04-20-2010, 05:49 AM
Wistlenuts Wrote:Is your character script renamed accurately according to you character name? i.e. NTConfig_Barbarian_Scarabous.ntl ( capital letters and all)?
yup, i've tried over and over again
[NEW] D2NT for Patch 1.13!
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04-20-2010, 05:49 AM
Wistlenuts Wrote:Is your character script renamed accurately according to you character name? i.e. NTConfig_Barbarian_Scarabous.ntl ( capital letters and all)? yup, i've tried over and over again
04-20-2010, 05:38 PM
Ok Iv'e been trying to get this working for about a day and I finally got it. Follow this video EXACTLY YouTube - d2nt 1.13 bot setup Make sure you do use Notepad that was the key for me. I went through the tutorial using textpad because I figured it was the same thing but it didn't work. Notepad will do it for you.
04-20-2010, 08:55 PM
uberman Wrote:My sorc just randomly starts kicking when i get right outside of boss area. I set my attacks for 1 = f1 or fireball left , 2= f2 or orb right(for immunes). Is this correct? When i port in my sorc just starts kicking mobs for no reason. Your attacks are wrong. Fireball should be 47 not f1. Frozen orb is 64 not f2. For example... NTConfig_AttackSkill[1] =47; // Primary skill to boss. other sorc skills.. 36 Fire Bolt 37 Warmth 38 Charged Bolt 39 Ice Bolt 40 Frozen Armor 41 Inferno 42 Static Field 43 Telekinesis 44 Frost Nova 45 Ice Blast 46 Blaze 47 Fire Ball 48 Nova 49 Lightning 50 Shiver Armor 51 Fire Wall 52 Enchant 53 Chain Lightning 54 Teleport 55 Glacial Spike 56 Meteor 57 Thunder Storm 58 Energy Shield 59 Blizzard 60 Chilling Armor 61 Fire Mastery 62 Hydra 63 Lightning Mastery 64 Frozen Orb
04-21-2010, 05:52 AM
weezyf Wrote:Now i have another error when it click battle.net it says battle.net is unable to proporly indentity your application version. i have the same problem too please help anyone
04-21-2010, 05:10 PM
magicninjas Wrote:i keep getting NT_Load config is not defined error i have all readable files saved in wordpad when i join the game i get the NT_load config not defined i dont know were i messed up at what did i do wrong ive never had this problem with previous versions someone help plz i have this same problem here is my file can any1 tell me whats wrong with it? var NTConfig_UseRedemptionHP; var NTConfig_UseRedemptionMP; function NT_LoadConfig("NTBOT/ntmap") { //------------------------------------------------------------------------------ // Boss configuration //------------------------------------------------------------------------------ NTConfig_Script.push("NTPindleskin.ntj"); NTConfig_NihlathakExtension = false; NTConfig_Script.push("NTNihlathak.ntj"); NTConfig_PindleskinExtension = false; NTConfig_Script.push("NTEldritch.ntj"); NTConfig_ShenkExtension = false; NTConfig_Script.push("NTThreshSocket.ntj"); //NTConfig_Script.push("NTFrozenRiver.ntj"); NTConfig_ClearFrozenRiver = false; //NTConfig_Script.push("NTGlacialTrail.ntj"); NTConfig_ClearGlacialTrail = false; //NTConfig_Script.push("NTIcyCellar.ntj"); NTConfig_ClearIcyCellar = false; //NTConfig_Script.push("NTBaal.ntj"); NTConfig_KillBaal = true; //NTConfig_Script.push("NTDiablo.ntj"); //NTConfig_Script.push("NTHephasto.ntj"); NTConfig_Script.push("NTIzual.ntj"); NTConfig_Script.push("NTMephisto.ntj"); //NTConfig_Script.push("NTTravincal.ntj"); NTConfig_Script.push("NTKurastTravel.ntj"); //NTConfig_Script.push("NTAct3Sewers.ntj"); NTConfig_ClearA3SewersLevel1 = 1; // 0 : don't clear, 1 : clear path only, 2 : clear all NTConfig_Script.push("NTSummoner.ntj"); NTConfig_KillFireEye = true; NTConfig_Script.push("NTDuriel.ntj"); //NTConfig_Script.push("NTAncientTunnels.ntj"); NTConfig_Script.push("NTColdworm.ntj"); NTConfig_Script.push("NTRadament.ntj"); NTConfig_Script.push("NTAndariel.ntj"); NTConfig_Script.push("NTCountess.ntj"); NTConfig_Script.push("NTTreehead.ntj"); NTConfig_Script.push("NTPit.ntj"); NTConfig_ClearPitLevel1 = 1; // 0 : don't clear, 1 : clear path only, 2 : clear all NTConfig_Script.push("NTMausoleum.ntj"); NTConfig_KillBloodRaven = true; //NTConfig_Script.push("NTHole.ntj"); NTConfig_ClearHoleLevel1 = 1; // 0 : don't clear, 1 : clear path only, 2 : clear all NTConfig_Script.push("NTTristram.ntj"); NTConfig_KillRakanishu = true; //------------------------------------------------------------------------------ //------------------------------------------------------------------------------ me.maxgametime = 1200; // time in seconds, maximum game length (0 is infinite) NTConfig_StartDelay = 0; // Delay time in milliseconds to start; NTConfig_AreaDelay = 500; // Delay time in milliseconds to change area; NTConfig_SnagDelay = 500; // Delay time in milliseconds to wait before starting picking items //------------------------------------------------------------------------------ //------------------------------------------------------------------------------ NTConfig_SkipHealLife = 90; // If you have more than this percent of life, you won't go to a healer NTConfig_SkipHealMana = 70; // If you have more than this percent of mana, you won't go to a healer NTConfig_UseMerc = true; // Set to true if you use a mercenary, will revive merc at a reviver npc. NTConfig_ResetWeapon = false; // Set to true to reset weapon when reviving merc NTConfig_LifeThresh = 60; // Drink a normal potion if under this percent of life. NTConfig_LifeRejuvThresh = 40; // Drink a rejuvenation potion if under this percent of life. NTConfig_ManaThresh = 30; // Drink a normal potion if under this percent of mana. NTConfig_ManaRejuvThresh = 10; // Drink a rejuvenation potion if under this percent of mana. NTConfig_LifeChicken = 30; // This is your chicken life percent. If you go below this life total, exit game. NTConfig_ManaChicken = 0; // This is your chicken mana percent. If you go below this mana total, exit game. NTConfig_MercLifeThresh = 50; // This is the threshold to use a life potion on your merc in percent. NTConfig_MercRejuvThresh = 30; // This is the threshold to use a rejuv potion on your merc in percent. NTConfig_MercChicken = 20; // This is your mercs chicken life percent. If he goes below this, exit game. //------------------------------------------------------------------------------ //------------------------------------------------------------------------------ NTConfig_FreeSpace = 4; // Number of free columns. If less full columns are free stashing is set. // The numbers correspond to your inventory. Set 0 to keep whatever is there, 