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Guide to choosing Race/Class in World of Warcraft
#1
The following is my little guide to what race/class to choose when starting new in World of Warcraft. All of this information is off the top of my head so I will be editing it when I'm at home and on a computer where every WoW website isn't blocked. I will talk about each race and their racial bonuses and how they pair up with specific classes. This will be a work in progress and all additions will appear in this first post. However, I will make a new post to inform people of when updates occur. Feel free to post comments.

First I'll talk about the different stats (You can view all stats by pressing "c" and opening your character sheet. There are drop down menus to see your specific bonuses):
Strength (STR) - STR has several advantages for melee classes. STR increases attack power (AP) and mitigation (Damage Reduction). What does this mean? It means you hit harder and take less damage the higher your STR is.
Agility (AGI) - AGI effects more abilities than other other stat. AGI increases your chances to: Dodge, parry, block, and critically hit (Crit). On top of that AGI increases your armor value (Damage reduction) and for some classes increases AP.
Intellect (INT) - INT is a casters bread and butter. INT increases your mana pool (Does not, however, effect a Warrior's rage or Rogue's Energy pool), spell power (SP), and spell crit.
Stamina (STAM) - STAM is health (HP). Ever 1 point of STAM increases your health by 10 points.
Spirit - Spirit increases out of combat (OOC) regeneration of health and mana (Does not effect Warrior's Rage or Rogue's Energy). As an alternate many casters look for "XX Mana restored per 5 seconds" (MP5) as this will regenerate mana while in combat.

Trolls
-Regeneration - Trolls maintain 25% of their health regeneration bonus granted from spirit while in combat.
-Berserk - Trolls have an ability that increases attack speed.
-Throwing Weapons Specialization - Trolls receive a 5 weapon skill point bonus to Throwing Weapons. This means that they have a slightly increased chance to hit and gain critical strikes. At level 80 your weapon skill caps at 400 so Trolls can reach 405 Throwing Weapon skill.
-Reputation - Trolls start at "Friendly" with Orgrimmar (Orcs) and The Darkspear Trolls (Trolls, duh). Since Darkspear is one of the biggest pains to gain rep with of the Horde factions Trolls are a good choice if you really want that "Ambassador" title or Raptor mount.
-Agility - Trolls have the second highest starting Agility stat in the game.

[INDENT]Troll Hunter
-Survivability. If you're a Beastmaster Hunter (Best for leveling) you will eventually get Spirit Bond which will provide you with an additional 2% (I think?) health regeneration. On top of that hunters have a Pet which tanks for them...so basically you'll almost never die when soloing.
-Damage - Hunters are known for high DPS (Damage Per Second) and when you combine Berserk with the Hunter's Rapid Fire ability and certain talents you will have insanely fast attacks. On top of this the slightly higher AGI gives you a slight advantage since hunters gain 1 AP per AGI.
[/INDENT]
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#2
Orc-

Axe Specialization-
Expertise (Reduces chance to be Parry'd/Dodged) with axes is increased by 5
Hardiness-
Stun duration reduced by 15%
Blood Fury-
Increases Attack Power/Spell Power (Increases by level) for 15 seconds. 2 Minute Cooldown.
Command-
Damage done by pets increased by 5%

In response to Spoon. I consider Orcs to be the best hunters, the 5% increased pet damage is pretty big, plus blood fury is a fantastic racial. The reduced stun duration is a great passive for PvP. The Axe spec is meh for hunters since you are mostly shooting with your ranged weap, then again it does help with wing clips and stuff.

Classes Orcs can choose
Warrior
Shaman
Warlock
Hunter
Rogue
Death Knight

Of these, they make better Death Knights, Warriors, and Hunters (maybe shamans).

--------------------------------------

Undead-

Will of the Forsaken-
2 minute cooldown that removes any Fear, Charm, or Sleep effects. (AWESOME PvP ABILITY)
Cannibalize-
2 Minute Cooldown that regenerates 7% health every 2 seconds for 10 seconds. Must use on a corpse of a Humanoid or Undead.
Shadow Resistance-
Reduces chance to be hit by shadow spells by 2%.
Underwater Breathing-
Can breathe underwater 233% longer.

Classes available-
Warrior
Rogue
Warlock
Mage
Priest
Death Knight

They make great characters for any class (Less so for warriors imo) that wishes to PvP a lot. None of their abilities are that helpful for PvE, except Cannibalize for leveling/grinding.

-----------------------------

Tauren-

War Stomp-
Stuns 5 Nearby enemies for 2 seconds on 2 minute cooldown.
Endurance-
Base health increased by 5%
Cultivation
Skill in Herbalism increased by 15.
Nature Resistance
Reduces chance to be hit by Nature spells by 2%.

Classes-
Warrior
Shaman
Druid (Only horde race for druids)
Hunter
Death Knight

Obviously Taurens make the best horde druids (Given they are only race). Personally I wouldn't make one for any class other than that.

------------------------------------

Blood Elf-

Arcane Torrent-
Silences all enemies within 8 yards for 2 seconds. You also get 6% Mana/Runic Power/Energy. 2 Minute Cooldown
Magic Resistance-
Chance to be hit by all spells by 2%.
Arcane Affinity-
Skill in Enchanting increased by 10.

Classes-
Mage
Warlock
Hunter
Rogue
Priest
Paladin (Only Horde possible)
Death Knight

I believe they make good cloth users, IE Mage, Warlocks, Priests. Paladin obviously for horde. Overall though they are a great class to be, Arcane Torrent is useful for both PvP and PvE.




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#3
Nice Fug, I ended up getting swamped at work and am just now getting home.
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