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I Need Help For Manus Magnus Bot And Hammerdin Sequence
#1
I nned help with hamemridnsequences
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#2
don't post this here post it in the diablo section
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#3
hi sry for that, but where is the diablosectioon.can u give me a link?
Thanks very much
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#4
Until a mod moves this, I will help you out. Doy ou have a sequence already? If you do, post it and I'll help you out. If you need one, I can post one.
[Image: toomuchowneh8lr1.jpg]
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#5
HI Now imade a new thread in the diablosection. Here i copy u all, what i wrote....

HI
My Englich is not good. So I hope that U can understand me.
I have a problem with the manusmagnus bot.
Yesterday I downloaded the mm.BOT.MOD.63 and the mm.BOT.544B2
I read the files with .txt but i could not understand all. I gave them my
password and my accountname.So all is good. Istarted the bot. it went in
my account and took the right person (the paladin)
It created a game normally. But in the game tha paladin walked alittle bit
looked at the inventar. walked alittle bit and then there came an error:
here:
The first run terminated abnormally.
The first run return succesful status everytime.
If U are learning to use this bot you must read the .........


Then i did not know what i ahve to do. I looked alittle bit in the
internet and found that u must have a sequence.
I only want to play with the paladin and so i looked and i saw that ther is
a sequence with the sorc in the file. so i thought that i need
an hammerdin sequence. i looked and i found one. I deleated all with sorc
and in the file now only stands this:
here:
;##############################################################################
;
; INSERT THE SEQUENCES YOU WANT EXECUTE IN THIS FILE...
;
;##############################################################################
; Sequences are starting from the Act 5 downstairs (near Stash and Cain)
; Absolutly read the mm.BOT.MANUAL.htm to understand what you are doing.
; Usefull tool to create & tweak sequences is in \Tools\mm.RBlocks.exe
; Dont forget to try the special SEQ mode to create sequences (mm.BOT.ini)
; Know CTA switch, internal functions calls & scripts executions are possible
; throught this advanced sequencer. Read more about it in the damn manual.
;##############################################################################
; SETTINGS:


Originally Posted by Sihno
;================================================= =============================
;Gbuds HAMMERDIN for killing ELDRITCH + SHENK + PINDLE !
;Release for version 5.27
;Edited by Sihno to allow different keys for skills
;Get these skills if you dont have them.

;==============UPDATED TO 5.4x==================

;================Skills=========================== ========
; Replace below the keys your character use in game for these skills:
; Note; All skills are at right click in these sequences:
;================================================= ========
@Holy_Shield_Key = s ; The key used for holy shield(leave blank if you dont have)
@Vigor_Key = r ; The key used for Vigor(leave blank if you dont have)
@Concentration_Key = f ; The key used for Concentration(Must have)
@Redemption_Key = d ; The key used for Redemption(Must have or use ecess pots)
@Teleport_Key = a ; The key used for Teleport(Must have)
@Cleansing_Key = e ; The key used for Cleansing (Must have or use eccess pots)
@Stand_Still = g ; The key used to stand still(Must have)
@TP_Scroll_Key = F8 ; The key used for a TP(Must have)

