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Pickit Questions
#1
Hey all,

I have a few questions that hopefully can be answered here.

Recently I have found that my pickit picks up items (such as archon plates, flails, etc) that already have sockets in them (but they aren't the sockets i want (i.e most of the time they onyl have 1 or 2 sockets in them). Is there an easy fix to this.

My send question is, I am trying to code in for my pickit to pick up white and magic war sceptors and such with holy shield, conviction, fist of heavens, etc on it. The code i have so far is:

For whites i use:

Code:
;PALADIN WHITE SCEPTORS
type = War scepter : Quality => Superior : Sockets = 5 : skillfistoftheheavens <= 3        
type = War scepter : Quality => Superior : Sockets = 0 : skillfistoftheheavens <= 3        
type = Divine scepter : Quality => Superior : Sockets = 5 : skillfistoftheheavens <= 3        
type = Divine scepter : Quality => Superior : Sockets = 0 : skillfistoftheheavens <= 3        
type = Caduceus : Quality => Superior : Sockets = 5 : skillfistoftheheavens <= 3          
type = Caduceus : Quality => Superior : Sockets = 0 : skillfistoftheheavens <= 3


type = War scepter : Quality => Superior : Sockets = 5 : skillholyshield <= 3        
type = War scepter : Quality => Superior : Sockets = 0 : skillholyshield <= 3        
type = Divine scepter : Quality => Superior : Sockets = 5 : skillholyshield <= 3        
type = Divine scepter : Quality => Superior : Sockets = 0 : skillholyshield <= 3        
type = Caduceus : Quality => Superior : Sockets = 5 : skillholyshield <= 3          
type = Caduceus : Quality => Superior : Sockets = 0 : skillholyshield <= 3

And for magics i use

Code:
Name = War scepter : Quality = magic : skillfistoftheheavens <= 3        
Name = Divine scepter : Quality = magic : skillfistoftheheavens <= 3        
Name = Caduceus : Quality = magic : skillfistoftheheavens <= 3

Name = War scepter : Quality = magic : skillholyshield <= 3        
Name = Divine scepter : Quality = magic : skillholyshield <= 3        
Name = Caduceus : Quality = magic : skillholyshield <= 3
the magic one picks up all the things but doesn't id them... so they are left in my stash for me to id. I want it to id them and drop it if they are crap. As for the white ones, i get that there is an error in the code for these lines.

any help is loved... thanks all.
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