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need Sequence Hammerdin (mmbot) eldritch and shenk only plzz
#1
thats all i need if anybody has a good one plzzz post it thanks have a nice dayWink
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#2
Here you go.
Code:
Hammerdin
Eldritch + Shenk + Pindle



;==========>>Teleport Script Series<<==========
;Script: Hammerdin
;Author: Nicotine
;Based: Gbud
;Monsters: Eldritch, Shenk and Pindle
;Version: 5.43+
;Date: NOV. 02, 2005
;Tested: Hell
;WebSite: http://mmscripts.omnesia.net
;=============================================

;==========>>Updates<<==========
;
;Updated: Nov. 13, 2005 --> CTA Support
;
;===============================

;==========================> Delays
@Random_Delay1 = 2500,7500
@Random_Delay2 = 5000,10000
@Switch_Delay = 100
@PreCast_Delay = 100
@WarCry_Delay = 350
@Eldritch_Attack_Length = 9500
@Shenk_Attack_Length = 9500
@Pindle_Attack_Length = 9500
@Tele_Delay1 = 400
@Tele_Delay2 = 300
@Walk_Delay = 400
@Key_Delay = 50
@Loop_Delay = 100
@Pickit_Delay = 600
@Random_Sleep = 300
;==========================> /Delays

;==========================> Skills
@Teleport = f2
@Concentration = f1
@Vigor = f3
@Cleansing =
@Holy_Shield = f4
@Battle_Orders = f5
@Battle_Command = f6
@Standstill = G
@Town_Portal = f8
;==========================> /Skills

;==========================> Hammerdin Sequences MAIN
[MAIN]
HummerPreCast,0
GotoAct5Wp,0
HummerCTA,0
HummerToEld,0
HummerVsEld,@Eldritch_Attack_Length
HummerPostEld,0
HummerToShenk,0
HummerVsShenk,@Shenk_Attack_Length
HummerPostShenk,0
HummerToTown,0
;HummerToAnya,0
;HummerToPindle,0
;HummerKillsPindle,@Pindle_Attack_Length
;HummerPostPindle,0

;==========================> Hammerdin Pre Casts
[HummerPreCast]
K(@Holy_Shield)
S(@Key_Delay)
RC(400,300)
S(@PreCast_Delay)
K(@Vigor)
S(@Key_Delay)
EXIT

;==========================> Hammerdin Prepares
[GotoAct5Wp]
SR(@Random_Delay1)
FUNC:A5EWP
EXIT

;==========================> Hammerdin Shouts
[HummerCTA]
SWITCH1
S(@Switch_Delay)
K(@Battle_Orders)
S(@Key_Delay)
RC(400,300)
S(@WarCry_Delay)
K(@Battle_Command)
S(@Key_Delay)
RC(400,300)
S(@WarCry_Delay)
SWITCH2
S(@Switch_Delay)

;==========================> Hammerdin Travels to Eldritch
[HummerToEld]
K(@Teleport)
S(@Key_Delay)
BRC(130,-60)
WEOT(@Tele_Delay1)
BRC(80,-335)
WEOT(@Tele_Delay1)
RC(400,150)
WEOT(@Tele_Delay2)
K(@Concentration)
S(@Key_Delay)
CLM
CML
EXIT

;==========================> Hammerdin Kills Eldritch
[HummerVsEld]
KD(@Standstill)
S(@Key_Delay)
LCD(580,320)
S(@Loop_Delay)
CMDEAD
CLM
CML
CTOE

;==========================> Hammerdin Loots the Corpse
[HummerPostEld]
K(@Cleansing)
S(@Key_Delay)
PICKIT(@Pickit_Delay)
S(@Random_Sleep)
CLM
CML
EXIT

;==========================> Hammerdin Travels to Shenk
[HummerToShenk]
K(@Teleport)
S(@Key_Delay)
RC(275,515)
WEOT(@Tele_Delay1)
RC(550,550)
WEOT(@Tele_Delay1)
BRC(400,110)
WEOT(@Tele_Delay1)
RC(700,520)
WEOT(@Tele_Delay1)
RC(700,520)
WEOT(@Tele_Delay1)
RC(600,550)
WEOT(@Tele_Delay1)
RC(700,520)
WEOT(@Tele_Delay1)
RC(690,350)
WEOT(@Tele_Delay1)
RC(700,550)
WEOT(@Tele_Delay2)
K(@Concentration)
S(@Key_Delay)
CLM
CML
EXIT

