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i must be retarded...Another question
#1
ok. The bot will go to pindle, kill him then go to town sell what ever restock then he will tele to shenk then s/e and then it will say there was an Abnormall error and that teh first run has to run with sucess..Anyone know whats up with that, You guys all seems to be guiness's with this Big Grin any advicE?

Additional Comment:
i read EXIT at the bottom of some sequences in my sequence ini does that have anythin todo with it? anyone know?

[VARS]
;##############################################################################
;
; INSERT THE SEQUENCES YOU WANT EXECUTE IN THIS FILE...
;
;##############################################################################
; Absolutly read the mm.BOT.MANUAL.htm to understand what you are doing.
; Usefull tool to create & tweak sequences is in \Tools\mm.RBlocks.exe
; Dont forget to try the special SEQ mode to create sequences (mm.BOT.ini)
;##############################################################################


; ----------- cut here ----------- cut here ----------- cut here -------------

;==============================================================================
; MM's light sorce sequences: Pindle, Eldritch, and Shenk runs.
;==============================================================================
; Default sequence is the light sorce one, but you can replace it or edit it
; by whatever you want. Refers the MANUAL to know more about light sorce & merc.
; Lightning sorce is the easiest & cheapest character to proceed Pindle, Eldritch
; and Shenk runs for MFing, but much others builts are possible, of course!
; Dont forget to check your keys settings in \Config\mm.BOT.ini !!
;==============================================================================
; Replace below the control keys your character use in game for these skills:
; Note; All these skills are at the right click side.
;==============================================================================
@TP_Scroll_Key =h ; TP Scroll Skill key (must have it and a TP tome...)
@Teleport_Key =s ; Teleport Skill Key (must have it)
@Lightning_Key =f ; Lightning Skill Key (must have it)
@Chain_Lightning_Key =g ; ChainLightning Skill Key (must have it)
@Frozen_Armor_Key = ; Frozen Armor Skill Key (put a blank if you dont have)
@Mana_Shield_Key =e ; Mana Shield Skill Key (put a blank if you dont have)
@Battle_Commands_Key = ; Battle Commands Skill Key (leave blank if you dont have)
@Battle_Orders_Key = ; Battle Orders Skill Key (leave blank if you dont have)
;==============================================================================
; Eventually change the settings below to resolve problems or increase speed.
;==============================================================================
@Random_Delay_Before_Eldritch = 100,200 ; <mini>,<maxi> TOWN random delay (ms.)
@Random_Delay_Before_Pindle = 100,200 ; <mini>,<maxi> TOWN random delay (ms.)
@Wait_End_Of_Teleport_Delay = 1200 ; Delay before retry to teleport (ms.)
@Timeout_Eldritch_Pre_Attack = 4000 ; Maximum primary attack time on Eldritch (ms.)
@Timeout_Shenk_Pre_Attack = 4000 ; Maximum primary attack time on Shenk (ms.)
@Timeout_Pindle_Pre_Attack = 4000 ; Maximum primary attack time on Pindle (ms.)
@Timeout_Eldritch_Attack = 20000 ; Maximum main attack time on Eldritch (ms.)
@Timeout_Shenk_Attack = 20000 ; Maximum main attack time on Shenk (ms.)
@Timeout_Pindle_Attack = 20000 ; Maximum main attack time on Pindle (ms.)
@Pre-Cast_Random_Delay = 300,400 ; Random Delay when casting CTA or Pre-Cast (ms.)
@Attack_Loop_Delay = 100 ; Tweak it to change attacks loop/cast speed (ms.)
@Key_Push_Delay = 100 ; Delay to let the Skills appears at right click (ms.)
@WP_Menu_Delay = 400 ; Delay x2 to wait the WP menu appears at screen.
;==============================================================================


;============================================================
; CL Sorce MAIN, The MAIN will call these sequences in order:
;============================================================

