02-15-2006, 12:09 PM
My bot works fine but it has a problem. My sorc teleports right infront of pindle and gets killed. Attack speed is extreamly slow... any ideas?
; SETTINGS:
;================================================= =============================
; Default sequence is the light sorce one, but you can replace it or edit it
; by whatever you want. Refers the MANUAL to know more about light sorce & merc.
; Lightning sorce is the easiest & cheapest character to proceed Pindle +
; and Eldritch runs for MFing and eventually Shenk runs.
; BUT Much others builts are possible, of course!
; Dont forget to check your keys settings in \Config\mm.BOT.ini !!
;================================================= =============================
; Replace below the keys your character use in game for these skills:
; Note; All skills are at right click in these sequences:
;================================================= =============================
@TP_Scroll_Key = f8
@Teleport_Key = f3
@Meteor_Key = f2
@Fireball_Key = f1
@Frozen_Armor_Key = f4
;NOTE: to use CTA uncomment the Orb_Sorc_Will_Use_Cta sequence in the [MAIN] below
;================================================= =============================
; Eventually change the settings below to resolve problems or increase speed.
;================================================= =============================
@Random_Delay_Before_Eldritch = 15000,30000 ; <mini>,<maxi> TOWN random delay (ms.)
@Random_Delay_Before_Pindle = 5000, 15000 ; <mini>,<maxi> TOWN random delay (ms.)
@Wait_End_Of_Teleport_Delay = 1200 ; Delay before retry to teleport (ms.)
@Timeout_Eldritch_Attack = 24000 ; Maximum main attack time on Eldritch (ms.)
@Timeout_Shenk_Attack = 24000 ; Maximum main attack time on Shenk (ms.)
@Timeout_Pindle_Attack = 24000 ; Maximum main attack time on Pindle (ms.)
@Timeout_Council_Attacks = 15000 ; Maximum main attacks time on Council (ms.)
;================================================= =============================
@Pre-Cast_Random_Delay = 300,400 ; Random Delay when casting CTA or Pre-Cast (ms.)
@Attack_Loop_Delay = 20 ; Tweak it to change attacks loop/cast speed (ms.)
@Key_Push_Delay = 20 ; Delay to let the Skills appears at right click (ms.)
@WP_Menu_Delay = 400 ; Delay x2 to wait the WP menu appears at screen.
;================================================= =============================
; CODE; Default sequences below (uncommented) will do Pindle, Eldritch, and Shenk.
;===============
; Orb Sorce MAIN
;===============
[MAIN]
Orb_Sorc_Town_Pre_Cast, 0
Orb_Sorc_Town_GoTo_PindleTP, 0
;Orb_Sorc_Will_Use_Cta_OutTown, 0 ; Optional If you want use CTA uncomment this sequence.
Orb_Sorc_GoTo_Pindle, 0
Orb_Sorc_Attack_Pindle, @Timeout_Pindle_Attack
Orb_Sorc_Pindle_Pickit, 0
Orb_Sorc_BackA5Town, 0
Orb_Sorc_Town_Goto_Eldritch_Wp, 0
Orb_Sorc_GoTo_Eldritch, 0
Orb_Sorc_Pre_Attack_Eldritch, 0
Orb_Sorc_Attack_Eldritch, @Timeout_Eldritch_Attack
Orb_Sorc_Eldritch_Pickit, 0
; NOTE: Proceed Shenk runs only if your sorce got Full block + Repear's Toll Tresher. (Hell)
; If you dont have comment sequences below
;Orb_Sorc_FromEldritchGoToShenk, 0
;Orb_Sorc_Pre_Attack_Shenk, 0
;Orb_Sorc_Attack_Shenk, @Timeout_Shenk_Attack
;Orb_Sorc_Shenk_Corpse_teleport,0
;Orb_Sorc_Attack_Shenk, @Timeout_Shenk_Attack
;Orb_Sorc_Simple_Pickit, 0
; NOTE: Proceed council only if you got a strong sorce with CTA + Full block + infinity merc (Hell)
; NOTE: The sorce should have enought mana (> 1300) using mana shield. And resists...
