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D2NT31 NTBot42 Tutorial
How do i change what channel the bot joins? I also need to change what he says once he goes in the channel. i need him to log into the channel before he starts running
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No one download this bot it steels your password and you loose your account!!!!!

Jews!
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Nubot Wrote:No one download this bot it steels your password and you loose your account!!!!!

Jews!

if u say so
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Trd20v Wrote:Hi , i just started to use the bot for the few days everything work fine but after that in game, it pop up a message as below
.... D2nt31_NTBot42\D2Nt\Scripts\libs\common\NTItemParser.ntl (64) : Syntax Error : Missing )in parethetical. and my sorcy standing in town doing nothing eventually the bot will quit and restart another game due to the in game period, but situation reamin the same even in a new game. Appreciate your help.
It could mean that one of the parentheses is missing or some symbol is missing in a set of parentheses.
Find which set of nips you are using, whether its normal advanced or whatever and use control F to find all the first parentheses mark and check and make sure that each phrase that starts with a parentheses also ends with one
This line is correct
[Name] == Monarch && [quality] == superior && [Flag] != ethereal # ([sockets] == 0 || [sockets] == 3 || [sockets] == 4)
And this line is not correct
[Name] == Monarch && [quality] == superior && [Flag] != ethereal # ([sockets] == 0 | [sockets] == 3 || [sockets] == 4

---------- Post added at 04:34 PM ---------- Previous post was at 04:31 PM ----------

[COLOR="Silver"]

---------- Post added at 04:35 PM ---------- Previous post was at 04:34 PM ----------

[/COLOR]
Nubot Wrote:No one download this bot it steels your password and you loose your account!!!!!

Jews!
You are the first person I have ever heard say that this bot rips you off lol, I have been using it since it first came out on this site and not a hint of a problem. I'd look elsewhere for your solution if I were you
[SIGPIC][/SIGPIC]Well I’m not there all the time you know Some people, some people, some people, Call it insane, yeah they call it insane, (sugar) I play russian roulette everyday, a man’s sport, With a bullet called life, yeah called life,(sugar)
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yea went to sleep with it on and when i woke i cant get into my account, wtf?
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Can someone look over my java zon script? I was trying to make this java zon a baal only bot. I have been trying for months and I still haven't got it to work. Or if someone has one I can try out to see if its just my script thats the problem, just let me know.

Quote:var NTConfig_CastStatic;

function NT_LoadConfig()
{
//------------------------------------------------------------------------------
// Boss configuration
//------------------------------------------------------------------------------
//NTConfig_Script.push("NTPindleskin.ntj"); NTConfig_NihlathakExtension = false;
//NTConfig_Script.push("NTNihlathak.ntj"); NTConfig_PindleskinExtension = false;
//NTConfig_Script.push("NTEldritch.ntj"); NTConfig_ShenkExtension = false;
//NTConfig_Script.push("NTThreshSocket.ntj");
//NTConfig_Script.push("NTFrozenRiver.ntj"); NTConfig_ClearFrozenRiver = false;
//NTConfig_Script.push("NTGlacialTrail.ntj"); NTConfig_ClearGlacialTrail = false;
//NTConfig_Script.push("NTIcyCellar.ntj"); NTConfig_ClearIcyCellar = false;
NTConfig_Script.push("NTBaal.ntj"); NTConfig_KillBaal = false;
//NTConfig_Script.push("NTDiablo.ntj");
//NTConfig_Script.push("NTHephasto.ntj");
//NTConfig_Script.push("NTIzual.ntj");
//NTConfig_Script.push("NTMephisto.ntj");
//NTConfig_Script.push("NTTravincal.ntj");
//NTConfig_Script.push("NTKurastTravel.ntj");
//NTConfig_Script.push("NTAct3Sewers.ntj"); NTConfig_ClearA3SewersLevel1 = 1; // 0 : don't clear, 1 : clear path only, 2 : clear all
//NTConfig_Script.push("NTSummoner.ntj"); NTConfig_KillFireEye = false;
//NTConfig_Script.push("NTDuriel.ntj");
//NTConfig_Script.push("NTAncientTunnels.ntj");
//NTConfig_Script.push("NTColdworm.ntj");
//NTConfig_Script.push("NTRadament.ntj");
//NTConfig_Script.push("NTAndariel.ntj");
//NTConfig_Script.push("NTCountess.ntj");
//NTConfig_Script.push("NTTreehead.ntj");
//NTConfig_Script.push("NTPit.ntj"); NTConfig_ClearPitLevel1 = 1; // 0 : don't clear, 1 : clear path only, 2 : clear all
//NTConfig_Script.push("NTMausoleum.ntj"); NTConfig_KillBloodRaven = false;
//NTConfig_Script.push("NTHole.ntj"); NTConfig_ClearHoleLevel1 = 0; // 0 : don't clear, 1 : clear path only, 2 : clear all
//NTConfig_Script.push("NTTristram.ntj"); NTConfig_KillRakanishu = false;