;================

;==========================> Hammerdin Sequences MAIN
[MAIN]
HummerPreCast,0
GotoAct5Wp,0
HummerPreCast,0
HummerToEld,0
HummerVsEld,5000
HummerPostEld,0
HummerToShenk,0
HummerVsShenk,7000
HummerPostShenk,0
HummerToTown,0
HummerTown_GoTo_PindleTP,0
HummerToPindle,0
HummerKillsPindle,7000
HummerPostPindle,0
HummerBackA5Town,0
;==========================> Hammerdin vs Eldritch Pre Cast
[HummerPreCast]
K(@Holy_Shield_Key)
S(50)
RC(400,300)
S(100)
K(@Vigor_Key)
S(50)
EXIT
;==========================> GOGO!!
[GotoAct5Wp]
FUNC:A5EWP
EXIT
;=======================> Hammerdin Travels to Eldritch
[HummerToEld]
K(@Teleport_Key)
S(50)
BRC(40,-62)
WEOT(1500)
BRC(36,-333)
WEOT(1500)
RC(530,90)
WEOT(1500)
K(@Concentration_Key)
S(50)
CLM
EXIT
;==========================> Hammerdin Kills Eldritch
[HummerVsEld]
KD(@Stand_Still)
S(50)
LCD(580,320)
CLM
S(200)
CMDE
CTOE
;========================> Hammerdin Loots the Corpse
[HummerPostEld]
K(@Redemption_Key)
S(1500)
K(@Cleansing_Key)
S(500)
PICKIT(500)
S(500)
EXIT
;========================> Hammerdin Travels to Shenk
[HummerToShenk]
K(@Teleport_Key)
S(50)
RC(275,515)
WEOT(1500)
RC(550,550)
WEOT(1500)
BRC(400,110)
WEOT(1500)
RC(700,520)
WEOT(1500)
RC(700,520)
WEOT(1500)
RC(600,550)
WEOT(1500)
RC(700,520)
WEOT(1500)
RC(690,350)
WEOT(1500)
RC(700,550)
WEOT(1500)
K(@Concentration_Key)
S(50)
CLM
EXIT
;=======================> Hammerdin Beats Down Shenk
[HummerVsShenk]
KD(@Stand_Still)
S(50)
LCD(700, 350)
CLM
S(200)
CMDE
CTOE
;=========================> Hammerdin Loots Shenk
[HummerPostShenk]
K(@Redemption_Key)
S(500)
PICKIT(500)
S(500)
EXIT
;=========================> Hammerdin Travels to Town
[HummerToTown]
CLM
K(@Teleport_Key)
S(50)
RC(75,115)
WEOT(1500)
RC(75,115)
WEOT(1500)
RC(75,115)
WEOT(1500)
RC(75,115)
WEOT(1500)
RC(75,115)
WEOT(1500)
RC(100,100)
WEOT(1500)
K(@Cleansing_Key)
S(50)
BLC(175,175)
S(1200)
LC(116,160)
S(500)
PTPT
EXIT
;========================> Hammerdin Charges Pindle
[HummerToPindle]
K(@Teleport_Key)
S(50)
BRC(280,-300)
WEOT(1500)
RC(780,50)
WEOT(1500)
RC(775,90)
WEOT(1500)
BRC(258,81)
WEOT(1500)
K(@Concentration_Key)
S(50)
CLM
EXIT
;========================> Hammerdin Destroys Pindle
[HummerKillsPindle]
KD(@Stand_Still)
S(50)
LCD(700, 350)
CLM
S(200)
CMDI
CTOE
;========================> Hammerdin Loots Corpse
[HummerPostPindle]
K(@Redemption_Key)
S(500)
PICKIT(500)
K(@Vigor_Key)
S(500)
EXIT
;=============
; BackToTownA5
;=============
[HummerBackA5Town]
K(@TP_Scroll_Key)
S(500)
FUNC:TOWNTP ; Return to town using tp
FUNC:A5TownPoint ; Check items at malah, merc status, stash, repair etc... And go to A5 Town WP.
EXIT
[HummerTown_GoTo_PindleTP]
FUNC:A5WPtoATP
;================================================= ==============


Now when I start the Bot there comes errors.
Here:
Error at Sequence: HummerVsEld. CMDE command doesn't exist or is badly formated.
Error at Sequence: HummerVsSchenk. CMDE command doesn't exist or is badly formated.
Error at Sequence: HummerToTown. PTPT command doesn't exist or is badly formated.
Error at Sequence: HummerKIllsPindle. CMDI command doesn't exist or is badly formated.

I hope that u can help me to understand the bot and to do the right. Please
help me and say what is wrong. maybe the sequence.mabe u can send me an
right bot.sequencences.ini
Can u give me an right one please.
My Paladin is so:
hammer
Konzentration
The Holy Shield
And i have an cta( But its not important)

I play at Europe ladder/maybe this is important.
Reply
#6
OK, well I am to lazy to try it myself right now so I'll send you mine. Just change the skill keys in the config to match with your in-game keys.