[MAIN]
CL_Sorc_Town_Pre_Cast, 0
CL_Sorc_Town_GoTo_PindleTP, 0
CL_Sorc_Will_Use_Cta_OutTown, 0 ; If you dont use CTA comment this sequence with " ; "
CL_Sorc_GoTo_Pindle, 0
CL_Sorc_Pre_Attack_Pindle, @Timeout_Pindle_Pre_Attack
CL_Sorc_Attack_Pindle, @Timeout_Pindle_Attack
CL_Sorc_Pindle_Pickit, 0
CL_Sorc_BackA5Town, 0
CL_Sorc_Town_Goto_Eldritch_Wp, 0
CL_Sorc_Will_Use_Cta_OutTown, 0 ; If you dont use CTA comment this sequence with " ; "
CL_Sorc_GoTo_Eldritch, 0
CL_Sorc_Pre_Attack_Eldritch, @Timeout_Eldritch_Pre_Attack
CL_Sorc_Attack_Eldritch, @Timeout_Eldritch_Attack
CL_Sorc_Eldritch_Pickit, 0
CL_Sorc_FromEldritchGoToShenk, 0
CL_Sorc_Pre_Attack_Shenk, @Timeout_Shenk_Pre_Attack
CL_Sorc_Attack_Shenk, @Timeout_Shenk_Attack
CL_Sorc_Shenk_Corpse_teleport,0
CL_Sorc_Attack_Shenk, @Timeout_Shenk_Attack
CL_Sorc_Shenk_Pickit, 0


; And below all the sequences called above, not necessary in order:


;=====================================
; CL Sorce will precast at downstairs
;=====================================
[CL_Sorc_Town_Pre_Cast]
SR(@Random_Delay_Before_Eldritch)
(@Frozen_Armor_Key)
g(@Key_Push_Delay)
RC(400,60)
SR(@Pre-Cast_Random_Delay)
e(@Mana_Shield_Key)
f(@Key_Push_Delay)
RC(400,60)
SR(@Pre-Cast_Random_Delay)
EXIT

;==============
; Go to Pindle TP
;==============
[CL_Sorc_Town_GoTo_PindleTP]
FUNC:A5WPtoATP

;==============
; Go to Pindle
;==============
[CL_Sorc_GoTo_Pindle]
s(@Teleport_Key)
e(@Key_Push_Delay)
BRC(400,-310)
WEOT(@Wait_End_Of_Teleport_Delay)
RC(735,35)
WEOT(@Wait_End_Of_Teleport_Delay)
BRC(600,-30)
WEOT(@Wait_End_Of_Teleport_Delay)
f(@Lightning_Key)
S(@Key_Push_Delay)
EXIT

;=================================
; PindleSkin Primary Light Attack
;=================================
[CL_Sorc_Pre_Attack_Pindle]
f(@Lightning_Key)
BRCD(285,-13)
g(@Attack_Loop_Delay)
CLM
CML
CMDEAD
CTOE.

;=====================
; Pindle Light Attack
;=====================
[CL_Sorc_Attack_Pindle]
f(@Lightning_Key)
RCD(MFOC)
g(@Attack_Loop_Delay)
CLM
CML
CMDEAD
CTOE.

;===============
; Pindle Pickit
;===============
[CL_Sorc_Pindle_Pickit]
S(300)
s(@Teleport_Key)
S(@Key_Push_Delay)
RC(560,190)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
S(200)
PICKIT(600)
EXIT

;=============
; BackToTownA5
;=============
[CL_Sorc_BackA5Town]
h(@TP_Scroll_Key)
S(@Key_Push_Delay)
FUNC:TOWNTP ; Return to town using tp
FUNC:A5TownPoint ; Check items at malah, merc status, stash, repair etc... And go to A5 Town WP.
EXIT

;==============================================
; CL Sorce Goto Frigid Highlands (Eldritch WP)
;==============================================
[CL_Sorc_Town_Goto_Eldritch_Wp]
FUNC:A5EWP ; This function will go from A5 Town WP to Eldritch WayPoint.
EXIT

;===============
; Optional: CTA
;===============
[CL_Sorc_Will_Use_Cta_OutTown]
S(@WP_Menu_Delay)
SWITCH1 ; Internal SWITCH1 command (Switch to secondary gear).
(@Battle_Commands_Key)
g(@Key_Push_Delay)
RC(500,60)
SR(@Pre-Cast_Random_Delay)
(@Battle_Orders_Key)
S(@Key_Push_Delay)
RC(500,60)
e(@Pre-Cast_Random_Delay)
SWITCH2 ; Internal SWITCH1 command (Switch back to primary gear).
EXIT

;================
; Go to Eldritch
;================
[CL_Sorc_GoTo_Eldritch]
s(@Teleport_Key)
g(@Key_Push_Delay)
BRC(155,-60)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
BRC(70,-330)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
g(@Lightning_Key)
g(@Key_Push_Delay)
EXIT

;=====================================
; Eldritch Primary Light Attack(loop)
;=====================================
[CL_Sorc_Pre_Attack_Eldritch]
f(@Lightning_Key)
RCD(450,50)
g(@Attack_Loop_Delay)
CLM
CML
CMDEAD
CTOE

