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I noticed there hasnt been any mods for 1.10 as of yet so i decided to make one. Diabloclone is on hold for a moment due to the next change in it..giving DC auras to make it even harder than before. So the first mod to be released with be the ever popular cow mod.
I was thinking bossmod but i'm not sure if i have the scripts or the codec for it as of yet. I still need to build a dos file to merge all the bin and txt files into 1 mpq file. If i cant find a way i'll post the bin files and a "how to" notepad on how to do it.
What does the CowMod do exactly?
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Well, I'm guessing it ups the experience gained. Sounds good to me. hehe.
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cow mod is cows. including upgrading formulas are easier, drop and 25x exp lmao. and merchant sales are cheaper
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nice, lookin forward to that!
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the cow part is done. i'm working on the merchant part and flirting on palace chat right now. I noticed the upload failed again so i'm pissed at my sig lol.
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Hehe ya. I like your sig. I need to make my own. I like this one (TNT Paladin did a great job) But Id like to be able to say I made it. So ill have to make my own here in a few days. Maybe saturday...I have the day off.
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just use psp 7 with a tube converter (psp8 sucks :censored: and photoshop cant use conversion with layer)
That is definitely gonna be sweet. Especially with the easier upgrade formulas.
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the upgrade formula for cowmod will be 1 tp scroll and an h pot.
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i already have a line of beta testers. they're from vampirefreaks or black rose people.
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I have to rebuild it. I accidently saved over it with the wrong file. But king wont be needed. There's ghostly, berserker, and champion bovines.
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"I have to rebuild it. I accidently saved over it with the wrong file."
Were you talking about the drop mod or the cow mod there?
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yep. and each difficulty has different items. Hell acts 4 and 5 drop hacks.
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yay! is cowmod almost finished?
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the cows and the quick upgrade, yes. the item drop, not quite yet. trying to fix the drop rate.