02-04-2004, 12:55 PM
It's pretty simple. Here's how the numbers/letters are in hex:
01,02,03,04,05,06,07,08,09,0A,0B,0C,0D,0E,0F,10,11,etc...and the translation:
1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,etc...
HEX ARABIC (our number system)
0A = 10
10 = 16
11 = 17
Pretty easy with the Hex Values. FF = 255, 63 = 99 When you start getting over FF is when it gets slightly confusing but you can use a hex calculator (or the windows calc) to convert the values.
0100 = 256
0101 = 257
and so forth.
So look at your character stats, and then find the HEX values for them in the char file and change them to godlike stats.
One thing I'm not sure about is, if it saves the base stats or the modified stats in the file. I've already tried the base stats, so I'm thinking the modified stats are what i need to look for.
If you don't understand this, you will later.
01,02,03,04,05,06,07,08,09,0A,0B,0C,0D,0E,0F,10,11,etc...and the translation:
1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,etc...
HEX ARABIC (our number system)
0A = 10
10 = 16
11 = 17
Pretty easy with the Hex Values. FF = 255, 63 = 99 When you start getting over FF is when it gets slightly confusing but you can use a hex calculator (or the windows calc) to convert the values.
0100 = 256
0101 = 257
and so forth.
So look at your character stats, and then find the HEX values for them in the char file and change them to godlike stats.
One thing I'm not sure about is, if it saves the base stats or the modified stats in the file. I've already tried the base stats, so I'm thinking the modified stats are what i need to look for.
If you don't understand this, you will later.