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mm.bot, how to end script?
#1
Ok, the default sequence script comes with eld, pind, and shenk. i just want it to do eld and pindle. so just to see if it would work, i deleted the shenk part of the script, hehe. ok now after it kills eldrich, it just sits there. how do i make it exit the game, then create the new one for the next run?
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#2
Post your sequence and I will edit it to make it only do those 2.

-Err, nvm. You don't have to delete parts of the sequence, thats why it is ****ed up.
[Image: toomuchowneh8lr1.jpg]
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#3
I re-downloaded the script. what do i do to make it only do pindle and eld?


;============================================================
; CL Sorce MAIN, The MAIN will call these sequences in order:
;============================================================

[MAIN]
CL_Sorc_Town_Pre_Cast, 0
CL_Sorc_Town_GoTo_PindleTP, 0
;CL_Sorc_Will_Use_Cta_OutTown, 0 ; If you dont use CTA comment this sequence with " ; "
CL_Sorc_GoTo_Pindle, 0
CL_Sorc_Pre_Attack_Pindle, @Timeout_Pindle_Pre_Attack
CL_Sorc_Attack_Pindle, @Timeout_Pindle_Attack
CL_Sorc_Pindle_Pickit, 0
CL_Sorc_BackA5Town, 0
CL_Sorc_Town_Goto_Eldritch_Wp, 0
;CL_Sorc_Will_Use_Cta_OutTown, 0 ; If you dont use CTA comment this sequence with " ; "
CL_Sorc_GoTo_Eldritch, 0
CL_Sorc_Pre_Attack_Eldritch, @Timeout_Eldritch_Pre_Attack
CL_Sorc_Attack_Eldritch, @Timeout_Eldritch_Attack
CL_Sorc_Eldritch_Pickit, 0
CL_Sorc_FromEldritchGoToShenk, 0
CL_Sorc_Pre_Attack_Shenk, @Timeout_Shenk_Pre_Attack
CL_Sorc_Attack_Shenk, @Timeout_Shenk_Attack
CL_Sorc_Shenk_Corpse_teleport,0
CL_Sorc_Attack_Shenk, @Timeout_Shenk_Attack
CL_Sorc_Shenk_Pickit, 0


; And below all the sequences called above, not necessary in order:


;=====================================
; CL Sorce will precast at downstairs
;=====================================
[CL_Sorc_Town_Pre_Cast]
SR(@Random_Delay_Before_Eldritch)
K(@Frozen_Armor_Key)
S(@Key_Push_Delay)
RC(400,60)
SR(@Pre-Cast_Random_Delay)
K(@Mana_Shield_Key)
S(@Key_Push_Delay)
RC(400,60)
SR(@Pre-Cast_Random_Delay)
EXIT

;==============
; Go to Pindle TP
;==============
[CL_Sorc_Town_GoTo_PindleTP]
FUNC:A5WPtoATP

;==============
; Go to Pindle
;==============
[CL_Sorc_GoTo_Pindle]
K(@Teleport_Key)
S(@Key_Push_Delay)
BRC(400,-310)
WEOT(@Wait_End_Of_Teleport_Delay)
RC(735,35)
WEOT(@Wait_End_Of_Teleport_Delay)
BRC(600,-30)
WEOT(@Wait_End_Of_Teleport_Delay)
K(@Lightning_Key)
S(@Key_Push_Delay)
EXIT

;=================================
; PindleSkin Primary Light Attack
;=================================
[CL_Sorc_Pre_Attack_Pindle]
K(@Lightning_Key)
BRCD(285,-13)
S(@Attack_Loop_Delay)
CLM
CML
CMDEAD
CTOE.

;=====================
; Pindle Light Attack
;=====================
[CL_Sorc_Attack_Pindle]
K(@Lightning_Key)
RCD(MFOC)
S(@Attack_Loop_Delay)
CLM
CML
CMDEAD
CTOE.

