01-03-2012, 06:27 AM
just installed, had it working alright but when i put in someones pickit this started to happen.
not even sure how to make it use my pickit options
not even sure how to make it use my pickit options
![[Image: botmt.png]](http://img196.imageshack.us/img196/1042/botmt.png)
problem with d2nt 3.3
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01-03-2012, 06:27 AM
just installed, had it working alright but when i put in someones pickit this started to happen.
not even sure how to make it use my pickit options ![]()
01-03-2012, 06:34 AM
ok you have a error in that pickit file you added if you have a link to
it I can look it over and you are useing the default char config file you need to rename it with your chars name
01-03-2012, 07:02 AM
rename the file with my chars name?[COLOR="Silver"]
---------- Post added at 08:30 PM ---------- Previous post was at 08:29 PM ---------- [/COLOR]i got the files off one of these sites, may have been this one they do all look similar though i can't pick out any significant differences[COLOR="Silver"] ---------- Post added at 08:32 PM ---------- Previous post was at 08:30 PM ---------- [/COLOR]i renamed the char config file to my characters name exactly and now i'm getting a different error code
01-03-2012, 07:05 AM
needs to be like this - NTConfig_Paladin_comper my char is a paly with the name comper
01-03-2012, 07:10 AM
ok done t hat, still getting the same error as the picture[COLOR="Silver"]
---------- Post added at 08:39 PM ---------- Previous post was at 08:37 PM ---------- [/COLOR]// ##### Helms ######################### [Type] == helm && [Quality] == crafted # [Sockets] >= 2 && [ItemDeadlyStrike] >= 7 && [LifeLeech] >= 2 && [ItemToHitPercentPerLevel] >= 1 && [FHR] >= 10 && ([EnhancedDefense] >= 150 || [MaxHP] >= 50) // ##### Armor ######################### // ##### Shields ####################### [Name] == Monarch && [Quality] == crafted # [Sockets] >= 2 && [EnhancedDefense] >= 180 && [FBR] >= 30 && (([FireResist] >= 17 && [LightResist] >= 17) || [FHR] >= 17) // ##### Gloves ######################## [Type] == gloves && [Quality] == crafted # [ItemKnockBack] >= 1 && [ItemAddSkillTab] >= 2 && [IAS] >= 20 && ([Strength] >= 10 || [Dexterity] >= 10) && ([LifeLeech] >= 3 || [ManaLeech] >= 3) [Type] == gloves && [Quality] == crafted # [ItemKnockBack] >= 1 && [ItemAddSkillTab] >= 2 && [IAS] >= 20 && [Strength]+[Dexterity] >= 20 [Type] == gloves && [Quality] == crafted # [ItemCrushingBlow] >= 7 && [LifeLeech] >= 5 && [IAS] >= 20 && ([Strength] >= 10 || [Dexterity] >= 10) [Type] == gloves && [Quality] == crafted # [ItemCrushingBlow] >= 7 && [LifeLeech] >= 5 && [Strength]+[Dexterity] >= 20 // ##### Boots ######################### [Type] == boots && [Quality] == crafted # [LifeLeech] >= 2 && [FRW] >= 30 && [FHR] >= 10 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 55 [Type] == boots && [Quality] == crafted # [LifeLeech] >= 2 && [FRW] >= 30 && [FHR] >= 10 && [Dexterity] >= 6 && ([FireResist] >= 30 || [LightResist] >= 30 || [ColdResist] >= 30 || [PoisonResist] >= 30) // ##### Belts ######################### [Type] == belt && [Quality] == crafted # [ItemOpenWounds] >= 7 && [LifeLeech] >= 2 && [FHR] >= 24 && [Strength] >= 20 && ([MaxHP] >= 60 || [ItemGoldBonus] >= 60) // ##### Rings ######################### [Type] == ring && [Quality] == crafted # [LifeLeech] >= 9 && [ToHit] >= 90 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 36 && ([Strength] >= 15 || [Dexterity] >= 5 || [ManaLeech] >= 5) [Type] == ring && [Quality] == crafted # [LifeLeech] >= 9 && [ToHit] >= 90 && [Strength]+[Dexterity] >= 30 // ##### Amulets ####################### [Type] == amulet && [Quality] == crafted # [FCR] >= 17 && [ItemAddClassSkills] >= 2 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && ([MaxMana] >= 90 || [MaxHP] >= 40 || [Strength] >= 20 || [Dexterity] >= 10) [Type] == amulet && [Quality] == crafted # [LifeLeech] >= 8 && [ItemAddClassSkills] >= 2 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && ([ManaLeech] >= 7 || [MaxHP] >= 60 || [Strength] >= 20 || [Dexterity] >= 10) [Type] == amulet && [Quality] == crafted # [LifeLeech] >= 8 && [ItemAddClassSkills] >= 2 && [Strength]+[Dexterity] >= 35 [Type] == amulet && [Quality] == crafted # [ToBlock] >= 7 && [ItemAddClassSkills] >= 2 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && ([LifeLeech] >= 5 || [ManaLeech] >= 7 || [MaxHP] >= 40 || [Strength] >= 20 || [Dexterity] >= 10)[COLOR="Silver"] ---------- Post added at 08:40 PM ---------- Previous post was at 08:39 PM ---------- [/COLOR]that is my craft NIP file in my advane folder i could copy and paste the other ones too if you need let me know
01-03-2012, 07:12 AM
are you just now getting the red error msg and not the blue one is so
// out that new pickit file you added and give it a try if that pickit file is not to big you can c/p it into pastebin.com for me and I can look at it
01-03-2012, 07:13 AM
01-03-2012, 07:41 AM
ok you have to give me a few mins to go thru them[COLOR="Silver"]
---------- Post added at 03:11 PM ---------- Previous post was at 02:51 PM ---------- [/COLOR]take the unique file from that group and delete the lines and paste this in it // ##### Helms ######################### [Name] == Shako && [Quality] == unique - Pastebin.com
01-03-2012, 07:46 AM
ok so now he should be grabbing the scripted items from the advance folder?
01-03-2012, 08:01 AM
yes if that is where you added them new files at and if you have the advance group un// in your char config file
01-03-2012, 08:08 AM
ok i put the advance folder right into the char config folder, reall appreciated your help man the bot is up and running now![COLOR="Silver"]
---------- Post added at 09:38 PM ---------- Previous post was at 09:36 PM ---------- [/COLOR]although it seems like he doesnt alway finish the games...is this normal?
01-03-2012, 08:11 AM
pipeman Wrote:ok i put the advance folder right into the char config folder, reall appreciated your help man the bot is up and running now! only if he's hitting max game time, or he chickens |
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