04-11-2011, 06:41 PM
Im no computer programmer but im no downie either.
I noticed in alot of the pick it files there is something that says [Flag] != ethereal xyz and im wondering just what that means.
Ex.
[Type] == armor && [Class] == elite && [Quality] == superior && [Flag] != ethereal # ([Sockets] == 0 || [Sockets] >= 3) && [EnhancedDefense] >= 5 // Variable
This mean it will pick up all non-eth elite armor that has 0,3,4s with 5+ ed
What i want to know coding wise, is if i remove that ! from the flag !=ethereal to make it read flag = ethereal would it then only keep eth elite armors with 5+ ed so on and so forth and not non eth armors
I noticed in alot of the pick it files there is something that says [Flag] != ethereal xyz and im wondering just what that means.
Ex.
[Type] == armor && [Class] == elite && [Quality] == superior && [Flag] != ethereal # ([Sockets] == 0 || [Sockets] >= 3) && [EnhancedDefense] >= 5 // Variable
This mean it will pick up all non-eth elite armor that has 0,3,4s with 5+ ed
What i want to know coding wise, is if i remove that ! from the flag !=ethereal to make it read flag = ethereal would it then only keep eth elite armors with 5+ ed so on and so forth and not non eth armors