05-20-2006, 05:27 PM
I think what was changed after 1.09 was that area levels were added, so each monster did not have their unique drop any more, but for example, the Pit, Chaos Sanctuary and Throne of Destruction all have an area level of 85. When you have a random spawned special monster, they get area level +2 or something like that.
The uniques still have a special drop, but I think that Blizzard wanted to encourage more area MFing than just bossrunning. blank:
The uniques still have a special drop, but I think that Blizzard wanted to encourage more area MFing than just bossrunning. blank: