12-31-2005, 10:23 AM
(This post was last modified: 12-31-2005, 10:33 AM by Subliminal.)
Heya,
I'm having several problems with mm.BOT (Doh)
1st problem, When starting in Act5 bot goes to the right, and stopping there, (I know this is becouse I need to start it in Act3 but if I do so will it go back to Act3 or what?)
2nd, Sometimes my bot gets stuck at hratli and it logs out, sometimes hratli haven't even spawned.
3rd, When I luckily have gotten past the WP and walks towards Pindle, the bot goes to Anyas portal teleports once and then makes a TP, it leaves and then goes to fridgid highlands, teleports 2 times and finally logs out.
Sorry if I missed something in the FAQ or in any of the documents, but I have been reading until my eyes start to bleed, Thanks for any help.
EDIT: mm.BOT.ini :
Sequence :
I'm having several problems with mm.BOT (Doh)
1st problem, When starting in Act5 bot goes to the right, and stopping there, (I know this is becouse I need to start it in Act3 but if I do so will it go back to Act3 or what?)
2nd, Sometimes my bot gets stuck at hratli and it logs out, sometimes hratli haven't even spawned.
3rd, When I luckily have gotten past the WP and walks towards Pindle, the bot goes to Anyas portal teleports once and then makes a TP, it leaves and then goes to fridgid highlands, teleports 2 times and finally logs out.
Sorry if I missed something in the FAQ or in any of the documents, but I have been reading until my eyes start to bleed, Thanks for any help.
EDIT: mm.BOT.ini :
PHP Code:
;==============================================================================
;========= Manus-Magnus Diablo2 Lod Global MM.BOT.5.xx configuration ==========
;================= http://perso.wanadoo.fr/manus-magnus =====================
;==============================================================================
; This file can be case sensitive, pay attention to write "Yes" and not "yes".
; All lines starting with a ";" are comments... All others are real variables.
; Commented information is important: Read all whatever is your bot experience.
;==============================================================================
[Processes]
;##############################################################################
;
; PROCESSES & KEYS USAGE
;
; * D2_Path => Specify your Diablo II path here (C:\Program Files\Diablo II)
; * D2_MultiKeys => <Yes> or <No>. If you got multiple Diablo2 keys for botting
; write Yes here and go complete the config\mm.MultiKeys.ini file. Simply!
;==============================================================================
D2_Path = C:\Diablo II
D2_MultiKeys = No
;==============================================================================
[Extra]
;##############################################################################
;
; EXTRA DELAYS & SCRIPTS SETTINGS
;
;==============================================================================
; *Extra_CreateGameDelay => Delay in milliseconds before each game creation.
;------------------------------------------------------------------------------
Extra_CreateGameDelay = 12000
;------------------------------------------------------------------------------
; *Extra_RunsAmount => Maximum of runs before PAUSE the bot and apply the
; Extra_RunsAmountSleepTime. If you got more than 1 Cd-Keys set the bot will
; swap Keys sets each time the Extra_RunsAmount is reached!
; *Extra_RunsAmountSleepTime => This is the PAUSE Delay in minutes that apply
; once the Extra_RunsAmount is reached.
;------------------------------------------------------------------------------
Extra_RunsAmount = 10
Extra_RunsAmountSleepTime = 15
;------------------------------------------------------------------------------
; *Extra_RDGNE_SleepTime => PAUSE in minutes when IP BAN/Realm Down happen.
; NOTE: If you got more than 1 Cd-Keys set: the bot will swap Keys each time
; A IP BAN/Realm Down happen!
;------------------------------------------------------------------------------
Extra_RDGNE_SleepTime = 20
;------------------------------------------------------------------------------
; *Extra_RDGNE_Executable => Will execute this file ( example: IpReset.vbs )
; *Extra_RDGNE_ExecutablePath => Full path of this File ( example: C:\tests )
; NOTE:Executable & ExecutablePath are here for IP RESET Scripts...