; NOTE: Of course you can use other chars than sorce and make your own sequence...
;Orb_Sorc_BackA5Town, 0
;Orb_Sorc_Pre_Cast, 0
;Orb_Sorc_Town_GotoCouncil
;Orb_Sorc_Will_Use_Cta, 0 ; Optional If you want use CTA uncomment this sequence.
;Orb_Sorc_GotoCouncil, 0
;Orb_Sorc_AttackCouncil, @Timeout_Council_Attacks
;Orb_Sorc_GotoUpper_Council,0
;Orb_Sorc_AttackCouncil, @Timeout_Council_Attacks
;Orb_Sorc_Trav_Pickit,0
;Orb_Sorc_ReturnA5,0
;=====================================
; Orb Sorce will precast at downstairs
;=====================================
[Orb_Sorc_Town_Pre_Cast]
SR(@Random_Delay_Before_Eldritch)
K(@Frozen_Armor_Key)
S(@Key_Push_Delay)
RC(400,60)
SR(@Pre-Cast_Random_Delay)
K(@Mana_Shield_Key)
S(@Key_Push_Delay)
RC(400,60)
SR(@Pre-Cast_Random_Delay)
EXIT
;==============================================
; Orb Sorce Goto Frigid Highlands (Eldritch WP)
;==============================================
[Orb_Sorc_Town_Goto_Eldritch_Wp]
FUNC:A5EWP ; This function will go from downstairs to Eldritch WayPoint.
EXIT
;===============
; Optional: CTA
;===============
[Orb_Sorc_Will_Use_Cta_OutTown]
S(@WP_Menu_Delay)
SWITCH1 ; Internal SWITCH1 command (Switch to secondary gear).
K(@Battle_Commands_Key)
S(@Key_Push_Delay)
RC(500,60)
SR(@Pre-Cast_Random_Delay)
K(@Battle_Orders_Key)
S(@Key_Push_Delay)
RC(500,60)
SR(@Pre-Cast_Random_Delay)
SWITCH2 ; Internal SWITCH1 command (Switch back to primary gear).
EXIT
;================
; Go to Eldritch
;================
[Orb_Sorc_GoTo_Eldritch]
K(@Teleport_Key)
S(@Key_Push_Delay)
BRC(155,-60)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
BRC(70,-330)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
K(@Lightning_Key)
S(@Key_Push_Delay)
EXIT
;=====================================
; Eldritch Blind Metoer
;=====================================
[Orb_Sorc_Pre_Attack_Eldritch]
K(@Meteor_Key)
RC(MFOC)
K(@Fireball_Key)
RC(MFOC)
RC(MFOC)
RC(MFOC)
RC(MFOC)
CLM
CML
CMDEAD
CTOE
;=====================================
; Eldritch Primary Fire Attack
;=====================================
[Orb_Sorc_Attack_Eldritch]
K(@Meteor_Key)
RC(MFOC)
K(@Fireball_Key)
RC(MFOC)
RC(MFOC)
RC(MFOC)
RC(MFOC)
CLM
CML
CMDEAD
CTOE
;=================
; Eldritch Pickit
;=================
[Orb_Sorc_Eldritch_Pickit]
S(300)
K(@Teleport_Key)
S(@Key_Push_Delay)
RC(440, 140)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
S(500)
PICKIT(600)
S(200)
EXIT
;=================
; Goto Shenk
;=================
[Orb_Sorc_FromEldritchGoToShenk]
RC(430, 510)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
RC(430, 510)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
RC(430, 510)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
BRC(300,140)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
BRC(690,330)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
BRC(650,260)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
BRC(360,350)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
BRC(515,180)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
EXIT
;=====================================
; Shenk Blind Fire Attack(loop)
;=====================================
[Orb_Sorc_Pre_Attack_Shenk]
K(@Meteor_Key)
RC(330,330)
K(@Fireball_Key)
RC(330,330)
RC(330,330)
RC(330,330)
RC(330,330)
S(@Attack_Loop_Delay)
CLM
CML
CMDEAD
CTOE
;=============================
; Shenk Fire Attack
;=============================
[Orb_Sorc_Attack_Shenk]
K(@Meteor_Key)
RC(MFOC)
K(@Fireball_Key)
RC(MFOC)
RC(MFOC)
RC(MFOC)
RC(MFOC)
S(@Attack_Loop_Delay)
CLM
CML
CMDEAD
CTOE
;==========================
; Shenk Corpse teleport to
;==========================
[Orb_Sorc_Shenk_Corpse_teleport]
S(300)
K(@Teleport_Key)
S(@Key_Push_Delay)
BRC(330, 330)
WEOT(@Wait_End_Of_Teleport_Delay)
;=================
; Simple Pickit
;=================
[Orb_Sorc_Simple_Pickit]
CLM
CML
S(200) ; this will give some CPU/KEYBoard free before proceed.