;===============
; Pindle Pickit
;===============
[CL_Sorc_Pindle_Pickit]
S(300)
K(@Teleport_Key)
S(@Key_Push_Delay)
RC(560,190)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
S(200)
PICKIT(600)
EXIT

;=============
; BackToTownA5
;=============
[CL_Sorc_BackA5Town]
K(@TP_Scroll_Key)
S(@Key_Push_Delay)
FUNC:TOWNTP ; Return to town using tp
FUNC:A5TownPoint ; Check items at malah, merc status, stash, repair etc... And go to A5 Town WP.
EXIT

;==============================================
; CL Sorce Goto Frigid Highlands (Eldritch WP)
;==============================================
[CL_Sorc_Town_Goto_Eldritch_Wp]
FUNC:A5EWP ; This function will go from A5 Town WP to Eldritch WayPoint.
EXIT

;===============
; Optional: CTA
;===============
[CL_Sorc_Will_Use_Cta_OutTown]
S(@WP_Menu_Delay)
SWITCH1 ; Internal SWITCH1 command (Switch to secondary gear).
K(@Battle_Commands_Key)
S(@Key_Push_Delay)
RC(500,60)
SR(@Pre-Cast_Random_Delay)
K(@Battle_Orders_Key)
S(@Key_Push_Delay)
RC(500,60)
S(@Pre-Cast_Random_Delay)
SWITCH2 ; Internal SWITCH1 command (Switch back to primary gear).
EXIT

;================
; Go to Eldritch
;================
[CL_Sorc_GoTo_Eldritch]
K(@Teleport_Key)
S(@Key_Push_Delay)
BRC(155,-60)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
BRC(70,-330)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
K(@Lightning_Key)
S(@Key_Push_Delay)
EXIT

;=====================================
; Eldritch Primary Light Attack(loop)
;=====================================
[CL_Sorc_Pre_Attack_Eldritch]
K(@Lightning_Key)
RCD(450,50)
S(@Attack_Loop_Delay)
CLM
CML
CMDEAD
CTOE

;=============================
; Eldritch Chain-Light Attack
;=============================
[CL_Sorc_Attack_Eldritch]
K(@Chain_Lightning_Key)
RCD(MFOC)
S(@Attack_Loop_Delay)
CLM
CML
CMDEAD
CTOE

;=================
; Eldritch Pickit
;=================
[CL_Sorc_Eldritch_Pickit]
S(300)
K(@Teleport_Key)
S(@Key_Push_Delay)
RC(440, 140)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
S(200)
PICKIT(600)
EXIT

;=================
; Goto Shenk
;=================
[Cl_Sorc_FromEldritchGoToShenk]
RC(430, 510)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
RC(430, 510)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
RC(430, 510)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
BRC(300,140)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
BRC(690,330)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
BRC(650,260)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
BRC(360,350)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
RC(747,545)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
EXIT

;=====================================
; Shenk Primary Light Attack(loop)
;=====================================
[CL_Sorc_Pre_Attack_Shenk]
K(@Lightning_Key)
BRCD(330,330)
S(@Attack_Loop_Delay)
CLM
CML
CMDEAD
CTOE

;=============================
; Shenk Chain-Light Attack
;=============================
[CL_Sorc_Attack_Shenk]
K(@Chain_Lightning_Key)
RCD(MFOC)
S(@Attack_Loop_Delay)
CLM
CML
CMDEAD
CTOE.

;==========================
; Shenk Corpse teleport to
;==========================
[CL_Sorc_Shenk_Corpse_teleport]
S(300)
K(@Teleport_Key)
S(@Key_Push_Delay)
BRC(300, 300)
WEOT(@Wait_End_Of_Teleport_Delay)

;=============================================
; Simple Pickit (used multiple times at shenk.
;=============================================
[CL_Sorc_Shenk_Pickit]
CLM
CML
S(200)
PICKIT(600)
EXIT
Reply
#4
Copy this over your old one and it will only do eld and pindle.
Code:
;=================================================  ===========
; CL Sorce MAIN, The MAIN will call these sequences in order:
;=================================================  ===========

