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New user in need of some assistance.
#1
Keep getting this error message, im sure it's been posted before but sorry.
"First run terminated abnormally."
"The first run must return successful everytime."

I don't know what is going on, it teleports to eldritch then leaves the game and then the error pops up.

Any help is much appreciated.
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#2
The first run in mm.bot must not fail. If it does just wait a sec to avoid r/d and try it again. If you fail/chicken/lag out on first run it will say that so just do it over
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#3
If it does this EVERY time, post your script and someone can look at it for you.
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#4
Yeah, it keeps saying the same message.
Here is my script :

Hammerdin
Eldritch + Shenk + Pindle

;==========>>Teleport Script Series<<==========
;Script: Hammerdin
;Author: Nicotine
;Based: Gbud
;Monsters: Eldritch, Shenk and Pindle
;Version: 5.43+
;Date: NOV. 02, 2005
;Tested: Hell
;WebSite: http://mmscripts.omnesia.net
;=============================================
;==========>>Updates<<==========
;
;Updated: Nov. 13, 2005 --> CTA Support
;
;===============================
;==========================> Delays
@Random_Delay1 = 2500,7500
@Random_Delay2 = 5000,10000
@Switch_Delay = 300
@PreCast_Delay = 300
@WarCry_Delay = 350
@Eldritch_Attack_Length = 9500
@Shenk_Attack_Length = 9500
@Pindle_Attack_Length = 9500
@Tele_Delay1 = 700
@Tele_Delay2 = 950
@Walk_Delay = 400
@Key_Delay = 50
@Loop_Delay = 100
@Pickit_Delay = 600
@Random_Sleep = 300
;==========================> /Delays
;==========================> Skills
@Teleport = f1
@Concentration = f2
@Vigor =
@Cleansing =
@Holy_Shield = f3
@Battle_Orders = f6
@Battle_Command = f5
@Standstill = G
@Town_Portal = f4
;==========================> /Skills
;==========================> Hammerdin Sequences MAIN
[MAIN]
HummerPreCast,0
GotoAct5Wp,0
HummerCTA,0
HummerToEld,0
HummerVsEld,@Eldritch_Attack_Length
HummerPostEld,0
HummerToShenk,0
HummerVsShenk,@Shenk_Attack_Length
HummerPostShenk,0
;HummerToTown,0
;HummerToAnya,0
;HummerToPindle,0
;HummerKillsPindle,@Pindle_Attack_Length
;HummerPostPindle,0
;==========================> Hammerdin Pre Casts
[HummerPreCast]
K(@Holy_Shield)
S(@Key_Delay)
RC(400,300)
S(@PreCast_Delay)
K(@Vigor)
S(@Key_Delay)
EXIT
;==========================> Hammerdin Prepares
[GotoAct5Wp]
SR(@Random_Delay1)
FUNC:A5EWP
EXIT
;==========================> Hammerdin Shouts
[HummerCTA]
SWITCH1
S(@Switch_Delay)
K(@Battle_Orders)
S(@Key_Delay)
RC(400,300)
S(@WarCry_Delay)
K(@Battle_Command)
S(@Key_Delay)
RC(400,300)
S(@WarCry_Delay)
SWITCH2
S(@Switch_Delay)
;==========================> Hammerdin Travels to Eldritch
[HummerToEld]
K(@Teleport)
S(@Key_Delay)
BRC(130,-60)
WEOT(@Tele_Delay1)
BRC(80,-335)
WEOT(@Tele_Delay1)
RC(400,150)
WEOT(@Tele_Delay2)
K(@Concentration)
S(@Key_Delay)
CLM
EXIT
;==========================> Hammerdin Kills Eldritch
[HummerVsEld]
KD(@Standstill)
S(@Key_Delay)
LCD(580,320)
S(@Loop_Delay)
CMDEAD
CLM
CTOE
;==========================> Hammerdin Loots the Corpse
[HummerPostEld]
K(@Cleansing)
S(@Key_Delay)
PICKIT(@Pickit_Delay)
S(@Random_Sleep)
CLM
EXIT
;==========================> Hammerdin Travels to Shenk
[HummerToShenk]
K(@Teleport)
S(@Key_Delay)
RC(275,515)
WEOT(@Tele_Delay1)
RC(550,550)
WEOT(@Tele_Delay1)
BRC(400,110)
WEOT(@Tele_Delay1)
RC(700,520)
WEOT(@Tele_Delay1)
RC(700,520)
WEOT(@Tele_Delay1)
RC(600,550)
WEOT(@Tele_Delay1)
RC(700,520)
WEOT(@Tele_Delay1)
RC(690,350)
WEOT(@Tele_Delay1)
RC(700,550)
WEOT(@Tele_Delay2)
K(@Concentration)
S(@Key_Delay)
CLM
EXIT
;==========================> Hammerdin Beats Down Shenk
[HummerVsShenk]
KD(@Standstill)
S(@Key_Delay)
LCD(700, 350)
S(@Loop_Delay)
CMDEAD
CLM
CML
CTOE
;==========================> Hammerdin Loots Shenk
[HummerPostShenk]
S(@Key_Delay)
K(@Vigor)
S(@Random_Sleep)
PICKIT(@Pickit_Delay)
S(@Random_Sleep)
CLM
EXIT
;==========================> Hammerdin Travels to Town
[HummerToTown]
K(@Town_Portal)
S(@Key_Delay)
FUNC: TOWNTP
S(@Key_Delay)
K(@Cleansing)
S(@Random_Delay2)
S(@Key_Delay)
K(@Vigor)
FUNC:A5TownPoint
EXIT
;==========================> Hammerdin Travels to Anya''s Portal
[HummerToAnya]
FUNC:A5WPtoATP
;==========================> Hammerdin Charges Pindle
[HummerToPindle]
K(@Teleport)
S(@Key_Delay)
CLM
CML
BRC(400,-310)
WEOT(@Tele_Delay1)
RC(700,30)
WEOT(@Tele_Delay1)
BRC(555,-80)
WEOT(@Tele_Delay1)
BRC(300,0)
WEOT(@Tele_Delay2)
K(@Concentration)
S(@Key_Delay)
EXIT
;==========================> Hammerdin Destroys Pindle
[HummerKillsPindle]
KD(@Standstill)
S(@Key_Delay)
LCD(700, 350)
S(@Loop_Delay)
CMDEAD
CLM
CTOE
;==========================> Hammerdin Loots Corpse
[HummerPostPindle]
S(@Random_Sleep)
PICKIT(@Pickit_Delay)
K(@Vigor)
S(@Random_Sleep)
EXIT
;==========================> /EOF
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#5
Check your chicken settings, along with that make sure your merc can survive, lastly, make sure your ingame keys are correct, including standstill, alot of people forget to change it.
[Image: toomuchowneh8lr1.jpg]
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#6
Yeah, i've check all of that, im not using a merc so I don't worry about that, I just deleted all the CML. The bot still seems to tele not fight and just leave the game. And then the error message pops up.
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#7
Post events log, and make sure clear screen key is SPACE and not n.
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#8
Yeah, my keys are right.
Anyone have any more ideas or more suggestions?

Additional Comment:
It won't let me post my event logs, but the only problem now is that my bot won't attack. He will teleport to eldritch and then shenk then just leave and create a new game, over and over. No attacking..=(

Any ideas?
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#9
bump..Sad
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#10
I had the same problem... its the hammerdin script..my mistake was that my keys were not right
[Image: Sig2Vectorcopy.png]

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