Hammerdin
Eldritch + Shenk + Pindle



;==========>>Teleport Script Series<<==========
;Script: Hammerdin
;Author: Nicotine
;Based: Gbud
;Monsters: Eldritch, Shenk and Pindle
;Version: 5.43+
;Date: NOV. 02, 2005
;Tested: Hell
;WebSite: http://mmscripts.omnesia.net
;=============================================

;==========>>Updates<<==========
;
;Updated: Nov. 13, 2005 --> CTA Support
;
;===============================

;==========================> Delays
@Random_Delay1 = 2500,7500
@Random_Delay2 = 5000,10000
@Switch_Delay = 100
@PreCast_Delay = 100
@WarCry_Delay = 350
@Eldritch_Attack_Length = 9500
@Shenk_Attack_Length = 9500
@Pindle_Attack_Length = 9500
@Tele_Delay1 = 400
@Tele_Delay2 = 300
@Walk_Delay = 400
@Key_Delay = 50
@Loop_Delay = 100
@Pickit_Delay = 600
@Random_Sleep = 300
;==========================> /Delays

;==========================> Skills
@Teleport = f2
@Concentration = f1
@Vigor = f3
@Cleansing =
@Holy_Shield = f4
@Battle_Orders = f6
@Battle_Command = f5
@Standstill = G
@Town_Portal = f8
;==========================> /Skills

;==========================> Hammerdin Sequences MAIN
[MAIN]
HummerPreCast,0
GotoAct5Wp,0
HummerCTA,0
HummerToEld,0
HummerVsEld,@Eldritch_Attack_Length
HummerPostEld,0
HummerToShenk,0
HummerVsShenk,@Shenk_Attack_Length
HummerPostShenk,0
HummerToTown,0
;HummerToAnya,0
;HummerToPindle,0
;HummerKillsPindle,@Pindle_Attack_Length
;HummerPostPindle,0

;==========================> Hammerdin Pre Casts
[HummerPreCast]
K(@Holy_Shield)
S(@Key_Delay)
RC(400,300)
S(@PreCast_Delay)
K(@Vigor)
S(@Key_Delay)
EXIT

;==========================> Hammerdin Prepares
[GotoAct5Wp]
SR(@Random_Delay1)
FUNC:A5EWP
EXIT

;==========================> Hammerdin Shouts
[HummerCTA]
SWITCH1
S(@Switch_Delay)
K(@Battle_Orders)
S(@Key_Delay)
RC(400,300)
S(@WarCry_Delay)
K(@Battle_Command)
S(@Key_Delay)
RC(400,300)
S(@WarCry_Delay)
SWITCH2
S(@Switch_Delay)

;==========================> Hammerdin Travels to Eldritch
[HummerToEld]
K(@Teleport)
S(@Key_Delay)
BRC(130,-60)
WEOT(@Tele_Delay1)
BRC(80,-335)
WEOT(@Tele_Delay1)
RC(400,150)
WEOT(@Tele_Delay2)
K(@Concentration)
S(@Key_Delay)
CLM
CML
EXIT

;==========================> Hammerdin Kills Eldritch
[HummerVsEld]
KD(@Standstill)
S(@Key_Delay)
LCD(580,320)
S(@Loop_Delay)
CMDEAD
CLM
CML
CTOE

;==========================> Hammerdin Loots the Corpse
[HummerPostEld]
K(@Cleansing)
S(@Key_Delay)
PICKIT(@Pickit_Delay)
S(@Random_Sleep)
CLM
CML
EXIT

;==========================> Hammerdin Travels to Shenk
[HummerToShenk]
K(@Teleport)
S(@Key_Delay)
RC(275,515)
WEOT(@Tele_Delay1)
RC(550,550)
WEOT(@Tele_Delay1)
BRC(400,110)
WEOT(@Tele_Delay1)
RC(700,520)
WEOT(@Tele_Delay1)
RC(700,520)
WEOT(@Tele_Delay1)
RC(600,550)
WEOT(@Tele_Delay1)
RC(700,520)
WEOT(@Tele_Delay1)
RC(690,350)
WEOT(@Tele_Delay1)
RC(700,550)
WEOT(@Tele_Delay2)
K(@Concentration)
S(@Key_Delay)
CLM
CML
EXIT

;==========================> Hammerdin Beats Down Shenk
[HummerVsShenk]
KD(@Standstill)
S(@Key_Delay)
LCD(700, 350)
S(@Loop_Delay)
CMDEAD
CLM
CML
CTOE

;==========================> Hammerdin Loots Shenk
[HummerPostShenk]
S(@Key_Delay)
K(@Vigor)
S(@Random_Sleep)
PICKIT(@Pickit_Delay)
S(@Random_Sleep)
CLM
CML
EXIT

;==========================> Hammerdin Travels to Town
[HummerToTown]
K(@Town_Portal)
S(@Key_Delay)
FUNC: TOWNTP
S(@Key_Delay)
K(@Cleansing)
S(@Random_Delay2)
S(@Key_Delay)
K(@Vigor)
FUNC:A5TownPoint
EXIT

