WhiteMinority Wrote:post log and script
log
10/15 00:06:22 [I]> mm.BOT.5.46 was launched for Battle mode.
10/15 00:06:22 [I]> ========================================
10/15 00:06:22 [I]>
10/15 00:06:22 [I]> Autoit Options, mm.BOT.ini, and HotKeys loaded.
10/15 00:06:23 [I]> User validated bot launching.
10/15 00:06:25 [I]> Compilation by mmcl.PKID.Compiler.exe was successful!
10/15 00:06:25 [I]> Empty Inventory, Stash, Npc, Cube, and Belt references loaded.
10/15 00:06:26 [I]> PKID loaded 208 XUniques statistics in iding database.
10/15 00:06:26 [I]> PKID loaded 5522 XRares statistics in iding database.
10/15 00:06:26 [I]> PKID loaded 7 Sets statistics in iding database.
10/15 00:06:26 [I]> PKID loaded 264 Grays statistics in iding database.
10/15 00:06:26 [I]> PKID loaded 93 Whites statistics in iding database.
10/15 00:06:27 [I]> PKID loaded 1051 Magics statistics in iding database.
10/15 00:06:29 [I]> PKID loaded 7145 Total statistics in iding database.
10/15 00:06:30 [I]> PKID loaded 123 XUniques items to pickup.
10/15 00:06:30 [I]> PKID loaded 435 XRares items to pickup.
10/15 00:06:30 [I]> PKID loaded 7 Sets items to pickup.
10/15 00:06:30 [I]> PKID loaded 55 Grays items to pickup.
10/15 00:06:30 [I]> PKID loaded 42 Whites items to pickup.
10/15 00:06:30 [I]> PKID loaded 109 Magics items to pickup.
10/15 00:06:30 [I]> PKID loaded 771 Total items to pickup.
10/15 00:06:31 [I]> SEQUENCER loaded CL_Sorc_Town_GoTo_PindleTP with 1 commands.
10/15 00:06:31 [I]> SEQUENCER loaded CL_Sorc_Will_Use_Cta_OutTown with 12 commands.
10/15 00:06:31 [I]> SEQUENCER loaded CL_Sorc_GoTo_Pindle with 11 commands.
10/15 00:06:31 [I]> SEQUENCER loaded CL_Sorc_Pre_Attack_Pindle with 7 commands.
10/15 00:06:31 [I]> SEQUENCER loaded CL_Sorc_Attack_Pindle with 7 commands.
10/15 00:06:31 [I]> SEQUENCER loaded CL_Sorc_Pindle_Pickit with 10 commands.
10/15 00:06:31 [I]> SEQUENCER loaded CL_Sorc_BackA5Town with 5 commands.
10/15 00:06:31 [I]> SEQUENCER loaded CL_Sorc_Town_Goto_Eldritch_Wp with 2 commands.
10/15 00:06:31 [I]> SEQUENCER loaded CL_Sorc_GoTo_Eldritch with 13 commands.
10/15 00:06:31 [I]> SEQUENCER loaded CL_Sorc_Pre_Attack_Eldritch with 7 commands.
10/15 00:06:31 [I]> SEQUENCER loaded CL_Sorc_Attack_Eldritch with 7 commands.
10/15 00:06:31 [I]> SEQUENCER loaded CL_Sorc_Eldritch_Pickit with 10 commands.
10/15 00:06:31 [I]> SEQUENCER loaded CL_Sorc_FromEldritchGoToShenk with 33 commands.
10/15 00:06:31 [I]> SEQUENCER loaded CL_Sorc_Pre_Attack_Shenk with 7 commands.
10/15 00:06:32 [I]> SEQUENCER loaded CL_Sorc_Attack_Shenk with 7 commands.
10/15 00:06:32 [I]> SEQUENCER loaded CL_Sorc_Shenk_Corpse_teleport with 5 commands.
10/15 00:06:32 [I]> SEQUENCER loaded CL_Sorc_Attack_Shenk with 7 commands.
10/15 00:06:32 [I]> SEQUENCER loaded CL_Sorc_Shenk_Pickit with 5 commands.
10/15 00:06:32 [I]> SEQUENCER loaded SR(100 with 0 commands.
10/15 00:06:32 [I]> SEQUENCER loaded K® with 0 commands.
10/15 00:06:32 [I]> SEQUENCER loaded S(100) with 0 commands.