1 to stash it. NTConfig_Columns[0] = [1,1,1,1,0,0,0,0,0,0]; NTConfig_Columns[1] = [1,1,1,1,0,0,0,0,0,0]; NTConfig_Columns[2] = [1,1,1,1,0,0,0,0,0,0]; NTConfig_Columns[3] = [1,1,1,1,0,0,0,0,0,0]; NTConfig_MinGoldToStash = 100000; // Maximum gold amount carried before going to stash //---------------------------------------------------------------------------------------------- // Type of potion used in each belt column // Available types : "hp" = health | "mp" = mana | "rv" = rejuv. Can use other potion types too. // Keep equal types at adjacent columns. First HP then MP and then HP again is a bad choice. // Keep HP and MP at the beginning of the belt (in case you want to use rejuv and other types). // Rejuvenations MUST, I REPEAT MUST be at the end of the belt (last x columns). // To use rejuvenations only, put "rv" in all columns. //---------------------------------------------------------------------------------------------- NTConfig_BeltColType[0] = "hp"; NTConfig_BeltColType[1] = "hp"; NTConfig_BeltColType[2] = "hp"; NTConfig_BeltColType[3] = "rv"; //----------------------------------------------------------------------------------- // SnagIt configuration // Select one group only (normal / advance / extreme) //----------------------------------------------------------------------------------- NTConfig_NIPFilePath.push("normal/normal.nip"); NTConfig_NIPFilePath.push("normal/magic_rare.nip"); NTConfig_NIPFilePath.push("normal/set.nip"); NTConfig_NIPFilePath.push("normal/unique.nip"); NTConfig_NIPFilePath.push("normal/craft.nip"); //NTConfig_NIPFilePath.push("advance/normal.nip"); //NTConfig_NIPFilePath.push("advance/magic_rare.nip"); //NTConfig_NIPFilePath.push("advance/set.nip"); //NTConfig_NIPFilePath.push("advance/unique.nip"); //NTConfig_NIPFilePath.push("advance/craft.nip"); //NTConfig_NIPFilePath.push("extreme/normal.nip"); //NTConfig_NIPFilePath.push("extreme/magic_rare.nip"); //NTConfig_NIPFilePath.push("extreme/set.nip"); //NTConfig_NIPFilePath.push("extreme/unique.nip"); //NTConfig_NIPFilePath.push("extreme/craft.nip"); NTConfig_SnagRange = 40; // Radius to check for dropped items. 40 is a good number here //------------------------------------------------------------------------------ // Cubing configuration //------------------------------------------------------------------------------ NTConfig_Cubing = false; // Enable cubing //NTConfig_CubingItem.push([NTCU_GEM, 560]); // Flawless Amethyst //NTConfig_CubingItem.push([NTCU_GEM, 565]); // Flawless Topaz //NTConfig_CubingItem.push([NTCU_GEM, 570]); // Flawless Saphire //NTConfig_CubingItem.push([NTCU_GEM, 575]); // Flawless Emerald //NTConfig_CubingItem.push([NTCU_GEM, 580]); // Flawless Ruby //NTConfig_CubingItem.push([NTCU_GEM, 585]); // Flawless Diamond //NTConfig_CubingItem.push([NTCU_GEM, 600]); // Flawless Skull //NTConfig_CubingItem.push([NTCU_MAGIC, 420]); // Magic Tiara //NTConfig_CubingItem.push([NTCU_MAGIC, 421]); // Magic Diadem //NTConfig_CubingItem.push([NTCU_MAGIC_CHARM, 603]); // Magic Small Charm NTConfig_CubingItem.push([NTCU_MAGIC_CHARM, 605]); // Magic Grand Charm NTConfig_CubingItem.push([NTCU_CRAFT_HITPOWER_GLOVES, 382]); // Craft Heavy Bracers //NTConfig_CubingItem.push([NTCU_CRAFT_HITPOWER_GLOVES, 