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Any1 have a working H-Din
#1
I need a working hammerdin setup.... for this.

No other weapons to switch to.

Using Hoto, Hoz, Shako, Enigma, 2 Sojs.

Merc has insight and fort no COA or Guilemmes.

I keep getting an error on other sequences that says switching weapon or some shit. And it never even runs.

----------
Skills are:
Teleport
Holy Shield
Hammer
Vigor
Conc
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#2
i dont have one cuz i use d2jsp, which is MUCH better. and u could probly find a h-din script on mmbot forums. thats where my friend got his , before i told him about jsp.
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#3
Your getting errors because the default script uses a CTA and you have no weapons on switch.... its easy to fix. (First of all open the file mmbot/config/mmbot.sequence or something like that) So typically the first part defines what the keyboard keys are, adn the second section gives a list of commands in the order they are to be preformed. the third part defines those commands into single steps. In the second section look for the one (or two) lines that mention CTA and precede the line with a ';' (semicolon). This is called commenting. The computer now ignores the line (its a comment to programmer). you dont need to comment the first or third sections.
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#4
I would use d2jsp if the download actually worked... and it actually wanted to work on my computer *downloading the one from d2jsp.org sucked and did not work.

Additional Comment:
Oh and wtf is autoit...?
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#5
I can send you the one I have. Its a pain to set up the script though.
. . . at ease, i puff trees till i look chinese
. . . and immigration says can we see
. . . your green card, please.....?
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#6
Lycshiftz Wrote:I would use d2jsp if the download actually worked... and it actually wanted to work on my computer *downloading the one from d2jsp.org sucked and did not work.

Additional Comment:
Oh and wtf is autoit...?

autoit is a programming langauge, I think its most similar to java. Mmbot uses this. you need to d/l the autoit compiling software to do additional things with mmbot more than the standard shenk/eld/pindle... I assume thats where ou comment arose


try setting fixing your mmbot and post any probelms and your script if you dont get it working.
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#7
Code:
;----------------------------------------------------------------------------------
;###########################>> TELEPORT SCRIPT SERIES <<###########################
;----------------------------------------------------------------------------------
;Script: Hammerdin
;Author: Nicotine
;Based: Gbud
;Monsters: Eldritch, Shenk, Pindle and Tranvincal
;Version: 5.44Bxx+
;Date: NOV. 02, 2005
;Tested: Hell
;WebSite: http://mmforums.omnesia.net
;-----------------------------------------------------------------------------------
;# ¤º°`°º¤ø,¸¸,ø¤º°`°¤ SPECIAL THANKS ¤º°`°º¤ø,¸¸,ø¤º°`°¤ #
;-----------------------------------------------------------------------------------
;Creator: Manus-Magnus, of course
;Brother: Gbud
;Staff: Ramadash, Joaquinm, Arkansaw, Smorg, White, Iverson_est, Sn0wDoG, Frixionburne and Orgassmo -- Thanks Guys :)
;-----------------------------------------------------------------------------------
;###########################>> /TELEPORT SCRIPT SERIES <<###########################
;-----------------------------------------------------------------------------------

;-------------------------------------------------------------------
;###########################>> UPDATES <<###########################
;-------------------------------------------------------------------
;Updated: Nov. 13, 2005 --> CTA Support
;-------------------------------------------------------------------
;###########################>> /UPDATES <<##########################
;-------------------------------------------------------------------

;-------------------------------------------------------------------
;###########################>> DELAYS <<############################
;-------------------------------------------------------------------
@Random_Delay1 = 500,2500
@Random_Delay2 = 500,2500
@PreCast_Delay = 100
@Eldritch_Attack_Length = 9500
@Shenk_Attack_Length = 9500
@Pindle_Attack_Length = 9500
@Tele_Delay1 = 350
@Tele_Delay2 = 300
@Walk_Delay = 400
@Key_Delay = 50
@Loop_Delay = 100
@Pickit_Delay = 600
@Random_Sleep = 300
;-------------------------------------------------------------------
;###########################>> /DELAYS <<###########################
;-------------------------------------------------------------------

;-------------------------------------------------------------------
;###########################>> SKILLS <<############################
;-------------------------------------------------------------------
@Teleport = f1
@Concentration = f2
@Vigor = f3
@Cleansing = f4
@Holy_Shield = f5
@Standstill = g
@Town_Portal = f10
;-------------------------------------------------------------------
;###########################>> /SKILLS <<###########################
;-------------------------------------------------------------------