;------------------------------------------------------------------------------
Extra_RDGNE_Executable = No
Extra_RDGNE_ExecutablePath = No
;------------------------------------------------------------------------------
; *Extra_D2LogsDelete => If "Yes" will delete systematicly D2 logs files...
;------------------------------------------------------------------------------
Extra_D2LogsDelete = No
;==============================================================================
; Fast help about settings above...
;==============================================================================
; CONSIDERING AROUND 1 MINUTE / RUN: (TWEAK IF YOUR RUN TIME IS DIFFERENT...)
;------------------------------------------------------------------------------
; 1/ IF YOU GOT ONLY 1 CD KEY SET:
; - Use the default settings above: the bot will make 10/ runs and sleep 15/
; minutes. If a Realm Down or IP ban happen it will sleep 20/ minutes...
; 2/ IF YOU GOT 2 CD KEY SETs: try 13/10/20
; 3/ IF YOU GOT 3 CD KEY SETs or more: 15/0/20
; 4/ IF YOU WANT TO GO MORE FAST, using IP reset script : 16+/0/0
; Note: if you got an Ip Reset Script you can setup Extra_RDGNE_SleepTime = 0
;------------------------------------------------------------------------------
; DONT FORGET THAT BLIZZARD ALLOWING A MAXIMUM OF 20 GAMES / HOUR / KEY SET...
;==============================================================================
;##############################################################################
;
; Optional scripts settings...
;
; Dedicated to third party or specific operations. Centralized in \Scripts.
; To simplify the whole things all scripts must be in the \Scripts folder, the
; working directory will be \Scripts. Example: PreLogin_Executable = Test.vbs
; Put "No" if you dont wanna use the option. Note: RUN WAIT is done.
;==============================================================================
; *PreLogin_Executable => Will be executed just before click "Connect to Bnet".
;------------------------------------------------------------------------------
PreLogin_Executable = No
;------------------------------------------------------------------------------
; *PostLogin_Executable => Will be executed after character selection.
;------------------------------------------------------------------------------
PostLogin_Executable = No
;------------------------------------------------------------------------------
; *GameStart_Executable => Will be executed at the very start of each new game.
; Only the corpse check/recovery and optional Server IP check are done before.
;------------------------------------------------------------------------------
GameStart_Executable = No
;==============================================================================
[Character]
;##############################################################################
;
; GLOBAL CHARACTER & GAME PARAMETERS
;
; * Char_Mode => Mode <Single> for single player or <Battle> for battle.net.
; ==> <SEQ> special mode will help for sequences building: the bot will
; directly run the sequences that are in the mm.BOT.Sequences.ini file. Thats
; means you have launch Diablo 2 yourself (via a shortcut with the correct
; parameters: -direct -txt -w -ns -title "Diablo II" ) and to put your char
; just after the desired TP or WP. Once done; launch the mm.bot.5xx.exe.
; * Char_Account => Your account (Only required if <Battle> mode selected)
; * Char_Password => Your password (Only required if <Battle> mode selected)
; * Char_Slot => Character position in account screen (<1> to <8>)
; * Char_Difficulty => Difficulty: <Normal>, <Nightmare> or <Hell>
; * Char_BNGamePass_String => Suit of keys the bot will use randomly
; to create your games names and passes. You can put the same key multiple
; times (not too much). Set 20+ characters, Personalize it, dont use spaces.
; * Char_BNGameName_Perso => If the parameter is different than "No" the bot
; will take the passed string adding incremented number behind it (1,2..etc..)
; as the new game name creation string, ignoring Char_BNGamePass_String.
; Char_BNGamePass_Perso => Will take this string as default game password
; if Char_BNGameName_Perso is different than "No"... Attention: Personalized
; Game Pass must contains more than 2 alpha numeric characters (a-z / 0-9)
; * Char_MessageSent => /dnd is recommended since messages from wispers have
; colors that -will- disturb the bot! Will be applied at each new cycle.
; Default is here /o igw that should be used with the \tools\FList utility.
