.. I get to cata wp and it does it's pre-cast's and it's like tele not even there.. Please help.. But it does the other bosses np.. Just when it gets to cata it has the prob of tele'n. Please help
;=====KukBot Paladin and Sorc Script=====
;--------Written by Supreme1012----------
;=====Version 3.0======
;Bosses: Pindle, Trav, Eld, Shenk, Andy
;Char Classes: Hammerdin, Sorc
;====Big thanks always to MMBot creator====
;==========~Manus-Magnus~==========
;=====Partial Credits for Sequence, Scripts, and Mod to=====
;==========Kukloprdos, Ramadash, Smorg==========
;<><><><><><><><><><><><><><><><><><>----KEYS----<><><><><><><><><><><><><><><><><><><>
[VARS]
Sorc Skills, leave blank if you're a hammerdin
@Right_ClickAttack= ;(Lightning, Blizzard/Frozen Orb, Meteor)
; Paladin Skills, leave blank if you're a sorc
@Vigor=f7
@Concentration=f6
@Redemption=f3 ;Could use Cleansing instead
; Precast Hotkeys, leave blank if not using
@Battle_Command=f1
@Battle_Orders=f2
@PreCast=f4 ;HolyShield for Hammerdins or Frozen Armor for Sorcs
; All classes, required hotkeys
@Teleport=f5
@Town_Portal=f8
@Standstill=g ;Cannot be the default "SHIFT" key
;<><><><><><><><><><><><><><><><>----Trav Settings----<><><><><><><><><><><><><><><><><>
; Hammerdin Only! You do not need to touch this if not doing Trav
;TravAttackMaxTeleports= the maximum total teleports when trying to kill trav
;PerAttackTotalClicks= total # of clicks per attack, btw 2 teleports
;MinimumMonsterRange= the minimum distance in pixels btw you and the monster to continue attack
KEY_StandStill=z
KEY_Concentration=e
KEY_Teleport=f5
KEY_ClearScreen={SPACE}
TravAttackMaxTeleports=50
Del_SwitchSkill=50
Del_CheckMove=100
Del_BeforAttackTeleport=50
Del_AfterAttackTeleport=150
PerAttackTotalClicks=10
MinimumMonsterRange=60
;<><><><><><><><><><><><><><><><><>----DELAYS----<><><><><><><><><><><><><><><><><><><>
@SwitchSkill=20
@Switch_Delay=400
@Key_Delay=50
@Tele_Delay=200
@Loop_Delay=100
@WP_Delay=900
@Random_Delay=300,500
@Del_WEOT=1600
@SHAKING=10000
@Red_Attack_Length=9500
@Shenk_Attack_Length=9500
@Andy_Attack_Length=10000
;<><><><><><><><><><><><><><><><><>----MAIN----<><><><><><><><><><><><><><><><><><><><>
[MAIN]
;==Trav(Hammerdin Only)==
;GoToTrav,0
;CTA,0
;PreCast,0
;SetA3Colors,0
;GoToCouncil,0
;ToMidPoint,0
;TravAttackInside,0
;TravLoot,0
;TravAttackOutside,0
;TravLoot,0
;PostTravTele,0
;TravLoot,0
;TravAttackOutside,0
;TravLoot,0
;TravToAct5,0
;==Pindle==
ToAnya,0
SetA5Colors,0
CTA,0 ;comment if not using a CTA
PreCast,0
TeleToPindle,0
HammerdinAttack,@Red_Attack_Length
Loot,0
ToTownAct5,0
;==Eldritch==
GotoFrigid,0
SetA5Colors,0
