07-27-2005, 04:08 PM
Alright, so I got my bots working (yay).
One problem - the bot will not move or attack when its drinking a potion. This almost makes killing impossible (as soon as Meph hits the bot once (usually happens before the 2nd orb is even cast) he stands there like a retard drinking potions, continually getting pummelled by Meph and continually drinking potions until he chickens out of the game).
It is actually entertaining to watch, a few times at least. One thing I can say is that the chicken game command is excellent. You can sum up my bots path by saying: Teleport to Meph. Stand there like a complete moron and take a beating. See how close you can be to death before exiting the game.
I have played around with almost everything, all sorts of delays and what not and it still manages to play it's own little game. I'm gonna try to make it so the bot almost never gets hit (screwing around with the dodging which I have already tried to do with no success) but that seems just as impossible. Even when it's chickening to town, it will sometimes make the portal, stand there for a second or two (yea, getting pummelled by Meph's 10000 damage orb) and delaying too long to even enter the portal. It chickens out of the game.
Is it, in fact, impossible for YAMB to have the bots execute more then one command at a time?
If you have experience any similar problems, post away, I'd love to hear about it. And if you got any idea what I could do to fix it, that'd be helpful as well.
Thanks all
One problem - the bot will not move or attack when its drinking a potion. This almost makes killing impossible (as soon as Meph hits the bot once (usually happens before the 2nd orb is even cast) he stands there like a retard drinking potions, continually getting pummelled by Meph and continually drinking potions until he chickens out of the game).
It is actually entertaining to watch, a few times at least. One thing I can say is that the chicken game command is excellent. You can sum up my bots path by saying: Teleport to Meph. Stand there like a complete moron and take a beating. See how close you can be to death before exiting the game.

I have played around with almost everything, all sorts of delays and what not and it still manages to play it's own little game. I'm gonna try to make it so the bot almost never gets hit (screwing around with the dodging which I have already tried to do with no success) but that seems just as impossible. Even when it's chickening to town, it will sometimes make the portal, stand there for a second or two (yea, getting pummelled by Meph's 10000 damage orb) and delaying too long to even enter the portal. It chickens out of the game.
Is it, in fact, impossible for YAMB to have the bots execute more then one command at a time?
If you have experience any similar problems, post away, I'd love to hear about it. And if you got any idea what I could do to fix it, that'd be helpful as well.
Thanks all