PICKIT(600)
EXIT
;=============
; BackToTownA5
;=============
[Orb_Sorc_BackA5Town]
K(@TP_Scroll_Key)
S(@Key_Push_Delay)
FUNC:TOWNTP ; Return to town using tp
FUNC:A5TownPoint ; Check items at malah, merc status, stash, repair etc... And go to A5 Town WP.
EXIT
;==============
; Go to Pindle TP
;==============
[Orb_Sorc_Town_GoTo_PindleTP]
FUNC:A5WPtoATP
;==============
; Go to Pindle
;==============
[Orb_Sorc_GoTo_Pindle]
K(@Teleport_Key)
S(@Key_Push_Delay)k.
BRC(400,-310)
WEOT(@Wait_End_Of_Teleport_Delay)
RC(735,35)
WEOT(@Wait_End_Of_Teleport_Delay)
BRC(600,-30)
WEOT(@Wait_End_Of_Teleport_Delay)
K(@Lightning_Key)
S(@Key_Push_Delay)
EXIT
;=====================
; Pindle Mixed Attack
;=====================
[Orb_Sorc_Attack_Pindle]
K(@Frozen_Orb_Key)
RC(MFOC)
K(@Meteor_Key)
RC(MFOC)
K(@Fire_Ball_Key)
RC(MFOC)
K(@Frozen_Orb_Key)
RC(MFOC)
K(@Fire_Ball_Key
RC(MFOC)
RC(MFOC)
S(@Attack_Loop_Delay)
CLM
CML
CMDEAD
CTOE.
;===============
; Pindle Pickit
;===============
[Orb_Sorc_Pindle_Pickit]
S(300)
K(@Teleport_Key)
S(@Key_Push_Delay)k.
BRC(60,90)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
S(500)
PICKIT(600)
EXIT
[Orb_Sorc_Town_GotoCouncil]
FUNC:A5WPtoTrav ; Will click A5 wp and goto Travincal
EXIT
[Orb_Sorc_GotoCouncil]
K(@Teleport_Key)
S(@Key_Push_Delay)k.
RC(770,315)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
RC(770,315)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
RC(770,315)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
RC(770,315)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
BRC(530,10)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
RC(780,220)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
[Orb_Sorc_AttackCouncil]
K(@Frozen_Orb_Key)
RCD(MFOC)
S(@Attack_Loop_Delay)
CLM
CML
CMDEAD
CTOE..
[Orb_Sorc_GotoUpper_Council]
K(@Teleport_Key)
S(@Key_Push_Delay)k.
RC(795,180)
WEOT(@Wait_End_Of_Teleport_Delay)
[Orb_Sorc_Trav_Pickit]
PICKIT(600)
K(@Teleport_Key)
S(@Key_Push_Delay)k.
RC(450,450)
WEOT(@Wait_End_Of_Teleport_Delay)
PICKIT(600)
K(@Teleport_Key)
S(@Key_Push_Delay)k.
RC(100,100)
WEOT(@Wait_End_Of_Teleport_Delay)
PICKIT(600)
EXIT
[Orb_Sorc_ReturnA5]
K(@TP_Scroll_Key)
S(@Key_Push_Delay)k.