//------------------------------------------------------------------------------
//------------------------------------------------------------------------------
me.maxgametime = 1200; // time in seconds, maximum game length (0 is infinite)
NTConfig_StartDelay = 0; // Delay time in milliseconds to start;
NTConfig_AreaDelay = 500; // Delay time in milliseconds to change area;
NTConfig_SnagDelay = 500; // Delay time in milliseconds to wait before starting picking items

//------------------------------------------------------------------------------
//------------------------------------------------------------------------------
NTConfig_SkipHealLife = 90; // If you have more than this percent of life, you won't go to a healer
NTConfig_SkipHealMana = 70; // If you have more than this percent of mana, you won't go to a healer
NTConfig_UseMerc = true; // Set to true if you use a mercenary, will revive merc at a reviver npc.
NTConfig_ResetWeapon = false; // Set to true to reset weapon when reviving merc

NTConfig_LifeThresh = 60; // Drink a normal potion if under this percent of life.
NTConfig_LifeRejuvThresh = 40; // Drink a rejuvenation potion if under this percent of life.
NTConfig_ManaThresh = 30; // Drink a normal potion if under this percent of mana.
NTConfig_ManaRejuvThresh = 10; // Drink a rejuvenation potion if under this percent of mana.
NTConfig_LifeChicken = 30; // This is your chicken life percent. If you go below this life total, exit game.
NTConfig_ManaChicken = 0; // This is your chicken mana percent. If you go below this mana total, exit game.

NTConfig_MercLifeThresh = 50; // This is the threshold to use a life potion on your merc in percent.
NTConfig_MercRejuvThresh = 30; // This is the threshold to use a rejuv potion on your merc in percent.
NTConfig_MercChicken = 20; // This is your mercs chicken life percent. If he goes below this, exit game.

//------------------------------------------------------------------------------
//------------------------------------------------------------------------------
NTConfig_FreeSpace = 4; // Number of free columns. If less full columns are free stashing is set.

// The numbers correspond to your inventory. Set 0 to keep whatever is there, 1 to stash it.
NTConfig_Columns[0] = [0,0,0,0,0,0,0,0,0,0];
NTConfig_Columns[1] = [0,0,0,0,0,0,0,0,0,0];
NTConfig_Columns[2] = [0,0,0,0,0,0,0,0,0,0];
NTConfig_Columns[3] = [0,0,0,0,0,0,0,0,0,0];

NTConfig_MinGoldToStash = 100000; // Maximum gold amount carried before going to stash

//----------------------------------------------------------------------------------------------
// Type of potion used in each belt column
// Available types : "hp" = health | "mp" = mana | "rv" = rejuv. Can use other potion types too.
// Keep equal types at adjacent columns. First HP then MP and then HP again is a bad choice.
// Keep HP and MP at the beginning of the belt (in case you want to use rejuv and other types).
// Rejuvenations MUST, I REPEAT MUST be at the end of the belt (last x columns).
// To use rejuvenations only, put "rv" in all columns.
//----------------------------------------------------------------------------------------------
NTConfig_BeltColType[0] = "hp";
NTConfig_BeltColType[1] = "mp";
NTConfig_BeltColType[2] = "mp";
NTConfig_BeltColType[3] = "rv";