452]); // Craft Vambraces //NTConfig_CubingItem.push([NTCU_CRAFT_BLOOD_HELM, 354]); // Craft Casque //NTConfig_CubingItem.push([NTCU_CRAFT_BLOOD_HELM, 424]); // Craft Armet //NTConfig_CubingItem.push([NTCU_CRAFT_BLOOD_BOOTS, 388]); // Craft Battle Boots //NTConfig_CubingItem.push([NTCU_CRAFT_BLOOD_BOOTS, 458]); // Craft Mirrored Boots //NTConfig_CubingItem.push([NTCU_CRAFT_BLOOD_GLOVES, 381]); // Craft Sharkskin Gloves //NTConfig_CubingItem.push([NTCU_CRAFT_BLOOD_GLOVES, 451]); // Craft Vampirebone Gloves //NTConfig_CubingItem.push([NTCU_CRAFT_BLOOD_BELT, 392]); // Craft Mesh Belt //NTConfig_CubingItem.push([NTCU_CRAFT_BLOOD_BELT, 462]); // Craft Mithril Coil //NTConfig_CubingItem.push([NTCU_CRAFT_BLOOD_AMULET, 520]); // Craft Amulet NTConfig_CubingItem.push([NTCU_CRAFT_BLOOD_RING, 522]); // Craft Ring NTConfig_CubingItem.push([NTCU_CRAFT_CASTER_AMULET, 520]); // Craft Amulet //NTConfig_CubingItem.push([NTCU_CRAFT_SAFETY_SHIELD, 447]); // Craft Monarch //NTConfig_CubingItem.push([NTCU_CRAFT_SAFETY_AMULET, 520]); // Craft Amulet //NTConfig_CubingItem.push([NTCU_RUNE_THUL, 562]); //NTConfig_CubingItem.push([NTCU_RUNE_AMN, 557]); //NTConfig_CubingItem.push([NTCU_RUNE_SOL, 567]); //NTConfig_CubingItem.push([NTCU_RUNE_SHAEL, 577]); //NTConfig_CubingItem.push([NTCU_RUNE_DOL, 572]); //NTConfig_CubingItem.push([NTCU_RUNE_HEL, 582]); //NTConfig_CubingItem.push([NTCU_RUNE_IO, 563]); NTConfig_CubingItem.push([NTCU_RUNE_LUM, 558]); NTConfig_CubingItem.push([NTCU_RUNE_KO, 568]); NTConfig_CubingItem.push([NTCU_RUNE_FAL, 578]); NTConfig_CubingItem.push([NTCU_RUNE_LEM, 573]); NTConfig_CubingItem.push([NTCU_RUNE_PUL, 583]); NTConfig_CubingItem.push([NTCU_RUNE_UM, 564]); NTConfig_CubingItem.push([NTCU_RUNE_MAL, 559]); //NTConfig_CubingItem.push([NTCU_RUNE_IST, 569]); //NTConfig_CubingItem.push([NTCU_RUNE_GUL, 579]); //NTConfig_CubingItem.push([NTCU_RUNE_VEX, 574]); //NTConfig_CubingItem.push([NTCU_RUNE_OHM, 584]); //NTConfig_CubingItem.push([NTCU_RUNE_LO, 565]); //NTConfig_CubingItem.push([NTCU_RUNE_SUR, 560]); //NTConfig_CubingItem.push([NTCU_RUNE_BER, 570]); //NTConfig_CubingItem.push([NTCU_RUNE_JAH, 580]); //NTConfig_CubingItem.push([NTCU_RUNE_CHAM, 575]); //***** Include the following, Primary item must be setted in item_configs folder ***** //NTConfig_CubingItem.push([NTCU_SOCKET_BODYARMOR, 442]); // Socket Sacred Armor //NTConfig_CubingItem.push([NTCU_SOCKET_WEAPON, 255]); // Socket Thresher //NTConfig_CubingItem.push([NTCU_SOCKET_WEAPON, 256]); // Socket Cryptic Axe //NTConfig_CubingItem.push([NTCU_SOCKET_WEAPON, 257]); // Socket Great Poleaxe //NTConfig_CubingItem.push([NTCU_SOCKET_WEAPON, 258]); // Socket Giant Thresher //NTConfig_CubingItem.push([NTCU_UPGRADE_E_UNIQUE_WEAPON, 295]); // Titan's Revenge : Exceptional -> Elite //NTConfig_CubingItem.push([NTCU_UPGRADE_N_UNIQUE_ARMOR, 337]); // Magefist : Normal -> Exceptional //NTConfig_CubingItem.push([NTCU_UPGRADE_E_UNIQUE_ARMOR, 360]); // Skin of the Vipermagi : Exceptional -> Elite //NTConfig_CubingItem.push([NTCU_UPGRADE_E_UNIQUE_ARMOR, 383]); // Magefist or Lava Gout : Exceptional -> Elite //NTConfig_CubingItem.push([NTCU_UPGRADE_E_UNIQUE_ARMOR, 389]); // Gore Rider : Exceptional -> Elite //NTConfig_CubingItem.push([NTCU_UPGRADE_E_UNIQUE_ARMOR, 