10-14-2006, 03:06 PM
I was just thinking of good 2v2 combos such as mage+bowa and mage+trapper. They seemed like really good ones, anyone got some suggestions concerning this issue.
Discuss
Discuss
Best 2v2 Combo
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10-14-2006, 03:06 PM
I was just thinking of good 2v2 combos such as mage+bowa and mage+trapper. They seemed like really good ones, anyone got some suggestions concerning this issue.
Discuss
10-14-2006, 03:09 PM
wind druid bvc
wind druid hammerdin wind druid orber wind druid and any other char
10-15-2006, 12:11 AM
I disagree that those proposed combos are good because:
wind druid bvc - this is ok but you'll have a very difficult time vs hammer+soso or just about any trapper that goes defencive. wind druid hammerdin - same as the previous one, no long range attacks therefore they have to go offencive and can't play def. Playing offencive usually means that you'll lose. wind druid orber - will get raped hard by es sosos. wind druid and any other char - dude if you are suggesting that wind druid is the universal 2v2 char then i'd have to disagree for sure, druids are great in 3v3 but not in 2v2.
10-15-2006, 12:49 AM
Invisible Wrote:wind druid bvcSame arguement as Loits. You will be easy picking for any long range char, i.e. Fire soso. I think that Windy + Trapper would be a good combo. You have range and can cover each other pretty well. Also, Trapper has stun.
10-15-2006, 06:11 AM
Trapper + BvC? ;P
10-16-2006, 03:10 PM
id say necro/druid , necro/druid, or druid/trapper
10-16-2006, 11:36 PM
Pretty much, someone who can tank and a long range caster, A barb is one of the most effective chars in team duels, due to high bo, and life, and the ability to tank. A long range caster, such as a sorc, necro, or even a bow zon would be nice, the best combos out there, are probably
barb/trapper barb/sorc barb/necro windy/trapper windy/sorc windy/necro
10-16-2006, 11:56 PM
Barb // Sorc
Barb // Windy Barb // Traps
10-17-2006, 08:43 AM
TRAPS SUCK!!!!!! its called tgods 2 wisps and ur traps are worthles... That why Druid and a bvc is all you need.
10-17-2006, 11:43 AM
Yeah, forgot to mention gm 2v2.
10-17-2006, 12:38 PM
Loits Wrote:Yeah, forgot to mention gm 2v2.Vouch. Any caster can be absorbed by noobs, pretty much. GM dueling FTW.
10-17-2006, 12:40 PM
Well once again thats why I said WIND DRUID AND BVC... you cant sorb druid you can only get max dr but druid is still there hello!
that bvc will have like 12k life.
10-17-2006, 12:48 PM
amp is really important in team pk o.o
10-17-2006, 01:25 PM
Nec/Bvc nec with amp and the barb can tank pretty much anything except alot of hammers, which is why the nec kills the hammerdin, and if needed the nec can use bm summons.
10-17-2006, 01:38 PM
loits + frater ^^ pwnage
joshzarko Wrote:Nec/Bvc nec with amp and the barb can tank pretty much anything except alot of hammers, which is why the nec kills the hammerdin, and if needed the nec can use bm summons. Did you just totally ignore the fact that i was referring to gm duels? A max block/max dr boner is probably the hardest opponent a bvc can have apart from a bvb barb because he can easily tank the barb. Gosu es fbers with max block can tank a barb aswell... Trap + foh/mage >>>> bvc + windy any day. They have absolutely no way to win against those two. bvc + windy will also lose against trap and fb. I don't see what's so good about that comb, they have absolutely no way to win against all of those i mentioned before aswell as barb+bowa, bowa+hammer and so on. Discuss. BTW if anyone is interested then the best BM 2v2 combo is a bowa and a trible offencive aura paladin (using fanatism, might and conc at the same time), that way the bowa can hit 12k+ guided at 7fps with windforce.
10-17-2006, 05:27 PM
how the hell do you use 3 auras at once?
also what about a V/t and windy?
10-17-2006, 06:46 PM
Arc-lxk74p Wrote:how the hell do you use 3 auras at once? smug2:
10-18-2006, 12:54 AM
Invisible Wrote:Well once again thats why I said WIND DRUID AND BVC... you cant sorb druid you can only get max dr but druid is still there hello!No, because both chars are in fact "melee" so they can easily be outranged by most casters. A gosu ES fire soso can take them out 2on1. PoTaToes Wrote:loits + frater ^^ pwnage~~ I still stay with Windy and Trap. Loits Wrote:Did you just totally ignore the fact that i was referring to gm duels?I guess i did.. but who gm duels in pubs now a days, when you bm those two do make a pretty good team, sorb for casters and beyond that they both can ease pretty much anything if there was a zon like that all the nec would need to do is decrep, and then the barb have two dooms on = gg ezpk cry zon k thanx BUT if all else fails in that situation and that does not work which it should, the nec can get stacked summons and the zon would not hit once with her arrows. |
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