; * Char_StartRunDelay => Hightly randomised delay at the absolute start of
; each run, when -in game- status is detected. (50-150)
;==============================================================================
Char_Mode = Battle
Char_Account =
Char_Password =
Char_Slot = 1
Char_Difficulty = Nightmare
Char_BNGamePass_String = 123456789-abcdefghijklmnopqrstuvwxyz
Char_BNGameName_Perso = No
Char_BNGamePass_Perso = No
Char_MessageSent = /o igw
Char_StartRunDelay = 150
;==============================================================================
;##############################################################################
;
; LIFE AND MERC PREFERENCES
;
; * Char_MalahHealLifePercent AND Char_MalahHealManaPercent => The life or
; Mana needed to heal at Heal NPC (10% step precision, minimum 10% mana,
; less than 10% will make the bot ignore mana need, and minimum 50% for life)
; * Char_DrinkPotionLifePercent AND Char_DrinkPotionManaPercent => The Life or
; Mana percent needed to drink Potion (10% step precision....)
; * Char_UseMerc => Detect and ressurrect merc if dead <Yes> or <No>
; * Char_HealMerc => Will gave rejuv to merc if life is ~1/3 <Yes> or <No>
; * Char_PreventiveChicken => Chicken if, after a drink the bot see there
; is only 1 column of potions left ? <Yes> or <No>
; * Char_StopIfNoPots => Stop the bot if no more pots in belt ? <Yes> or <No>
; * Char_MaxDrinks => Maximum of drinks allowed per sequence (ie: Eldritch
; attack sequence) if this number is overrided the bot will chicken.
; * Char_CharHealTimer => Minimum time interval in ms between 2 char drinks.
; * Char_MercHealTimer => Minimum time interval in ms between 2 merc drinks.
; * Char_MercWeaponSwitch => Will switch merc weapon when resurrect (infinity!)
;==============================================================================
Char_MalahHealLifePercent = 80
Char_MalahHealManaPercent = 70
Char_DrinkPotionLifePercent = 50
Char_DrinkPotionManaPercent = 10
Char_UseMerc = No
Char_HealMerc = No
Char_PreventiveChicken = Yes
Char_StopIfNoPots = Yes
Char_MaxDrinks = 4
Char_CharHealTimer = 400
Char_MercHealTimer = 800
Char_MercWeaponSwitch = Yes
;==============================================================================
;##############################################################################
;
; GAMBLE & DIABLO CLONE PREFERENCES
;
; * Char_StashGold => How much in inventory before stashing it ?
; * Char_GambleItem => Gambled item can be <Rings> OR <Amulets> OR <Circlets>
; * Char_GambleGoldStart => Gold amount to start gamble at Gamble NPC
; * Char_GambleGoldStop => Gold amount to stop gamble at Gamble NPC (>200k)
; * Char_GambleDelay => Delay before scan & iding, dont go below 800...
;==============================================================================
; * Char_IpFinderLastByte1,2,3 => Last byte of the server you are looking for.
; If good server is detected the bot will repeat the Precast Sequence Over &
; Over: thats means you need to have "cast in town" sequence to allow IDLE.
; As example Holy shield for pala, frozen armor for sorce, or others... Usage
; is No to ALL if you are NOT looking for a specific server. However put simple
; Bytes (ie: 66) if you search server(s). You can check up to 3 different IP.
; * Char_IpFinderExecutable => Name of the executable/script to launch when IP
; is found. (ie: MyWav.wav or MyScript.bat...)
; * Char_IpFinderExecutablePath => full path of the executable (ie: C:\MyFolder)
; NOTE: D2 window is re-maximized once your script/wav terminated to properly
; continue the IDLE using Precast to prevent bot focuse loose. Dont use a script
; or sound that runs too long. If ip found splash screen will spawn automaticly.
; NOTE: Make D2Clone appears at Eldtich and carry him to Shenk (easy kill).