10/15 00:06:32 [I]> SEQUENCER loaded RC(400 with 0 commands.
10/15 00:06:32 [I]> SEQUENCER loaded SR(300 with 0 commands.
10/15 00:06:32 [I]> SEQUENCER loaded K() with 0 commands.
10/15 00:06:32 [I]> SEQUENCER loaded S(100) with 0 commands.
10/15 00:06:32 [I]> SEQUENCER loaded RC(400 with 0 commands.
10/15 00:06:32 [I]> SEQUENCER loaded SR(300 with 0 commands.
10/15 00:06:32 [I]> SEQUENCER loaded EXIT with 0 commands.
10/15 00:06:32 [I]> SEQUENCER loaded 28 Total sequences.
10/15 00:06:32 [I]> Bot process priority: High speed.
10/15 00:06:35 [I]> Exiting from D2 with normal escape keys sequence...
10/15 00:06:40 [I]> Diablo II processes closed successfully.
10/15 00:06:41 [I]> Diablo II processes closed successfully.
10/15 00:06:42 [I]> Diablo 2 will be launched with these parameters:
10/15 00:06:42 [I]> k:\program files\Diablo II\Diablo II.exe -w -ns -lq -direct -txt -title "Diablo II" (title: Diablo II)
10/15 00:06:53 [I]> Bot process priority: High speed.
10/15 00:06:53 [I]> Diablo II started.
10/15 00:07:02 [I]> Login done.
10/15 00:07:05 [I]> Character selected.
10/15 00:07:05 [I]> ==> Cycle: 1 => Run: 1 Started. [Games created yet: 1]
10/15 00:07:25 [I]> Game Created successfully.
10/15 00:07:25 [I]> Starting from Act5.
10/15 00:07:28 [I]> Inventory reference: Sequences use TPs to Town and TP tome is in inventory
10/15 00:07:28 [I]> Inventory reference:
== Inventory: ==
o o o o o o o + + +
o o o o o o o + + +
o o o o o o o + + +
o o o o o o + + + +
10/15 00:07:28 [I]> Inventory: 13 used 1*1 spaces.
10/15 00:07:51 [I]> Drink a rejuv potion.
10/15 00:07:52 [I]> Drink a rejuv potion.
10/15 00:07:53 [I]> Drink a rejuv potion.
10/15 00:07:54 [I]> Drink a rejuv potion.
10/15 00:07:56 [W]> Drink a rejuv potion but it was in the last column. Preventive Chicken.
10/15 00:07:56 [W]> No more potions in belt, Quick exit.
10/15 00:07:56 [W]> Chicken due low life/mana.
10/15 00:07:56 [W]> Sequence exit required. SEQ4 => CLM . 0 . 0
10/15 00:07:56 [E]> Failed or Fast exit required while applying CL_Sorc_Attack_Pindle sequence.
10/15 00:07:58 [I]> ==> Cycle: 1 => Run: 1 : Game duration: 33.2 seconds.
10/15 00:07:58 [E]> Emergency stop: first run creation failed.
10/15 00:07:58 [I]> The first run must return successful status everytime.
10/15 00:18:55 [I]>
sequence, its practically default one, just changed some keys and took out precast cuz i dont use it
;==============================================================================
; MM's light sorce sequences: Pindle, Eldritch, and Shenk runs.
;==============================================================================
; Default sequence is the light sorce one, but you can replace it or edit it
; by whatever you want. Refers the MANUAL to know more about light sorce & merc.
; Lightning sorce is the easiest & cheapest character to proceed Pindle, Eldritch
; and Shenk runs for MFing, but much others builts are possible, of course!
; Dont forget to check your keys settings in \Config\mm.BOT.ini !!
;==============================================================================
; Replace below the control keys your character use in game for these skills:
; Note; All these skills are at the right click side.
;==============================================================================
@TP_Scroll_Key = h ; TP Scroll Skill key (must have it and a TP tome...)
@Teleport_Key = s ; Teleport Skill Key (must have it)
@Lightning_Key = f ; Lightning Skill Key (must have it)
@Chain_Lightning_Key = g ; ChainLightning Skill Key (must have it)
@Frozen_Armor_Key = r ; Frozen Armor Skill Key (put a blank if you dont have)
@Mana_Shield_Key = ; Mana Shield Skill Key (put a blank if you dont have)
@Battle_Commands_Key = t ; Battle Commands Skill Key (leave blank if you dont have)
@Battle_Orders_Key = y ; Battle Orders Skill Key (leave blank if you dont have)
;==============================================================================
; Eventually change the settings below to resolve problems or increase speed.
