Hi. ive gone thru all the stat point allocation guides and they all say the same. The maths is pissing me off.
I have a gg summoner completely decked out with, but i think i may of put too many poitns into str. so im reconsidering remaking it so poitns are not wasted. The base stats are as follows with item stats preceeding them.
lvl: 92
str: 90 / 244
dex: 155/ 197
vit: 280/ 300
eng: 25 [base]
life: 771/ 1131mana: 207/ 670
all life/ skills and stats quests have been done.
I aimed to augment my summons so my gear is alternate gg as follows.
enigma dusk shroud
beast [i opted for beast rather then hoto becuase beast adds more significant dmg then
hoto]
trang-oul claws
soj x2
arachnid belt
um'd +3 summoner skill circlet
+3 summon skill ammy/ 13% mf
um'd hommy
marrow walks
atm i have nothign on switch- am going to get cta/spirit for minions
Charms
torch: 3/18/20
anni: 1/20/14/9%
summon GC: 9 [7% frw/ +5 str/dex]
life sc: 10,16,16,11,15,9,15,14
Skills:
20 max, skeleton mastery/skeleton/magi
5/5 golem mastery/summon resist
16 blood golem
1 clay, iron, fire golem, revive
*i invested in blood golem for its 5% life synergy to other golems. so in hell runs i use clay golem with 30k life without bo, or a fire golem with 9k life
Merc
lvl 91
08 v.gaze
dusk bramble, lvl 16 thorns
tomb reaver: soon to be pride
1. have i invested too many points into str?
2. whats the stat distribution per level? i was previously working at 2str/2dex/1vita til str hit 90 then i switched to 4vita/1dex?
can someone give me some feedbacko n my summoner
thanks.
I have a gg summoner completely decked out with, but i think i may of put too many poitns into str. so im reconsidering remaking it so poitns are not wasted. The base stats are as follows with item stats preceeding them.
lvl: 92
str: 90 / 244
dex: 155/ 197
vit: 280/ 300
eng: 25 [base]
life: 771/ 1131mana: 207/ 670
all life/ skills and stats quests have been done.
I aimed to augment my summons so my gear is alternate gg as follows.
enigma dusk shroud
beast [i opted for beast rather then hoto becuase beast adds more significant dmg then
hoto]
trang-oul claws
soj x2
arachnid belt
um'd +3 summoner skill circlet
+3 summon skill ammy/ 13% mf
um'd hommy
marrow walks
atm i have nothign on switch- am going to get cta/spirit for minions
Charms
torch: 3/18/20
anni: 1/20/14/9%
summon GC: 9 [7% frw/ +5 str/dex]
life sc: 10,16,16,11,15,9,15,14
Skills:
20 max, skeleton mastery/skeleton/magi
5/5 golem mastery/summon resist
16 blood golem
1 clay, iron, fire golem, revive
*i invested in blood golem for its 5% life synergy to other golems. so in hell runs i use clay golem with 30k life without bo, or a fire golem with 9k life
Merc
lvl 91
08 v.gaze
dusk bramble, lvl 16 thorns
tomb reaver: soon to be pride
1. have i invested too many points into str?
2. whats the stat distribution per level? i was previously working at 2str/2dex/1vita til str hit 90 then i switched to 4vita/1dex?
can someone give me some feedbacko n my summoner
thanks.