CTA,0 ;comment if not using a CTA
PreCast,0
TeleToEldritch,0
HammerdinAttack,6000 ;comment if not using Hammerdin
Loot,0
;ToTownAct5,0 ;uncomment only if not doing Shenk
;==Shenk==
TeleToShenk,0
HammerdinShenkAttack,@Shenk_Attack_Length ;comment if not using Hammerdin
Loot,0
ToTownAct5,0
;==Andariel==
ToCatacombs,0
CTA,0 ;comment if not using a CTA
PreCast,0
TeleToAndariel,0
Cat4,0
HammerdinAttack,@Andy_Attack_Length ;comment if not using hammerdin
Loot,0
;<><><><><><><><><><><><><>----DEFINITIONS OF MAIN----<><><><><><><><><><><><><><><><><>
;==============Precasts==============
[CTA]
SWITCH1
S(@Switch_Delay)
K(@Battle_Command)
S(Switch_Delay)
RC(400,300)
S(@Switch_Delay)
K(@Battle_Orders)
S(Switch_Delay)
RC(400,300)
S(@Switch_Delay)
SWITCH2
S(@Switch_Delay)
EXIT
[PreCast]
K(@PreCast)
S(@SwitchSkill)
RC(200,300)
SR(@Random_Delay)
EXIT
;==============Miscellaneous==============
[ToTownAct5]
K(@Town_Portal)
S(@SwitchSkill)
FUNC:TOWNTP
S(@WP_Delay)
EXEC
otBot.exe
S(200)
FUNC:A5TownPoint
EXIT
[ToTownAct3]
KU(@Standstill)
RCU
LCU
K(@Town_Portal)
S(@SwitchSkill)
FUNC:TOWNTP
S(1500)
K(@Vigor)
S(@SwitchSkill)
FUNC:A3TownToA5
EXIT
[Loot]
KU(@Standstill)
RCU
LCU
SR(@Random_Delay)
PICKIT(1000)
SR(@Random_Delay)
PICKIT(800)
[TravLoot]
KU(@Standstill)
RCU
LCU
K(@Redemption)
S(@SwitchSkill)
PICKIT(800)
EXIT
[SetA3Colors]
FUNC:ColorsA3
EXIT
[SetA5Colors]
FUNC:ColorsA5
;==============Attacks==============
[HammerdinShenkAttack]
EXEC:ShenkFocus.au3
K(@Teleport)
S(100)
SRC
S(@Tele_Delay)
K(@Concentration)
S(@SwitchSkill)
KD(@Standstill)
LCD(410,320)
S(300)
LCD(430,320)
S(300)
LCD(410,320)
S(300)
LCD(430,320)
S(300)
LCU
CTOE
[HammerdinAttack]
EXEC:MonsterFocus.au3
S(100)
K(@Teleport)
SRC
S(@Tele_Delay)
K(@Concentration)
S(@SwitchSkill)
KD(@Standstill)
LCD(410,320)
S(300)
LCD(430,320)
S(300)
LCD(410,320)
S(300)
LCU
CTOE
;==============Trav==============
[GoToTrav]
;FUNC:A5WPtoTrav
[GoToCouncil]
K(@Teleport)
S(@SwitchSkill)
RC(785,302)
WEOT(@Del_WEOT)
RC(785,302)
WEOT(@Del_WEOT)
RC(785,302)
WEOT(@Del_WEOT)
RC(783,73)
WEOT(@Del_WEOT)
RC(783,73)
WEOT(@Del_WEOT)
RC(776,394)
WEOT(@Del_WEOT)
RC(752,334)
WEOT(@Del_WEOT)
RC(680,575)
WEOT(@Del_WEOT)
K(@Concentration)
S(@SwitchSkill)
EXIT
[ToMidPoint]
K(@Teleport)
S(@SwitchSkill)
EXEC:ToMidPoint.au3
EXIT
[TravAttackInside]
EXEC:TravAttackLoopInside.au3
[TravAttackOutside]
EXEC:TravAttackLoopOutside.au3
[PostTravTele]
K(@Teleport)
S(@SwitchSkill)
RC(750,100)
WEOT(@Tele_Delay)
EXEC:ToMidPoint.au3
EXIT
[TravToAct5]
K(@Teleport)
RC(400,300)
S(400)
S(@SwitchSkill)
K(@Town_Portal)
S(@SwitchSkill)
FUNC:TOWNTP
K(@Vigor)
S(@SwitchSkill)
S(500)
FUNC:A3TownToA5
