07-13-2005, 09:28 PM
Taken from The Arreat Summit:
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</TD><TD vAlign=top background=0>3 Perfect Skulls + 1 Rare Item + Stone of Jordan = Add 1 Socket To a Rare Item
Rare Items can only have two sockets. You cannot add sockets to items that don't normally have sockets. </TD></TR></TBODY></TABLE>
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</TD><TD vAlign=top background=0>3 Standard Gems (normal) and 1 Socketed Weapon (Any Type) = 1 Socketed Magic Weapon (of same type)
This takes a socketed weapon and makes it a magic socketed weapon with a random number of sockets. This allows you to get new magic bonuses on an otherwise non magical weapon. The original weapon properties will be removed (rerolled) when the new weapon is created. ilvl = 30. It gets 1-2 sockets. </TD></TR></TBODY></TABLE>
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</TD><TD vAlign=top background=0>3 Chipped Gems + 1 Magic Weapon = Socketed Magic Weapon
This adds sockets to a magic weapon. The original magic weapon properties will be removed (rerolled) when the new weapon is created. If you use this formula with a weapon that is not normally socketed such as a Javelin, this recipe will create a new magical weapon without any sockets. ilvl=25 magic weapon with 1-2 sockets. </TD></TR></TBODY></TABLE>
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</TD><TD vAlign=top background=0>3 Flawless Gems + 1 Magic Weapon = Socketed Magic Weapon
This adds sockets to a magic weapon. The original magic weapon properties will be removed (rerolled) when the new weapon is created. If you use this formula with a weapon that is not normally socketed such as a Javelin, this recipe will create a new magical weapon without any sockets. ilvl=30 magic weapon with 1-2 sockets. </TD></TR></TBODY></TABLE>
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</TD><TD vAlign=top background=0>1 Tal Rune + 1 Thul Rune + 1 Perfect Topaz + Normal Body Armor = Socketed Body Armor of same type
The number of sockets created will vary. The item must be normal and unsocketed. Low-quality items and superior items do not work. The item gets 1-4 sockets, randomly. However, the number of sockets is then restricted by the maximum number of sockets that base item with that ilvl can have. For example, if you have an item that can only have 2 sockets, there's a 5/6 chance of getting 2 sockets and a 1/6 chance of getting 1 socket. </TD></TR></TBODY></TABLE>
<TABLE cellSpacing=0 cellPadding=5 border=0><TBODY><TR><TD vAlign=top background=0>
</TD><TD vAlign=top background=0>1 Ral Rune + 1 Amn Rune + 1 Perfect Amethyst + Normal Weapon = Socketed Weapon of same type
The number of sockets created will vary. The item must be normal and unsocketed. Low-quality items and superior items do not work. The item gets 1-6 sockets, randomly. However, the number of sockets is then restricted by the maximum number of sockets that base item with that ilvl can have. For example, if you have an item that can only have 2 sockets, there's a 5/6 chance of getting 2 sockets and a 1/6 chance of getting 1 socket. </TD></TR></TBODY></TABLE>
<TABLE cellSpacing=0 cellPadding=5 border=0><TBODY><TR><TD vAlign=top background=0>
</TD><TD vAlign=top background=0>1 Ral Rune + 1 Thul Rune + 1 Perfect Sapphire + Normal Helm = Socketed Helm of same type
The number of sockets created will vary. The item must be normal and unsocketed. Low-quality items and superior items do not work. The item gets 1-3 sockets, randomly. However, the number of sockets is then restricted by the maximum number of sockets that base item with that ilvl can have. For example, if you have an item that can only have 2 sockets, there's a 5/6 chance of getting 2 sockets and a 1/6 chance of getting 1 socket. </TD></TR></TBODY></TABLE>
<TABLE cellSpacing=0 cellPadding=5 border=0><TBODY><TR><TD vAlign=top background=0>
</TD><TD vAlign=top background=0>1 Tal Rune + 1 Amn Rune + 1 Perfect Ruby + Normal Shield = Socketed Shield of same type
The number of sockets created will vary. The item must be normal and unsocketed. Low-quality items and superior items do not work. The item gets 1-4 sockets, randomly. However, the number of sockets is then restricted by the maximum number of sockets that base item with that ilvl can have. For example, if you have an item that can only have 2 sockets, there's a 5/6 chance of getting 2 sockets and a 1/6 chance of getting 1 socket. </TD></TR></TBODY></TABLE>
