08-07-2004, 04:40 AM
How should i go about editing this so it sends 60 twice when you walk?
Quote:
#include "Source\ClientCore.cpp"
BOOL PRIVATE OnGameCommandStart(char** argv, int argc);
BOOL x1 = false;
THISGAMESTRUCT* thisgame;
// Clientinfo change things if you want
CLIENTINFO
(
0,1,
"ÿc4TheApossalÿc0",
"www.********.com/koftr",
"",
"[email protected]"
)
MODULECOMMANDSTRUCT ModuleCommands[]=
{
{
"help",
OnGameCommandHelp,
"Displays help textÿc0"
},
{
"Start",
OnGameCommandStart,
""
},
{NULL}
};
DWORD EXPORT OnGamePacketBeforeSent(BYTE* aPacket, DWORD aLen)
{
if ( aPacket[0] == 0x01)
{
BYTE pak[1] = {0x60};
server->GameSendPacketToGame(pak,1);
}
return aLen;
}
BOOL PRIVATE OnGameCommandStart(char** argv, int argc)
{
server->GamePrintInfo("Swaps Weaps.");
x1=true;
return TRUE;
}
VOID EXPORT OnGameLeave(THISGAMESTRUCT* thisgame)
{
x1=false;
return;
}