//-----------------------------------------------------------------------------------
// SnagIt configuration
// Select one group only (normal / advance / extreme)
//-----------------------------------------------------------------------------------
//NTConfig_NIPFilePath.push("normal/normal.nip");
//NTConfig_NIPFilePath.push("normal/magic_rare.nip");
//NTConfig_NIPFilePath.push("normal/set.nip");
//NTConfig_NIPFilePath.push("normal/unique.nip");
//NTConfig_NIPFilePath.push("normal/craft.nip");

NTConfig_NIPFilePath.push("advance/normal.nip");
NTConfig_NIPFilePath.push("advance/magic_rare.nip");
NTConfig_NIPFilePath.push("advance/set.nip");
NTConfig_NIPFilePath.push("advance/unique.nip");
NTConfig_NIPFilePath.push("advance/craft.nip");

//NTConfig_NIPFilePath.push("extreme/normal.nip");
//NTConfig_NIPFilePath.push("extreme/magic_rare.nip");
//NTConfig_NIPFilePath.push("extreme/set.nip");
//NTConfig_NIPFilePath.push("extreme/unique.nip");
//NTConfig_NIPFilePath.push("extreme/craft.nip");

NTConfig_SnagRange = 40; // Radius to check for dropped items. 40 is a good number here

//------------------------------------------------------------------------------
// Cubing configuration
//------------------------------------------------------------------------------
NTConfig_Cubing = false; // Enable cubing

//NTConfig_CubingItem.push([NTCU_GEM, 560]); // Flawless Amethyst
//NTConfig_CubingItem.push([NTCU_GEM, 565]); // Flawless Topaz
//NTConfig_CubingItem.push([NTCU_GEM, 570]); // Flawless Saphire
//NTConfig_CubingItem.push([NTCU_GEM, 575]); // Flawless Emerald
//NTConfig_CubingItem.push([NTCU_GEM, 580]); // Flawless Ruby
//NTConfig_CubingItem.push([NTCU_GEM, 585]); // Flawless Diamond
//NTConfig_CubingItem.push([NTCU_GEM, 600]); // Flawless Skull

//NTConfig_CubingItem.push([NTCU_MAGIC, 420]); // Magic Tiara
//NTConfig_CubingItem.push([NTCU_MAGIC, 421]); // Magic Diadem

//NTConfig_CubingItem.push([NTCU_MAGIC_CHARM, 603]); // Magic Small Charm
NTConfig_CubingItem.push([NTCU_MAGIC_CHARM, 605]); // Magic Grand Charm

NTConfig_CubingItem.push([NTCU_CRAFT_HITPOWER_GLOVES, 382]); // Craft Heavy Bracers
//NTConfig_CubingItem.push([NTCU_CRAFT_HITPOWER_GLOVES, 452]); // Craft Vambraces

//NTConfig_CubingItem.push([NTCU_CRAFT_BLOOD_HELM, 354]); // Craft Casque
//NTConfig_CubingItem.push([NTCU_CRAFT_BLOOD_HELM, 424]); // Craft Armet
//NTConfig_CubingItem.push([NTCU_CRAFT_BLOOD_BOOTS, 388]); // Craft Battle Boots
//NTConfig_CubingItem.push([NTCU_CRAFT_BLOOD_BOOTS, 458]); // Craft Mirrored Boots
//NTConfig_CubingItem.push([NTCU_CRAFT_BLOOD_GLOVES, 381]); // Craft Sharkskin Gloves
//NTConfig_CubingItem.push([NTCU_CRAFT_BLOOD_GLOVES, 451]); // Craft Vampirebone Gloves
//NTConfig_CubingItem.push([NTCU_CRAFT_BLOOD_BELT, 392]); // Craft Mesh Belt
//NTConfig_CubingItem.push([NTCU_CRAFT_BLOOD_BELT, 462]); // Craft Mithril Coil
//NTConfig_CubingItem.push([NTCU_CRAFT_BLOOD_AMULET, 520]); // Craft Amulet
NTConfig_CubingItem.push([NTCU_CRAFT_BLOOD_RING, 522]); // Craft Ring