;==========================> Hammerdin Beats Down Shenk
[HummerVsShenk]
KD(@Standstill)
S(@Key_Delay)
LCD(700, 350)
S(@Loop_Delay)
CMDEAD
CLM
CML
CTOE

;==========================> Hammerdin Loots Shenk
[HummerPostShenk]
S(@Key_Delay)
K(@Vigor)
S(@Random_Sleep)
PICKIT(@Pickit_Delay)
S(@Random_Sleep)
CLM
CML
EXIT

;==========================> Hammerdin Travels to Town
[HummerToTown]
K(@Town_Portal)
S(@Key_Delay)
FUNC: TOWNTP
S(@Key_Delay)
K(@Cleansing)
S(@Random_Delay2)
S(@Key_Delay)
K(@Vigor)
FUNC:A5TownPoint
EXIT

;==========================> Hammerdin Travels to Anya''s Portal
[HummerToAnya]
FUNC:A5WPtoATP

;==========================> Hammerdin Charges Pindle
[HummerToPindle]
K(@Teleport)
S(@Key_Delay)
CLM
CML
BRC(400,-310)
WEOT(@Tele_Delay1)
RC(700,30)
WEOT(@Tele_Delay1)
BRC(555,-80)
WEOT(@Tele_Delay1)
BRC(300,0)
WEOT(@Tele_Delay2)
K(@Concentration)
S(@Key_Delay)
EXIT

;==========================> Hammerdin Destroys Pindle
[HummerKillsPindle]
KD(@Standstill)
S(@Key_Delay)
LCD(700, 350)
S(@Loop_Delay)
CMDEAD
CLM
CML
CTOE

;==========================> Hammerdin Loots Corpse
[HummerPostPindle]
S(@Random_Sleep)
PICKIT(@Pickit_Delay)
K(@Vigor)
S(@Random_Sleep)
EXIT

;==========================> /EOF
[Image: toomuchowneh8lr1.jpg]
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#3
Thanks shift ur a GREAT PERSON THANKS FOR ALL UR HELP ur #1 in My book thanks for all ur great help and iam sure iam not the only one who thinks that Wink
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#4
Just delete the pindle part in the [MAIN] part...
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#5
I tried using this script, and I get to eldritch and it just trys to make tps. Im guessing this is becuase its activated its chicken mode. I dont use a merc and in the config file I set usemerc to NO and healmerc to NO, but the event notes still complain there is no merc. any ideas... shift?


Elds bodygaurds cant even take any life off. I meant does the bot try to return to town if the merc is dead? Cause he teles right to them and he gets surrounded by guys - makes a tp and then cant even get to the tp, so he trys to make a new tp. ....If he would just attack. As for config keys I will double check when I get home. I was pretty careful and I know I set the standstill key to f in both file and game. If I still can't get it ill post the sequence//event log

(definatley Ill make sure my concentration key is set and that my hoto left click is set to hammers)
(does my primary weapon/shield have to be in slot one or just where I leave it - I dont have a cta so I commented out that whole section including wep switching)
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#6
I don't think it has to do with chicken, unless your health is going down and almost dying, I think it is your config keys in-game and in the sequence, check them ALL and then reply back. (Make sure to check the standstill key).
[Image: toomuchowneh8lr1.jpg]
Reply
#7
Shift Wrote:I don't think it has to do with chicken, unless your health is going down and almost dying, I think it is your config keys in-game and in the sequence, check them ALL and then reply back. (Make sure to check the standstill key).

Although I set the bot.ini to not use a merc, I forgot to edit the sequence accordingly. My dyslexic self did not realize that CML meant "check merc life" and was not CLM which is check life and mana. I commented out all the CML's and wahlaa - Runs great. Added a few little tweaks, redeem. some corpses, improved attacked sequnece etc and it ran great all night. Picked up a HOZ, +3 esch. (40%fcr/fire/lite),a 7%MF sc and a handful of mid runes. Not bad for a first run. (also somehow almost picked up an entire lvl (88-89)... didn't think he was getting any exp... but hey thats cool)

Anyway if anyone else has a problem when not using merc that there din marches to battle and tps straight to town, have them remove the CML's.

thanks again shift
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