Part 3 of unique pickit
Code:
// ##### Crossbows #####################
//[Name] == LightCrossbow && [Quality] == unique // Leadcrow//
//[Name] == Crossbow && [Quality] == unique // Ichorsting
//[Name] == HeavyCrossbow && [Quality] == unique # [EnhancedDamage] >= 80 // Hellcast
//[Name] == RepeatingCrossbow && [Quality] == unique # [EnhancedDamage] >= 100 // Doomslinger
//[Name] == Arbalest && [Quality] == unique // Langer Briser
//[Name] == Arbalest && [Quality] == unique # [EnhancedDamage] >= 200 && [MaxDamage] >= 30 && [ItemMagicBonus] >= 60 // Langer Briser
//[Name] == SiegeCrossbow && [Quality] == unique // Pus Spitter
//[Name] == SiegeCrossbow && [Quality] == unique # [EnhancedDamage] >= 220 // Pus Spitter
//[Name] == Ballista && [Quality] == unique // Buriza-Do Kyanon
[Name] == Ballista && [Quality] == unique # [EnhancedDamage] >= 200 && [PlusDefence] >= 150 // Buriza-Do Kyanon
//[Name] == ChuKoNu && [Quality] == unique // Demon Machine
//[Name] == ColossusCrossbow && [Quality] == unique // Hellrack
[Name] == ColossusCrossbow && [Quality] == unique # [EnhancedDamage] >= 230 && [ItemToHitPercent] >= 150 // Hellrack
//[Name] == DemonCrossbow && [Quality] == unique // Gut Siphon
[Name] == DemonCrossbow && [Quality] == unique # [EnhancedDamage] >= 220 && [LifeLeech] >= 18 // Gut Siphon
// ##### Daggers #######################
//[Name] == Dagger && [Quality] == unique && [Flag] != ethereal // Gull
//[Name] == Dagger && [Quality] == unique && [Flag] == ethereal // Gull
//[Name] == Dirk && [Quality] == unique && [Flag] != ethereal // The Diggler
//[Name] == Dirk && [Quality] == unique && [Flag] == ethereal // The Diggler
//[Name] == Kris && [Quality] == unique // The Jade Tan-Do
//[Name] == Kris && [Quality] == unique && [Flag] != ethereal # [ToHit] >= 150 // The Jade Tan-Do
//[Name] == Kris && [Quality] == unique && [Flag] == ethereal # [ToHit] >= 150 // The Jade Tan-Do
//[Name] == Blade && [Quality] == unique && [Flag] != ethereal // Spectral Shard
//[Name] == Blade && [Quality] == unique && [Flag] == ethereal // Spectral Shard
//[Name] == Poignard && [Quality] == unique // Spine Ripper
//[Name] == Poignard && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 240 // Spine Ripper
//[Name] == Poignard && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 240 // Spine Ripper
//[Name] == Rondel && [Quality] == unique // Heart Carver
//[Name] == Rondel && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 240 // Heart Carver
//[Name] == Rondel && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 240 // Heart Carver
//[Name] == Cinquedeas && [Quality] == unique && [Flag] != ethereal // Blackbog's Sharp
//[Name] == Cinquedeas && [Quality] == unique && [Flag] ==ethereal // Blackbog's Sharp
//[Name] == Stiletto && [Quality] == unique && [Flag] != ethereal // Stormspike
//[Name] == Stiletto && [Quality] == unique && [Flag] == ethereal // Stormspike
//[Name] == BoneKnife && [Quality] == unique // Wizardspike
//[Name] == FangedKnife && [Quality] == unique // Fleshripper
//[Name] == FangedKnife && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 300 // Fleshripper
//[Name] == FangedKnife && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 300 // Fleshripper
//[Name] == LegendSpike && [Quality] == unique // Ghostflame
[Name] == LegendSpike && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 240 && [ManaLeech] >= 15 // Ghostflame
//##### Javelins########################
//[Name] == BalrogSpear && [Quality] == unique // Demon's Arch
//[Name] == BalrogSpear && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 210 && [LifeLeech] >= 12 // Demon's Arch
[Name] == BalrogSpear && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 210 && [LifeLeech] >= 12 // Demon's Arch
//[Name] == GhostGlaive && [Quality] == unique // Wraith Flight
[Name] == GhostGlaive && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 190 && [LifeLeech] >= 13 // Wraith Flight
//[Name] == WingedHarpoon && [Quality] == unique // Gargoyle's Bite
//[Name] == WingedHarpoon && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 230 && [LifeLeech] >= 15 // Gargoyle's Bite
[Name] == WingedHarpoon && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 230 && [LifeLeech] >= 15 // Gargoyle's Bite
// ##### Maces #########################
//[Name] == Club && [Quality] == unique // Felloak
//[Name] == Club && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 80 // Felloak
//[Name] == Club && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 80 // Felloak
//[Name] == SpikedClub && [Quality] == unique && [Flag] != ethereal // Stoutnail
//[Name] == SpikedClub && [Quality] == unique && [Flag] == ethereal // Stoutnail