NTConfig_CubingItem.push([NTCU_CRAFT_CASTER_AMULET, 520]); // Craft Amulet

//NTConfig_CubingItem.push([NTCU_CRAFT_SAFETY_SHIELD, 447]); // Craft Monarch
//NTConfig_CubingItem.push([NTCU_CRAFT_SAFETY_AMULET, 520]); // Craft Amulet

NTConfig_CubingItem.push([NTCU_ESSENSE, 0]);

//NTConfig_CubingItem.push([NTCU_RUNE_THUL, 562]);
//NTConfig_CubingItem.push([NTCU_RUNE_AMN, 557]);
//NTConfig_CubingItem.push([NTCU_RUNE_SOL, 567]);
//NTConfig_CubingItem.push([NTCU_RUNE_SHAEL, 577]);
//NTConfig_CubingItem.push([NTCU_RUNE_DOL, 572]);
//NTConfig_CubingItem.push([NTCU_RUNE_HEL, 582]);
//NTConfig_CubingItem.push([NTCU_RUNE_IO, 563]);
NTConfig_CubingItem.push([NTCU_RUNE_LUM, 558]);
NTConfig_CubingItem.push([NTCU_RUNE_KO, 568]);
NTConfig_CubingItem.push([NTCU_RUNE_FAL, 578]);
NTConfig_CubingItem.push([NTCU_RUNE_LEM, 573]);
NTConfig_CubingItem.push([NTCU_RUNE_PUL, 583]);
NTConfig_CubingItem.push([NTCU_RUNE_UM, 564]);
NTConfig_CubingItem.push([NTCU_RUNE_MAL, 559]);
//NTConfig_CubingItem.push([NTCU_RUNE_IST, 569]);
//NTConfig_CubingItem.push([NTCU_RUNE_GUL, 579]);
//NTConfig_CubingItem.push([NTCU_RUNE_VEX, 574]);
//NTConfig_CubingItem.push([NTCU_RUNE_OHM, 584]);
//NTConfig_CubingItem.push([NTCU_RUNE_LO, 565]);
//NTConfig_CubingItem.push([NTCU_RUNE_SUR, 560]);
//NTConfig_CubingItem.push([NTCU_RUNE_BER, 570]);
//NTConfig_CubingItem.push([NTCU_RUNE_JAH, 580]);
//NTConfig_CubingItem.push([NTCU_RUNE_CHAM, 575]);

//***** Include the following, Primary item must be setted in item_configs folder *****

//NTConfig_CubingItem.push([NTCU_SOCKET_BODYARMOR, 442]); // Socket Sacred Armor

//NTConfig_CubingItem.push([NTCU_SOCKET_WEAPON, 255]); // Socket Thresher
//NTConfig_CubingItem.push([NTCU_SOCKET_WEAPON, 256]); // Socket Cryptic Axe
//NTConfig_CubingItem.push([NTCU_SOCKET_WEAPON, 257]); // Socket Great Poleaxe
//NTConfig_CubingItem.push([NTCU_SOCKET_WEAPON, 258]); // Socket Giant Thresher

//NTConfig_CubingItem.push([NTCU_UPGRADE_E_UNIQUE_WEAPON, 295]); // Titan's Revenge : Exceptional -> Elite

//NTConfig_CubingItem.push([NTCU_UPGRADE_N_UNIQUE_ARMOR, 337]); // Magefist : Normal -> Exceptional
//NTConfig_CubingItem.push([NTCU_UPGRADE_E_UNIQUE_ARMOR, 360]); // Skin of the Vipermagi : Exceptional -> Elite
//NTConfig_CubingItem.push([NTCU_UPGRADE_E_UNIQUE_ARMOR, 383]); // Magefist or Lava Gout : Exceptional -> Elite
//NTConfig_CubingItem.push([NTCU_UPGRADE_E_UNIQUE_ARMOR, 389]); // Gore Rider : Exceptional -> Elite
//NTConfig_CubingItem.push([NTCU_UPGRADE_E_UNIQUE_ARMOR, 477]); // Arreat's Face : Exceptional -> Elite
//NTConfig_CubingItem.push([NTCU_UPGRADE_E_UNIQUE_ARMOR, 481]); // Herald Of Zakarum : Exceptional -> Elite