;------------------------------------------------------------------------------
;###########################>> HAMMERDIN SEQ MAIN <<###########################
;------------------------------------------------------------------------------
[MAIN]
HummerAdvert,0
HummerPreCast,0
GotoAct5Wp,0
HummerToEld,0
HummerAttack,@Eldritch_Attack_Length
HummerLoot,0
HummerToShenk,0
HummerAttack,@Shenk_Attack_Length
HummerLoot,0
HummerToTown,0
HummerToAnya,0
HummerToPindle,0
HummerAttack,@Pindle_Attack_Length
HummerLoot,0
;-------------------------------------------------------------------------------
;###########################>> /HAMMERDIN SEQ MAIN <<###########################
;-------------------------------------------------------------------------------

;-------------------------------------------------------------------------------
;###########################>> HAMMERDIN CONSTANTS <<###########################
;-------------------------------------------------------------------------------

;==========================> Hammerdin Destroys Enemy
[HummerAttack]
KD(@Standstill)
S(@Key_Delay)
LCD(700, 350)
S(@Loop_Delay)
CMDEAD
CLM
CML
CTOE
;==========================>

;==========================> Hammerdin Loots Corpse
[HummerLoot]
S(@Random_Sleep)
PICKIT(@Pickit_Delay)
S(@Random_Sleep)
EXIT
;==========================>

;-------------------------------------------------------------------------------
;###########################>> HAMMERDIN PRECASTS <<############################
;-------------------------------------------------------------------------------

;==========================> Hammerdin Advertises
[HummerAdvert]
SEND(script from http://www.mmbot.net)
;==========================>

;==========================> Hammerdin Pre Casts
[HummerPreCast]
K(@Holy_Shield)
S(@Key_Delay)
RC(0,600)
S(@PreCast_Delay)
K(@Vigor)
S(@Key_Delay)
EXIT
;==========================>


;-------------------------------------------------------------------------------
;#########################>> HAMMERDIN TOWN TRAVELS <<##########################
;-------------------------------------------------------------------------------

;==========================> Hammerdin Travels to Town
[HummerToTown]
K(@Town_Portal)
S(@Key_Delay)
FUNC: TOWNTP
S(@Key_Delay)
K(@Cleansing)
S(@Random_Delay2)
S(@Key_Delay)
K(@Vigor)
FUNC:A5TownPoint
EXIT
;==========================>

;-------------------------------------------------------------------------------
;##########################>> HAMMERDIN ACT TRAVELS <<##########################
;-------------------------------------------------------------------------------

;==========================> Hammerdin Prepares
[GotoAct5Wp]
SR(@Random_Delay1)
FUNC:A5EWP
EXIT
;==========================>

;==========================> Hammerdin Travels to Anya's Portal
[HummerToAnya]
SR(@Random_Delay1)
FUNC:A5WPtoATP
;==========================>

;-------------------------------------------------------------------------------
;###########################>> HAMMERDIN MOVEMENTS <<###########################
;-------------------------------------------------------------------------------

;==========================> Hammerdin Charges Eldritch
[HummerToEld]
K(@Teleport)
S(@Key_Delay)
BRC(130,-60)
WEOT(@Tele_Delay1)
BRC(80,-335)
WEOT(@Tele_Delay1)
RC(400,150)
WEOT(@Tele_Delay2)
K(@Concentration)
S(@Key_Delay)
CLM
CML
EXIT
;==========================>

;==========================> Hammerdin Charges Shenk
[HummerToShenk]
K(@Teleport)
S(@Key_Delay)
RC(275,515)
WEOT(@Tele_Delay1)
RC(550,550)
WEOT(@Tele_Delay1)
BRC(400,110)
WEOT(@Tele_Delay1)
RC(700,520)
WEOT(@Tele_Delay1)
RC(700,520)
WEOT(@Tele_Delay1)
RC(600,550)
WEOT(@Tele_Delay1)
RC(700,520)
WEOT(@Tele_Delay1)
RC(690,350)
WEOT(@Tele_Delay1)
RC(700,550)
WEOT(@Tele_Delay2)
K(@Concentration)
S(@Key_Delay)
CLM
CML
EXIT
;==========================>

;==========================> Hammerdin Charges Pindle
[HummerToPindle]
K(@Teleport)
S(@Key_Delay)
CLM
CML
BRC(400,-310)
WEOT(@Tele_Delay1)
RC(700,30)
WEOT(@Tele_Delay1)
BRC(555,-80)
WEOT(@Tele_Delay1)
BRC(300,0)
WEOT(@Tele_Delay2)
K(@Concentration)
S(@Key_Delay)
EXIT
;==========================>

;-------------------------------------------------------------------------------
;###################################>> /EOF <<##################################
;-------------------------------------------------------------------------------


This is a working script for pindle, eldritch, and shank, I have edited cta out, there shouldn't be any errors. If there are just pm me or post back and I"ll fix it. Also, you CANNOT use shift as standstill or the script will not work, you have to set it to another key for standstill to work. Good Luck and have fun.
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