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is d2nt corrupted?
#1
this is the second day in a row that I've woken up and had a 12 hour ban. I checked the runs record before closing it all down and it had 31 runs, 1 restart and 5 chickens. the chickens were seperated by multiple games and the restart was the first time the bot tried to log back in after the ban. Is d2nt still safe or has blizz been able to detect it? I'm hoping it's just a faulty internet connection but i'm not sure why 1 burp in the system would ban the bot and not ban me when it happens while I'm playing. the ban appears to be happening around the same time each day as well.
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#2
I have temp bans atm...
This might just be because I have been running the bot too much on these last few days. I had this problem like maybe 2 or 3 weeks ago, when I had ran the bot too much (for too long period in a row) with the same cd-key. Anyways, wanted to share this just to tell that this has happened to me before and Im not really worried about it.

And...! My bot never gets the temp bans, I get them when I join the games too fast. But I only get these continuing bans only when I have ran the bot too much.
PS. I always change my IP after temp ban and that lets me play again normally BUT when Im having this kind of ban (which seems to log my cd-key) after the IP change I join 1 game, and when I leave it, I get disconnected.
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#3
sounds like your bots runs are to fast. try adding another boss or 2.


In the past 2 days i did around 550 runs 0 restart, 25chicken (25 chicken cause i run 80% life chicken for hardcore)
[SIGPIC]http://yfrog.com/mhskidudecopyg[/SIGPIC]
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#4
My bot runs last 20-30 mins and 3 of the last games were terminated by maxtime because the bot was gambling with full inventory (I had emptied it last night, but 1 night was too much for it still -.-)
But anyways, I played for 2 hours before starting to get the cd-key temp bans (and in that time I got multiple normal temp bans, I was muling/trading/running/did couple of UTs)

As a note, I use GVEtal instead of D2NT, but that doesnt matter really...

EDIT: I have very high ping so I should always wait a moment even before clicking anything in the bnet menus (create game etc.) which the bot does of course because its configured to do that, but which I dont always do (basicly I click the create game/join button instantly when I leave a game -> results in a temp ban for me)
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#5
ok, thank you both for the feedback. I'm incredibly happy with the bot that I got from this site so I'm going to assume it's user error and not a corrupt file. I'm currently serving my 3rd ban atm. I have been running it nonstop up until the bans so maybe that's the problem. I've also adjusted my script since I was making key runs with meph thrown in to increase the time past 3 minutes. I've now added baal, diablo, andy.
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#6
Yes, running bot nonstop will most likely result in temp ban (at least in Europe realm). I usually can play (bot/play/continue botting) about 2-3 days in a row (with same CD-Key) before I start getting temp bans all the time.

And as a note, changing your IP address will remove temp bans NORMALLY (so I dont even count those temp bans as bans, as I can change my IP by simply reconnecting to Internet).
When you have changed your IP required amount in a row in result of temp (IP) ban, it will log your CD-Key and it will start temp banning any IP that uses that CD-Key, but gladly only for maybe day or an hour (aka as long as a normal temp ban, even shorter probably)

EDIT: I skip all my normal temp bans that I get basicly every day due to joining games too fast by changing my IP. To change your IP you probably need to: Restart your computer OR Reset your modem/router (shut it down for 10 seconds and turn it on)
If neither of those work you are probably using static IP address (it doesnt change)
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#7
ok, just 2 days with my account shut down. turned it on for a day and had successful runs. just spent the last hour in a single game yakking with a friend of mine. I quite the game and go to start the bot up and I'm banned again. WTF? honestly I'm confused. i don't know what the ****en problem is but I'm starting to get pissed at bnet for their bullshit bans. I spent an hour, 1 HOUR, 60 MINUTES in a single game and I get banned

I'm thinking the bot is corrupt, not the ip. My Ip has been legit for almost a week now. I've spent a total of 12 hours playing in the last week. that,s my bot and myself. I just spent an hour physicaly playing the game and got banned.

WTF?
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#8
I just botted a day straight, nothing happened to me.

No deaths, no bans of any kind, etc...
[Image: nyyzok.gif]
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#9
You were banned for 1 and a half hour? Thats nothing. Temp bans can last up to 2 days (48 hours).
So whenever you get temp ban reset your IP.
Thats it. The short term solution.

To make sure you are not getting temp bans after this, change your settings as following...
In D2NT/scripts/ go to NTBot.ntj and modify the values...

var gameMinLength = 300000; // time in milliseconds, minimum game length, 180 seconds default (1 game/3 minutes)

var unableToConnectRetry = 5; // time in minutes to retry connecting on connection fail (real value is +/- 1 min)
var realmDownRetry = 15; // time in minutes to retry connecting on a realm down (default is 300 minutes)
var disconnectedRetry = 6; // time in minutes to retry on a disconnection (usually ip ban related)
var cdkeyInUseRetry = 5; // time in minutes to retry on a cdkey in use error message (set to 0 to stop)
var connectingToBnetTimeout = 20000; // time in milliseconds to wait for a login to time out and click cancel and retry
var characterScreenTimeout = 20000; // time in milliseconds to wait for character screen to appear
var pleaseWaitTimeout = 20000; // time in milliseconds to wait for a please wait popup
var createGameThreshold = 15000; // time in milliseconds to wait between making games
var createGameThresholdRandom = 5000; // time in milliseconds to randomly add +/- to the game create time
var createGameTimeout = 20000; // time in milliseconds to register a failed to create game
var waitInLineTimeout = 60000; // time in milliseconds to wait in lines for a create game (60 second default)
var characterSelectDelay = 10000; // time in milliseconds to wait before selecting a character on the char screen
var loginDelay = 5000; // time in milliseconds to wait before submitting login information
var clickDelay = 700; // wait X milliseconds before next action after a click event
var textDelay = 1000; // wait X milliseconds before next action after inserting text into a textbox
var clickDelayRandom = 700; // random amount of time to add to a click
var textDelayRandom = 700; // random amount of time to add to a text set
var gameDoesNotExistDelayMin = 600000; // how long to wait when a Game Does Not Exist occurs - minimum - default 10 minutes
var gameDoesNotExistDelayMax = 900000; // how long to wait when a Game Does Not Exist occurs - maximum - default 15 minutes
var gameDoesNotExistTimeout = 30000; // how long to wait for the dialog to disappear (default 30 seconds, don't change this)
var joinChatAfterGame = false; // join chat after leaving a game
var joinRandomChannel = true; // if this is true, will join a random channel, otherwise it will use the channel below..
var joinChannelInChat = ""; // leave blank to not join a private channel

