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[D2NT Release] Druid Script
#10
<D2NT Error>
C:\Users\MFPM\Documents\D2NT31_NTBot42\D2NTBots\NTAndariel.ntj(10) : ReferenceError: NTA_Initialize is not defined

will give same error if i pick a different boss,will just change the rror of the names boss

//------------------------------------------------------------------------------
// Boss configuration
//------------------------------------------------------------------------------
//NTConfig_Script.push("NTPindleskin.ntj"); NTConfig_NihlathakExtension = false;
//NTConfig_Script.push("NTNihlathak.ntj"); NTConfig_PindleskinExtension = false;
//NTConfig_Script.push("NTEldritch.ntj"); NTConfig_ShenkExtension = false;
//NTConfig_Script.push("NTThreshSocket.ntj");
//NTConfig_Script.push("NTFrozenRiver.ntj"); NTConfig_ClearFrozenRiver = false;
//NTConfig_Script.push("NTGlacialTrail.ntj"); NTConfig_ClearGlacialTrail = false;
//NTConfig_Script.push("NTIcyCellar.ntj"); NTConfig_ClearIcyCellar = false;
//NTConfig_Script.push("NTBaal.ntj"); NTConfig_KillBaal = true;
//NTConfig_Script.push("NTDiablo.ntj"); NTConfig_ClearEverythingFromEntrance = true; NTConfig_ClearEverythingFromStar = false; //NTConfig_ClearSpecialsFromEntrance = false; NTConfig_ClearSpecialsFromStar = false;
//NTConfig_Script.push("NTHephasto.ntj");
//NTConfig_Script.push("NTIzual.ntj");
//NTConfig_Script.push("NTMephisto.ntj");
//NTConfig_Script.push("NTTravincal.ntj");
//NTConfig_Script.push("NTKurastTravel.ntj");
//NTConfig_Script.push("NTAct3Sewers.ntj"); NTConfig_ClearA3SewersLevel1 = 1; // 0 : don't clear, 1 : clear path only, 2 : clear all
//NTConfig_Script.push("NTSummoner.ntj"); NTConfig_KillFireEye = true;
//NTConfig_Script.push("NTDuriel.ntj");
//NTConfig_Script.push("NTAncientTunnels.ntj");
//NTConfig_Script.push("NTColdworm.ntj");
//NTConfig_Script.push("NTRadament.ntj");
NTConfig_Script.push("NTAndariel.ntj");
//NTConfig_Script.push("NTCountess.ntj");
//NTConfig_Script.push("NTTreehead.ntj");
//NTConfig_Script.push("NTPit.ntj"); NTConfig_ClearPitLevel1 = 1; // 0 : don't clear, 1 : clear path only, 2 : clear all
//NTConfig_Script.push("NTMausoleum.ntj"); NTConfig_KillBloodRaven = true;
//NTConfig_Script.push("NTHole.ntj"); NTConfig_ClearHoleLevel1 = 1; // 0 : don't clear, 1 : clear path only, 2 : clear all
//NTConfig_Script.push("NTTristram.ntj"); NTConfig_KillRakanishu = true;
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Messages In This Thread
[D2NT Release] Druid Script - by skidude - 06-30-2010, 10:04 AM
[D2NT Release] Druid Script - by davidgoudy68 - 06-30-2010, 12:33 PM
[D2NT Release] Druid Script - by icydragonclaw - 07-11-2010, 08:43 AM
[D2NT Release] Druid Script - by Chaos-Owns - 07-14-2010, 05:46 AM
[D2NT Release] Druid Script - by ledieuduquebec - 11-28-2010, 05:33 AM
[D2NT Release] Druid Script - by bugme143 - 11-29-2010, 07:29 AM
[D2NT Release] Druid Script - by PROMASTER - 11-30-2010, 07:05 PM
[D2NT Release] Druid Script - by Blackie - 01-20-2011, 07:44 AM
[D2NT Release] Druid Script - by prettyraheem - 05-30-2011, 09:36 PM
[D2NT Release] Druid Script - by mfpm - 06-27-2011, 01:39 PM
[D2NT Release] Druid Script - by superchil8 - 07-14-2011, 10:33 AM
[D2NT Release] Druid Script - by chrtylee - 09-12-2011, 02:36 PM
[D2NT Release] Druid Script - by Paxamoric - 01-04-2012, 04:04 PM
[D2NT Release] Druid Script - by donky144 - 08-06-2012, 12:25 PM
[D2NT Release] Druid Script - by comper - 08-07-2012, 04:30 AM
[D2NT Release] Druid Script - by donky144 - 08-10-2012, 04:46 PM
[D2NT Release] Druid Script - by comper - 08-17-2012, 07:12 AM
[D2NT Release] Druid Script - by donky144 - 08-24-2012, 11:38 PM
[D2NT Release] Druid Script - by comper - 08-25-2012, 01:20 AM
[D2NT Release] Druid Script - by donky144 - 08-22-2012, 07:32 AM
[D2NT Release] Druid Script - by comper - 08-22-2012, 09:01 AM

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