04-06-2004, 12:09 AM
For Elemental druids what is decent gear for em, and what is the best skills to max for em?!?! :confused:
Elemental Druids...Help....
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04-06-2004, 12:09 AM
For Elemental druids what is decent gear for em, and what is the best skills to max for em?!?! :confused:
04-08-2004, 04:23 AM
This is too easy:
20 into Tornado 20 into Twister 20 into Cyclone armor 20 Into Hurricane 1 into the summon Bear, to distract Monsters and the rest into the life orb guy As For gear: Shako, Enigma, hoto or wiz, SS, 2 sojs, Maras, arachnid, sandstorm or marrowwalk, and Cta on switch
04-21-2004, 01:07 AM
Yeah Like the burninator said, TROGDOR RULES....sry had to say that
ok to anwser your question 20 cyclone armor 20 hurricane 20 tornado( main attack_ 20 twister 20 oak sage (sage is last after you get grizzly) 1 grizzly Gear- shako, trang gloves, arachnids belt, hoto, ss, stormtreks, maras, 2x sojs, enigma, Switch Cta and lidless stats str enough to hold gear dex max block vit all the rest eng none
04-21-2004, 02:38 AM
how about a fire one?
04-21-2004, 04:24 AM
Fire just plain isn't great at pvp....easily absorbed by rising sun don't bother with making a fire stick to wind
04-21-2004, 04:53 AM
i put 20 into bear, the only boss that kills him is diablo other than that he distract meph and baal well so i can kick their azz without me or my merc getting hit, obviously wind is better than fire as most monsters are imune to fire plus wind slows and armageddon is put in a set area while hurricane tgravels with u and cover all creatures around u great for chasing down monsters that flee easily as well,
also always put 5 into raven thats garaunteed damage other than that follow yo-yo's listing
04-21-2004, 05:25 AM
wow i guess you guys really don't like PvM anymore. i prob shouldnt have said that cause i'll start up something. i have made a fire druid and i guess the problem is that the armageddon doesnt hit as much, but does more dmg, while hurricane may not do as much dmg, but it will hit. anyways heres what i guess would be some stats for a fire druid:
20 Armageddon (main attack) 20 Volcano 20 Moulten Boulder 20 Firestorm 5 Fissure rest in oak sage There is only 5 in fissure since that is just a synergy to boost the time that armageddon is wrecking havoc. i personally have invested some points into summon Grizzly just so i can have a meat wall to avoid me getting hit as much. it will prob be better to wear magefists rather than frostburns as well because you do not actually need all that much mana since your main attack goes on for awhille, and plus the magefists have the +1 fire skillz, a big boost for your skillz. hope that helped at least a bit ![]()
04-21-2004, 08:25 AM
Gaccett Wrote:i put 20 into bear, the only boss that kills him is diablo other than that he distract meph and baal well so i can kick their azz without me or my merc getting hit, obviously wind is better than fire as most monsters are imune to fire plus wind slows and armageddon is put in a set area while hurricane tgravels with u and cover all creatures around u great for chasing down monsters that flee easily as well, 20 into bear that reduces you damage alot or your life is reduced cuz you lost the skill points from your sage or you lost points from synergies.....best to only put 1 cuz you have skill adds to pump him up and if he dies not like you cant just recast him Not trying to contradict you or any thing it is just that life and damage are more important then a distraction....(thats all the Grizzly is there for)
04-21-2004, 09:22 AM
but the distraction saves life so it makes up for it, it even helps tremendously for mobs of creatures
04-21-2004, 12:18 PM
True but i personally will stick with wind druids...also to get armogeddon you need 2 get all the wind skills first b4 u get armogeddon.....so that takes away skills aswell
04-21-2004, 04:12 PM
u can do wind and bear
04-21-2004, 04:25 PM
cyclone armor sucks because it only blocks elemental dmg. physical dmg hits you 100% head on.
04-21-2004, 09:47 PM
Quote:cyclone armor sucks because it only blocks elemental dmg. physical dmg hits you 100% head on. Thats why you have 75% block and you should never ever run. Make sure you have at least 99% faster cast rate for pvp which gets you 10 frames i think which is pretty much the best you can get for a druid. Also you should really consider crafting a good amulet and trying to find a good rare druid helm, something with skills, resistences and faster cast rate preferably, coz shako and maras are pretty crappy. Stats you shouldnt put much into strength, whatever you need for the armour that you'll make the enigma from, which should preferebly be a breastplate since it only requires 30 strength. Get enough dexterity to block 75% and the rest into life, nothing into mana, you shouldnt have any problems using mana pots if thats a problem.
04-22-2004, 05:17 AM
ya cast rate is very important, because it takes a long time to cast hurricane and i had trouble doing it at certain part because i kept getting hit or kept blocking, also hit recovery,
04-22-2004, 09:11 PM
yo-yo-ninjaboy Wrote:Yeah Like the burninator said, TROGDOR RULES....sry had to say that] hey....those are for the rich class....u shud start off using earthshaker....quite useful too... ![]() If You Want To Lose Weight, You NEED To Read This First! www. myfastwaytoloseweight.com
04-22-2004, 10:49 PM
it's an ideal wind druid
04-23-2004, 06:08 AM
earthshifter is a great maul, if you can find it/hack it. Wind is better than fire. direwolves are better distractions than the bear, but require some points invested. elemental druids are a tough build... good luck
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