...

Then in your D2NT/scripts/NTbot/char_configs/ in your characters configuration change these following values...

me.maxgametime = 1200; // time in seconds, maximum game length (0 is infinite)
NTConfig_StartDelay = 1000; // Delay time in milliseconds to start;
NTConfig_AreaDelay = 1000; // Delay time in milliseconds to change area;
NTConfig_SnagDelay = 1000; // Delay time in milliseconds to wait before starting picking items


How long does your average run last for? Are you doing public baal/diaruns?
If you are not doing public baal/diaruns just add the bot do couple of more bosses in its runs. If you are doing 4 min runs you should have 2 cd-keys and the bot should be configured to change between every few run. Other ways, you should do runs that last longer than those current ones (unless they are already 20min runs).

Now Im pretty sure that you are not getting banned because of your configuration...


BNet logs you joining/creating the games (also clicking the menu items in the BNet lobby menus), how fast you login and choose character. If you exceed the safe values too many times when doing those stuff (aka your bot is too fast) you get temp ban, or a "temporary restriction", as its not really ban.
So BNet logs your IP + CD-key. The actual restriction still only applies to your IP so just change IP and you can continue playing.

After you have been repeatedly IP banned and the same CD-key is still joining games your CD-key gets flagged too and you get the rarer form of temp ban aka "CD-key temp ban".
That means that whenever you join with that CD-key you get temp ban to your IP. That can last for a moment so best just to not to even log in to bnet for couple of hours or even better, for a day.

EDIT: I had too large value on the min game length.[COLOR="Silver"]

---------- Post added at 10:30 PM ---------- Previous post was at 09:44 PM ----------

[/COLOR]And as a note if you didnt realize this before: If you would have been detected cheating in BNet, you dont get temp bans. You would get flagged and 1) If the detection would be from Warden (which is offline) your CD-Key and all accounts that are joined with that CD-key would get flagged and banned in the next banwave, and the minimum ban length for detected 3rd party cheats is 30 days for the first time (the accounts would be deleted). Second detection would be permanent ban. 2) If you would be detected by other anti-cheat systems than Warden (which is the only possibility at the moment as Warden is offline in Diablo 2), you would get the ban I just described, in a 1 hour to 1 day delay. The ban would be 30 days in the 1st time and permanent in the 2nd time.
Using any undetected cheat can get you banned by Warden. No question about it. No hack, cheat or bot is undetectable and public cheats (like D2NT) would be dog food for Warden if it would be online and Blizzard would care.
Using any commonly detectable cheat you will get banned (for example, using d2loader or most maphacks)

So due to my mistake I am actually answering to your question "Is d2nt still safe or has blizz been able to detect it?" now:
D2NT is not safe. Blizzard does not care. You can bot.

No hack posted in public forums like this would ever be safe if Blizzard cared.

Repetition is the mother of learning
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#10
Did u change any of your delays from default?

I bot every day 24/7 just about and i got 1 temp ban in the past year+
[SIGPIC]http://yfrog.com/mhskidudecopyg[/SIGPIC]
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#11
I changed those delays to prevent getting temp bans in high ping. That wont really make any difference (except slows you down) if you have normal ping.
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#12
update: my runs have been over 20 minutes, even to the point that my bot stops because of max game time. my bot delays at least 10 seconds between logging in and selecting a character and creating a game. I don't run public games cause I mf instead of xp farm. I've never had a 1 hour ban. minimum ban was 12 hours, maximum was 24 hours. The last ban I got was after leaving a game that I'd personally been playing for over an hour. I exited to start my bot up and got the restricted screen as soon as d2nt attempted to log in. I'm away of creating games too fast and have taken steps to have my bot stay in game long enough for the public bots to make 4-5 baal runs. I see your point that blizz could attack any cheat they wanted to but i'm still confused because of the type of play I'm making and the suggestions given to fix the problem. BTW, this started after the reset.
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#13
As to clarify, my bot never gets temp bans, I do... rolleyes:
Well anyways, just want to know, what realm are you playing? (softcore/hardcore & ladder/non-ladder)
My bot is currently running in softcore nl Europe.
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#14
I'm playing softcore, ladder, uswest. Not sure what you mean by your clarification. As I said in my original post, it was the second time I'd woken up to find my account serving a 12 hour ban. The ban that pissed me off was the last one I got after leaving a game that I'd personally been playing for an hour. I've gotten the temp bans both when I play and when my bot plays. I've taken steps to make sure I dont join games too fast or create too many games and I'm still getting temp bans periodically. I appreciate all the feedback but none of the responses have managed to correct the problem. Thanks anyways
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