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Huge Problem With mmBOT
#1
Alright, so here is the error message in the log file:

01/08 07:51:36 [I]> Game Created successfully.
01/08 07:51:36 [I]> Starting from Act5.
01/08 07:51:38 [I]> Inventory reference: Sequences use TPs to Town and TP tome is in inventory :-)
01/08 07:51:38 [I]> Inventory reference:

== Inventory: ==
o o o o + + + + + +
o o o o + + + + + +
o o o o + + + + + o
o o o o + + + + + +

01/08 07:51:39 [I]> Inventory: 23 used 1*1 spaces.
01/08 07:51:39 [I]> The maximum PicKit clicks have been cuted to 4 max.
01/08 07:51:40 [E]> Failed to close inventory menu. User was informed.

The error message tells me that the mmbot.ini file's keys are not all defined yet I have definitely defined all of them. Can this have something to do with a lightning sorc sequence being used whereas I am a fire sorc (all I did was substitute fire ball for all lightning techniques)? Some info would be great guys.
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#2
It could be that you are using a fire sorc in a lightning sorc sequence liek you said, if you want i can get you a fire sorc sequence if you tell me if you are FB or Meteor.
[Image: toomuchowneh8lr1.jpg]
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#3
I have FB and Meteor maxed, I use the 2nd armor, no mana shield. Thanks in advance for your assistance. Also you can skip Shenk, I'm not strong enough for him yet.
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#4
Here you go.


FireBall / Meteor
Eldritch + Pindle | Updated | [5.44B+]



;==========>>Teleport Script Series<<==========

;Script: Fireball / Meteor

;Author: Gbud

;Updated: doowstados

;Monsters: Eldritch and Pindle

;Version: 5.43+

;Date: DEC. 30, 2005

;Tested: Hell

;WebSite: http://mmscripts.omnesia.net

;=============================================





;=========== Skills ===========

@Skill_Fireball=f1*Left Skill*

@Skill_Teleport=a

@Skill_StaticField=d

@Skill_Telekinesis=s

@Skill_Meteor=f

@Skill_Standstill=g

@Skill_TownPortal=v


;=========== MAIN =============

[MAIN]
Precast,0
GotoAct5Wp,0
GoToEld,0
KillEld,8000
LootEld,0
ToTown,0
ToPindle,0
KillPindle,8000
LootPindle,0

;==============================


;========== Precast ===========

[Precast]
K(f6)
S(50)
RC(300,200)
S(400)
EXIT

;==============================

;==========================> GOGO!!
[GotoAct5Wp]
FUNC:A5EWP
EXIT

;========== GoToEld ===========

[GoToEld]
K(a)
S(50)
BRC(25,-46)
WEOT(1200)
BRC(30,-273)
WEOT(1200)
CLM
K(f)
S(50)
RC(478,59)
S(1500)
CLM
RC(450,200)
S(200)
CLM
EXIT

;==============================


;========== KillEld ===========

[KillEld]
CLM
KD(g)
S(50)
LCD(MFOC,OUT)
S(50)
CMDEAD
CTOE

;==============================


;========== LootEld ===========

[LootEld]
S(200)
PICKIT(600)
S(300)
CML
K(v)
SRC
FUNC:TOWNTP
FUNC:A5TownPoint
FUNC:A5WPtoATP
EXIT

;==============================


;========== ToPindle ==========

[ToPindle]
K(a)
S(50)
BRC(280,-300)
WEOT(1200)
RC(780,50)
WEOT(1200)
RC(785,130)
WEOT(1200)
CLO
K(f)
S(50)
BRC(80,80)
S(1500)
BRC(80,80)
S(50)
EXIT

;==============================


;========== KillPindle ========

[KillPindle]
CLM
CMLM
KD(g)
S(50)
LCD(MFOC,IN)
S(50)
CMDEAD
CTOE

;==============================


;========== LootPindle ========

[LootPindle]
K(a)
S(50)
BRC(80,80)
WEOT(1200)
CLM
S(200)
PICKIT(600)
S(300)
EXIT

;==============================
[Image: toomuchowneh8lr1.jpg]
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#5
ATTENTION YOUR CONTOL KEYS ARE NOT PROPERLY DEFINED! You must setup ALL the GAME CONTROL KEYS defined in the mm.BOT.ini file. The DEFAULT KEYS of mm.BOT.ini are not necessary the same as yours!

Nope, still no change.
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#6
That means that the keys in your config.ini are different than your in game controls.
[Image: toomuchowneh8lr1.jpg]
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#7
They are the same to my eyes, I'm just going to wait for a more user-friendly bot. This one has far too many problems (based on the amount of complaints I read from users in these forums).
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#8
this bot is a great program, now before you say o its to hard i know what your problem is
01/08 07:51:40 [E]> Failed to close inventory menu. User was informed.
That means you dont have a clear screen button. Open you controls in game to edit that. then make sure its the same as what you have
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#9
My clear screen button is set to 'n' and is set to 'n' inside Diablo II as well. There is no error in my control configuration.
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