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No Locked Chests in Diablo III
#1
[Image: chest.jpg]

Bashiok has revealed that there will be no locked chests in Diablo III!

Bashiok Wrote:There have been a few discussions about chests, what they meant in the previous game, and what they'll mean in Diablo III. Currently there are no locked chests, and it's not something we're looking to reintroduce for now. We have discussed varying chest quality and types, adding randomness not only to the appearance of a chest but also the value of items it may drop or possibly specifically what types of items it's guaranteed to drop. Mix it up a bit and make finding a chest exciting, but make finding a special chest something even rarer and more exciting. It could certainly make exploring the entire floor of a dungeon more compelling before moving on.
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#2
That's good. Keys were a stupid feature of D2. You could buy them in town for like 6g a piece or something, so what was the point of making locked chests in the first place? They took up valuable inventory space, too. I have my ID tome and my TP tome on the first 4 spaces, then 2 life and 2 mana pots in the next ones, just to have refills. keys made it all uneven and stuff.
[url=javascript:void(0);][Image: lostodd2.png?t=1230460315][/url]
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#3
I like this idea. In D2 when I first started, I thought actually finding a chest was a good thing and got you good items, In d3 i want it to be like a good thing to find a chest.
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#4
From my expereance, I never used key, therefor, I never got chests. Now I think I will be picking them up Wink.
[SIGPIC][/SIGPIC]
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#5
Will DIII chests still be as insignificant though? If so, it doesn't really matter if they require keys or not. Also, locked chests always dropped way more/better items than regular unlocked chests. Will all chests in DIII drop like regular chests or locked chests?
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#6
Bashiok made it sound like chests will be more significant. I know I never really bothered opening a chest in D2, but D3 sounds like I should have to.
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#7
i would always open the "primary" chest of the dungeon.. but have never ever gotten anything good.
and ya.. keys were stupid
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#8
Yea sounds like they trying to make use explore the whole lvl each time we enter to lvl instead of using maphack lol.
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#9
FrogMan Wrote:Yea sounds like they trying to make use explore the whole lvl each time we enter to lvl instead of using maphack lol.
or just put the chest on maphack but yay for no locked chest
[SIGPIC]
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#10
hellsing293 Wrote:Will DIII chests still be as insignificant though? If so, it doesn't really matter if they require keys or not. Also, locked chests always dropped way more/better items than regular unlocked chests. Will all chests in DIII drop like regular chests or locked chests?

Seriously, did u just read the title of the thread and thats it? The Quote posted by Spit basically says there will be Special chests or Rare Chests that will have better loot.
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#11
Nethran Wrote:That's good. Keys were a stupid feature of D2. You could buy them in town for like 6g a piece or something, so what was the point of making locked chests in the first place? They took up valuable inventory space, too. I have my ID tome and my TP tome on the first 4 spaces, then 2 life and 2 mana pots in the next ones, just to have refills. keys made it all uneven and stuff.

+1

The keys were really an annoyance, I mean I kept a bunch for locked chests, but thats one spot I could be using and then when you delve deep and realize you have no key for that chest its like "OMG I am not going to town to buy one key and then find out this chest does not even have enough gold to reenburse me for the cost of that key" I think it was a big design flaw.
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