477]); // Arreat's Face : Exceptional -> Elite //NTConfig_CubingItem.push([NTCU_UPGRADE_E_UNIQUE_ARMOR, 481]); // Herald Of Zakarum : Exceptional -> Elite //------------------------------------------------------------------------------ // Gamble configuration // To specify what items to gamble, adjust the array with the desired item codes //------------------------------------------------------------------------------ NTConfig_Gamble = true; // Enable gambling NTConfig_GambleStartGold = 800000; // Gold amount to start the gambling NTConfig_GambleStopGold = 300000; // Gold amount to stop the gambling NTConfig_GambleItem.push(520); // Amulets NTConfig_GambleItem.push(522); // Rings NTConfig_GambleItem.push(418); // Circlets NTConfig_GambleItem.push(419); // Coronets //NTConfig_GambleItem.push(334); // Leather Gloves //NTConfig_GambleItem.push(335); // Heavy Gloves NTConfig_GambleItem.push(336); // Chain Gloves //NTConfig_GambleItem.push(337); // Light Gauntlets //NTConfig_GambleItem.push(338); // Gauntlets //------------------------------------------------------------------------------ // General configuration //------------------------------------------------------------------------------ NTConfig_PublicMode = false; NTConfig_CheckCloneDiablo = false; // Set to true if you want to wait in game after notifying "Diablo Walks the Earth" msg. NTConfig_OpenChest = true; // Set to true to open chest me.quitonhostile = false; //------------------------------------------------------------------------------ // Attack configuration //------------------------------------------------------------------------------ NTConfig_AttackSkill[0] = 97; // First skill. Set to 0 if you won't NTConfig_AttackSkill[1] = 97; // Primary skill to boss. NTConfig_AttackSkill[2] = 104; // Primary aura to boss. Set to 0 if you won't NTConfig_AttackSkill[3] = 97; // Primary skill to others. NTConfig_AttackSkill[4] = 104; // Primary aura to others. Set to 0 if you won't NTConfig_AttackSkill[5] = 0; // Secondary skill in case monster is immune to primary skill. Set to 0 if you won't NTConfig_AttackSkill[6] = 0; // Secondary aura. Set to 0 if you won't NTConfig_ClearPosition = true; // Set to true if you want to clear area after killing boss. // Check self safe in field (NOT in town). Set to 0 if you won't // 0x01 : Potion, 0x02 : Poison, 0x04 : Amplify Damage, 0x08 : Weaken, 0x10 : Iron Maiden, 0x20 : Decrepify, 0x40 : Lower Resist NTConfig_CheckSelfSafe = 0x04|0x40; // Check merc's safe in field (NOT in town). Set to 0 if you won't // 0x01 : Death, 0x02 : Poison, 0x04 : Amplify Damage, 0x08 : Weaken, 0x10 : Iron Maiden, 0x20 : Decrepify, 0x40 : Lower Resist NTConfig_CheckMercSafe = 0x01|0x04|0x10|0x40;
04-21-2010, 05:31 PM
any1?
04-22-2010, 01:43 AM
Hi there. I've got a D2 crash when I'm trying to launch D2NT bot. How can I fix that?
Picture of error: http://ipicture.ru/upload/100421/2956TK8fgP.jpg bboypnoy Wrote:i have the same problem too please help anyone run the program as admin and it should fix your issue dude1120 Wrote:Hi there. I've got a D2 crash when I'm trying to launch D2NT bot. How can I fix that?Make sure u have diablo 2 updated and running 2d, also make sure u have the newest d2nt installed with it running as admin.
