08-23-2009, 07:32 AM
well i got a (half working) skript which isnt pretty good but useable as a lightning sorc (tried on nightmare - im not good enough for hell runs on travincal cause of the immunities)
try something like that:
;Go to Travi town
[CL_Sorc_Goto_TravMonster]
K(@Teleport_Key)
SR(@Key_Push_Delay)
BRC(-1,-1)
WEOT(@Wait_End_Of_Teleport_Delay)
;CLM
;CML
BRC(762,61)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
;CML
BRC(742,161)
WEOT(@Wait_End_Of_Teleport_Delay)
;CLM
;CML
BRC(759,348)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
;CML
BRC(741,24)
WEOT(@Wait_End_Of_Teleport_Delay)
;CLM
;CML
BRC(475,-55)
WEOT(@Wait_End_Of_Teleport_Delay)
K(@Lightning_Key)
SR(@Key_Push_Delay)
EXIT
[CL_Sorc_Kill_Travi_Pre]
RCD(MFOC)
SR(@Attack_Loop_Delay)
CLM
;CML
CMDEAD
CTOE
[CL_Sorc_KillTelS_Travi]
K(@Teleport_Key)
SR(@Key_Push_Delay)
RC(665,112)
WEOT(@Wait_End_Of_Teleport_Delay)
;BRC(0,0)
;SR(750,800);Wait teleport
;K(@Chain_Lightning_Key)
;SR(@Key_Push_Delay)
;SR(900,1500);wait for monster to follow
Exit
[CL_Sorc_KillTel_Travi]
K(@Teleport_Key)
SR(@Key_Push_Delay)
BRC(340,-140)
WEOT(@Wait_End_Of_Teleport_Delay)
K(@Chain_Lightning_Key)
SR(@Key_Push_Delay)
;SR(900,1500);wait for monster to follow
Exit
[CL_Sorc_Kill_Travi]
K(@Chain_Lightning_Key)
RCD(MFOC)
SR(@Attack_Loop_Delay)
CLM
;CML
CMDEAD
CTOE
;340,-140
[CL_Sorc_Travi_Pickit]
SR(8000,1000)
CLM
;CML
SR(1,250)
S(200)
PICKIT(600)
CTOE
EXIT
[CL_Sorc_Travi_Pickit_two]
K(@Teleport_Key)
SR(@Key_Push_Delay)
BRC(155,180)
WEOT(@Wait_End_Of_Teleport_Delay)
;K(@Chain_Lightning_Key)
;SR(@Key_Push_Delay)
;SR(900,1500);wait for monster to follow
SR(3000,10000)
;CLM
;CML
SR(1,750)
PICKIT(600)
CTOE
EXIT
; not working all the time but like lets say 80% or more (with pickup)
;needs some finetuning
try something like that:
;Go to Travi town
[CL_Sorc_Goto_TravMonster]
K(@Teleport_Key)
SR(@Key_Push_Delay)
BRC(-1,-1)
WEOT(@Wait_End_Of_Teleport_Delay)
;CLM
;CML
BRC(762,61)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
;CML
BRC(742,161)
WEOT(@Wait_End_Of_Teleport_Delay)
;CLM
;CML
BRC(759,348)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
;CML
BRC(741,24)
WEOT(@Wait_End_Of_Teleport_Delay)
;CLM
;CML
BRC(475,-55)
WEOT(@Wait_End_Of_Teleport_Delay)
K(@Lightning_Key)
SR(@Key_Push_Delay)
EXIT
[CL_Sorc_Kill_Travi_Pre]
RCD(MFOC)
SR(@Attack_Loop_Delay)
CLM
;CML
CMDEAD
CTOE
[CL_Sorc_KillTelS_Travi]
K(@Teleport_Key)
SR(@Key_Push_Delay)
RC(665,112)
WEOT(@Wait_End_Of_Teleport_Delay)
;BRC(0,0)
;SR(750,800);Wait teleport
;K(@Chain_Lightning_Key)
;SR(@Key_Push_Delay)
;SR(900,1500);wait for monster to follow
Exit
[CL_Sorc_KillTel_Travi]
K(@Teleport_Key)
SR(@Key_Push_Delay)
BRC(340,-140)
WEOT(@Wait_End_Of_Teleport_Delay)
K(@Chain_Lightning_Key)
SR(@Key_Push_Delay)
;SR(900,1500);wait for monster to follow
Exit
[CL_Sorc_Kill_Travi]
K(@Chain_Lightning_Key)
RCD(MFOC)
SR(@Attack_Loop_Delay)
CLM
;CML
CMDEAD
CTOE
;340,-140
[CL_Sorc_Travi_Pickit]
SR(8000,1000)
CLM
;CML
SR(1,250)
S(200)
PICKIT(600)
CTOE
EXIT
[CL_Sorc_Travi_Pickit_two]
K(@Teleport_Key)
SR(@Key_Push_Delay)
BRC(155,180)
WEOT(@Wait_End_Of_Teleport_Delay)
;K(@Chain_Lightning_Key)
;SR(@Key_Push_Delay)
;SR(900,1500);wait for monster to follow
SR(3000,10000)
;CLM
;CML
SR(1,750)
PICKIT(600)
CTOE
EXIT
; not working all the time but like lets say 80% or more (with pickup)
;needs some finetuning