;==============================================================================
Char_StashGold = 300000
Char_GambleItem = Rings
Char_GambleGoldStart = 1100000
Char_GambleGoldStop = 300000
Char_GambleDelay = 1200
;==============================================================================
Char_IpFinderLastByte1 = No
Char_IpFinderLastByte2 = No
Char_IpFinderLastByte3 = No
Char_IpFinderExecutable = No
Char_IpFinderExecutablePath = No
;==============================================================================
;##############################################################################
;
; DEFAULT INVENTORY & REPAIR PREFERENCES
;
; * Char_MiniFreeSpaces => At how much free spaces letf in inventory the bot
; will stop. Never let the bot continue to run while inventory & stash are full.
; NOTE: If you make multiple monsters and pickup rare you should have 24+ !
; If you are only pickup few uniques you can decrease the value to 12-16.
;==============================================================================
; * Char_ForceRepairCycle => Will force a repair to Larzuk every xx runs.
; If value = 0 auto check repair is activated at the start of each run.
; Damaged armors/Helms/etc... And -melee- weapons are automaticly detected.
; Its recommended to force/define a cycle, since the auto check burn ~500 ms
; If you have a sorce give 100 (repair every 100 runs...It's an example.)
;==============================================================================
Char_MiniFreeSpaces = 24
;==============================================================================
Char_ForceRepairCycle = 100
;==============================================================================
;##############################################################################
;
; KEYBOARD SETTINGS/KEYS
;
; * Char_Key_ClearScreen => The key for "clear screen" (look in controls)
; * Char_Key_Switch => The key you use to switch weapons (CTA or Eshield Switch)
; * Char_Key_AutoMap => The keyboard key you use to show the automap
; * Char_Key_Inventory => The keyboard key you use to view inventory
; * Char_Key_ShowItems => The keyboard key you use to view items on the floor
; * Char_Key_PotionsRow1 => Key for Potion 1 (from left to right)
; * Char_Key_PotionsRow2 => Key for Potion 2 (from left to right)
; * Char_Key_PotionsRow3 => Key for Potion 3 (from left to right)
; * Char_Key_PotionsRow4 => Key for Potion 4 (from left to right)
; NOTE : Example of keys: <SPACE>, <SHIFT>, <ALT>, <CTRL>, <F1>, <z>, <6>...
; NOTE : Use -simple- keys like SPACE or a, b, c, z.. instead of F1, F2, ALT
; if you are experiencing problems. Because -simple- keys can be more 'fast'.
; NOTE : Only rejuvenations potions are picked & recongnized by the BOT
; => Fill up the belt with REJUV / FULL REJUV potions before launching the bot.
; => If you want only drink full rejuvs edit the Xrare section of mm.PkId.ini.
;==============================================================================
Char_Key_ClearScreen = ESC
Char_Key_Switch = w
Char_Key_AutoMap = TAB
Char_Key_Inventory = i
Char_Key_ShowItems = ALT
Char_Key_PotionsRow1 = 1
Char_Key_PotionsRow2 = 2
Char_Key_PotionsRow3 = 3
Char_Key_PotionsRow4 = 4
;==============================================================================
[Advanced Settings]
;##############################################################################
;
; MOUSE AND KEYBOARD DIABLO 2 DELAYS/SENSIVITY
;
; If you dont know leave these settings as default.
; * (A)D2_FastClickDelaysRange = <mini>,<maxi> => Fast Clicks are most "actions"
; clicks like attacks, moves, hide mouse...etc.. this is the randomized time
; from <mini> to <maxi> in milliseconds mouse will be pressed: down,delay,up.
; * (B)D2_SlowClickDelaysRange = <mini>,<maxi> => Slow Clicks category, same thing
; as above, but this concern only slow speed required delays like out-of-game
; menus, Npc menus, repair button...etc...
; * (C)D2_MouseClickDownDelay => Length a click is held down before release (ms).
; This delay is the autoit minimum press time for all clicks.
; * (D)D2_SendKeyDownDelay => Length a key is held down before release (ms).
; This delay is the autoit minimum press time for all keys.
; - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
; All these delays can be tweaked to fix problems OR to increase performances:
; => Total Click time = (C) + (A OR B) + little value (internal & randomized)
; => Total Press Key time = (D) + little value (internal & randomized)
; D2 game have a worst sensivity for clicks and keypresses on low speed comps.
; Increasing a few (C) or/and (D) if you think the game does not receive
; properly the clicks/keys orders, Also search around for all others settings
; like delays in sequences.
; - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
; Test these delays if you need speed: A = 10,15, B = 120,140, C & D = 15
;==============================================================================
D2_FastClickDelaysRange = 20,30
D2_SlowClickDelaysRange = 120,140
D2_MouseClickDownDelay = 20
D2_SendKeyDownDelay = 20
;==============================================================================
;##############################################################################
;
; INTERACTS DELAYS
;
; If you dont know leave these settings as default.
; * Char_CheckMoveDelay => End of move detection Delay; more is low, more it
; will increase moves reactivity. If too much low the interacts or moves can
; become erratics...(milliseconds). Only concern walk/run moves
; - Try - values starting from 80 to 300 with steps of 20
; NOTE: Char_CheckMoveDelay IS AN IMPORTANT FACTOR OF OPTIMIZATION !!
; * ItemFocusDelay => time to wait before starting an iding scan, too much low
; delay can cause iding errors, too much high is time loss. >5 and <200.
; Usually is as low as computer is fast.
; * Weot_MiniDelay => When using the WEOT command: Minimum delay to wait before
; starting to check if the teleport was done or not. >300 and <800
; * Weot_ScanDelay => When using the WEOT command: Delay between each scan. A
; scan serve to check if teleport was effective or not. >40 and <500
; - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
; Test this delay if you need speed: Char_CheckMoveDelay = 100
; If you got a sorce with fast cast rate test this: Weot_MiniDelay = 350
;==============================================================================
Char_CheckMoveDelay = 120
ItemFocusDelay = 70
Weot_MiniDelay = 600
Weot_ScanDelay = 100
;==============================================================================
;##############################################################################
;
; MISC & SPECIAL OPTIONS (some of them deserve support)
;
; If you dont know leave these settings as default.
;
; * BotProcessPriority => can be: Normal or Medium or High; default is medium
; but you can select High if you need more iding & pickit speed.
; ATTENTION: This option boost seriously the bot and all delays are impacted.
; * D2_RunStartKey => You can specify a Key that will be pressed at the
; start of each run. Designed to clear all messages from MapHack or any module.
; Must be done when third programs/hacks are used and disturb the bot due to
; screen messages. Leave it to <No> to dont use this option.
; * Misc_ByPassCheckCorpse => ByPass the Check of Corpse <Yes> ONLY if you are
; immortal... Maybe HC. This one will cute ~500 ms of game run time.
; * D2_PickitRescans => number of screen scans after the last pickup (pickit)
; * D2_PickitMaxRetries => max number of clicks done in a whole pickit action.
; * D2_SlowIntMDelay => Mouse Move speed for slow actions (fastest is 0)
; * D2_FastIntMDelay => Mouse Move speed for fast actions (fastest is 0)
; * D2_IdingMouseSpeed => Same thing as D2_Slow/FastIntMDelay usually at the
; same speed than D2_FastIntMDelay, But if you get iding errors set it to 2.
; * D2_MouseClickDelay => Length of the brief pause in between mouse clicks.
; * D2_SendKeyDelay => Length of the brief pause in between sent keystrokes.
; * LogScanDrop => <Yes> or <No> Will log all scanned on the grounds.
; * LogPicked => <Yes> or <No> Will log all picked/clicked on the ground items.
; * LogSold => <Yes> or <No> Will log all sold items and their statistics.
; * SleepMouseMoves => <Yes> or <No> If yes will move the mouse while sleep.
; * D2_WName => Name of the Diablo II window that the bot will look for.
; * D2_Executable => Name the the Diablo II executable file.
; * D2_CmdParameters => Diablo II executable parameters.
