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MasivB's D2NT Simple Unique PickIt
#1
I've noticed a lot of people saying stuff like, "my bot sells everything" or "my bot doesn't pick up anything"... Which is fairly true even with the normal unique.nip. So I made my own unique.nip which has some items added and also things removed. Basically my pickit will pick up the bare minimum requirements on any unique that is listed in the unique.nip which means for example, if I find a Dusk Shroud which is Ormus' Robes, and I identify it, no matter what the Passive Skill Masteries are, the bot will store the item. This is good if you are new to botting and don't have many items to trade in your mule stash, but as you progress you will want to not use this unique.nip because you will want to be looking for the best of the best. Anyway I hope this helps people, and if you like this, I can also add my magic_rare.nip and normal.nip for rares & socket items, which I think is more important.

Before you replace your unique.nip, make a backup of it by renaming it unique_backup.nip and just plop this into the folder without erasing any files. Also depending on which PickIt you are using, this should ONLY be used if you are using the normal one, meaning if you are using advanced, extreme, or master, do not bother using this PickIt.

Code:
//***************************************************************************************
//*****************           MASIVB'S SIMPLE UNIQUE PICKIT    *************************
//***************************************************************************************
//***************************************************************************************
//******************            HELMETS            *************************
//***************************************************************************************
//***************************************************************************************
//******************      HELMET: EXCEPTIONAL UNIQUE'S         *************************
//***************************************************************************************
//CROWN OF THEIVES
[Name] == GrandCrown && [Quality] == unique # [EnhancedDefense] >= 160
//VAMPIRE GAZE
//[Name] == GrimHelm && [Quality] == unique # [LifeLeech] >= 6 && [ManaLeech] >= 6
//***************************************************************************************
//******************         HELMET: ELITE UNIQUE'S        *************************
//***************************************************************************************
//HARLEQUIN CREST
//[Name] == Shako && [Quality] == unique # [Defense] >= 98
//NIGHTWING'S VEIL
//[Name] == SpiredHelm && [Quality] == unique # [EnhancedDefense] >= 90 && [PassiveColdMastery] >= 8
[Name] == SpiredHelm && [Quality] == unique # [EnhancedDefense] >= 90 && [PassiveColdMastery] >= 15
//ANDARIEL'S VISAGE
[Name] == Demonhead && [Quality] == unique # [EnhancedDefense] >= 100 && [LifeLeech] >= 8 && [Strength] >= 25
//CROWN OF AGES
[Name] == Corona && [Quality] == unique # [PlusDefense] >= 100 && [Sockets] >= 1
//GIANT SKULL
[Name] == BoneVisage && [Quality] == unique # [PlusDefense] >= 250 && [Strength] >= 25 && [Sockets] >= 1
//***************************************************************************************
//******************           HELMET: CLASS UNIQUE'S        *************************
//***************************************************************************************
//******************               BARBARIAN        *************************
//***************************************************************************************
//ARREAT'S FACE
//[Name] == SlayerGuard && [Quality] == unique # [EnhancedDefense] >= 150
//WOLFHOWL
//[Name] == FuryVisor && [Quality] == unique # [EnhancedDefense] >= 120 && [Strength] >= 8 && [Dexterity] >= 8 && [Vitality] >= 8
//DEMONHORN'S EDGE
[Name] == DestroyerHelm && [Quality] == unique # [EnhancedDefense] >= 120 && [LifeLeech] >= 3
//HALABERD'S REIGN
[Name] == ConquerorCrown && [Quality] == unique # [EnhancedDefense] >= 140
//***************************************************************************************
//******************            DRUID            *************************
//***************************************************************************************
//JALA'S MANE
//[Name] == TotemicMask && [Quality] == unique # [EnhancedDefense] >= 150
//CEREBUS' BITE
//[Name] == BloodSpirit && [Quality] == unique # [EnhancedDefense] >= 130
//RAVENLORE
[Name] == SkySpirit && [Quality] == unique # [EnhancedDefense] >= 120 && [Energy] >= 20
//SPIRIT KEEPER
[Name] == EarthSpirit && [Quality] == unique # [EnhancedDefense] >= 170
//***************************************************************************************
//******************            ARMOR             *************************
//***************************************************************************************
//***************************************************************************************
//******************         ARMOR: EXCEPTIONAL UNIQUE'S      *************************
//***************************************************************************************
//THE SPIRIT SHROUD
//[Name] == GhostArmor && [Quality] == unique # [DamageResist] >= 7
//SKIN OF THE VIPERMAGI
//[Name] == SerpentskinArmor && [Quality] == unique
//SHAFTSTOP
//[Name] == MeshArmor && [Quality] == unique # [EnhancedDefense] >= 180
//SKULLDER'S IRE
//[Name] == RussetArmor && [Quality] == unique # [EnhancedDefense] >= 160
//QUE-HEGAN'S WISDOM
//[Name] == MagePlate && [Quality] == unique # [EnhancedDefense] >= 140
//GUARDIAN ANGEL
[Name] == TemplarCoat && [Quality] == unique # [EnhancedDefense] >= 180
//CORPSEMOURN
//[Name] == OrnatePlate && [Quality] == unique # [EnhancedDefense] >= 150