//[Name] == Mace && [Quality] == unique // Crushflange
//[Name] == Mace && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 60 // Crushflange
//[Name] == Mace && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 60 // Crushflange
//[Name] == MorningStar && [Quality] == unique // Bloodrise
//[Name] == MorningStar && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] == 120 // Bloodrise
//[Name] == MorningStar && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] == 120 // Bloodrise
//[Name] == Flail && [Quality] == unique // The General's Tan Do Li Ga
//[Name] == Flail && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 60 // The General's Tan Do Li Ga
//[Name] == Flail && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 60 // The General's Tan Do Li Ga
//[Name] == WarHammer && [Quality] == unique // Ironstone
//[Name] == WarHammer && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 150 && [ToHit] >= 150 // Ironstone
//[Name] == WarHammer && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 150 && [ToHit] >= 150 // Ironstone
//[Name] == Maul && [Quality] == unique // Bonesnap
//[Name] == Maul && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 300 // Bonesnap
[Name] == Maul && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 300 // Bonesnap
//[Name] == GreatMaul && [Quality] == unique // Steeldriver
//[Name] == GreatMaul && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 250 // Steeldriver
[Name] == GreatMaul && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 250 // Steeldriver
//[Name] == Cudgel && [Quality] == unique && [Flag] != ethereal // Dark Clan Crusher
//[Name] == Cudgel && [Quality] == unique && [Flag] == ethereal // Dark Clan Crusher
//[Name] == BarbedClub && [Quality] == unique // Fleshrender
//[Name] == BarbedClub && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 200 // Fleshrender
//[Name] == BarbedClub && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 200 // Fleshrender
//[Name] == FlangedMace && [Quality] == unique // Sureshrill Frost
//[Name] == FlangedMace && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 180 // Sureshrill Frost
//[Name] == FlangedMace && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 180 // Sureshrill Frost
//[Name] == JaggedStar && [Quality] == unique // Moonfall
//[Name] == JaggedStar && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 180 && [MagicDamageReduction] >= 12 // Moonfall
//[Name] == JaggedStar && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 180 && [MagicDamageReduction] >= 12 // Moonfall
//[Name] == Knout && [Quality] == unique // Baezil's Vortex
//[Name] == Knout && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 200 // Baezil's Vortex
//[Name] == Knout && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 200 // Baezil's Vortex
//[Name] == BattleHammer && [Quality] == unique && [Flag] != ethereal // Earthshaker
//[Name] == BattleHammer && [Quality] == unique && [Flag] == ethereal // Earthshaker
//[Name] == WarClub && [Quality] == unique // Bloodtree Stump
//[Name] == WarClub && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 220 // Bloodtree Stump
[Name] == WarClub && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 220 // Bloodtree Stump
//[Name] == MartelDeFer && [Quality] == unique // Gavel of Pain
//[Name] == MartelDeFer && [Quality] == unique # [EnhancedDamage] >= 160 // Gavel of Pain
//[Name] == Truncheon && [Quality] == unique // Nord's Tenderizer
//[Name] == Truncheon && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 330 && [ItemFreeze] >= 4 && [ItemAbsorbColdPercent] >= 15 && [ItemToHitPercent] >= 180 // Nord's Tenderizer
[Name] == Truncheon && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 330 && [ItemFreeze] >= 4 && [ItemAbsorbColdPercent] >= 15 && [ItemToHitPercent] >= 180 // Nord's Tenderizer
//[Name] == TyrantClub && [Quality] == unique
[Name] == TyrantClub && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 230 && [LifeLeech] >= 13 && [FireResist] >= 20 // Demonlimb
//[Name] == TyrantClub && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 230 && [LifeLeech] >= 13 && [FireResist] >= 20 // Demonlimb
//[Name] == DevilStar && [Quality] == unique && [Flag] != ethereal // Baranar's Star
//[Name] == DevilStar && [Quality] == unique && [Flag] == ethereal // Baranar's Star
//[Name] == Scourge && [Quality] == unique && [IAS] == 50 // Horizon's Tornado
//[Name] == Scourge && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 280 // Horizon's Tornado
//[Name] == Scourge && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 280 // Horizon's Tornado
//[Name] == Scourge && [Quality] == unique # [IAS] == 30 // Stormlash