;==========================> Hammerdin Travels to Anya''s Portal
[HummerToAnya]
FUNC:A5WPtoATP

;==========================> Hammerdin Charges Pindle
[HummerToPindle]
K(@Teleport)
S(@Key_Delay)
CLM
CML
BRC(400,-310)
WEOT(@Tele_Delay1)
RC(700,30)
WEOT(@Tele_Delay1)
BRC(555,-80)
WEOT(@Tele_Delay1)
BRC(300,0)
WEOT(@Tele_Delay2)
K(@Concentration)
S(@Key_Delay)
EXIT

;==========================> Hammerdin Destroys Pindle
[HummerKillsPindle]
KD(@Standstill)
S(@Key_Delay)
LCD(700, 350)
S(@Loop_Delay)
CMDEAD
CLM
CML
CTOE

;==========================> Hammerdin Loots Corpse
[HummerPostPindle]
S(@Random_Sleep)
PICKIT(@Pickit_Delay)
K(@Vigor)
S(@Random_Sleep)
EXIT

;==========================> /EOF

Limpixx Wrote:Yesterday I downloaded the mm.BOT.MOD.63 and the mm.BOT.544B2
You should download mm.BOT.5544B5 for changes and such. You can get it here
[Image: toomuchowneh8lr1.jpg]
Reply
#7
okay but how do i change the skillkeys and how do i know my skillkeys???
Reply
#8
Limpixx Wrote:okay but how do i change the skillkeys and how do i know my skillkeys???
kyle_zalucha Wrote:;==========================> Skills
@Teleport = f2
@Concentration = f1
@Vigor = f3
@Cleansing =
@Holy_Shield = f4
@Battle_Orders = f6
@Battle_Command = f5
@Standstill = G
@Town_Portal = f8
;==========================> /Skills
Change ALL of your in game skills to match this.
[Image: toomuchowneh8lr1.jpg]
Reply
#9
you wouldent need a link if you scrolled down and looked
Reply
#10
Hi i thank u very much . But i dont know the skills.
What is Vigor, Cleansing and Standstill. Please can u explain me these.....
So thanks a lot
Limpixx
laugh:

Additional Comment:
Hi i have too Problems. I put this hammerdinsequence in my file. I dont have errors at the beginning. Only in the run. He stands in akt 5 goe alittle bit. and then save and exit. Always the same error, he i put this in it.Thanks for help.