FUNC:TOWNTP
FUNC:A3TownToA5
EXIT
--------------------------------------------------------------------------------
; SETTINGS:
;================================================= =============================
; Default sequence is the light sorce one, but you can replace it or edit it
; by whatever you want. Refers the MANUAL to know more about light sorce & merc.
; Lightning sorce is the easiest & cheapest character to proceed Pindle +
; and Eldritch runs for MFing and eventually Shenk runs.
; BUT Much others builts are possible, of course!
; Dont forget to check your keys settings in \Config\mm.BOT.ini !!
;================================================= =============================
; Replace below the keys your character use in game for these skills:
; Note; All skills are at right click in these sequences:
;================================================= =============================
@TP_Scroll_Key = f8
@Teleport_Key = f3
@Meteor_Key = f2
@Fireball_Key = f1
@Frozen_Armor_Key = f4
;NOTE: to use CTA uncomment the Orb_Sorc_Will_Use_Cta sequence in the [MAIN] below
;================================================= =============================
; Eventually change the settings below to resolve problems or increase speed.
;================================================= =============================
@Random_Delay_Before_Eldritch = 15000,30000 ; <mini>,<maxi> TOWN random delay (ms.)
@Random_Delay_Before_Pindle = 5000, 15000 ; <mini>,<maxi> TOWN random delay (ms.)
@Wait_End_Of_Teleport_Delay = 1200 ; Delay before retry to teleport (ms.)
@Timeout_Eldritch_Attack = 24000 ; Maximum main attack time on Eldritch (ms.)
@Timeout_Shenk_Attack = 24000 ; Maximum main attack time on Shenk (ms.)
@Timeout_Pindle_Attack = 24000 ; Maximum main attack time on Pindle (ms.)
@Timeout_Council_Attacks = 15000 ; Maximum main attacks time on Council (ms.)
;================================================= =============================
@Pre-Cast_Random_Delay = 300,400 ; Random Delay when casting CTA or Pre-Cast (ms.)
@Attack_Loop_Delay = 20 ; Tweak it to change attacks loop/cast speed (ms.)
@Key_Push_Delay = 20 ; Delay to let the Skills appears at right click (ms.)
@WP_Menu_Delay = 400 ; Delay x2 to wait the WP menu appears at screen.
;================================================= =============================
; CODE; Default sequences below (uncommented) will do Pindle, Eldritch, and Shenk.
;===============
; Orb Sorce MAIN
;===============
[MAIN]
Orb_Sorc_Town_Pre_Cast, 0
Orb_Sorc_Town_GoTo_PindleTP, 0
;Orb_Sorc_Will_Use_Cta_OutTown, 0 ; Optional If you want use CTA uncomment this sequence.
Orb_Sorc_GoTo_Pindle, 0
Orb_Sorc_Attack_Pindle, @Timeout_Pindle_Attack
Orb_Sorc_Pindle_Pickit, 0
Orb_Sorc_BackA5Town, 0
Orb_Sorc_Town_Goto_Eldritch_Wp, 0
Orb_Sorc_GoTo_Eldritch, 0
Orb_Sorc_Pre_Attack_Eldritch, 0
Orb_Sorc_Attack_Eldritch, @Timeout_Eldritch_Attack
Orb_Sorc_Eldritch_Pickit, 0
; NOTE: Proceed Shenk runs only if your sorce got Full block + Repear's Toll Tresher. (Hell)
; If you dont have comment sequences below
;Orb_Sorc_FromEldritchGoToShenk, 0
;Orb_Sorc_Pre_Attack_Shenk, 0
;Orb_Sorc_Attack_Shenk, @Timeout_Shenk_Attack
;Orb_Sorc_Shenk_Corpse_teleport,0
;Orb_Sorc_Attack_Shenk, @Timeout_Shenk_Attack
;Orb_Sorc_Simple_Pickit, 0
; NOTE: Proceed council only if you got a strong sorce with CTA + Full block + infinity merc (Hell)
; NOTE: The sorce should have enought mana (> 1300) using mana shield. And resists...
; NOTE: Of course you can use other chars than sorce and make your own sequence...