//[Name] == Scourge && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 300 && [ItemAbsorbLight] >= 9 && [IAS] == 30 // Stormlash
[Name] == Scourge && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 300 && [ItemAbsorbLight] >= 9 && [IAS] == 30 // Stormlash
//[Name] == LegendaryMallet && [Quality] == unique # [EnhancedDamage] >= 280 // Stonecrusher
//[Name] == LegendaryMallet && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 320 && [ItemNormalDamage] >= 30 && [Strength] >= 30 // Stonecrusher
[Name] == LegendaryMallet && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 320 && [ItemNormalDamage] >= 30 && [Strength] >= 30 // Stonecrusher
//[Name] == LegendaryMallet && [Quality] == unique # [EnhancedDamage] >= 100 // Schaeffer's Hammer
[Name] == LegendaryMallet && [Quality] == unique # [EnhancedDamage] >= 130 // Schaeffer's Hammer
//[Name] == OgreMaul && [Quality] == unique && [IAS] == 60 // Windhammer
//[Name] == OgreMaul && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 230 // Windhammer
[Name] == OgreMaul && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 230 // Windhammer
//[Name] == ThunderMaul && [Quality] == unique // Earth Shifter
//[Name] == ThunderMaul && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 300 // Earth Shifter
[Name] == ThunderMaul && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 300 // Earth Shifter
//[Name] == ThunderMaul && [Quality] == unique // The Cranium Basher
[Name] == ThunderMaul && [Quality] == unique # [EnhancedDamage] >= 240 // The Cranium Basher
// ##### Polearms ######################
//[Name] == Bardiche && [Quality] == unique && [Flag] != ethereal // Dimoak's Hew
//[Name] == Bardiche && [Quality] == unique && [Flag] == ethereal // Dimoak's Hew
//[Name] == Voulge && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 80 // Steelgoad
//[Name] == Voulge && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 80 // Steelgoad
//[Name] == Scythe && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 90 // Soul Harvest
//[Name] == Scythe && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 90 // Soul Harvest
//[Name] == Poleaxe && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 70 && [ToHit] >= 100 // Battlebranch
//[Name] == Poleaxe && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 70 && [ToHit] >= 100 // Battlebranch
//[Name] == Halberd && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 40 // Woestave
//[Name] == Halberd && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 40 // Woestave
//[Name] == WarScythe && [Quality] == unique && [Flag] != ethereal // The Grim Reaper
//[Name] == WarScythe && [Quality] == unique && [Flag] == ethereal // The Grim Reaper
//[Name] == LochaberAxe && [Quality] == unique // The Meat Scraper
//[Name] == LochaberAxe && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 200 // The Meat Scraper
//[Name] == LochaberAxe && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 200 // The Meat Scraper
//[Name] == Bill && [Quality] == unique // Blackleach Blade
//[Name] == Bill && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 140 // Blackleach Blade
//[Name] == Bill && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 140 // Blackleach Blade
//[Name] == BattleScythe && [Quality] == unique // Athena's Wrath
//[Name] == BattleScythe && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 180 && [DruidSkills] >= 3 // Athena's Wrath
//[Name] == BattleScythe && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 180 && [DruidSkills] >= 3 // Athena's Wrath
//[Name] == Partizan && [Quality] == unique // Pierre Tombale Couant
//[Name] == Partizan && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 220 && [ToHit] >= 200 // Pierre Tombale Couant
//[Name] == Partizan && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 220 && [ToHit] >= 200 // Pierre Tombale Couant
//[Name] == BecDeCorbin && [Quality] == unique // Husoldal's Evo
//[Name] == BecDeCorbin && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 200 && [ToHit] >= 250 // Husoldal's Evo
//[Name] == BecDeCorbin && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 200 && [ToHit] >= 250 // Husoldal's Evo
//[Name] == GrimScythe && [Quality] == unique // Grim's Burning Dead
//[Name] == GrimScythe && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 180 && [ToHit] >= 250 // Grim's Burning Dead
//[Name] == GrimScythe && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 180 && [ToHit] >= 250 // Grim's Burning Dead
//[Name] == OgreAxe && [Quality] == unique // Bonehew
//[Name] == OgreAxe && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 320 // Bonehew
[Name] == OgreAxe && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 320 // Bonehew