04-25-2010, 12:09 AM
balthazarluz Wrote:Good afternoon everyone. will be that someone can help me? im using d2nt 3.0 and it works perfectly. xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx Hi Guys .. I got the same problem, and i cant even complete a run becours baal minions is magic immu .. So if anyone can help with shift attak skill PLS Help BergH
04-26-2010, 04:10 PM
hi, im using d2nt 3.0 patch 1.13c and i got this error message that says sumthing like ''NT_loaderconfig is not defined'' . i dont know what it means and i dont know what to do about it. can somebody help me plz?
04-29-2010, 01:41 AM
the only way to get it to shift the attack.. would be to write an entire new line of code telling the bot to do that. im sure that whoever released 3.0 is working on that.
US East L/NL-arowws4 arowws5 uber/organ runs for free. Free items too. Just ask. Must be member of this site.
[url=http://www.unleashmybrain.com][/url]
05-03-2010, 11:16 AM
So are you able to be banned on this new d2nt or not?
05-03-2010, 11:59 AM
i have not heard of anyone getting banned from using d2nt. You can download the bot from this site
D2NT 3.0 and NTBot 4.1 - Downloads - Blizzard Sector - Diablo 3, Starcraft II, WoW, Diablo 2, Trading, Downloads, Editors, Items, Forums
05-03-2010, 12:18 PM
thank you a bunches!
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05-11-2010, 11:53 AM
ok my bot wont pick up reju potions why?? i have the rv in the belt and its in th last colume
05-11-2010, 02:46 PM
make sure u have the // removed in front of rejuvs in the normal pickit
this bot has a real problem in chaos it doesent hardly kill anything and the rest of the game it likes to tp leave and come back several times during play his health will be full and he will go to town just to heal up alot sometime and sometimes when he picks up stuff he will exit game play just to sell that one item then go back and he does that alot to even when his stash is empty can it be fixed to not do that till hes killed diablo or baal what can i do or is there an update for that plz let me know ty
05-15-2010, 02:35 AM
i have a problem with drinking potions, it simply wont drink any potions unless i press it... -.- how to ?
NTConfig_SkipHealLife = 90; // If you have more than this percent of life, you won't go to a healer NTConfig_SkipHealMana = 70; // If you have more than this percent of mana, you won't go to a healer NTConfig_UseMerc = true; // Set to true if you use a mercenary, will revive merc at a reviver npc. NTConfig_ResetWeapon = false; // Set to true to reset weapon when reviving merc NTConfig_LifeThresh = 80; // Drink a normal potion if under this percent of life. NTConfig_LifeRejuvThresh = 50; // Drink a rejuvenation potion if under this percent of life. NTConfig_ManaThresh = 30; // Drink a normal potion if under this percent of mana. NTConfig_ManaRejuvThresh = 10; // Drink a rejuvenation potion if under this percent of mana. NTConfig_LifeChicken = 20; // This is your chicken life percent. If you go below this life total, exit game. NTConfig_ManaChicken = 0; // This is your chicken mana percent. If you go below this mana total, exit game. NTConfig_MercLifeThresh = 50; // This is the threshold to use a life potion on your merc in percent. NTConfig_MercRejuvThresh = 30; // This is the threshold to use a rejuv potion on your merc in percent. NTConfig_MercChicken = 0; // This is your mercs chicken life percent. If he goes below this, exit game. Second problem: Sometimes it says it cant identify the item and then just stops, will it restart it self after a couple of minutes? or does it have to be a manual restart?
05-15-2010, 03:42 AM
And how to make him pick up stuff and sell it, just to get some money? example to pay for merc ?
05-16-2010, 02:58 AM
if i re download bot will it have fixes from the time i downloaded it or once its there for download does it just stay the same and i have to fix my self the d2nt bot befor d2 ladder reset was perfect run great was that because of fixes over time or what i cant run chaos with this bot and want to know if i can re download at some point and it be as good as the bot program befor ladder reset
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