how do u clear certain area or does anyone have a good mfing script set up
or does my script have all examples
how would i clear say all the unique monsters in andy,all the level in countess, etc....
this is my script for bot
NTConfig_Script.push("NTCountess.ntj");
NTConfig_Script.push("NTAndariel.ntj");
NTConfig_Script.push("NTPit.ntj"); NTConfig_ClearPitLevel1 = 1; //0 : don't clear, 1 : clear path only, 2 : clear all
//NTConfig_Script.push("NTMausoleum.ntj");
//NTConfig_Script.push("NTSummoner.ntj");
NTConfig_Script.push("NTDuriel.ntj");
NTConfig_Script.push("NTTravincal.ntj");
NTConfig_Script.push("NTMephisto.ntj");
NTConfig_Script.push("NTDiablo.ntj");
NTConfig_Script.push("NTEldritch.ntj"); NTConfig_ShenkExtension = true;
NTConfig_Script.push("NTThreshSocket.ntj");
NTConfig_Script.push("NTNihlathak.ntj"); NTConfig_PindleskinExtension = true;
NTConfig_Script.push("NTBaal.ntj"); NTConfig_KillBaal = true;
//NTConfig_Script.push("NTAncientTunnels.ntj");
//NTConfig_Script.push("NTFrozenRiver.ntj"); NTConfig_ClearFrozenRiver = false;
//NTConfig_Script.push("NTGlacialTrail.ntj"); NTConfig_ClearGlacialTrail = false;
//NTConfig_Script.push("NTIcyCellar.ntj"); NTConfig_ClearIcyCellar = false;
or does my script have all examples
how would i clear say all the unique monsters in andy,all the level in countess, etc....
this is my script for bot
NTConfig_Script.push("NTCountess.ntj");
NTConfig_Script.push("NTAndariel.ntj");
NTConfig_Script.push("NTPit.ntj"); NTConfig_ClearPitLevel1 = 1; //0 : don't clear, 1 : clear path only, 2 : clear all
//NTConfig_Script.push("NTMausoleum.ntj");
//NTConfig_Script.push("NTSummoner.ntj");
NTConfig_Script.push("NTDuriel.ntj");
NTConfig_Script.push("NTTravincal.ntj");
NTConfig_Script.push("NTMephisto.ntj");
NTConfig_Script.push("NTDiablo.ntj");
NTConfig_Script.push("NTEldritch.ntj"); NTConfig_ShenkExtension = true;
NTConfig_Script.push("NTThreshSocket.ntj");
NTConfig_Script.push("NTNihlathak.ntj"); NTConfig_PindleskinExtension = true;
NTConfig_Script.push("NTBaal.ntj"); NTConfig_KillBaal = true;
//NTConfig_Script.push("NTAncientTunnels.ntj");
//NTConfig_Script.push("NTFrozenRiver.ntj"); NTConfig_ClearFrozenRiver = false;
//NTConfig_Script.push("NTGlacialTrail.ntj"); NTConfig_ClearGlacialTrail = false;
//NTConfig_Script.push("NTIcyCellar.ntj"); NTConfig_ClearIcyCellar = false;
Hi