09-29-2008, 11:12 PM
Hi dudes.
I'm building a summoner and i would like some piece of advice.
So far, the basic cookie-cutter:
Stats:
Str - nuff
Dex - 0
Vit - rest
Nrg - 0
Skillz:
Skellies/Mastery - 20/20
Clay - 1
GM - 1
Amp - 1
Bone Armor - 1
Revive -1
From now on, what would be the more reasonable way (considering going solo):
- Mages (low dmg in hell, but cannon fodder)
- Bone (no more Marrow's, but still...)
- Poison (no invest in 3 skills for synergy = low dmg output, but there is bramble)
- Curses
- Armor/Wall/Prision
- More Golem
- More Cowbell
Plz, even just thoughts would help a lot.... smartass2
Tnx
I'm building a summoner and i would like some piece of advice.
So far, the basic cookie-cutter:
Stats:
Str - nuff
Dex - 0
Vit - rest
Nrg - 0
Skillz:
Skellies/Mastery - 20/20
Clay - 1
GM - 1
Amp - 1
Bone Armor - 1
Revive -1
From now on, what would be the more reasonable way (considering going solo):
- Mages (low dmg in hell, but cannon fodder)
- Bone (no more Marrow's, but still...)
- Poison (no invest in 3 skills for synergy = low dmg output, but there is bramble)
- Curses
- Armor/Wall/Prision
- More Golem
- More Cowbell
Plz, even just thoughts would help a lot.... smartass2
Tnx