//***************************************************************************************
//******************           ARMOR: ELITE UNIQUE'S           *************************
//***************************************************************************************
//ORMUS' ROBES
[Name] == DuskShroud && [Quality] == unique # [PlusDefense] >= 10
//ARKAINE'S VALOR
//[Name] == BalrogSkin && [Quality] == unique # [EnhancedDefense] >= 150
//LEVIATHAN
[Name] == KrakenShell && [Quality] == unique # [EnhancedDefense] >= 170
//TEMPLAR'S MIGHT
[Name] == SacredArmor && [Quality] == unique # [EnhancedDefense] >= 170 && [Vitality] >= 10
//TYRAEL'S MIGHT
[Name] == SacredArmor && [Quality] == unique # [EnhancedDefense] >= 120
//***************************************************************************************
//******************            SHIELDS                *************************
//***************************************************************************************
//******************        SHIELDS: EXCEPTIONAL UNIQUE        *************************
//***************************************************************************************
//VISCERATUANT
//[Name] == Defender && [Quality] == unique # [EnhancedDefense] >= 100
//LIDLESS WALL
//[Name] == GrimShield && [Quality] == unique # [EnhancedDefense] >= 80
//***************************************************************************************
//******************           SHIELDS: ELITE UNIQUE        *************************
//***************************************************************************************
//STORMSHIELD
//[Name] == Monarch && [Quality] == unique # [Defense] >= 3
//MEDUSA'S GAZE
//[Name] == Aegis && [Quality] == unique # [EnhancedDefense] >= 150
//***************************************************************************************
//******************        SHIELDS: CLASS UNIQUE            *************************
//***************************************************************************************
//******************            PALADIN                *************************
//***************************************************************************************
//ALMA NEGRA
//[Name] == SacredRondache && [Quality] == unique # [EnhancedDefense] >= 180
//HERALD OF ZAKARUM
[Name] == GildedShield && [Quality] == unique # [EnhancedDefense] >= 150
//DRAGONSCALE
//[Name] == ZakarumShield && [Quality] == unique # [EnhancedDefense] >= 170
//***************************************************************************************
//******************            GLOVES                *************************
//***************************************************************************************
//***************************************************************************************
//******************           GLOVES: NORMAL UNIQUE            *************************
//***************************************************************************************
//CHANCE GUARDS
//[Name] == ChainGloves && [Quality] == unique # [EnhancedDefense] >= 20 && [MagicFind] >= 25
[Name] == ChainGloves && [Quality] == unique # [EnhancedDefense] >= 20 && [MagicFind] >= 40
//MAGEFIST
//[Name] == LightGauntlets && [Quality] == unique # [EnhancedDefense] >= 20
//FROSTBURN
//[Name] == Gauntlets && [Quality] == unique # [EnhancedDefense] >= 10
//***************************************************************************************
//******************          GLOVES: EXCEPTIONAL UNIQUE        *************************
//***************************************************************************************
//VENOM GRIP
//[Name] == DemonhideGloves && [Quality] == unique # [EnhancedDefense] >= 130
//LAVA GOUT
[Name] == BattleGauntlets && [Quality] == unique # [EnhancedDefense] >= 150
//HELLMOUTH
//[Name] == WarGauntlets && [Quality] == unique # [EnhancedDefense] >= 150
//***************************************************************************************
//******************        GLOVES: ELITE UNIQUE            *************************
//***************************************************************************************
//DRACUL'S GRASP
[Name] == VampireboneGloves && [Quality] == unique # [EnhancedDefense] >= 90
//SOUL DRAINER
[Name] == Vambraces && [Quality] == unique # [EnhancedDefense] >= 90
//STEELREND
[Name] == OrgeGauntlets && [Quality] == unique # [EnhancedDefense] >= 30
//***************************************************************************************
//******************            BOOTS            *************************
//***************************************************************************************
//******************        BOOTS: NORMAL UNIQUE        *************************
//***************************************************************************************
//GOBLIN TOE
//[Name] == LightPlatedBoots && [Quality] == unique # [EnhancedDefense] >= 50
//TEARHAUNCH
//[Name] == Greaves && [Quality] == unique # [EnhancedDefense] >= 60
//***************************************************************************************
//******************        BOOTS: EXCEPTIONAL UNIQUE    *************************
//***************************************************************************************
//WAR TRAVELER
[Name] == BattleBoots && [Quality] == unique # [EnhancedDefense] >= 150
//GORE RIDER
//[Name] == WarBoots && [Quality] == unique # [EnhancedDefense] >= 160
//***************************************************************************************
//******************        BOOTS: ELITE UNIQUE        *************************
//***************************************************************************************
//SANDSTORM TREK
[Name] == ScarabshellBoots && [Quality] == unique # [EnhancedDefense] >= 140
//***************************************************************************************