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![[Image: cube-convert.gif]](http://www.battle.net/images/battle/diablo2exp/images/items/cube-convert.gif)
Rare Items can only have two sockets. You cannot add sockets to items that don't normally have sockets. </TD></TR></TBODY></TABLE>
<TABLE cellSpacing=0 cellPadding=5 border=0><TBODY><TR><TD vAlign=top background=0>
![[Image: cube-convert.gif]](http://www.battle.net/images/battle/diablo2exp/images/items/cube-convert.gif)
This takes a socketed weapon and makes it a magic socketed weapon with a random number of sockets. This allows you to get new magic bonuses on an otherwise non magical weapon. The original weapon properties will be removed (rerolled) when the new weapon is created. ilvl = 30. It gets 1-2 sockets. </TD></TR></TBODY></TABLE>
<TABLE cellSpacing=0 cellPadding=5 border=0><TBODY><TR><TD vAlign=top background=0>
![[Image: cube-convert.gif]](http://www.battle.net/images/battle/diablo2exp/images/items/cube-convert.gif)
This adds sockets to a magic weapon. The original magic weapon properties will be removed (rerolled) when the new weapon is created. If you use this formula with a weapon that is not normally socketed such as a Javelin, this recipe will create a new magical weapon without any sockets. ilvl=25 magic weapon with 1-2 sockets. </TD></TR></TBODY></TABLE>
<TABLE cellSpacing=0 cellPadding=5 border=0><TBODY><TR><TD vAlign=top background=0>
![[Image: cube-convert.gif]](http://www.battle.net/images/battle/diablo2exp/images/items/cube-convert.gif)
This adds sockets to a magic weapon. The original magic weapon properties will be removed (rerolled) when the new weapon is created. If you use this formula with a weapon that is not normally socketed such as a Javelin, this recipe will create a new magical weapon without any sockets. ilvl=30 magic weapon with 1-2 sockets. </TD></TR></TBODY></TABLE>
<TABLE cellSpacing=0 cellPadding=5 border=0><TBODY><TR><TD vAlign=top background=0>
![[Image: cube-convert.gif]](http://www.battle.net/images/battle/diablo2exp/images/items/cube-convert.gif)
The number of sockets created will vary. The item must be normal and unsocketed. Low-quality items and superior items do not work. The item gets 1-4 sockets, randomly. However, the number of sockets is then restricted by the maximum number of sockets that base item with that ilvl can have. For example, if you have an item that can only have 2 sockets, there's a 5/6 chance of getting 2 sockets and a 1/6 chance of getting 1 socket. </TD></TR></TBODY></TABLE>
<TABLE cellSpacing=0 cellPadding=5 border=0><TBODY><TR><TD vAlign=top background=0>
![[Image: cube-convert.gif]](http://www.battle.net/images/battle/diablo2exp/images/items/cube-convert.gif)
The number of sockets created will vary. The item must be normal and unsocketed. Low-quality items and superior items do not work. The item gets 1-6 sockets, randomly. However, the number of sockets is then restricted by the maximum number of sockets that base item with that ilvl can have. For example, if you have an item that can only have 2 sockets, there's a 5/6 chance of getting 2 sockets and a 1/6 chance of getting 1 socket. </TD></TR></TBODY></TABLE>
<TABLE cellSpacing=0 cellPadding=5 border=0><TBODY><TR><TD vAlign=top background=0>
![[Image: cube-convert.gif]](http://www.battle.net/images/battle/diablo2exp/images/items/cube-convert.gif)
The number of sockets created will vary. The item must be normal and unsocketed. Low-quality items and superior items do not work. The item gets 1-3 sockets, randomly. However, the number of sockets is then restricted by the maximum number of sockets that base item with that ilvl can have. For example, if you have an item that can only have 2 sockets, there's a 5/6 chance of getting 2 sockets and a 1/6 chance of getting 1 socket. </TD></TR></TBODY></TABLE>
<TABLE cellSpacing=0 cellPadding=5 border=0><TBODY><TR><TD vAlign=top background=0>
![[Image: cube-convert.gif]](http://www.battle.net/images/battle/diablo2exp/images/items/cube-convert.gif)
The number of sockets created will vary. The item must be normal and unsocketed. Low-quality items and superior items do not work. The item gets 1-4 sockets, randomly. However, the number of sockets is then restricted by the maximum number of sockets that base item with that ilvl can have. For example, if you have an item that can only have 2 sockets, there's a 5/6 chance of getting 2 sockets and a 1/6 chance of getting 1 socket. </TD></TR></TBODY></TABLE>