;=============================
; Eldritch Chain-Light Attack
;=============================
[CL_Sorc_Attack_Eldritch]
g(@Chain_Lightning_Key)
RCD(MFOC)
g(@Attack_Loop_Delay)
CLM
CML
CMDEAD
CTOE

;=================
; Eldritch Pickit
;=================
[CL_Sorc_Eldritch_Pickit]
g(300)
s(@Teleport_Key)
g(@Key_Push_Delay)
RC(440, 140)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
g(200)
PICKIT(600)
EXIT

;=================
; Goto Shenk
;=================
[Cl_Sorc_FromEldritchGoToShenk]
RC(430, 510)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
RC(430, 510)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
RC(430, 510)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
BRC(300,140)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
BRC(690,330)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
BRC(650,260)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
BRC(360,350)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
RC(747,545)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
EXIT

;=====================================
; Shenk Primary Light Attack(loop)
;=====================================
[CL_Sorc_Pre_Attack_Shenk]
f(@Lightning_Key)
BRCD(330,330)
g(@Attack_Loop_Delay)
CLM
CML
CMDEAD
CTOE

;=============================
; Shenk Chain-Light Attack
;=============================
[CL_Sorc_Attack_Shenk]
g(@Chain_Lightning_Key)
RCD(MFOC)
g(@Attack_Loop_Delay)
CLM
CML
CMDEAD
CTOE.

;==========================
; Shenk Corpse teleport to
;==========================
[CL_Sorc_Shenk_Corpse_teleport]
g(300)
g(@Teleport_Key)
f(@Key_Push_Delay)
BRC(300, 300)
WEOT(@Wait_End_Of_Teleport_Delay)

;=============================================
; Simple Pickit (used multiple times at shenk.
;=============================================
[CL_Sorc_Shenk_Pickit]
CLM
CML
S(200)
PICKIT(600)
EXIT

I apoligize to shift for double posting
Reply
#2
I didn't say you did double post, i just said not to, anyways, try this sequence, it might work better, all you have to do is change the skills and such.
Code:
;==========>>Teleport Script Series<<==========
;Script: Lightning / Chain Lightning
;Author: Nicotine
;Based: N/A
;Monsters: Eldritch and Pindle
;Version: 5.44+
;Date: NOV. 09, 2005
;Tested: Hell
;=============================================

;==========>>Updates<<==========
;
;Updated: Nov. 13, 2005 --> CTA Support
;
;===============================

;==========================> Delays
@Random_Delay1 = 2500,7500
@Random_Delay2 = 5000,10000
@PreCast_Delay = 200
@Cast_Delay = 250
@WarCry_Delay = 400
@Eldritch_CLight_Length = 5000
@Eldritch_Light_Length = 7000
@Pindle_CLight_Length = 3500
@Pindle_Light_Length = 7000
@Tele_Delay1 = 250
@Tele_Delay2 = 200
@Walk_Delay = 400
@Key_Delay = 50
@Pickit_Delay = 600
@Random_Sleep = 300
;==========================> /Delays

;==========================> Skills
@Teleport = f1
@Thunder_Storm = f2
@Frozen_Armor = f3
@Energy_Shield = f4
@Lightning = f5
@Chain_Lightning = f6
@Battle_Orders = f7
@Battle_Command = f8
@Town_Portal = f10
;==========================> /Skills

;==========================> Sorceress Sequences MAIN
[MAIN]
GLightPreCast,0
GLGotoAct5Wp,0
GLightCTA,0
GLightTeleEld,0
GLightChainE,@Eldritch_CLight_Length
GLightLightE,@Eldritch_Light_Length
GLightPostEld,0
GLightToTown,0
GLightToAnya,0
GLightToPindle,0
GLightChainP,@Pindle_CLight_Length
GLightLightP,@Pindle_Light_Length
GLightPindleEnd,0

;==========================> Sorceress Pre Casts
[GLightPreCast]
K(@Frozen_Armor)
S(@Key_Delay)
RC(400,300)
S(@PreCast_Delay)
K(@Energy_Shield)
S(@Key_Delay)
RC(400,300)
S(@PreCast_Delay)
EXIT

;==========================> Sorceress Prepares
[GLGotoAct5Wp]
SR(@Random_Delay1)
FUNC:A5EWP
EXIT

;==========================> Sorceress Shouts
[GLightCTA]
SWITCH1
S(@Switch_Delay)
K(@Battle_Orders)
S(@Key_Delay)
RC(400,300)
S(@WarCry_Delay)
K(@Battle_Command)
S(@Key_Delay)
RC(400,300)
S(@WarCry_Delay)
SWITCH2
S(@Switch_Delay)

