Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Necromancer 1.10 LOD Skeletons
#1
Are skeletons viable in the longterm in 1.10 LOD? I don't know much about D2 or LOD, having just bought the game. I've heard of a build called LOM for the Necro which uses Skel Mages as its main minions and I'd like to try it out. Any ideas? A LOM guide? or even tips? Any help is appreciated..
Reply
#2
well read my zookeeper guide, it at least explains some experiences ive had with summon necros. i also had a chance to talk to a few lvl 90 necros today and learn quite a bit. first thing i learned, is to take it slow, very slow. trying to rush through enemies will only spell doom for you. another thing i was told was to use corpse explosion, lots of it, some people max it, some put only a few points in it and let the plus to skills items do the rest, but the dmg is the same no matter what, only differences is the area of effect. i was told by a few that maxing both warriors and mages is vital, and only putting 1 point in the golem skills, since they serve only as a meat shield at best. and of course, always having a decent merc, an act 2 nightmare combat merc seems to work best for me, he uses the might aura and it makes difference. as for the stuff in my zookeeper build about poison nova and stuff, its all personal preference, i may get to the point were i like corspe explosion enough not to worry about using nova, because CE really does take a mob down fast. revives are revives, only one point is needed, let plus to skills do the rest, its too hard to keep up with 20 or so of them, and they disappear or die off after 3 minutes often anyway. just a few tips.
Reply
#3
or dont and just say dont get skellies
Reply
#4
Hey, I was told by a high lvl necromancer that this was a good idea.... is it? Max mastry and magi, then add to the curse lower resistance. Tell me id that makes ne sence... or if its good. Smile ty
Reply
#5
Dont bother going for lower resist.

When your magi combine attack, its enough to take out that monster... with a might merc + AMP DAM + high lvl skeleton, you'll never had to worry about monsters coming within 3 yards of you.

What i wanna know is... what is the actualy damage of a skel magi?
It looks like the ice magi is the strongest...

correct me if i'm wrong
Reply
#6
put bout 2 or 3 in if u want but stik wit golems and revives <mages if u want> 4 summoning
u should max skele mastery and a few summon resit but im jus telling u what my friends saidSmile

but ive only tried a summon necro once Tongue
Reply
#7
no dis or anything, but 1 revive is enough. Their power and life improvments with SM [max] compensates for the very short 3 minute duration.

I haven't put any points into revive- but i will to act as decoys etc. has it chanes like the summon skels? how many revives can we get?
Reply
#8
i know but to me its jus fun to watch an army march along a rod or somehting like tha act 5 intro
Reply


Possibly Related Threads…
Thread Author Replies Views Last Post
  PVP Vita Bone Necromancer Espada 0 1,053 10-18-2009, 02:16 PM
Last Post: Espada
  does necro skeletons get? imamwhat 4 755 07-07-2008, 01:29 PM
Last Post: thirst
  Poison Necromancer please.. BoomScriddle 4 852 03-31-2007, 02:05 AM
Last Post: burningbush
  Bone Necromancer Skills maslany 15 1,053 02-22-2007, 04:43 AM
Last Post: Pamela
  Ungiven Necromancer. DeathRow 18 790 11-13-2006, 11:51 AM
Last Post: PantallicA
  Important things to know for a Necromancer, before you start building him from guides FrogMan 1 2,058 08-01-2006, 06:14 AM
Last Post: FraterPerdurabo
  summoning...druid or necromancer??? PrismOfRedLight 14 784 11-30-2005, 06:57 PM
Last Post: A|fzZz
  Extreme Bone Necromancer MadCowBoy 19 20,217 10-17-2005, 03:57 PM
Last Post: A|fzZz
  Bone Necromancer Question Dark Moor 11 668 05-03-2005, 07:34 AM
Last Post: [The Reaper]
  Extreme poison necromancer MadCowBoy 18 933 04-07-2005, 02:27 PM
Last Post: snoboy

Forum Jump:


Users browsing this thread: 1 Guest(s)