[MAIN]
    CL_Sorc_Town_Pre_Cast, 0
    CL_Sorc_Town_GoTo_PindleTP, 0
;CL_Sorc_Will_Use_Cta_OutTown, 0 ; If you dont use CTA comment this sequence with " ; "
    CL_Sorc_GoTo_Pindle, 0
    CL_Sorc_Pre_Attack_Pindle, @Timeout_Pindle_Pre_Attack
    CL_Sorc_Attack_Pindle, @Timeout_Pindle_Attack
    CL_Sorc_Pindle_Pickit, 0
    CL_Sorc_BackA5Town, 0
    CL_Sorc_Town_Goto_Eldritch_Wp, 0
;CL_Sorc_Will_Use_Cta_OutTown, 0 ; If you dont use CTA comment this sequence with " ; "
    CL_Sorc_GoTo_Eldritch, 0
    CL_Sorc_Pre_Attack_Eldritch, @Timeout_Eldritch_Pre_Attack
    CL_Sorc_Attack_Eldritch, @Timeout_Eldritch_Attack
    CL_Sorc_Eldritch_Pickit, 0
;CL_Sorc_FromEldritchGoToShenk, 0
;CL_Sorc_Pre_Attack_Shenk, @Timeout_Shenk_Pre_Attack
;CL_Sorc_Attack_Shenk, @Timeout_Shenk_Attack
;CL_Sorc_Shenk_Corpse_teleport,0
;CL_Sorc_Attack_Shenk, @Timeout_Shenk_Attack
;CL_Sorc_Shenk_Pickit, 0


    ; And below all the sequences called above, not necessary in order:


    ;=====================================
    ; CL Sorce will precast at downstairs
    ;=====================================
    [CL_Sorc_Town_Pre_Cast]
        SR(@Random_Delay_Before_Eldritch)
        K(@Frozen_Armor_Key)
        S(@Key_Push_Delay)
        RC(400,60)
        SR(@Pre-Cast_Random_Delay)
        K(@Mana_Shield_Key)
        S(@Key_Push_Delay)
        RC(400,60)
        SR(@Pre-Cast_Random_Delay)
        EXIT

    ;==============
    ; Go to Pindle TP
    ;==============
    [CL_Sorc_Town_GoTo_PindleTP]
        FUNC:A5WPtoATP    

    ;==============
    ; Go to Pindle
    ;==============
    [CL_Sorc_GoTo_Pindle]
        K(@Teleport_Key)
        S(@Key_Push_Delay)
        BRC(400,-310)
        WEOT(@Wait_End_Of_Teleport_Delay)
        RC(735,35)
        WEOT(@Wait_End_Of_Teleport_Delay)
        BRC(600,-30)
        WEOT(@Wait_End_Of_Teleport_Delay)
        K(@Lightning_Key)
        S(@Key_Push_Delay)
        EXIT

    ;=================================    
    ; PindleSkin Primary Light Attack
    ;=================================
    [CL_Sorc_Pre_Attack_Pindle]
        K(@Lightning_Key)
        BRCD(285,-13)
        S(@Attack_Loop_Delay)
        CLM
        CML
        CMDEAD
        CTOE.

    ;=====================
    ; Pindle Light Attack
    ;=====================
    [CL_Sorc_Attack_Pindle]
        K(@Lightning_Key)
        RCD(MFOC)
        S(@Attack_Loop_Delay)
        CLM
        CML
        CMDEAD
        CTOE.

    ;===============
    ; Pindle Pickit
    ;===============
    [CL_Sorc_Pindle_Pickit]
        S(300)
        K(@Teleport_Key)
        S(@Key_Push_Delay)
        RC(560,190)
        WEOT(@Wait_End_Of_Teleport_Delay)
        CLM
        CML
        S(200)
        PICKIT(600)
        EXIT

    ;=============
    ; BackToTownA5
    ;=============
        [CL_Sorc_BackA5Town]
        K(@TP_Scroll_Key)
        S(@Key_Push_Delay)
        FUNC:TOWNTP ; Return to town using tp
        FUNC:A5TownPoint ; Check items at malah, merc status, stash, repair etc... And go to A5 Town WP.
        EXIT        

    ;==============================================        
    ; CL Sorce Goto Frigid Highlands (Eldritch WP)
    ;==============================================
    [CL_Sorc_Town_Goto_Eldritch_Wp]
        FUNC:A5EWP ; This function will go from A5 Town WP to Eldritch WayPoint.
        EXIT

    ;===============
    ; Optional: CTA
    ;===============
    [CL_Sorc_Will_Use_Cta_OutTown]
        S(@WP_Menu_Delay)
        SWITCH1 ; Internal SWITCH1 command (Switch to secondary gear).
        K(@Battle_Commands_Key)
        S(@Key_Push_Delay)
        RC(500,60)
        SR(@Pre-Cast_Random_Delay)
        K(@Battle_Orders_Key)
        S(@Key_Push_Delay)
        RC(500,60)
        S(@Pre-Cast_Random_Delay)
        SWITCH2 ; Internal SWITCH1 command (Switch back to primary gear).
        EXIT