;==========================> Sorceress Travels to Eldritch
[GLightTeleEld]
K(@Thunder_Storm)
S(@Key_Delay)
RC(400,300)
S(@PreCast_Delay)
K(@Teleport)
S(@Key_Delay)
BRC(125,-60)
WEOT(@Tele_Delay1)
BRC(60,-315)
WEOT(@Tele_Delay2)
CLM
CML
EXIT

;==========================> Sorceress Softens Eldritch
[GLightChainE]
K(@Chain_Lightning)
S(@Key_Delay)
RCD(MFOC)
S(@Cast_Delay)
CLM
CML
CTOE

;==========================> Sorceress Kills Eldritch
[GLightLightE]
K(@Lightning)
S(@Key_Delay)
RCD(MFOC)
S(@Cast_Delay)
CMDEAD
CLM
CML
CTOE

;==========================> Sorceress Loots the Corpse
[GLightPostEld]
K(@Teleport)
S(@Key_Delay)
RC(445,145)
WEOT(@Tele_Delay1)
PICKIT(@Pickit_Delay)
S(@Random_Sleep)
CLM
CML
EXIT

;==========================> Sorceress Travels to Town
[GLightToTown]
K(@Town_Portal)
S(@Key_Delay)
FUNC: TOWNTP
S(@Random_Delay2)
K(@Frozen_Armor)
S(@Key_Delay)
RC(400,300)
S(@PreCast_Delay)
K(@Energy_Shield)
S(@Key_Delay)
RC(400,300)
S(@PreCast_Delay)
K(@Teleport)
S(@Key_Delay)
FUNC:A5TownPoint
EXIT

;==========================> Sorceress Travels to Anya''''s Portal
[GLightToAnya]
FUNC:A5WPtoATP

;==========================> Sorceress Charges Pindle
[GLightToPindle]
CLM
CML
BRC(400,-310)
WEOT(@Tele_Delay1)
RC(680,60)
WEOT(@Tele_Delay1)
BRC(510,0)
WEOT(@Tele_Delay2)
EXIT

;==========================> Sorceress Softens Pindle
[GLightChainP]
K(@Chain_Lightning)
S(@Key_Delay)
RCD(MFOC)
S(@Cast_Delay)
CLM
CML
CTOE

;==========================> Sorceress Kills Pindle
[GLightLightP]
K(@Chain_Lightning)
S(@Key_Delay)
RCD(MFOC)
S(@Cast_Delay)
CMDEAD
CLM
CML
CTOE

;==========================> Sorceress Loots Corpse
[GLightPindleEnd]
K(@Teleport)
S(@Key_Delay)
RC(565,155)
WEOT(@Tele_Delay1)
PICKIT(@Pickit_Delay)
S(@Random_Sleep)
CLM
CML
EXIT

;==========================> /EOF
[Image: toomuchowneh8lr1.jpg]
Reply
#3
Hmmm...i tried it out and it said Error While Recording inventory, MY other sequence i used had no errors while scanning inventory but it would kill pindle then go to shenk then leave now this one doest even wanna move or record inventory...noone ones whats going on here?

; INSERT THE SEQUENCES YOU WANT EXECUTE IN THIS FILE...
;
;##############################################################################
; Absolutly read the mm.BOT.MANUAL.htm to understand what you are doing.
; Usefull tool to create & tweak sequences is in \Tools\mm.RBlocks.exe
; Dont forget to try the special SEQ mode to create sequences (mm.BOT.ini)
;##############################################################################

