12-01-2011, 06:13 PM
Downloads: A new file has been added by Luke:
Auto Tele 1.7
Instructions:
Default keys:
(set in AutoTele.ini)
FAQ:
Q: I'm getting the error "LoadLibraryA on remote process failed with error: 87", help!
A: Download the .net framework 3.5 >here<
Q: I run the injector, but game.exe is missing from the list, what do I do?
A: Run the injector as administrator, this way game.exe will show up.
Q: Autoteleport loads fine, but when I press the teleport key, nothing happens.
A: Run diablo without -ns, -ns will stop autoteleport from working (you can always turn down the sound :p)
Q: I have a suggestion or improvement for autotele.
A: Feel free to PM me, I'm not always here but in some days I will PM you back.
Version log:
1.7
Fixed a bug where teleport would start when chat is open.
Fixed a bug where you would get c/i because you have 0 charges left.
1.6
Updated to 1.13d
1.5
Added lines to the teleport locations
Added a rotating vector in chaos sanctuary
Added right side of andy in catacombs level 4 as other vector
Fixed canyon of the magi
Redid several things codewise
And more...
1.4.1
Added the south corner in throne of destruction as other vector
AutoTele now takes you in the next area
Added a toggle for "receivepackethook", this removes the black screen when you tele
1.4
Added drawing (disable in the ini)
Fixed a bug where the autotele wouldn't retry when a teleport failed
Fixed a bug with harem level 1 not going in the stairs
Increased performance when finding presetunits
Added an option in the ini to go to the cave level 1 instead of burial grounds
Added coldcrow and cave level 2 as vector for cave level 1
Added the chest in cave level 2 as vector
Added the chest in pit level 2 as vector
Added Lilith as vector for matrons den
Added izual as vector for furnace of pain
1.3.1
Fixed a crash when teleporting to a monster
1.3
Added interacting with waypoints (removed by mistake in 1.2x)
Added messages to indicate where you are teleporting to
Added a toggle in the .ini for displaying messages
Added a short FAQ in the readme
Changed the river of flames vector to teleport to the chaos sanctuary star
1.2c
Fixed a crash caused by print (0xc0000417 error)
1.2b
Added gidbinn as 'other/quest' vector to flayer jungle
Added more stability, crashing should happen less often now
New feature: deselect teleport to stop the autotele
1.2a
Fixed a crash
Added waypoint vector again
Added izual
Added Shenk
Added countess
1.2
Updated to 1.13
Waypoint tele is currently disabled
1.1a
Added some vectors near nila/pindle
Fixed a crash if a room didn't have any presetunits
1.1
The name of the area/object you path to is now displayed
Added a lot of vectors
Fixed a memory leak
1.0
Initial release
Auto Tele 1.7
Instructions:
- Load Diablo II
- Start remotedll.exe as administrator (or another injector)
- Select 'game.exe' under processes
- Select 'AutoTeleport.dll' as DLL name (where you unpacked it)
- Click the Load DLL button
- If you see "Succesfully INJECTED THE DLL into the remote process ...!!!", then the hack succesfully injected
Default keys:
(set in AutoTele.ini)
- num 0 = next
- num 1 = other
- num 2 = waypoint
- num 3 = prev
FAQ:
Q: I'm getting the error "LoadLibraryA on remote process failed with error: 87", help!
A: Download the .net framework 3.5 >here<
Q: I run the injector, but game.exe is missing from the list, what do I do?
A: Run the injector as administrator, this way game.exe will show up.
Q: Autoteleport loads fine, but when I press the teleport key, nothing happens.
A: Run diablo without -ns, -ns will stop autoteleport from working (you can always turn down the sound :p)
Q: I have a suggestion or improvement for autotele.
A: Feel free to PM me, I'm not always here but in some days I will PM you back.
Version log:
1.7
Fixed a bug where teleport would start when chat is open.
Fixed a bug where you would get c/i because you have 0 charges left.
1.6
Updated to 1.13d
1.5
Added lines to the teleport locations
Added a rotating vector in chaos sanctuary
Added right side of andy in catacombs level 4 as other vector
Fixed canyon of the magi
Redid several things codewise
And more...
1.4.1
Added the south corner in throne of destruction as other vector
AutoTele now takes you in the next area
Added a toggle for "receivepackethook", this removes the black screen when you tele
1.4
Added drawing (disable in the ini)
Fixed a bug where the autotele wouldn't retry when a teleport failed
Fixed a bug with harem level 1 not going in the stairs
Increased performance when finding presetunits
Added an option in the ini to go to the cave level 1 instead of burial grounds
Added coldcrow and cave level 2 as vector for cave level 1
Added the chest in cave level 2 as vector
Added the chest in pit level 2 as vector
Added Lilith as vector for matrons den
Added izual as vector for furnace of pain
1.3.1
Fixed a crash when teleporting to a monster
1.3
Added interacting with waypoints (removed by mistake in 1.2x)
Added messages to indicate where you are teleporting to
Added a toggle in the .ini for displaying messages
Added a short FAQ in the readme
Changed the river of flames vector to teleport to the chaos sanctuary star
1.2c
Fixed a crash caused by print (0xc0000417 error)
1.2b
Added gidbinn as 'other/quest' vector to flayer jungle
Added more stability, crashing should happen less often now
New feature: deselect teleport to stop the autotele
1.2a
Fixed a crash
Added waypoint vector again
Added izual
Added Shenk
Added countess
1.2
Updated to 1.13
Waypoint tele is currently disabled
1.1a
Added some vectors near nila/pindle
Fixed a crash if a room didn't have any presetunits
1.1
The name of the area/object you path to is now displayed
Added a lot of vectors
Fixed a memory leak
1.0
Initial release