; * D2_SplashBotTitle => Defaut title you want for the bot splash window.
; * Bot_STOP_HotKey => HotKey that stop the bot, default is END
; * Bot_PAUSE_HotKey => HotKey that pause the bot, default is PAUSE
; * Bot_INILOAD_HotKey => HotKey that load .ini settings, default is INS
; (Insert key): Near all settings are reloaded, include PkId & Sequences !
; Note: Do not execute the INILOAD while attacking monsters...
;==============================================================================
BotProcessPriority = Medium
D2_RunStartKey = No
Misc_ByPassCheckCorpse = No
D2_PickitRescans = 1
D2_PickitMaxRetries = 8
D2_SlowIntMDelay = 2
D2_FastIntMDelay = 1
D2_IdingMouseSpeed = 1
D2_MouseClickDelay = 5
D2_SendKeyDelay = 5
LogScanDrop = Yes
LogPicked = Yes
LogSold = Yes
SleepMouseMoves = Yes
D2_WName = Diablo II
D2_Executable = Diablo II.exe
D2_CmdParameters = -w -ns -lq -direct -txt -title "Diablo II"
D2_SplashBotTitle =
Bot_STOP_HotKey = END
Bot_PAUSE_HotKey = PAUSE
Bot_INILOAD_HotKey = INS
;==============================================================================
Sequence :
PHP Code:
[VARS]
;##############################################################################
;
; INSERT THE SEQUENCES YOU WANT EXECUTE IN THIS FILE...
;
;##############################################################################
; Absolutly read the mm.BOT.MANUAL.htm to understand what you are doing.
; Usefull tool to create & tweak sequences is in \Tools\mm.RBlocks.exe
; Dont forget to try the special SEQ mode to create sequences (mm.BOT.ini)
;##############################################################################
; ----------- cut here ----------- cut here ----------- cut here -------------
;==============================================================================
; MM's light sorce sequences: Pindle, Eldritch, and Shenk runs.
;==============================================================================
; Default sequence is the light sorce one, but you can replace it or edit it
; by whatever you want. Refers the MANUAL to know more about light sorce & merc.
; Lightning sorce is the easiest & cheapest character to proceed Pindle, Eldritch
; and Shenk runs for MFing, but much others builts are possible, of course!
; Dont forget to check your keys settings in \Config\mm.BOT.ini !!
;==============================================================================
; Replace below the control keys your character use in game for these skills:
; Note; All these skills are at the right click side.
;==============================================================================
@TP_Scroll_Key = F1 ; TP Scroll Skill key (must have it and a TP tome...)
@Teleport_Key = F2 ; Teleport Skill Key (must have it)
@Lightning_Key = F4 ; Lightning Skill Key (must have it)
@Chain_Lightning_Key = F3 ; ChainLightning Skill Key (must have it)
@Frozen_Armor_Key = 0 ; Frozen Armor Skill Key (put a blank if you dont have)
@Mana_Shield_Key = 0 ; Mana Shield Skill Key (put a blank if you dont have)
@Battle_Commands_Key = 0 ; Battle Commands Skill Key (leave blank if you dont have)
@Battle_Orders_Key = 0 ; Battle Orders Skill Key (leave blank if you dont have)
;==============================================================================
; Eventually change the settings below to resolve problems or increase speed.
;==============================================================================
@Random_Delay_Before_Eldritch = 100,200 ; <mini>,<maxi> TOWN random delay (ms.)
@Random_Delay_Before_Pindle = 100,200 ; <mini>,<maxi> TOWN random delay (ms.)
@Wait_End_Of_Teleport_Delay = 1200 ; Delay before retry to teleport (ms.)
@Timeout_Eldritch_Pre_Attack = 4000 ; Maximum primary attack time on Eldritch (ms.)
@Timeout_Shenk_Pre_Attack = 4000 ; Maximum primary attack time on Shenk (ms.)
@Timeout_Pindle_Pre_Attack = 4000 ; Maximum primary attack time on Pindle (ms.)
