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I tried to post in the existing sticked thread about ES Fball sorc, but it says the thread is too hold and i should post a new thread... (sry if i'm noob on d2sector.net) so heres my reply to this thread, just after Keitaro's post..
I believe making a new thread on that worth the time i took to write it (.. 20min maybe?) Since i need help about this kind of sorc.. Thx for ur help.. and here is the reply i wanted to post in the old thread:
I agree with Keitaro, I say maxing telekinesis worth it.. 3 more points and u get lose less mana.. and i would say, only one in ES
i dont understand why u use hoto and Ormus... I prefer Eschuta + Coh (u get the resists with Coh, and the dmg % of ormus, on ur eschuta, so u dont lose anything and u gain +2 all skill + 35 resists and 8% dmg reduce, more def) i prefer +2 all skill to +3 fb since the +2 affect ES, teleport (cost less mana) AND fire mastery AND warmth! and u still get 2 in fire ball (2 FMastery + 2Fball = better than 3 Fball) Coh + eschuta > Hoto + ormus
** Coh gives 20 str to use spirit/ss/sanc too
I like the idea of using Telekinesis +1 in ES because u get like 20 xtra points with that build.. My actual fball sorc uses hydra.. which is really cool, but kinda useless unless u tg, hydra is a waste of time when u gotta teleport + fball (waste of mana too) since people can dodge it so easily
I might try it but i'll do it like this:
20 Fball
20 Fbolt
10 Meteor
20 FireMastery
20 Telekinesis
1 ES
1 Teleport
1 Lightning
1 Chain Lightning
1 Charged Bolt
1 Inferno
1 Warmth
1 Blaze
1 Fire Wall
1 Frozen Armor
Xtra Skills after these goes in Meteor
Maybe i'll start with 15meteor and 15 FMastery
*note, the useless skills are prereq.
Gear:
5/5 Facet Shako
5/5 Facet 3/20 Eschuta
Dusk Coh
Arach
Trek
35% Spirit//um'd ss maybe sanc i gotta test
2 sojs
mara
10 fire gc
anni
Magefist (maybe frostburn if i switch a soj for a 10% fcr ring with other stats i wanna test that, if the mana bonus worth it)
+ some small charm with mana, str and resists
since i gotta use spirit i need 156 str
156 - 20 (anni) - 20 (coh) - 15 (trek) - 5 (mara) - 2 (shako)
so i need 94 str I'll put something between 80 - 90 because i'll get str for charms
no dex
100 - 150 vita (i need ur advice on that)
and everything else in energy (thats going to be around 300+)
I need ur help on plz, i'm not sure on some points yet.. thx help and thx for idea..
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Telekinesis is a synergy of ES.. without telekinesis, ES drain 2 mana for each dmg absorbed.. which means, u r out of mana in no time... with the bonus given by Telekinesis, ES drain less mana.. high lvl telekinesis can bring that to .05 mana per dmg.. with a 90% ES u lose lil bit less than 50 mana + 10 life for each 100 dmg dealed.. suppose u got hit by a deadly 2000 dmg pvp attack, u'll only get 200 dmg if u have some dmg reduce items (not %) .. u can lower this even more..
thats the goal of this build, being a tank fball.. because i always though fball sorc were too weak  I would like to tank a lil so i can cast 2-3 fast fball and kill
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I didnt bother having telekenisis, my pure fire sorc does 13k fireball and 25k meteor at the mo and cast rate is round bout 120%. Kills most in just 1 hit with fireball, andy in 4 hits, and mephy with bout 5 meteor.
Life = 1071
Mana=673
I only put about 15 stat points in to energy, and I havnt ever ran out of it before!
I'll post you my gear and the rest of my build if you wish.
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I think u dont understand.. First of all 13k fireball is not very good.. i can get 13k dmg with my telekinesis build so i would 1hit kill + having more mana + be able to tank.. while u arent
good fball sorc deals 20k
Btw, no ones give a **** about meteor dmg since meteor sucks
I already have a fball sorc with maxed hydra which is great too, so no thx, i dont need ur build or ur gear
thanks anyway....
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hmmm well sorry. I apologise for posting...
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The build looks fine to me, you might want to consider 15% fb ormus for more damage but then you would lose some str and have to pump that up more
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I wrote something about that, I prefer coh because of str, resists and i really think +2 all skill is better than +3fb
here is why:
+2 Fireball
+2 Fire Mastery
+2 Teleport (cost less mana)
+2 Telekinesis (I think this synergy is like the druid summoning bonuses)
+2 ES (I have only one in it, so I need + skills to that too)
+2 Warmth (when mana = life, warmth = replenish life)
this is without the str, resists, 8% dmg reduce, high defense, replenish life bonuses
The thing i wanna know ur advice on are:
magefist vs frostburn
Spirit vs SS vs Sanc
Xtra ideas.. something i could forget..
Thanks for ur help
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Ok,
Magefist unless you arent using sojs
Spirit unless you wanna be a blocker-sorc
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Coprofago Wrote:I tried to post in the existing sticked thread about ES Fball sorc, but it says the thread is too hold and i should post a new thread... (sry if i'm noob on d2sector.net) so heres my reply to this thread, just after Keitaro's post..