//******************            BELTS            *************************
//***************************************************************************************
//******************        BELTS: NORMAL UNIQUE        *************************
//***************************************************************************************
//GOLDWRAP
//[Name] == HeavyBelt && [Quality] == unique # [EnhancedDefense] >= 40
//***************************************************************************************
//******************        BELTS: EXCEPTIONAL UNIQUE    *************************
//***************************************************************************************
//STRING OF EARS
//[Name] == DemonhideSash && [Quality] == unique # [EnhancedDefense] >= 150
//SNOWCLASH
//[Name] == BattleBelt && [Quality] == unique # [EnhancedDefense] >= 130
//***************************************************************************************
//******************        BELTS: ELITE UNIQUE        *************************
//***************************************************************************************
//ARACHNID MESH
[Name] == SpidewebSash && [Quality] == unique # [EnhancedDefense] >= 90
//NOSFERATU'S CORD
//[Name] == VampirefangBelt && [Quality] == unique # [LifeLeech] >= 5
//VERDUNGO'S HEARTY CORD
[Name] == MithrilCoil && [Quality] == unique # [EnhancedDefense] >= 90
//***************************************************************************************
//******************            ORBS            *************************
//***************************************************************************************
//THE OCULUS
//[Name] == SwirlingCrystal && [Quality] == unique
//ESCHUTA'S TEMPER
[Name] == EldritchOrb && [Quality] == unique # [Energy] >= 20
//DEATH'S FATHOM
[Name] == DimensionalShard && [Quality] == unique # [PassiveColdSkill] >= 15
//***************************************************************************************
//*******************                  CIRCLETS                 *************************
//***************************************************************************************
//GRIFFON'S EYE
[Name] == Diadem && [Quality] == unique # [Defense] >= 90
//***************************************************************************************
//*******************                   WEAPONS                 *************************
//***************************************************************************************
//***************************************************************************************
//*******************             WEAPONS: SWORDS               *************************
//***************************************************************************************
//LIGHTSABRE
[Name] == PhaseBlade && [Quality] == unique # [EnhancedDamage] >= 150
//***************************************************************************************
//*******************               WEAPONS: AXES               *************************
//***************************************************************************************
//DEATH CLEAVER
[Name] == BerserkerAxe && [Quality] == unique # [EnhancedDamage] >= 230
//***************************************************************************************
//*******************                   AMULET                  *************************
//***************************************************************************************
//THE RISING SUN
//[Name] == Amulet && [Quality] == unique # [HPRegen] == 10
//HIGHLORD'S WRATH
[Name] == Amulet && [Quality] == unique # [LightResist] == 35
//MARA'S KALEIDOSCOPE
[Name] == Amulet && [Quality] == unique # [ColdResist] >= 20
//SERAPH'S HYMN
//[Name] == Amulet && [Quality] == unique # [DefensiveAurasSkillTab] >= 1
//***************************************************************************************
//******************            RINGS            *************************
//***************************************************************************************
//NAGEL
//[Type] == ring && [Quality] == unique # [ItemMagicBonus] >= 25
//STONE OF JORDAN
[Type] == ring && [Quality] == unique # [ItemMaxManaPercent] == 25
//BUL-KATHOS' WEDDING BAND
[Type] == ring && [Quality] == unique # [LifeLeech] == 3
//***************************************************************************************
//******************            CHARMS            *************************
//***************************************************************************************
//GHEED'S FORTUNE
[Name] == GrandCharm && [Quality] == unique # [ItemMagicBonus] >= 20
//***************************************************************************************
//******************            JEWELS            *************************
//***************************************************************************************
//FIRE
[Type] == jewel && [Quality] == unique # [PassiveFireMastery]+[PassiveFirePierce] >= 3
//LIGHTNING
[Type] == jewel && [Quality] == unique # [PassiveLtngMastery]+[PassiveLtngPierce] >= 3
//COLD
[Type] == jewel && [Quality] == unique # [PassiveColdMastery]+[PassiveColdPierce] >= 3
//POISON
[Type] == jewel && [Quality] == unique # [PassivePoisMastery]+[PassivePoisPierce] >= 3

If you have any problems let me know. I haven't run into any errors on my end, have been using it for awhile now and it runs flawlessly. I've tried to list the items as simple as possible so you can adjust the gauge of uniqueness as you attain more items on your mule stash.

Edit: I forgot to mention I've commented out some items. Just remove those if you want those items picked up. This was taken straight out of my D2NT folder that's why there commented out.
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#2
thanks for the .nip file
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