;==============================================================================
@Random_Delay_Before_Eldritch = 100,200 ; <mini>,<maxi> TOWN random delay (ms.)
@Random_Delay_Before_Pindle = 100,200 ; <mini>,<maxi> TOWN random delay (ms.)
@Wait_End_Of_Teleport_Delay = 1200 ; Delay before retry to teleport (ms.)
@Timeout_Eldritch_Pre_Attack = 4000 ; Maximum primary attack time on Eldritch (ms.)
@Timeout_Shenk_Pre_Attack = 4000 ; Maximum primary attack time on Shenk (ms.)
@Timeout_Pindle_Pre_Attack = 4000 ; Maximum primary attack time on Pindle (ms.)
@Timeout_Eldritch_Attack = 20000 ; Maximum main attack time on Eldritch (ms.)
@Timeout_Shenk_Attack = 20000 ; Maximum main attack time on Shenk (ms.)
@Timeout_Pindle_Attack = 20000 ; Maximum main attack time on Pindle (ms.)
@Pre-Cast_Random_Delay = 300,400 ; Random Delay when casting CTA or Pre-Cast (ms.)
@Attack_Loop_Delay = 100 ; Tweak it to change attacks loop/cast speed (ms.)
@Key_Push_Delay = 100 ; Delay to let the Skills appears at right click (ms.)
@WP_Menu_Delay = 400 ; Delay x2 to wait the WP menu appears at screen.
;==============================================================================
;============================================================
; CL Sorce MAIN, The MAIN will call these sequences in order:
;============================================================
[MAIN]
;CL_Sorc_Town_Pre_Cast, 0
CL_Sorc_Town_GoTo_PindleTP, 0
CL_Sorc_Will_Use_Cta_OutTown, 0 ; If you dont use CTA comment this sequence with " ; "
CL_Sorc_GoTo_Pindle, 0
CL_Sorc_Pre_Attack_Pindle, @Timeout_Pindle_Pre_Attack
;CL_Sorc_Attack_Pindle, @Timeout_Pindle_Attack
CL_Sorc_Pindle_Pickit, 0
CL_Sorc_BackA5Town, 0
CL_Sorc_Town_Goto_Eldritch_Wp, 0
CL_Sorc_Will_Use_Cta_OutTown, 0 ; If you dont use CTA comment this sequence with " ; "
CL_Sorc_GoTo_Eldritch, 0
CL_Sorc_Pre_Attack_Eldritch, @Timeout_Eldritch_Pre_Attack
CL_Sorc_Attack_Eldritch, @Timeout_Eldritch_Attack
CL_Sorc_Eldritch_Pickit, 0
CL_Sorc_FromEldritchGoToShenk, 0
CL_Sorc_Pre_Attack_Shenk, @Timeout_Shenk_Pre_Attack
CL_Sorc_Attack_Shenk, @Timeout_Shenk_Attack
CL_Sorc_Shenk_Corpse_teleport,0
CL_Sorc_Attack_Shenk, @Timeout_Shenk_Attack
CL_Sorc_Shenk_Pickit, 0
; And below all the sequences called above, not necessary in order:
;=====================================
; CL Sorce will precast at downstairs
;=====================================
;[CL_Sorc_Town_Pre_Cast]
SR(@Random_Delay_Before_Eldritch)
K(@Frozen_Armor_Key)
S(@Key_Push_Delay)
RC(400,60)
;SR(@Pre-Cast_Random_Delay)
K(@Mana_Shield_Key)
S(@Key_Push_Delay)
RC(400,60)
;SR(@Pre-Cast_Random_Delay)
EXIT
;==============
; Go to Pindle TP
;==============
[CL_Sorc_Town_GoTo_PindleTP]
FUNC:A5WPtoATP
;==============
; Go to Pindle
;==============
[CL_Sorc_GoTo_Pindle]
K(@Teleport_Key)
S(@Key_Push_Delay)
BRC(400,-310)
;WEOT(@Wait_End_Of_Teleport_Delay)
RC(735,35)
WEOT(@Wait_End_Of_Teleport_Delay)
BRC(600,-30)
;WEOT(@Wait_End_Of_Teleport_Delay)
K(@Lightning_Key)
S(@Key_Push_Delay)
EXIT
;=================================
; PindleSkin Primary Light Attack
;=================================
[CL_Sorc_Pre_Attack_Pindle]
K(@Lightning_Key)
BRCD(285,-13)
S(@Attack_Loop_Delay)
CLM
CML
CMDEAD
CTOE.