//[Name] == Thresher && [Quality] == unique // The Reaper's Toll
//[Name] == Thresher && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 240 && [LifeLeech] >= 15 // The Reaper's Toll
[Name] == Thresher && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 240 && [LifeLeech] >= 15 // The Reaper's Toll
//[Name] == CrypticAxe && [Quality] == unique // Tomb Reaver
//[Name] == CrypticAxe && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 280 && [ItemDamageUndeadPercent] >= 230 && [ItemToHitUndead] >= 350 && [FireResist] >= 50 && [ItemHealAfterKill] >= 14 && [ItemMagicBonus] >= 80 && [Sockets] >= 3 // Tomb Reaver
[Name] == CrypticAxe && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 280 && [ItemDamageUndeadPercent] >= 230 && [ItemToHitUndead] >= 350 && [FireResist] >= 50 && [ItemHealAfterKill] >= 14 && [ItemMagicBonus] >= 80 && [Sockets] >= 3 // Tomb Reaver
//[Name] == GiantThresher && [Quality] == unique // Stormspire
[Name] == GiantThresher && [Quality] == unique # [EnhancedDamage] >= 250 // Stormspire
// ##### Scepters ######################
//[Name] == Scepter && [Quality] == unique // Knellstriker
//[Name] == Scepter && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 80 // Knellstriker
//[Name] == Scepter && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 80 // Knellstriker
//[Name] == GrandScepter && [Quality] == unique // Rusthandle
//[Name] == GrandScepter && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 60 && [ItemUndeadDamagePercent] >= 110 && [SkillVengeance] >= 3 // Rusthandle
//[Name] == GrandScepter && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 60 && [ItemUndeadDamagePercent] >= 110 && [SkillVengeance] >= 3 // Rusthandle
//[Name] == WarScepter && [Quality] == unique // Stormeye
//[Name] == WarScepter && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 120 && [SkillResistLightning] >= 5 // Stormeye
//[Name] == WarScepter && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 120 && [SkillResistLightning] >= 5 // Stormeye
//[Name] == RuneScepter && [Quality] == unique // Zakarum's Hand
//[Name] == RuneScepter && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 220 // Zakarum's Hand
//[Name] == RuneScepter && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 220 // Zakarum's Hand
//[Name] == HolyWaterSprinkler && [Quality] == unique // The Fetid Sprinkler
//[Name] == HolyWaterSprinkler && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 190 && [ToHit] >= 200 // The Fetid Sprinkler
//[Name] == HolyWaterSprinkler && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 190 && [ToHit] >= 200 // The Fetid Sprinkler
//[Name] == DivineScepter && [Quality] == unique // Hand of Blessed Light
[Name] == DivineScepter && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 160 // Hand of Blessed Light
//[Name] == DivineScepter && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 160 // Hand of Blessed Light
//[Name] == MightyScepter && [Quality] == unique # [IAS] == 20 // Heaven's Light
[Name] == MightyScepter && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 300 && [ItemHealAfterDemonKill] >= 20 && [PaladinSkills] >= 3 && [Sockets] >= 2 // Heaven's Light
//[Name] == MightyScepter && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 300 && [ItemHealAfterDemonKill] >= 20 && [PaladinSkills] >= 3 && [Sockets] >= 2 // Heaven's Light
//[Name] == MightyScepter && [Quality] == unique # [ItemReqPercent] == -60 // The Redeemer
[Name] == MightyScepter && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 300 && [ItemNormalDamage] >= 120 && [ItemDamageDemonPercent] >= 250 && [SkillRedemption] >= 4 && [SkillHolyBolt] >= 4 && [ItemReqPercent] == -60 // The Redeemer
//[Name] == MightyScepter && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 300 && [ItemNormalDamage] >= 120 && [ItemDamageDemonPercent] >= 250 && [SkillRedemption] >= 4 && [SkillHolyBolt] >= 4 && [ItemReqPercent] == -60 // The Redeemer
//[Name] == Caduceus && [Quality] == unique // Astreon's Iron Ward
[Name] == Caduceus && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 290 && [ItemNormalDamage] >= 85 && [NormalDamageReduction] >= 7 && [PaliCombatSkillTab] >= 4 && [ItemToHitPercent] >= 200 // Astreon's Iron Ward
//[Name] == Caduceus && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 290 && [ItemNormalDamage] >= 85 && [NormalDamageReduction] >= 7 && [PaliCombatSkillTab] >= 4 && [ItemToHitPercent] >= 200 // Astreon's Iron Ward
[SIGPIC][/SIGPIC]Well I’m not there all the time you know Some people, some people, some people, Call it insane, yeah they call it insane, (sugar) I play russian roulette everyday, a man’s sport, With a bullet called life, yeah called life,(sugar)