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Ok bit of inside info for ya. Bul-Kathos Set. There will be changes to the set. There's discussion on making the 2-handed sword into a shield since many ppl want to use the set but they dont use barbs. I dont like the idea but they might do it anyways. They are also adding secret stats and atts to the set if you get 2 certain items. 1 is the bul-kathos wedding band ring. not sure if the atts work twice if you wear 2 rings of it. dont think it does. The other Amulet is Honor Beads. Its a rare amulet hard to get but worthy of finding i heard.
More Runewords are coming out to make a new runeword set called royalty. parts are chains of honor, sanctuary, a new helm called Victory, Kingslayer. theres a belt that goes with it to activate the bonuses but they havent discussed what it is yet. I'll ask Simon later on.
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What are the stats with all 4 items equiped?
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2 to skills, mana regeneration, %defense, %dr, life steal, aura when equiped, str, dex, and some others.
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If the 2-Handed sword is replaced by a shield what will be its stats and what kind of shield would it be?
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they said bard shield. 280% en-def. dr 16. all resist 32.
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Ok. They're adding more realms. And fixing open battlnet realms. instead of uswest. they are planning on changing it to usnorthamerica to include canada. hopefully theylll change their mind cause it will eliminate useast and uswest making the lag issue larger.
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AHH!! More lag thats a bad idea then. :ph34r:
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trayne u r the most informative person i no...keep it up :devil:
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An interesting bug in full version 1.10: Bramble armor was thought as a bug. Apparently its not. They purposely built it that way but they have lower poison % on the realm version of bramble. And mods dont work on closed BUT. there is a mod that one of the patch creators made that does work as a mod on closed. he calls it trickster mod. it adds 8x more exp and better drops also allowing the buying of 3 runes el, eld, eth. there was more explained that he increased the chances of finding a unique by 40% in the mod and also added a feature to increase mf by a single command. the trick part of the mod is that it erases everything off a character if they use maphack. sorta cruel but they deserve it half the time lol.
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ow im loosin maphack i guess........heh can u spare 1k zeny 4 glow name?
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<!--QuoteBegin-/V\ystiç+Aug 16 2003, 10:17 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (/V\ystiç @ Aug 16 2003, 10:17 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> ow im loosin maphack i guess........heh can u spare 1k zeny 4 glow name? [/b][/quote]
done...shit. they cant find your name lol.
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The loss of maphack hmmm.... I guess its reasonable. The mod gives you better things and for the cost of having no maphack. So things will take longer to get too, but you might as well. Think, maphack helps you find places faster, but without it you have to kill alot of crap in your way, so you can get more exp. Not to mension its on closed.
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maphack also causes lag when completing the map. and each user of it activating map completion adds more to the lag. its a moment of lag for the user but a large length of lagtime for the servers.
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Hmmm... Lag makes its evil in many ways..
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since there'll be no maphack means we go back to the basics like the hellfire maphacks.....they were game emulators. odds are someone will make a map emulator that will work just as well as a maphack or even better. i have a couple of map emulators but they're not for 1.10.
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figured i'd let you see some items from full version 1.10.
<img src='http://www.d2sector.net/files/New%20item.gif' border='0' alt='user posted image' />
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Good mother of....
I WANT THAT RING.