//------------------------------------------------------------------------------
// Gamble configuration
// To specify what items to gamble, adjust the array with the desired item codes
//------------------------------------------------------------------------------
NTConfig_Gamble = true; // Enable gambling
NTConfig_GambleStartGold = 800000; // Gold amount to start the gambling
NTConfig_GambleStopGold = 300000; // Gold amount to stop the gambling

NTConfig_GambleItem.push(520); // Amulets
NTConfig_GambleItem.push(522); // Rings
NTConfig_GambleItem.push(418); // Circlets
NTConfig_GambleItem.push(419); // Coronets
//NTConfig_GambleItem.push(334); // Leather Gloves
//NTConfig_GambleItem.push(335); // Heavy Gloves
NTConfig_GambleItem.push(336); // Chain Gloves
//NTConfig_GambleItem.push(337); // Light Gauntlets
//NTConfig_GambleItem.push(338); // Gauntlets

//------------------------------------------------------------------------------
// General configuration
//------------------------------------------------------------------------------
NTConfig_PublicMode = false;
NTConfig_CheckCloneDiablo = false; // Set to true if you want to wait in game after notifying "Diablo Walks the Earth" msg.
NTConfig_OpenChest = true; // Set to true to open chest
me.quitonhostile = false;

//------------------------------------------------------------------------------
// Attack configuration
//------------------------------------------------------------------------------
//6 = Magic Arrow
//7 = Fire Arrow
//10 = Jab
//11 = Cold Arrow
//12 = Multiple Shot
//16 = Exploding Arrow
//21 = Ice Arrow
//22 = Guided Arrow
//24 = Charged Strike
//25 = Plague Jav
//26 = Strafe
//27 = Immolation Arrow
//30 = Fend
//31 = Freezing Arrow
//35 = Lightning Fury

NTConfig_AttackSkill[0] = 35; // First skill. Maybe slow missiles
NTConfig_AttackSkill[1] = 344; // Primary skill to super unique/champion.
NTConfig_AttackSkill[2] = 35; // Primary untimed skill to super unique/champion.
NTConfig_AttackSkill[3] = 35; // Primary skill to others.
NTConfig_AttackSkill[4] = 35; // Primary untimed skill to others.
NTConfig_AttackSkill[5] = 35; // Secondary skill in case monster is immune to primary skill.
NTConfig_AttackSkill[6] = 35; // Secondary untimed skill.
NTConfig_AttackSkill[7] = 344; // Primary skill to boss (diablo/baal/meph/etc) Not immune to spells I guess.

// Check self safe in field (NOT in town). Set to 0 if you won't
// 0x01 : Potion, 0x02 : Poison, 0x04 : Amplify Damage, 0x08 : Weaken, 0x10 : Iron Maiden, 0x20 : Decrepify, 0x40 : Lower Resist
NTConfig_CheckSelfSafe = 0x04|0x40;
// Check merc's safe in field (NOT in town). Set to 0 if you won't
// 0x01 : Death, 0x02 : Poison, 0x04 : Amplify Damage, 0x08 : Weaken, 0x10 : Iron Maiden, 0x20 : Decrepify, 0x40 : Lower Resist
NTConfig_CheckMercSafe = 0x01|0x04|0x10|0x40;

NTConfig_CastStatic = 60; // Cast Static Field until monster's HP lower less than this percent. Set to 100 if you won't
}
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Nubot Wrote:can some one explain why when i left my bot on all night i woke up and it was sitting at the login screen. I tryed to log in but it says password incorrect, but it most deffinatly was! My account seems frozen!

what *else* did you download/use?

---------- Post added at 09:42 PM ---------- Previous post was at 09:38 PM ----------

fearpb Wrote:Can someone look over my java zon script? I was trying to make this java zon a baal only bot. I have been trying for months and I still haven't got it to work. Or if someone has one I can try out to see if its just my script thats the problem, just let me know.