@Timeout_Eldritch_Attack = 20000 ; Maximum main attack time on Eldritch (ms.)
@Timeout_Shenk_Attack = 20000 ; Maximum main attack time on Shenk (ms.)
@Timeout_Pindle_Attack = 20000 ; Maximum main attack time on Pindle (ms.)
@Pre-Cast_Random_Delay = 300,400 ; Random Delay when casting CTA or Pre-Cast (ms.)
@Attack_Loop_Delay = 100 ; Tweak it to change attacks loop/cast speed (ms.)
@Key_Push_Delay = 100 ; Delay to let the Skills appears at right click (ms.)
@WP_Menu_Delay = 400 ; Delay x2 to wait the WP menu appears at screen.
;==============================================================================
;============================================================
; CL Sorce MAIN, The MAIN will call these sequences in order:
;============================================================
[MAIN]
CL_Sorc_Town_Pre_Cast, 0
CL_Sorc_Town_GoTo_PindleTP, 0
CL_Sorc_Will_Use_Cta_OutTown, 0 ; If you dont use CTA comment this sequence with " ; "
CL_Sorc_GoTo_Pindle, 0
CL_Sorc_Pre_Attack_Pindle, @Timeout_Pindle_Pre_Attack
CL_Sorc_Attack_Pindle, @Timeout_Pindle_Attack
CL_Sorc_Pindle_Pickit, 0
CL_Sorc_BackA5Town, 0
CL_Sorc_Town_Goto_Eldritch_Wp, 0
CL_Sorc_Will_Use_Cta_OutTown, 0 ; If you dont use CTA comment this sequence with " ; "
CL_Sorc_GoTo_Eldritch, 0
CL_Sorc_Pre_Attack_Eldritch, @Timeout_Eldritch_Pre_Attack
CL_Sorc_Attack_Eldritch, @Timeout_Eldritch_Attack
CL_Sorc_Eldritch_Pickit, 0
CL_Sorc_FromEldritchGoToShenk, 0
CL_Sorc_Pre_Attack_Shenk, @Timeout_Shenk_Pre_Attack
CL_Sorc_Attack_Shenk, @Timeout_Shenk_Attack
CL_Sorc_Shenk_Corpse_teleport,0
CL_Sorc_Attack_Shenk, @Timeout_Shenk_Attack
CL_Sorc_Shenk_Pickit, 0
; And below all the sequences called above, not necessary in order:
;=====================================
; CL Sorce will precast at downstairs
;=====================================
[CL_Sorc_Town_Pre_Cast]
SR(@Random_Delay_Before_Eldritch)
K(@Frozen_Armor_Key)
S(@Key_Push_Delay)
RC(400,60)
SR(@Pre-Cast_Random_Delay)
K(@Mana_Shield_Key)
S(@Key_Push_Delay)
RC(400,60)
SR(@Pre-Cast_Random_Delay)
EXIT
;==============
; Go to Pindle TP
;==============
[CL_Sorc_Town_GoTo_PindleTP]
FUNC:A5WPtoATP
;==============
; Go to Pindle
;==============
[CL_Sorc_GoTo_Pindle]
K(@Teleport_Key)
S(@Key_Push_Delay)
BRC(400,-310)
WEOT(@Wait_End_Of_Teleport_Delay)
RC(735,35)
WEOT(@Wait_End_Of_Teleport_Delay)
BRC(600,-30)
WEOT(@Wait_End_Of_Teleport_Delay)
K(@Lightning_Key)
S(@Key_Push_Delay)
EXIT
;=================================
; PindleSkin Primary Light Attack
;=================================
[CL_Sorc_Pre_Attack_Pindle]
K(@Lightning_Key)
BRCD(285,-13)
S(@Attack_Loop_Delay)
CLM
CML
CMDEAD
CTOE.
;=====================
; Pindle Light Attack
;=====================
[CL_Sorc_Attack_Pindle]
K(@Lightning_Key)
RCD(MFOC)
S(@Attack_Loop_Delay)
CLM
CML
CMDEAD
CTOE.