EXEC:FromA5WPtoA5Start.au3
S(200)
EXEC
otBot.exe
K(@Vigor)
S(@SwitchSkill)
FUNC:A5TownPoint
EXIT
;==============Pindle==============
[ToAnya]
FUNC:A5WPtoATP
EXIT
[TeleToPindle]
K(@Teleport)
S(@Key_Delay)
BRC(400,-310)
WEOT(@Tele_Delay)
RC(700,35)
WEOT(@Tele_Delay)
BRC(490,-74)
WEOT(@Tele_Delay)
RC(600,300)
WEOT(@Tele_Delay)
EXIT
;==============Eldritch==============
[GotoFrigid]
SR(@Random_Delay)
FUNC:A5EWP
S(@WP_Delay)
EXIT
[TeleToEldritch]
K(@Teleport)
S(@SwitchSkill)
BRC(141,-100)
WEOT(@Tele_Delay)
BRC(126,-385)
WEOT(@Tele_Delay)
RC(423,170)
WEOT(@Tele_Delay)
EXIT
;==============Shenk==============
[TeleToShenk]
K(@Teleport)
S(@SwitchSkill)
RC(275,515)
WEOT(@Tele_Delay)
RC(550,550)
WEOT(@Tele_Delay)
BRC(400,110)
WEOT(@Tele_Delay)
RC(700,520)
WEOT(@Tele_Delay)
RC(700,520)
WEOT(@Tele_Delay)
RC(600,550)
WEOT(@Tele_Delay)
RC(700,520)
WEOT(@Tele_Delay)
RC(690,350)
WEOT(@Tele_Delay)
BRC(237,235)
WEOT(@Tele_Delay)
EXIT
;==============Andariel==============
[ToCatacombs]
EXEC:WP_1.au3
[CTA_Precast]
SWITCH1
K(@Battle_Commands)
S(25)
RC(400,500)
S(500)
K(@Battle_Orders)
S(25)
RC(400,500)
S(500)
SWITCH2
K(@HolyShield)
S(25)
RC(400,500)
S(500)
EXIT
[Andy]
EXEC:TeleportConfirm.au3
EXEC:Andy_path_.au3
[KILL]
EXEC:HammKill.au3
PICKIT(1000)
[Cat4]
S(1200)
RC(100,115)
S(400)
RC(100,115)
S(400)
RC(100,115)
S(400)
RC(750,150)
S(400)
RC(750,150)
S(400)
RC(750,150)
S(1500)
EXIT
*Bump
Please I need help..
;=====KukBot Paladin and Sorc Script=====
;--------Written by Supreme1012----------
;=====Version 3.0======
;Bosses: Pindle, Trav, Eld, Shenk, Andy
;Char Classes: Hammerdin, Sorc
;====Big thanks always to MMBot creator====
;==========~Manus-Magnus~==========
;=====Partial Credits for Sequence, Scripts, and Mod to=====
;==========Kukloprdos, Ramadash, Smorg==========
;<><><><><><><><><><><><><><><><><><>----KEYS----<><><><><><><><><><><><><><><><><><><>
[VARS]
Sorc Skills, leave blank if you're a hammerdin
@Right_ClickAttack= ;(Lightning, Blizzard/Frozen Orb, Meteor)
; Paladin Skills, leave blank if you're a sorc
@Vigor=f7
@Concentration=f6
@Redemption=f3 ;Could use Cleansing instead
; Precast Hotkeys, leave blank if not using
@Battle_Command=f1
@Battle_Orders=f2
@PreCast=f4 ;HolyShield for Hammerdins or Frozen Armor for Sorcs
; All classes, required hotkeys
@Teleport=f5
@Town_Portal=f8
@Standstill=g ;Cannot be the default "SHIFT" key
;<><><><><><><><><><><><><><><><>----Trav Settings----<><><><><><><><><><><><><><><><><>
; Hammerdin Only! You do not need to touch this if not doing Trav
;TravAttackMaxTeleports= the maximum total teleports when trying to kill trav