Ok one thing you set it to not kill baal:
NTConfig_Script.push("NTBaal.ntj"); NTConfig_KillBaal = false;

also, you didnt remove this
NTConfig_ClearA3SewersLevel1 = 1; // 0 : don't clear, 1 : clear path only, 2 : clear all

other than that, i dont see any errors. But I don't use zons that much. sorry.


edit:
also remove the static field on the last line. You are not a sorceress.
Reply
Nubot Wrote:No one download this bot it steels your password and you loose your account!!!!!

Jews!
This bot does not steal your password, What other d2 files have u downloaded and don't say none cause its not this bot or my accounts would be gone too
[SIGPIC]http://yfrog.com/mhskidudecopyg[/SIGPIC]
Reply
[quote=Jammer74]It could mean that one of the parentheses is missing or some symbol is missing in a set of parentheses.
Find which set of nips you are using, whether its normal advanced or whatever and use control F to find all the first parentheses mark and check and make sure that each phrase that starts with a parentheses also ends with one
This line is correct
[Name] == Monarch && [quality] == superior && [Flag] != ethereal # ([sockets] == 0 || [sockets] == 3 || [sockets] == 4)
And this line is not correct
[Name] == Monarch && [quality] == superior && [Flag] != ethereal # ([sockets] == 0 | [sockets] == 3 || [sockets] == 4

---------- Post added at 04:34 PM ---------- Previous post was at 04:31 PM ----------

Done what you suggested , but noticed some of the line dont have Open and End Bracket as follows , for the line which dont have bracket ( ) . do i have to manually add in the bracket ( ) ?? or just leave it as original ? confused:

// ##### Gloves ########################
[Type] == gloves && [Quality] == rare && [Flag] != ethereal # [IAS] >= 20 && [Strength]+[Dexterity] >= 20
[Type] == gloves && [Quality] == rare && [Flag] != ethereal # [IAS] >= 20 && ([ItemAddSkillTab] >= 2 || [Strength] >= 10 || [Dexterity] >= 10) && ([LifeLeech] >= 3 || [ManaLeech] >= 3)
[Type] == gloves && [Quality] == rare && [Flag] != ethereal # [IAS] >= 20 && [ItemAddSkillTab] >= 2 && [Strength]+[Dexterity] >= 15
[Type] == Gloves && [Quality] == rare # [IAS] == 20 && [JavelinandSpearSkillTab] == 2 && [Strength] >= 10 && ([Dexterity] >= 10 || [LifeLeech] >=3 || [ManaLeech] >= 3)
[Type] == Gloves && [Quality] == rare # [IAS] == 20 && [JavelinandSpearSkillTab] == 2 && [Dexterity] >= 10 && ([LifeLeech] >=3 || [ManaLeech] >= 3)
[Type] == Gloves && [Quality] == rare # [IAS] == 20 && [JavelinandSpearSkillTab] == 2 && [LifeLeech] >=3 && [ManaLeech] >= 3
[Type] == Gloves && [Quality] == rare # [IAS] == 20 && [BowandCrossbowSkillTab] == 2 && [Strength] >= 10 && ([Dexterity] >= 10 || [LifeLeech] >=3 || [ManaLeech] >= 3)
[Type] == Gloves && [Quality] == rare # [IAS] == 20 && [BowandCrossbowSkillTab] == 2 && [Dexterity] >= 10 && ([LifeLeech] >=3 || [ManaLeech] >= 3)
[Type] == Gloves && [Quality] == rare # [IAS] == 20 && [BowandCrossbowSkillTab] == 2 && [LifeLeech] >=3 && [ManaLeech] >= 3
[Type] == Gloves && [Quality] == rare # [IAS] == 20 && [PassiveandMagicSkillTab] == 2 && [Strength] >= 10 && ([Dexterity] >= 10 || [LifeLeech] >=3 || [ManaLeech] >= 3)
[Type] == Gloves && [Quality] == rare # [IAS] == 20 && [PassiveandMagicSkillTab] == 2 && [Dexterity] >= 10 && ([LifeLeech] >=3 || [ManaLeech] >= 3)
[Type] == Gloves && [Quality] == rare # [IAS] == 20 && [PassiveandMagicSkillTab] == 2 && [LifeLeech] >=3 && [ManaLeech] >= 3
[Type] == Gloves && [Quality] == rare # [IAS] == 20 && [Strength] >= 15 && ([Dexterity] >= 15 || [LifeLeech] >=3 || [ManaLeech] >= 3 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40)
[Type] == Gloves && [Quality] == rare # [IAS] == 20 && [Dexterity] >= 15 && ([LifeLeech] >=3 || [ManaLeech] >= 3 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40)
[Type] == Gloves && [Quality] == rare # [IAS] == 20 && ([LifeLeech] >=3 || [ManaLeech] >= 3) && [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 80