;Orb_Sorc_BackA5Town, 0
;Orb_Sorc_Pre_Cast, 0
;Orb_Sorc_Town_GotoCouncil
;Orb_Sorc_Will_Use_Cta, 0 ; Optional If you want use CTA uncomment this sequence.
;Orb_Sorc_GotoCouncil, 0
;Orb_Sorc_AttackCouncil, @Timeout_Council_Attacks
;Orb_Sorc_GotoUpper_Council,0
;Orb_Sorc_AttackCouncil, @Timeout_Council_Attacks
;Orb_Sorc_Trav_Pickit,0
;Orb_Sorc_ReturnA5,0
;=====================================
; Orb Sorce will precast at downstairs
;=====================================
[Orb_Sorc_Town_Pre_Cast]
SR(@Random_Delay_Before_Eldritch)
K(@Frozen_Armor_Key)
S(@Key_Push_Delay)
RC(400,60)
SR(@Pre-Cast_Random_Delay)
K(@Mana_Shield_Key)
S(@Key_Push_Delay)
RC(400,60)
SR(@Pre-Cast_Random_Delay)
EXIT
;==============================================
; Orb Sorce Goto Frigid Highlands (Eldritch WP)
;==============================================
[Orb_Sorc_Town_Goto_Eldritch_Wp]
FUNC:A5EWP ; This function will go from downstairs to Eldritch WayPoint.
EXIT
;===============
; Optional: CTA
;===============
[Orb_Sorc_Will_Use_Cta_OutTown]
S(@WP_Menu_Delay)
SWITCH1 ; Internal SWITCH1 command (Switch to secondary gear).
K(@Battle_Commands_Key)
S(@Key_Push_Delay)
RC(500,60)
SR(@Pre-Cast_Random_Delay)
K(@Battle_Orders_Key)
S(@Key_Push_Delay)
RC(500,60)
SR(@Pre-Cast_Random_Delay)
SWITCH2 ; Internal SWITCH1 command (Switch back to primary gear).
EXIT
;================
; Go to Eldritch
;================
[Orb_Sorc_GoTo_Eldritch]
K(@Teleport_Key)
S(@Key_Push_Delay)
BRC(155,-60)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
BRC(70,-330)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
K(@Lightning_Key)
S(@Key_Push_Delay)
EXIT
;=====================================
; Eldritch Blind Metoer
;=====================================
[Orb_Sorc_Pre_Attack_Eldritch]
K(@Meteor_Key)
RC(MFOC)
K(@Fireball_Key)
RC(MFOC)
RC(MFOC)
RC(MFOC)
RC(MFOC)
CLM
CML
CMDEAD
CTOE
;=====================================
; Eldritch Primary Fire Attack
;=====================================
[Orb_Sorc_Attack_Eldritch]
K(@Meteor_Key)
RC(MFOC)
K(@Fireball_Key)
RC(MFOC)
RC(MFOC)
RC(MFOC)
RC(MFOC)
CLM
CML
CMDEAD
CTOE
;=================
; Eldritch Pickit
;=================
[Orb_Sorc_Eldritch_Pickit]
S(300)
K(@Teleport_Key)
S(@Key_Push_Delay)
RC(440, 140)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
S(500)
PICKIT(600)
S(200)
EXIT
;=================
; Goto Shenk
;=================
[Orb_Sorc_FromEldritchGoToShenk]
RC(430, 510)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
RC(430, 510)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
RC(430, 510)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
BRC(300,140)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
BRC(690,330)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
BRC(650,260)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
BRC(360,350)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
BRC(515,180)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
EXIT
;=====================================
; Shenk Blind Fire Attack(loop)
;=====================================
[Orb_Sorc_Pre_Attack_Shenk]
K(@Meteor_Key)
RC(330,330)
K(@Fireball_Key)
RC(330,330)
RC(330,330)
RC(330,330)
RC(330,330)
S(@Attack_Loop_Delay)
CLM
CML
CMDEAD
CTOE
;=============================
; Shenk Fire Attack
;=============================
[Orb_Sorc_Attack_Shenk]
K(@Meteor_Key)
RC(MFOC)
K(@Fireball_Key)
RC(MFOC)
RC(MFOC)
RC(MFOC)
RC(MFOC)
S(@Attack_Loop_Delay)
CLM
CML
CMDEAD
CTOE
;==========================
; Shenk Corpse teleport to
;==========================
[Orb_Sorc_Shenk_Corpse_teleport]
S(300)
K(@Teleport_Key)
S(@Key_Push_Delay)
BRC(330, 330)
WEOT(@Wait_End_Of_Teleport_Delay)
;=================
; Simple Pickit
;=================
[Orb_Sorc_Simple_Pickit]
CLM
CML
S(200) ; this will give some CPU/KEYBoard free before proceed.