I believe making a new thread on that worth the time i took to write it (.. 20min maybe?) Since i need help about this kind of sorc.. Thx for ur help.. and here is the reply i wanted to post in the old thread:
I agree with Keitaro, I say maxing telekinesis worth it.. 3 more points and u get lose less mana.. and i would say, only one in ES
i dont understand why u use hoto and Ormus... I prefer Eschuta + Coh (u get the resists with Coh, and the dmg % of ormus, on ur eschuta, so u dont lose anything and u gain +2 all skill + 35 resists and 8% dmg reduce, more def) i prefer +2 all skill to +3 fb since the +2 affect ES, teleport (cost less mana) AND fire mastery AND warmth! and u still get 2 in fire ball (2 FMastery + 2Fball = better than 3 Fball) Coh + eschuta > Hoto + ormus
** Coh gives 20 str to use spirit/ss/sanc too
I like the idea of using Telekinesis +1 in ES because u get like 20 xtra points with that build.. My actual fball sorc uses hydra.. which is really cool, but kinda useless unless u tg, hydra is a waste of time when u gotta teleport + fball (waste of mana too) since people can dodge it so easily
I might try it but i'll do it like this:
20 Fball
20 Fbolt
10 Meteor
20 FireMastery
20 Telekinesis
1 ES
1 Teleport
1 Lightning
1 Chain Lightning
1 Charged Bolt
1 Inferno
1 Warmth
1 Blaze
1 Fire Wall
1 Frozen Armor
Xtra Skills after these goes in Meteor
Maybe i'll start with 15meteor and 15 FMastery
*note, the useless skills are prereq.
Gear:
5/5 Facet Shako
5/5 Facet 3/20 Eschuta
Dusk Coh
Arach
Trek
35% Spirit//um'd ss maybe sanc i gotta test
2 sojs
mara
10 fire gc
anni
Magefist (maybe frostburn if i switch a soj for a 10% fcr ring with other stats i wanna test that, if the mana bonus worth it)
+ some small charm with mana, str and resists
since i gotta use spirit i need 156 str
156 - 20 (anni) - 20 (coh) - 15 (trek) - 5 (mara) - 2 (shako)
so i need 94 str I'll put something between 80 - 90 because i'll get str for charms
no dex
100 - 150 vita (i need ur advice on that)
and everything else in energy (thats going to be around 300+)
I need ur help on plz, i'm not sure on some points yet.. thx help and thx for idea.. SORCERESS*****
~FCR FRAMES~
0% FCR = 13 Frames
9% FCR = 12 Frames
20% FCR = 11 Frames
37% FCR = 10 Frames
63% FCR = 9 Frames
105% FCR = 8 Frames
200% FCR = 7 Frames
~FHR FRAMES~
0% FHR = 15 Frames
5% FHR = 14 Frames
9% FHR = 13 Frames
14% FHR = 12 Frames
20% FHR = 11 Frames
30% FHR = 10 Frames
42% FHR = 9 Frames
60% FHR = 8 Frames
86% FHR = 7 Frames
142% FHR = 6 Frames
280% FHR = 5 Frames
here are the sorceress fcr and fhr frames. your total fcr is at
95%. the bp is at 105% so basically your at 9 frames right now, or 63%, if you decide to get a fcr ring then you will be at 8 frames.
here is why coh is worse then perf 5/5 fireball die ormus.
+2 to all skills. vs 20/5% fire dmg. when fireball does 20k, what is 20% more fire dmg?
10% is 2000 right? and 20% is 4000 right?. then what are 3 more pts in fireball going to add?
now your dmg is high enough to give %'s more dmg then +2 to skills. +2 to fire mastery does give 14% more fire dmg, that is true. but the + to synergies doesnt do anything. in reality you are getting 14% fire dmg and 2 to fireball with 65 resists, vs 20% fire dmg and +3 to fireball and fcr. interesting enough, if you have nice boots that give only 30% fire resist, and with perfect maras, and 9 +5 all resist scs+perf resist anni, you will end up getting (45+50+30+20=145+30from fire boots=175 to all resists or 75 resists anyway, making coh totally useless.
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Yea, i thought i was right silver, i havent ever seen a fb sorc with coh.
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I often see fball sorc with coh and i need resists from coh.. i also need the +2 skills for Energy Shield
I'm now lvl 86 and i finally added 5 in ES (i'll end up with less fire mastery) and i maxed meteor.. since fire mastery sucks
also, I'll use 40hoto instead of eschuta (yes. eschuta rulz, i know) but i need mana and resists.. and fball are 1 hit kill anyway.. (i'll still use eschuta when i fell like having godly dmg)
with eschuta i deal 17k with my low fire mastery.. so i guess ormus wont be as good anyway.. and i would need 40hoto for sure if i use ormus.. then i would lose the eschuta bonus so i would deal like 14k + ormus' 20% so i prefer coh
and btw: i use spirit and i need str.. coh gives me 20.. (one more point for coh)
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no 20% is added not to the damage WITH synergies its only added to the base damage which wont help it very much and energy sheild counts if you have 0 res even if you have positive so any + res gear will not help
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you say resists arent needed with energy shield?? even the dmg that "hit" me i have 76% ES (5 points in it + items + bcommand)
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haha if resists are bad with eshield, then another pt for ormus. without fcr coh sucks anyway.
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1st - I already have my fcr break point (20 + or not, it doesnt change ANYTHING)
2nd - I need the +2 Energy Shield and the +2 Warmth more than a gay +3 Fball
3rd - Resists still needed for the dmg that bypass ES
4th - Better def for same reason as 3rd
5th - +20 str for shield = more mana for me
6th - 8% dmg reduce
7th - I use Fbolt (lol)
8th - % bonus doesnt affect the bonus given by synergies
9th - I do lower dmg that wat u think because of only 5 points in Fire Mastery
10th - I can do 1 hit kill with that already
11th - why the **** do i want more dmg? i want better ES lol
You can use ormus if you want to, but coh is waaaaay superior..
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