    ;================
    ; Go to Eldritch
    ;================
    [CL_Sorc_GoTo_Eldritch]
        K(@Teleport_Key)
        S(@Key_Push_Delay)
        BRC(155,-60)
        WEOT(@Wait_End_Of_Teleport_Delay)
        CLM
        CML
        BRC(70,-330)
        WEOT(@Wait_End_Of_Teleport_Delay)
        CLM
        CML
        K(@Lightning_Key)
        S(@Key_Push_Delay)
        EXIT

    ;=====================================        
    ; Eldritch Primary Light Attack(loop)
    ;=====================================
    [CL_Sorc_Pre_Attack_Eldritch]
        K(@Lightning_Key)
        RCD(450,50)
        S(@Attack_Loop_Delay)
        CLM
        CML
        CMDEAD
        CTOE

    ;=============================
    ; Eldritch Chain-Light Attack
    ;=============================
    [CL_Sorc_Attack_Eldritch]
        K(@Chain_Lightning_Key)
        RCD(MFOC)
        S(@Attack_Loop_Delay)
        CLM
        CML
        CMDEAD
        CTOE

    ;=================
    ; Eldritch Pickit
    ;=================
    [CL_Sorc_Eldritch_Pickit]
        S(300)
        K(@Teleport_Key)
        S(@Key_Push_Delay)
        RC(440, 140)
        WEOT(@Wait_End_Of_Teleport_Delay)
        CLM
        CML
        S(200)
        PICKIT(600)
        EXIT

    ;=================
    ; Goto Shenk
    ;=================        
    [Cl_Sorc_FromEldritchGoToShenk]
        RC(430, 510)
        WEOT(@Wait_End_Of_Teleport_Delay)
        CLM
        CML
        RC(430, 510)
        WEOT(@Wait_End_Of_Teleport_Delay)
        CLM
        CML
        RC(430, 510)
        WEOT(@Wait_End_Of_Teleport_Delay)
        CLM
        CML
        BRC(300,140)
        WEOT(@Wait_End_Of_Teleport_Delay)
        CLM
        CML
        BRC(690,330)
        WEOT(@Wait_End_Of_Teleport_Delay)
        CLM
        CML
        BRC(650,260)
        WEOT(@Wait_End_Of_Teleport_Delay)
        CLM
        CML
        BRC(360,350)
        WEOT(@Wait_End_Of_Teleport_Delay)
        CLM
        CML
        RC(747,545)
        WEOT(@Wait_End_Of_Teleport_Delay)
        CLM
        CML
        EXIT

    ;=====================================        
    ; Shenk Primary Light Attack(loop)
    ;=====================================
    [CL_Sorc_Pre_Attack_Shenk]
        K(@Lightning_Key)
        BRCD(330,330)
        S(@Attack_Loop_Delay)
        CLM
        CML
        CMDEAD
        CTOE

    ;=============================
    ; Shenk Chain-Light Attack
    ;=============================
    [CL_Sorc_Attack_Shenk]
        K(@Chain_Lightning_Key)
        RCD(MFOC)
        S(@Attack_Loop_Delay)
        CLM
        CML
        CMDEAD
        CTOE.        

    ;==========================
    ; Shenk Corpse teleport to
    ;==========================
    [CL_Sorc_Shenk_Corpse_teleport]
        S(300)
        K(@Teleport_Key)
        S(@Key_Push_Delay)
        BRC(300, 300)
        WEOT(@Wait_End_Of_Teleport_Delay)

    ;=============================================
    ; Simple Pickit (used multiple times at shenk.
    ;=============================================
    [CL_Sorc_Shenk_Pickit]
        CLM
        CML
        S(200)
        PICKIT(600)
        EXIT
[Image: toomuchowneh8lr1.jpg]
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#5
Ty very much shift, i appreciate it Smile
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#6
No problem, easy fix Smile
[Image: toomuchowneh8lr1.jpg]
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#7
say i got a question about the mm bot were can i get it and wut would the script be for a hammerdin? and also how do i make it do meph andy and such people?
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#8
Look around in the mm.BOT area and look for where me or someone else have posted it for somebody else. mm.BOT can't run andy and meph.
[Image: toomuchowneh8lr1.jpg]
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