;===============
; Pindle Pickit
;===============
[CL_Sorc_Pindle_Pickit]
S(300)
K(@Teleport_Key)
S(@Key_Push_Delay)
RC(560,190)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
S(200)
PICKIT(600)
EXIT
;=============
; BackToTownA5
;=============
[CL_Sorc_BackA5Town]
K(@TP_Scroll_Key)
S(@Key_Push_Delay)
FUNC:TOWNTP ; Return to town using tp
FUNC:A5TownPoint ; Check items at malah, merc status, stash, repair etc... And go to A5 Town WP.
EXIT
;==============================================
; CL Sorce Goto Frigid Highlands (Eldritch WP)
;==============================================
[CL_Sorc_Town_Goto_Eldritch_Wp]
FUNC:A5EWP ; This function will go from A5 Town WP to Eldritch WayPoint.
EXIT
;===============
; Optional: CTA
;===============
[CL_Sorc_Will_Use_Cta_OutTown]
S(@WP_Menu_Delay)
SWITCH1 ; Internal SWITCH1 command (Switch to secondary gear).
K(@Battle_Commands_Key)
S(@Key_Push_Delay)
RC(500,60)
SR(@Pre-Cast_Random_Delay)
K(@Battle_Orders_Key)
S(@Key_Push_Delay)
RC(500,60)
S(@Pre-Cast_Random_Delay)
SWITCH2 ; Internal SWITCH1 command (Switch back to primary gear).
EXIT
;================
; Go to Eldritch
;================
[CL_Sorc_GoTo_Eldritch]
K(@Teleport_Key)
S(@Key_Push_Delay)
BRC(155,-60)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
BRC(70,-330)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
K(@Lightning_Key)
S(@Key_Push_Delay)
EXIT
;=====================================
; Eldritch Primary Light Attack(loop)
;=====================================
[CL_Sorc_Pre_Attack_Eldritch]
K(@Lightning_Key)
RCD(450,50)
S(@Attack_Loop_Delay)
CLM
CML
CMDEAD
CTOE
;=============================
; Eldritch Chain-Light Attack
;=============================
[CL_Sorc_Attack_Eldritch]
K(@Chain_Lightning_Key)
RCD(MFOC)
S(@Attack_Loop_Delay)
CLM
CML
CMDEAD
CTOE
;=================
; Eldritch Pickit
;=================
[CL_Sorc_Eldritch_Pickit]
S(300)
K(@Teleport_Key)
S(@Key_Push_Delay)
RC(440, 140)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
S(200)
PICKIT(600)
EXIT
;=================
; Goto Shenk
;=================
[Cl_Sorc_FromEldritchGoToShenk]
RC(430, 510)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
RC(430, 510)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
RC(430, 510)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
BRC(300,140)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
BRC(690,330)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
BRC(650,260)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
BRC(360,350)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
RC(747,545)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
EXIT
;=====================================
; Shenk Primary Light Attack(loop)
;=====================================
[CL_Sorc_Pre_Attack_Shenk]
K(@Lightning_Key)
BRCD(330,330)
S(@Attack_Loop_Delay)
CLM
CML
CMDEAD
CTOE
;=============================
; Shenk Chain-Light Attack
;=============================
[CL_Sorc_Attack_Shenk]
K(@Chain_Lightning_Key)
RCD(MFOC)
S(@Attack_Loop_Delay)
CLM
CML
CMDEAD
CTOE.
;==========================
; Shenk Corpse teleport to
;==========================
[CL_Sorc_Shenk_Corpse_teleport]
S(300)
K(@Teleport_Key)
S(@Key_Push_Delay)
BRC(300, 300)
WEOT(@Wait_End_Of_Teleport_Delay)
;=============================================
; Simple Pickit (used multiple times at shenk.
;=============================================
[CL_Sorc_Shenk_Pickit]
CLM
CML
S(200)
PICKIT(600)
EXIT