;PerAttackTotalClicks= total # of clicks per attack, btw 2 teleports
;MinimumMonsterRange= the minimum distance in pixels btw you and the monster to continue attack
KEY_StandStill=z
KEY_Concentration=e
KEY_Teleport=f5
KEY_ClearScreen={SPACE}
TravAttackMaxTeleports=50
Del_SwitchSkill=50
Del_CheckMove=100
Del_BeforAttackTeleport=50
Del_AfterAttackTeleport=150
PerAttackTotalClicks=10
MinimumMonsterRange=60
;<><><><><><><><><><><><><><><><><>----DELAYS----<><><><><><><><><><><><><><><><><><><>
@SwitchSkill=20
@Switch_Delay=400
@Key_Delay=50
@Tele_Delay=200
@Loop_Delay=100
@WP_Delay=900
@Random_Delay=300,500
@Del_WEOT=1600
@SHAKING=10000
@Red_Attack_Length=9500
@Shenk_Attack_Length=9500
@Andy_Attack_Length=10000
;<><><><><><><><><><><><><><><><><>----MAIN----<><><><><><><><><><><><><><><><><><><><>
[MAIN]
;==Trav(Hammerdin Only)==
;GoToTrav,0
;CTA,0
;PreCast,0
;SetA3Colors,0
;GoToCouncil,0
;ToMidPoint,0
;TravAttackInside,0
;TravLoot,0
;TravAttackOutside,0
;TravLoot,0
;PostTravTele,0
;TravLoot,0
;TravAttackOutside,0
;TravLoot,0
;TravToAct5,0
;==Pindle==
ToAnya,0
SetA5Colors,0
CTA,0 ;comment if not using a CTA
PreCast,0
TeleToPindle,0
HammerdinAttack,@Red_Attack_Length
Loot,0
ToTownAct5,0
;==Eldritch==
GotoFrigid,0
SetA5Colors,0
CTA,0 ;comment if not using a CTA
PreCast,0
TeleToEldritch,0
HammerdinAttack,6000 ;comment if not using Hammerdin
Loot,0
;ToTownAct5,0 ;uncomment only if not doing Shenk
;==Shenk==
TeleToShenk,0
HammerdinShenkAttack,@Shenk_Attack_Length ;comment if not using Hammerdin
Loot,0
ToTownAct5,0
;==Andariel==
ToCatacombs,0
CTA,0 ;comment if not using a CTA
PreCast,0
TeleToAndariel,0
Cat4,0
HammerdinAttack,@Andy_Attack_Length ;comment if not using hammerdin
Loot,0
;<><><><><><><><><><><><><>----DEFINITIONS OF MAIN----<><><><><><><><><><><><><><><><><>
;==============Precasts==============
[CTA]
SWITCH1
S(@Switch_Delay)
K(@Battle_Command)
S(Switch_Delay)
RC(400,300)
S(@Switch_Delay)
K(@Battle_Orders)
S(Switch_Delay)
RC(400,300)
S(@Switch_Delay)
SWITCH2
S(@Switch_Delay)
EXIT
[PreCast]
K(@PreCast)
S(@SwitchSkill)
RC(200,300)
SR(@Random_Delay)
EXIT
;==============Miscellaneous==============
[ToTownAct5]
K(@Town_Portal)
S(@SwitchSkill)
FUNC:TOWNTP
S(@WP_Delay)
EXEC

S(200)
FUNC:A5TownPoint
EXIT
[ToTownAct3]
KU(@Standstill)
RCU
LCU
K(@Town_Portal)
S(@SwitchSkill)
FUNC:TOWNTP
S(1500)
K(@Vigor)
S(@SwitchSkill)
FUNC:A3TownToA5
EXIT
[Loot]
KU(@Standstill)
RCU
LCU
SR(@Random_Delay)
PICKIT(1000)
SR(@Random_Delay)
PICKIT(800)
[TravLoot]
KU(@Standstill)
RCU
LCU
K(@Redemption)
S(@SwitchSkill)
PICKIT(800)
EXIT
[SetA3Colors]
FUNC:ColorsA3
EXIT
[SetA5Colors]
FUNC:ColorsA5
;==============Attacks==============