PICKIT(600)
EXIT
;=============
; BackToTownA5
;=============
[Orb_Sorc_BackA5Town]
K(@TP_Scroll_Key)
S(@Key_Push_Delay)
FUNC:TOWNTP ; Return to town using tp
FUNC:A5TownPoint ; Check items at malah, merc status, stash, repair etc... And go to A5 Town WP.
EXIT
;==============
; Go to Pindle TP
;==============
[Orb_Sorc_Town_GoTo_PindleTP]
FUNC:A5WPtoATP
;==============
; Go to Pindle
;==============
[Orb_Sorc_GoTo_Pindle]
K(@Teleport_Key)
S(@Key_Push_Delay)k.
BRC(400,-310)
WEOT(@Wait_End_Of_Teleport_Delay)
RC(735,35)
WEOT(@Wait_End_Of_Teleport_Delay)
BRC(600,-30)
WEOT(@Wait_End_Of_Teleport_Delay)
K(@Lightning_Key)
S(@Key_Push_Delay)
EXIT
;=====================
; Pindle Mixed Attack
;=====================
[Orb_Sorc_Attack_Pindle]
K(@Frozen_Orb_Key)
RC(MFOC)
K(@Meteor_Key)
RC(MFOC)
K(@Fire_Ball_Key)
RC(MFOC)
K(@Frozen_Orb_Key)
RC(MFOC)
K(@Fire_Ball_Key
RC(MFOC)
RC(MFOC)
S(@Attack_Loop_Delay)
CLM
CML
CMDEAD
CTOE.
;===============
; Pindle Pickit
;===============
[Orb_Sorc_Pindle_Pickit]
S(300)
K(@Teleport_Key)
S(@Key_Push_Delay)k.
BRC(60,90)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
S(500)
PICKIT(600)
EXIT
[Orb_Sorc_Town_GotoCouncil]
FUNC:A5WPtoTrav ; Will click A5 wp and goto Travincal
EXIT
[Orb_Sorc_GotoCouncil]
K(@Teleport_Key)
S(@Key_Push_Delay)k.
RC(770,315)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
RC(770,315)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
RC(770,315)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
RC(770,315)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
BRC(530,10)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
RC(780,220)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
[Orb_Sorc_AttackCouncil]
K(@Frozen_Orb_Key)
RCD(MFOC)
S(@Attack_Loop_Delay)
CLM
CML
CMDEAD
CTOE..
[Orb_Sorc_GotoUpper_Council]
K(@Teleport_Key)
S(@Key_Push_Delay)k.
RC(795,180)
WEOT(@Wait_End_Of_Teleport_Delay)
[Orb_Sorc_Trav_Pickit]
PICKIT(600)
K(@Teleport_Key)
S(@Key_Push_Delay)k.
RC(450,450)
WEOT(@Wait_End_Of_Teleport_Delay)
PICKIT(600)
K(@Teleport_Key)
S(@Key_Push_Delay)k.
RC(100,100)
WEOT(@Wait_End_Of_Teleport_Delay)
PICKIT(600)
EXIT
[Orb_Sorc_ReturnA5]
K(@TP_Scroll_Key)
S(@Key_Push_Delay)k.
FUNC:TOWNTP
FUNC:A3TownToA5
EXIT
--------------------------------------------------------------------------------