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Help with MM Bot
#1
This bot is uneccesarily complicated and it's like 3:00 AM and I'm too lazy to read the manual. Well actually I did try and read it once but it was all incoherent bullshit and I gained nothing from it. Can someone walk me through this process? Here is the sequence I'm using...

[MAIN]
Sequence_0 = ORBSorcyPreCast,0
Start_Point = A5ATP
Sequence_1 = ORBSorcyOutTown,0
Sequence_2 = ORBSORCYSPINDLE, 5500
Sequence_3 = ORBSorcyPindle,6000
Sequence_4 = ORBSorcyPindleEnd,0

;======================== ORB Sorc vs Pindle pre-cast ===================
[ORBSorcyPreCast]
SEQ1 = K(x) ; manashield
SEQ2 = S(50)
SEQ3 = RC(400,300)
SEQ4 = S(200)
SEQ5 = K(z) ; frozen armor
SEQ6 = S(50)
SEQ7 = RC(400,300)
SEQ8 = S(200)
SEQ9 = EXIT
;===================== ORB Sorc vs Pindle Go to pindle ==================
[ORBSorcyOutTown]
SEQ1 = K(a) ; teleport
SEQ2 = S(50)
SEQ3 = BRC(280,-300)
SEQ4 = WEOT(1800)
SEQ5 = RC(780,50)
SEQ6 = WEOT(1800)
SEQ7 = BRC(480,-40)
SEQ8 = WEOT(1800)
SEQ9 = EXIT


;===================== ORB Sorc Static pindle ===========================
[ORBSORCYSPINDLE]
SEQ1 = K(S) ;SPIKE
SEQ2 = S(50)
SEQ3 = BRC(230,50)
SEQ4 = S(500)
SEQ5 = K(D) ;STATIC
SEQ6 = S(50)
SEQ7 = BRC(230, 50)
SEQ8 = S(550)
SEQ9 = CTOE


;===================== ORB Sorc vs Pindle Attack ========================
[ORBSorcyPindle]
SEQ1 = K(F) ; ORB
SEQ2 = S(50)
SEQ3 = BRC(230,50)
SEQ4 = S(1400)
SEQ5 = CLM
SEQ6 = S(50)
SEQ7 = CMLM
SEQ8 = S(50)
SEQ9 = CMDI
SEQ10 = S(50)
SEQ11 = CTOE
SEQ12 = S(50)

;================== ORB Sorc vs Pindle Post Attack ======================
[ORBSorcyPindleEnd]
SEQ1 = S(50)
SEQ2 = K(a) ;tele
SEQ3 = S(50)
SEQ4 = BRC(60, 90)
SEQ5 = S(1500)
SEQ6 = PICKIT(600)
SEQ7 = S(500)
SEQ8 = EXIT

Here are my hotkey binds ( I believe this is my problem)

F1 Tstorm
F2 FOrb
F3 Tele
F4 Frozen Armor
F5 TP
F6 Energy Shield
F7 Static
F8 Nova


I have no idea what the K,S,etc. are supposed to represent. Furthermore, are the letters in parentheses supposed to correlate with the hotkey? Am I supposed to define which attacks I'm using by these letters: a,s,f,etc.?
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#2
Before the Module starts precast it should define the skills like

;===================
x= Orb
z= Mana Sheild
c= Ice bolt


Ect...


You need to change these to your skills. make it like this ( im not sure wich f's u use i didnt read them

;===================
f1= Orv
f2= Mana sheild
f3= Ice bolt


Just change the X/c/z t f1/f2/f3 and wherever in the script u see the letter c ( wich u changed to f1) like this © change it to (f1) . Also if u rn hell ur merc better be pimp to kill eldritch so keep that in mind :/
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