Where can i find extra script for craft Nip at the site !! currently my craft nip look as follows : sick: which i think is less. You can even noticed some of the line dont have the ( ) bracket as well where some of it have. Please advice !!

// ##### Helms #########################
[Type] == helm && [Quality] == crafted # [Sockets] >= 2 && [ItemDeadlyStrike] >= 7 && [LifeLeech] >= 2 && [ItemToHitPercentPerLevel] >= 1 && [FHR] >= 10 && ([EnhancedDefense] >= 150 || [MaxHP] >= 50)
// ##### Armor #########################
// ##### Shields #######################
[Name] == Monarch && [Quality] == crafted # [Sockets] >= 2 && [EnhancedDefense] >= 180 && [FBR] >= 30 && (([FireResist] >= 17 && [LightResist] >= 17) || [FHR] >= 17)
// ##### Gloves ########################
[Type] == gloves && [Quality] == crafted # [ItemKnockBack] >= 1 && [ItemAddSkillTab] >= 2 && [IAS] >= 20 && ([Strength] >= 10 || [Dexterity] >= 10) && ([LifeLeech] >= 3 || [ManaLeech] >= 3)
[Type] == gloves && [Quality] == crafted # [ItemKnockBack] >= 1 && [ItemAddSkillTab] >= 2 && [IAS] >= 20 && [Strength]+[Dexterity] >= 20
[Type] == gloves && [Quality] == crafted # [ItemCrushingBlow] >= 7 && [LifeLeech] >= 5 && [IAS] >= 20 && ([Strength] >= 10 || [Dexterity] >= 10)
[Type] == gloves && [Quality] == crafted # [ItemCrushingBlow] >= 7 && [LifeLeech] >= 5 && [Strength]+[Dexterity] >= 20
// ##### Boots #########################
[Type] == boots && [Quality] == crafted # [LifeLeech] >= 2 && [FRW] >= 30 && [FHR] >= 10 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 55
[Type] == boots && [Quality] == crafted # [LifeLeech] >= 2 && [FRW] >= 30 && [FHR] >= 10 && [Dexterity] >= 6 && ([FireResist] >= 30 || [LightResist] >= 30 || [ColdResist] >= 30 || [PoisonResist] >= 30)
// ##### Belts #########################
[Type] == belt && [Quality] == crafted # [ItemOpenWounds] >= 7 && [LifeLeech] >= 2 && [FHR] >= 24 && [Strength] >= 20 && ([MaxHP] >= 60 || [ItemGoldBonus] >= 60)
// ##### Rings #########################
[Type] == ring && [Quality] == crafted # [LifeLeech] >= 9 && [ToHit] >= 90 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 36 && ([Strength] >= 15 || [Dexterity] >= 5 || [ManaLeech] >= 5)
[Type] == ring && [Quality] == crafted # [LifeLeech] >= 9 && [ToHit] >= 90 && [Strength]+[Dexterity] >= 30
// ##### Amulets #######################
[Type] == amulet && [Quality] == crafted # [FCR] >= 17 && [ItemAddClassSkills] >= 2 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && ([MaxMana] >= 90 || [MaxHP] >= 40 || [Strength] >= 20 || [Dexterity] >= 10)
[Type] == amulet && [Quality] == crafted # [LifeLeech] >= 8 && [ItemAddClassSkills] >= 2 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && ([ManaLeech] >= 7 || [MaxHP] >= 60 || [Strength] >= 20 || [Dexterity] >= 10)
[Type] == amulet && [Quality] == crafted # [LifeLeech] >= 8 && [ItemAddClassSkills] >= 2 && [Strength]+[Dexterity] >= 35
[Type] == amulet && [Quality] == crafted # [ToBlock] >= 7 && [ItemAddClassSkills] >= 2 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && ([LifeLeech] >= 5 || [ManaLeech] >= 7 || [MaxHP] >= 40 || [Strength] >= 20 || [Dexterity] >= 10)

