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I tried out making a druid with points in armaggedon (since he can cast it in werewolf form now) and it works out pretty good. The only downside is it takes a lot of skill points to get armageddon that could be put to use on other skills. But I find it makes good crowd control when you start to get swarmed by little annoying monsters. Try it out and tell me what you think!
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Hmm, lotza views but no replies. Oh well, I'm guessing it will take a while for anyone who reads this to get a lv. 30 druid anyway.
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My druid is lvl 62 currently, after 3 days of easy work. He is elemental, and does NOT use armageddon, as that skill isnt really good. I find that maxing hurricane and the synergies to it help out a lot, maybe 1 to summoning skills, and maxed spirit of barbs.
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Maxed hurricane is very deadly, but I've always liked melee and ranged more than sorcery which is why I like shape-shifting. And if I can use an elemental skill while I'm in a big melee battle, why not?
i need help. i have the editor but theres just so many god damn things to choose from i dont know what to do. Is there directions with the hero editor?
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Why did you post that here? And after much experimenting with my armageddon/werewolf druid, I am disappointed to report that it was a bit of a disaster. My skill points were spread out so thinly that by the time I hit the Hell blood moor, I was getting slapped around by zombies and quill rats. Focus skill points on shape-shifting skills (werewolf, lycanthropy, fury and fire claws for immune to physical guys) and a bit on oak sage, carrion vine, and even less on grizzly bear (he is mostly used as a decoy), nothing else. That is, of course, unless you want to be an elemental druid.