; ----------- cut here ----------- cut here ----------- cut here -------------

;==========>>Teleport Script Series<<==========
;Script: Lightning / Chain Lightning
;Author: Nicotine
;Based: N/A
;Monsters: Eldritch and Pindle
;Version: 5.44+
;Date: NOV. 09, 2005
;Tested: Hell
;=============================================
;==========>>Updates<<==========
;
;Updated: Nov. 13, 2005 --> CTA Support
;
;===============================
;==========================> Delays
@Random_Delay1 = 2500,7500
@Random_Delay2 = 5000,10000
@PreCast_Delay = 200
@Cast_Delay = 250
@WarCry_Delay = 400
@Eldritch_CLight_Length = 5000
@Eldritch_Light_Length = 7000
@Pindle_CLight_Length = 3500
@Pindle_Light_Length = 7000
@Tele_Delay1 = 250
@Tele_Delay2 = 200
@Walk_Delay = 400
@Key_Delay = 50
@Pickit_Delay = 600
@Random_Sleep = 300
;==========================> /Delays
;==========================> Skills
@Teleport = s
@Thunder_Storm =
@Frozen_Armor =
@Energy_Shield = e
@Lightning = f
@Chain_Lightning = g
@Battle_Orders =
@Battle_Command =
@Town_Portal = h
;==========================> /Skills
;==========================> Sorceress Sequences MAIN
[MAIN]
GLightPreCast,0
GLGotoAct5Wp,0
GLightCTA,0
GLightTeleEld,0
GLightChainE,@Eldritch_CLight_Length
GLightLightE,@Eldritch_Light_Length
GLightPostEld,0
GLightToTown,0
GLightToAnya,0
GLightToPindle,0
GLightChainP,@Pindle_CLight_Length
GLightLightP,@Pindle_Light_Length
GLightPindleEnd,0
;==========================> Sorceress Pre Casts
[GLightPreCast]
K(@Frozen_Armor)
S(@Key_Delay)
RC(400,300)
S(@PreCast_Delay)
K(@Energy_Shield)
S(@Key_Delay)
RC(400,300)
S(@PreCast_Delay)
EXIT
;==========================> Sorceress Prepares
[GLGotoAct5Wp]
SR(@Random_Delay1)
FUNC:A5EWP
EXIT
;==========================> Sorceress Shouts
[GLightCTA]
SWITCH1
S(@Switch_Delay)
K(@Battle_Orders)
S(@Key_Delay)
RC(400,300)
S(@WarCry_Delay)
K(@Battle_Command)
S(@Key_Delay)
RC(400,300)
S(@WarCry_Delay)
SWITCH2
S(@Switch_Delay)
;==========================> Sorceress Travels to Eldritch
[GLightTeleEld]
K(@Thunder_Storm)
S(@Key_Delay)
RC(400,300)
S(@PreCast_Delay)
K(@Teleport)
S(@Key_Delay)
BRC(125,-60)
WEOT(@Tele_Delay1)
BRC(60,-315)
WEOT(@Tele_Delay2)
CLM
CML
EXIT
;==========================> Sorceress Softens Eldritch
[GLightChainE]
K(@Chain_Lightning)
S(@Key_Delay)
RCD(MFOC)
S(@Cast_Delay)
CLM
CML
CTOE
;==========================> Sorceress Kills Eldritch
[GLightLightE]
K(@Lightning)
S(@Key_Delay)
RCD(MFOC)
S(@Cast_Delay)
CMDEAD
CLM
CML
CTOE
;==========================> Sorceress Loots the Corpse
[GLightPostEld]
K(@Teleport)
S(@Key_Delay)
RC(445,145)
WEOT(@Tele_Delay1)
PICKIT(@Pickit_Delay)
S(@Random_Sleep)
CLM
CML
EXIT
;==========================> Sorceress Travels to Town
[GLightToTown]
K(@Town_Portal)
S(@Key_Delay)
FUNC: TOWNTP
S(@Random_Delay2)
K(@Frozen_Armor)
S(@Key_Delay)
RC(400,300)
S(@PreCast_Delay)
K(@Energy_Shield)
S(@Key_Delay)
RC(400,300)
S(@PreCast_Delay)
K(@Teleport)
S(@Key_Delay)
FUNC:A5TownPoint
EXIT
;==========================> Sorceress Travels to Anya''''s Portal
[GLightToAnya]
FUNC:A5WPtoATP
;==========================> Sorceress Charges Pindle
[GLightToPindle]
CLM
CML
BRC(400,-310)
WEOT(@Tele_Delay1)
RC(680,60)
WEOT(@Tele_Delay1)
BRC(510,0)
WEOT(@Tele_Delay2)
EXIT
;==========================> Sorceress Softens Pindle
[GLightChainP]
K(@Chain_Lightning)
S(@Key_Delay)
RCD(MFOC)
S(@Cast_Delay)
CLM
CML
CTOE
;==========================> Sorceress Kills Pindle
[GLightLightP]
K(@Chain_Lightning)
S(@Key_Delay)
RCD(MFOC)
S(@Cast_Delay)
CMDEAD
CLM
CML
CTOE
;==========================> Sorceress Loots Corpse
[GLightPindleEnd]
K(@Teleport)
S(@Key_Delay)
RC(565,155)
WEOT(@Tele_Delay1)
PICKIT(@Pickit_Delay)
S(@Random_Sleep)
CLM
CML
EXIT
;==========================> /EOF__________________
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