;=====================
; Pindle Light Attack
;=====================
[CL_Sorc_Attack_Pindle]
K(@Lightning_Key)
RCD(MFOC)
S(@Attack_Loop_Delay)
CLM
CML
CMDEAD
CTOE.
;===============
; Pindle Pickit
;===============
[CL_Sorc_Pindle_Pickit]
S(300)
K(@Teleport_Key)
S(@Key_Push_Delay)
RC(560,190)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
S(200)
PICKIT(600)
EXIT
;=============
; BackToTownA5
;=============
[CL_Sorc_BackA5Town]
K(@TP_Scroll_Key)
S(@Key_Push_Delay)
FUNC:TOWNTP ; Return to town using tp
FUNC:A5TownPoint ; Check items at malah, merc status, stash, repair etc... And go to A5 Town WP.
EXIT
;==============================================
; CL Sorce Goto Frigid Highlands (Eldritch WP)
;==============================================
[CL_Sorc_Town_Goto_Eldritch_Wp]
FUNC:A5EWP ; This function will go from A5 Town WP to Eldritch WayPoint.
EXIT
;===============
; Optional: CTA
;===============
[CL_Sorc_Will_Use_Cta_OutTown]
S(@WP_Menu_Delay)
SWITCH1 ; Internal SWITCH1 command (Switch to secondary gear).
K(@Battle_Commands_Key)
S(@Key_Push_Delay)
RC(500,60)
SR(@Pre-Cast_Random_Delay)
K(@Battle_Orders_Key)
S(@Key_Push_Delay)
RC(500,60)
S(@Pre-Cast_Random_Delay)
SWITCH2 ; Internal SWITCH1 command (Switch back to primary gear).
EXIT
;================
; Go to Eldritch
;================
[CL_Sorc_GoTo_Eldritch]
K(@Teleport_Key)
S(@Key_Push_Delay)
BRC(150,-100)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
BRC(70,-370)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
K(@Lightning_Key)
S(@Key_Push_Delay)
EXIT
;=====================================
; Eldritch Primary Light Attack(loop)
;=====================================
[CL_Sorc_Pre_Attack_Eldritch]
K(@Lightning_Key)
RCD(450,50)
S(@Attack_Loop_Delay)
CLM
CML
CMDEAD
CTOE
;=============================
; Eldritch Chain-Light Attack
;=============================
[CL_Sorc_Attack_Eldritch]
K(@Chain_Lightning_Key)
RCD(MFOC)
S(@Attack_Loop_Delay)
CLM
CML
CMDEAD
CTOE
;=================
; Eldritch Pickit
;=================
[CL_Sorc_Eldritch_Pickit]
S(300)
K(@Teleport_Key)
S(@Key_Push_Delay)
RC(440, 140)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
S(200)
PICKIT(600)
EXIT
;=================
; Goto Shenk
;=================
[Cl_Sorc_FromEldritchGoToShenk]
RC(430, 510)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
RC(430, 510)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
RC(430, 510)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
BRC(300,140)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
BRC(690,330)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
BRC(650,260)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
BRC(360,350)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
RC(747,545)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
EXIT
;=====================================
; Shenk Primary Light Attack(loop)
;=====================================
[CL_Sorc_Pre_Attack_Shenk]
K(@Lightning_Key)
BRCD(330,330)
S(@Attack_Loop_Delay)
CLM
CML
CMDEAD
CTOE
;=============================
; Shenk Chain-Light Attack
;=============================
[CL_Sorc_Attack_Shenk]
K(@Chain_Lightning_Key)
RCD(MFOC)
S(@Attack_Loop_Delay)
CLM
CML
CMDEAD
CTOE.
;==========================
; Shenk Corpse teleport to
;==========================
[CL_Sorc_Shenk_Corpse_teleport]
S(300)
K(@Teleport_Key)
S(@Key_Push_Delay)
BRC(300, 300)
WEOT(@Wait_End_Of_Teleport_Delay)
;=============================================
; Simple Pickit (used multiple times at shenk.
;=============================================
[CL_Sorc_Shenk_Pickit]
CLM
CML
S(200)
PICKIT(600)
EXIT