02/08 14:01:00 [I]>
02/08 14:01:00 [I]> ========================================
02/08 14:01:00 [I]> mm.BOT.544B2 was launched for Battle mode.
02/08 14:01:00 [I]> ========================================
02/08 14:01:00 [I]>
02/08 14:01:00 [I]> Autoit Options, mm.BOT.ini, and HotKeys loaded.
02/08 14:01:03 [I]> Compilation by mmcl.PKID.Compiler.exe was successful!
02/08 14:01:03 [I]> Empty Inventory, Stash, Npc, Cube, and Belt references loaded.
02/08 14:01:03 [I]> PKID loaded 199 XUniques statistics in iding database.
02/08 14:01:03 [I]> PKID loaded 5263 XRares statistics in iding database.
02/08 14:01:03 [I]> PKID loaded 7 Sets statistics in iding database.
02/08 14:01:03 [I]> PKID loaded 249 Grays statistics in iding database.
02/08 14:01:03 [I]> PKID loaded 76 Whites statistics in iding database.
02/08 14:01:03 [I]> PKID loaded 943 Magics statistics in iding database.
02/08 14:01:04 [I]> PKID loaded 6737 Total statistics in iding database.
02/08 14:01:05 [I]> PKID loaded 122 XUniques items to pickup.
02/08 14:01:05 [I]> PKID loaded 379 XRares items to pickup.
02/08 14:01:05 [I]> PKID loaded 7 Sets items to pickup.
02/08 14:01:05 [I]> PKID loaded 50 Grays items to pickup.
02/08 14:01:05 [I]> PKID loaded 34 Whites items to pickup.
02/08 14:01:05 [I]> PKID loaded 94 Magics items to pickup.
02/08 14:01:05 [I]> PKID loaded 686 Total items to pickup.
02/08 14:01:05 [I]> SEQUENCER loaded HummerPreCast with 7 commands.
02/08 14:01:05 [I]> SEQUENCER loaded GotoAct5Wp with 3 commands.
02/08 14:01:05 [I]> SEQUENCER loaded HummerCTA with 12 commands.
02/08 14:01:05 [I]> SEQUENCER loaded HummerToEld with 13 commands.
02/08 14:01:05 [I]> SEQUENCER loaded HummerVsEld with 8 commands.
02/08 14:01:05 [I]> SEQUENCER loaded HummerPostEld with 7 commands.
02/08 14:01:05 [I]> SEQUENCER loaded HummerToShenk with 25 commands.
02/08 14:01:05 [I]> SEQUENCER loaded HummerVsShenk with 8 commands.
02/08 14:01:05 [I]> SEQUENCER loaded HummerPostShenk with 8 commands.
02/08 14:01:05 [I]> SEQUENCER loaded HummerToTown with 10 commands.
02/08 14:01:05 [I]> SEQUENCER loaded 10 Total sequences.
02/08 14:01:05 [I]> Bot process priority: Medium speed.
02/08 14:01:06 [I]> Diablo II processes closed successfully.
02/08 14:01:07 [I]> Diablo 2 will be launched with these parameters:
02/08 14:01:07 [I]> C:\Program Files\Diablo II\Diablo II.exe -w -ns -lq -direct -txt -title "Diablo II" (title: Diablo II)
02/08 14:01:23 [I]> Bot process priority: Medium speed.
02/08 14:01:23 [I]> Diablo II started.
02/08 14:01:31 [I]> Login done.
02/08 14:01:35 [I]> Character selected.
02/08 14:01:35 [I]> ==> Cycle: 1 => Run: 1 Started. [Games created yet: 1]
02/08 14:01:54 [I]> Game Created successfully.
02/08 14:01:54 [I]> Starting from Act5.
02/08 14:01:56 [I]> Inventory reference: Sequences use TPs to Town and TP tome is in inventory :-)
02/08 14:01:56 [I]> Inventory reference:
== Inventory: ==
o o o + + + + + + +
o o o + + + + + + +
o o o o + + + + + +
o o o o + + + + + +
02/08 14:01:56 [I]> Inventory: 26 used 1*1 spaces.
02/08 14:01:56 [I]> The maximum PicKit clicks have been cuted to 4 max.
02/08 14:01:59 [E]> In town green block search failure: 400, 307, 795, 552, -230, -100
02/08 14:02:00 [E]> In town green block search failure: 400, 32, 795, 552, -230, 20
02/08 14:02:08 [E]> In town green block search failure: 450, 107, 790, 427, -360, 100
02/08 14:02:11 [E]> In town green block search failure: 450, 107, 790, 427, -360, 100
02/08 14:02:13 [E]> In town green block search failure: 450, 107, 790, 427, -360, 100
02/08 14:02:16 [E]> In town green block search failure: 450, 107, 790, 427, -360, 100
02/08 14:02:18 [E]> Failed while accessing the ACT 5 WP.
02/08 14:02:18 [E]> Function A5EWP failed.
02/08 14:02:18 [W]> Sequence exit required. SEQ2 => FUNC:A5EWP . 0 . 0
02/08 14:02:18 [E]> Failed or Fast exit required while applying GotoAct5Wp sequence.
02/08 14:02:18 [I]> Actual sequence doesnt have "town" in its name AND TP is used in sequences:
02/08 14:02:18 [W]> The bot will jump to next TOWN named sequence: HummerToTown
02/08 14:02:32 [W]> Difficuties to return back in town using Town Portal.
02/08 14:02:39 [W]> Difficuties to return back in town using Town Portal.
02/08 14:02:46 [W]> Difficuties to return back in town using Town Portal.
02/08 14:02:46 [E]> Failed to return back in town using Town Portal.
02/08 14:02:46 [E]> Function TOWNTP failed.
02/08 14:02:46 [W]> Sequence exit required. SEQ3 => FUNC:TOWNTP . 0 . 0
02/08 14:02:46 [E]> Failed or Fast exit required while applying HummerToTown sequence.
02/08 14:03:04 [W]> Did not returned in BNet room after 15 secondes. Retry.
02/08 14:03:06 [I]> ==> Cycle: 1 => Run: 1 : Game duration: 71.8 seconds.
02/08 14:03:06 [E]> Emergency stop: first run creation failed.
02/08 14:03:06 [I]> The first run must return successful status everytime.
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