Hi, i hope somebody can help mere here. i have tryed to fix my Lobby time, but nothing worked. this is my "starter"
var gameMinLength = 180000; // time in milliseconds, minimum game length, 180 seconds default (1 game/3 minutes)
var unableToConnectRetry = 5; // time in minutes to retry connecting on connection fail (real value is +/- 1 min)
var realmDownRetry = 120; // time in minutes to retry connecting on a realm down (default is 120 minutes)
var disconnectedRetry = 5; // time in minutes to retry on a disconnection (usually ip ban related)
var cdkeyInUseRetry = 5; // time in minutes to retry on a cdkey in use error message (set to 0 to stop)
var connectingToBnetTimeout = 20000; // time in milliseconds to wait for a login to time out and click cancel and retry
var characterScreenTimeout = 10000; // time in milliseconds to wait for character screen to appear
var pleaseWaitTimeout = 5000; // time in milliseconds to wait for a please wait popup
var createGameThreshold = 3500; // time in milliseconds to wait between making games
var createGameThresholdRandom = 0; // time in milliseconds to randomly add +/- to the game create time
var createGameTimeout = 15000; // time in milliseconds to register a failed to create game
var waitInLineTimeout = 5000; // time in milliseconds to wait in lines for a create game (60 second default)
var characterSelectDelay = 1000; // time in milliseconds to wait before selecting a character on the char screen
var loginDelay = 1000; // time in milliseconds to wait before submitting login information
var clickDelay = 500; // wait X milliseconds before next action after a click event
var textDelay = 500; // wait X milliseconds before next action after inserting text into a textbox
var clickDelayRandom = 500; // random amount of time to add to a click
var textDelayRandom = 500; // random amount of time to add to a text set
var gameDoesNotExistDelayMin = 600000; // how long to wait when a Game Does Not Exist occurs - minimum - default 10 minutes
var gameDoesNotExistDelayMax = 900000; // how long to wait when a Game Does Not Exist occurs - maximum - default 15 minutes
var gameDoesNotExistTimeout = 30000; // how long to wait for the dialog to disappear (default 30 seconds, don't change this)
var joinChatAfterGame = true; // join chat after leaving a game
var joinRandomChannel = false; // if this is true, will join a random channel, otherwise it will use the channel below..
var joinChannelInChat = "*******"; // leave blank to not join a private channel
var waitBeforeEnterChatMin = 0; // min how long to wait before entering chat
var waitBeforeEnterChatMax = 0; // max how long to wait before entering chat
var waitInChatBeforeActionsMin = 0; // min how long to wait before joining channel
var waitInChatBeforeActionsMax = 0; // max how long to wait before joining channel
As you can see, i have chanced alot of things in it, but.. when i come to Lobby time, it's not chance.. what can i do?
give me some help here guys.
If you can. are you welcome to copy me, your "Starter" so, i can get this "bug" fixed.
No one, know how to fix this bug?
var gameMinLength = 180000; // time in milliseconds, minimum game length, 180 seconds default (1 game/3 minutes)
var unableToConnectRetry = 5; // time in minutes to retry connecting on connection fail (real value is +/- 1 min)
var realmDownRetry = 120; // time in minutes to retry connecting on a realm down (default is 120 minutes)
var disconnectedRetry = 5; // time in minutes to retry on a disconnection (usually ip ban related)
var cdkeyInUseRetry = 5; // time in minutes to retry on a cdkey in use error message (set to 0 to stop)
var connectingToBnetTimeout = 20000; // time in milliseconds to wait for a login to time out and click cancel and retry
var characterScreenTimeout = 10000; // time in milliseconds to wait for character screen to appear
var pleaseWaitTimeout = 5000; // time in milliseconds to wait for a please wait popup
var createGameThreshold = 3500; // time in milliseconds to wait between making games
var createGameThresholdRandom = 0; // time in milliseconds to randomly add +/- to the game create time
var createGameTimeout = 15000; // time in milliseconds to register a failed to create game
var waitInLineTimeout = 5000; // time in milliseconds to wait in lines for a create game (60 second default)
var characterSelectDelay = 1000; // time in milliseconds to wait before selecting a character on the char screen
var loginDelay = 1000; // time in milliseconds to wait before submitting login information
var clickDelay = 500; // wait X milliseconds before next action after a click event
var textDelay = 500; // wait X milliseconds before next action after inserting text into a textbox
var clickDelayRandom = 500; // random amount of time to add to a click
var textDelayRandom = 500; // random amount of time to add to a text set
var gameDoesNotExistDelayMin = 600000; // how long to wait when a Game Does Not Exist occurs - minimum - default 10 minutes
var gameDoesNotExistDelayMax = 900000; // how long to wait when a Game Does Not Exist occurs - maximum - default 15 minutes
var gameDoesNotExistTimeout = 30000; // how long to wait for the dialog to disappear (default 30 seconds, don't change this)
var joinChatAfterGame = true; // join chat after leaving a game
var joinRandomChannel = false; // if this is true, will join a random channel, otherwise it will use the channel below..
var joinChannelInChat = "*******"; // leave blank to not join a private channel
var waitBeforeEnterChatMin = 0; // min how long to wait before entering chat
var waitBeforeEnterChatMax = 0; // max how long to wait before entering chat
var waitInChatBeforeActionsMin = 0; // min how long to wait before joining channel
var waitInChatBeforeActionsMax = 0; // max how long to wait before joining channel
As you can see, i have chanced alot of things in it, but.. when i come to Lobby time, it's not chance.. what can i do?
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If you can. are you welcome to copy me, your "Starter" so, i can get this "bug" fixed.
No one, know how to fix this bug?