Currently the waiting time at lobby is 180s which is abt 3mins . under which folder i need to changed it to 1mins .. ???
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how can i change the wait time inbetween games
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sup um i just wanna ask rly quick is there a ways we can make the bot join the channel and say something like !login or something like that

or just go into a channel and make him say ng (name of the game) and is there a ways to edit what he say when he is doing like a public baal run :d would be epic :d

kinda need help still new on scripting :d thx a lot in advance xD

edit : all right i awnser a lot of my question Big Grin here now just wanna know rly quick how to make the bot say like in chanel ng soon Big Grin or something like that Big Grin
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Hi, I just finished read the tutorial and I fix the config to my needs. I am playing with a wind druid. So my attack is number 245 in the skills notepad. But when the bot come near a boss, a red message appear ands says "NT(bossname).ntj : NTA_KillMonster() failed ", then the bot go to the next boss on the list and the same message appear aond so on and so on.

What I need to do?

*Edit*

I solve my problem with the druid script but here's another question.

Everythings working great but i would like the bot to teleport and on each enemy for better tornadoes, not only on boss. How can I fix that?
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how can I get my paladin to use holy bolt against the unravellers before Baal...seeing as how they are immune to magic damage.
NTConfig_AttackSkill[0] = 0; // First skill. Set to 0 if you won't
NTConfig_AttackSkill[1] = 112; // Primary skill to boss.
NTConfig_AttackSkill[2] = 113; // Primary aura to boss. Set to 0 if you won't
NTConfig_AttackSkill[3] = 112; // Primary skill to others.
NTConfig_AttackSkill[4] = 113; // Primary aura to others. Set to 0 if you won't
NTConfig_AttackSkill[5] = 101; // Secondary skill in case monster is immune to primary skill. Set to 0 if you won't
NTConfig_AttackSkill[6] = 0; // Secondary aura. Set to 0 if you won't
NTConfig_ClearPosition = false; // Set to true if you want to clear area after killing boss.

this is what I have for my attack configuration.
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its your attack skill 5.
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jsut got password steal so sad wtf skid??????
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Hi. I have a question. I just started using this a week ago and my games run approximately 8 minutes or so each. However, I still keep getting banned. Sometimes only after a game or two. Other times it'll last several hours before i get banned. Can anyone help me with this or explain what i'm doing wrong?
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bugme143 Wrote:its your attack skill 5.

doesn't work.
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can someone help me out please, i made a thread about it, but i thought it'd be better to post in here, its about getting realmed down very often when my games are taking about 4-4 and a half mins. if this is too short is there anyway to increase it to like 5 mins a run minimum? please help http://www.blizzsector.co/f16/getting-te...58191.html
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Hi, when I run d2nt, sometimes a red message says : missing ")" in D2NT/scripts/libs/common/NTitemParser

I looked and I think it's this :

case 'f':
if(_section[i][_end] == '!')
_result[0] += "!(item.itemflag&";
else
_result[0] += "(item.itemflag&";
_end += 2;
break;

I didn't want to chance something so can you help me?
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That doesn't mean the ")" is missing in D2NT/scripts/libs/common/NTitemParser it means its missing in your pickit file.The reason it only does it sometimes is because it only happens whenever your bot finds the item with the error.I am getting ready to make another post with a nipchecker so keep an eye out for it and you can use it to find whatever problems are in your nip files
[SIGPIC][/SIGPIC]Well I’m not there all the time you know Some people, some people, some people, Call it insane, yeah they call it insane, (sugar) I play russian roulette everyday, a man’s sport, With a bullet called life, yeah called life,(sugar)
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