Edit #2 (because it's more important up here)
If you use my method, use this code in your charconfig.
NTConfig_Script.push("NTPindleskin.ntj"); NTConfig_NihlathakExtension = false;
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So back up the file Im about to tell you to edit before you edit it, just in case it doesnt work.
So in the file Pindleskin (scripts-NTbots-bots)
Put this under the code "NTTMGR_TownManager();"
Code:
if(!NTTM_TownMove("waypoint"))
{
NTC_SendMsgToScript("NTBotGame.ntj", "NTTM_TownMove()");
return;
}
if(!NTM_TakeWaypoint(123))
{
NTC_SendMsgToScript("NTBotGame.ntj", "NTM_TakeWaypoint()");
return;
}
NTP_DoPrecast(true);
If that doesn't work out like it should, try deleting the precast part, but it should work.
But like I was saying before, if it doesn't just delete the code, if the bot gives you errors, just replace the file with the backup.
Edit: On second thought, you shouldn't need that precast, but you can include it. Either way, if it still checks for portal and then gives you an error, delete this could which should be right under the code I just told you to put in.
Code:
if(!NTTM_TownMove("portal"))
{
NTC_SendMsgToScript("NTBotGame.ntj", "NTTM_TownMove()");
return;
}
if(!NTM_UsePortal("Portal", 121))
{
NTC_SendMsgToScript("NTBotGame.ntj", "NTM_UsePortal()");
return;
}
And again if that doesn't work, either add in the script by putting this code into your config, or replacing it with the backup.