[HammerdinShenkAttack]
EXEC:ShenkFocus.au3
K(@Teleport)
S(100)
SRC
S(@Tele_Delay)
K(@Concentration)
S(@SwitchSkill)
KD(@Standstill)
LCD(410,320)
S(300)
LCD(430,320)
S(300)
LCD(410,320)
S(300)
LCD(430,320)
S(300)
LCU
CTOE
[HammerdinAttack]
EXEC:MonsterFocus.au3
S(100)
K(@Teleport)
SRC
S(@Tele_Delay)
K(@Concentration)
S(@SwitchSkill)
KD(@Standstill)
LCD(410,320)
S(300)
LCD(430,320)
S(300)
LCD(410,320)
S(300)
LCU
CTOE
;==============Trav==============
[GoToTrav]
;FUNC:A5WPtoTrav
[GoToCouncil]
K(@Teleport)
S(@SwitchSkill)
RC(785,302)
WEOT(@Del_WEOT)
RC(785,302)
WEOT(@Del_WEOT)
RC(785,302)
WEOT(@Del_WEOT)
RC(783,73)
WEOT(@Del_WEOT)
RC(783,73)
WEOT(@Del_WEOT)
RC(776,394)
WEOT(@Del_WEOT)
RC(752,334)
WEOT(@Del_WEOT)
RC(680,575)
WEOT(@Del_WEOT)
K(@Concentration)
S(@SwitchSkill)
EXIT
[ToMidPoint]
K(@Teleport)
S(@SwitchSkill)
EXEC:ToMidPoint.au3
EXIT
[TravAttackInside]
EXEC:TravAttackLoopInside.au3
[TravAttackOutside]
EXEC:TravAttackLoopOutside.au3
[PostTravTele]
K(@Teleport)
S(@SwitchSkill)
RC(750,100)
WEOT(@Tele_Delay)
EXEC:ToMidPoint.au3
EXIT
[TravToAct5]
K(@Teleport)
RC(400,300)
S(400)
S(@SwitchSkill)
K(@Town_Portal)
S(@SwitchSkill)
FUNC:TOWNTP
K(@Vigor)
S(@SwitchSkill)
S(500)
FUNC:A3TownToA5
EXEC:FromA5WPtoA5Start.au3
S(200)
EXEC

K(@Vigor)
S(@SwitchSkill)
FUNC:A5TownPoint
EXIT
;==============Pindle==============
[ToAnya]
FUNC:A5WPtoATP
EXIT
[TeleToPindle]
K(@Teleport)
S(@Key_Delay)
BRC(400,-310)
WEOT(@Tele_Delay)
RC(700,35)
WEOT(@Tele_Delay)
BRC(490,-74)
WEOT(@Tele_Delay)
RC(600,300)
WEOT(@Tele_Delay)
EXIT
;==============Eldritch==============
[GotoFrigid]
SR(@Random_Delay)
FUNC:A5EWP
S(@WP_Delay)
EXIT
[TeleToEldritch]
K(@Teleport)
S(@SwitchSkill)
BRC(141,-100)
WEOT(@Tele_Delay)
BRC(126,-385)
WEOT(@Tele_Delay)
RC(423,170)
WEOT(@Tele_Delay)
EXIT
;==============Shenk==============
[TeleToShenk]
K(@Teleport)
S(@SwitchSkill)
RC(275,515)
WEOT(@Tele_Delay)
RC(550,550)
WEOT(@Tele_Delay)
BRC(400,110)
WEOT(@Tele_Delay)
RC(700,520)
WEOT(@Tele_Delay)
RC(700,520)
WEOT(@Tele_Delay)
RC(600,550)
WEOT(@Tele_Delay)
RC(700,520)
WEOT(@Tele_Delay)
RC(690,350)
WEOT(@Tele_Delay)
BRC(237,235)
WEOT(@Tele_Delay)
EXIT
;==============Andariel==============
[ToCatacombs]
EXEC:WP_1.au3
[CTA_Precast]
SWITCH1
K(@Battle_Commands)
S(25)
RC(400,500)
S(500)
K(@Battle_Orders)
S(25)
RC(400,500)
S(500)
SWITCH2
K(@HolyShield)
S(25)
RC(400,500)
S(500)
EXIT
[Andy]
EXEC:TeleportConfirm.au3
EXEC:Andy_path_.au3
[KILL]
EXEC:HammKill.au3
PICKIT(1000)
[Cat4]
S(1200)
RC(100,115)
S(400)
RC(100,115)
S(400)
RC(100,115)
S(400)
RC(750,150)
S(400)
RC(750,150)
S(400)
RC(750,150)
S(1500)
EXIT
*Bump

Please I need help..