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111's Ultimate PvP Charge-Din
#1
Hey,

Over the last few weeks ive been flicking in and out of forums, just checking out all these builds, and to my suprise, there were no ONLY charge-din builds around ( unless you count the realy realy scungy ones ) so heres my first atempt at making a guide.

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111's Ultimate PvP Charge-din

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Contents:

1. Skills

2. Equiptment

3. Stats

4. Desyncing

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CHAPTER ONE: SKILLS

Skills are probably the "essensial" things needed for this build, they are what makes a charge-din kill with ease and minimil pain.

COMBAT SKILLS:

1 x smite ( pre requisite )
1 x holy bolt ( pre requisite )
1 x blessed hammers ( prerequisite )
20 x charge ( left click skill always )
20 x holy sheild ( gives 26k defence )

DEFENSIVE AURAS:

1 x prayer ( pre requisite )
1 x cleansing ( pre requisite )
20 x vigor ( right click skill always, boosts charge )

OFFENSIVE AURAS:

20 x might ( boosts charge )

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CHAPTER TWO: EQUIPTMENT

now some people may disagree with my choices in equiptment, but from what ive gathered, the gear i am listing gives ample AR and FAS and the defence and resistance needed.

HELM:

Harelequins Crest - Shacko ( add whatever runes you want or gems )

BODY:

Enigma - it is advised you use upped-leather body or lower-req bodys - Thanks for the correction L4E

SHEILD:

Exile - any pally sheild will do, it depends on whether lower hp is ok

Pheonix - thanks darkyo

GLOVES:

Lava Gout - Battle Gauntlets

BOOTS:

Storm Trek - Scarabshell Boots

RINGS:

Raven Frost - A MUST HAVE ring
Bul Kathos Wedding Ring - Better than SOJ for chargers

AMULETS:

Any amulet you want

WEPON:

Fury Runeword - any wepon with fury and max dmg of 300+

eBOTD Runeword - this is an option, a more powerful one at that, but not too many ( under 10 ) one handed wepons can have six sockets - Thanks Frater

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On bartenders suggestion, that would also be good, but with a fury flail and the skills i pointed out i hit 5k easily, so imagine what a phase blade fury would do.

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CHAPTER THREE: STATS

now for the stats, this is a pretty simple thing, although some people prefer more dexterity and strength, and some "silly" people like to waste precious points on mana.

Strength: Enough to equipt gear, no more, no less.

Dexterity: Enough to equipt gear, and then maybe until you get 75% block. although never more than 140.

Vitality: all remaining stats go here, i would expect 200 at least.

Energy: absolutely none.

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CHAPTER FOUR: DESYNCING

now, this is a tricky little thing, it could do two things: one:kill ( or charge lock) almost anyone from about 1 screen away ( thats using the lowest resolution ) or two: drop out from lag, and have to rejoin, or if worst hits home, cause yourself a realm down ( happened to me once =/ )

The overall idea of "desyncing" is to kill things, using melee, from long distance, this is done by moving so fast that your recognised as atacking something screens away, in most instances, people!

Although i dont aprove of it, "gmodding" realy does help! since with desyncing, at the very moment youve seen you target youve gotta click on him, things get unaccurate, the "gmods" auto aim ( click anywhere and hit something =D ) you are definately going to hit/do something worth while.

Steps On How To Desync:

1. know who your planning on hitting, as flying into the wilds entrance hostiled to alot of people wont work with you.

2. makesure you get as far to the left or right of the entrance ( along the towns fenceline ) as you can, while still being able to see people come in and out of town,

3. now when your target is standing outside the town, now is the time to strike, using charge on the left, and vigor on the right,
hold down shift and start charging towards where your target is,
then just as you see him, release shift and click and hold on hit.

now this will take a heck-load of timing and precision, you wil never get it first time round, in most cases you may just charge lock them.

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If you see anything out of place, just tell me what and where, and ill change it with notes to the person.

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Also for you guys who may not be able to get anywhere near lvl99 on ladder, try out "d2pk", its a GmPvP Private Realm where you cna get level 99 in 30 mins. a brilliant place to test builds as all items are acessable from act 1!

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I dont agree Frater about having fanticism as the main aura, the idea of this build is to be able to quickly desync-attack someone, fanaticism only adds 1k-2k dmg, at the loss of precious speed,
so overall vigor would be a better skill to have, your atack speed proly isnt going to matter aslong as you can hit once every 1 or less seconds

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Hope you enjoyed the guide, ill be making more "underdog" guides.


"POWER TO THE OLDIES" ,Donny, admin of D2Pk.
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#2
Use grief, ebotdz and pheonix if one handed charge din, and 2 ravens. Also, I would advise not to use 1handed, as you cannot 1 hit people, for 2 handers, use ebotd war pike.
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#3
Quote:it is advised you use boneweave or other low-req bodys
wait a minute.. since when is boneweave low req? :S
I read that far and I stopped. so no comment on the overall cuz im lazy
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#4
i would suggest coh for the armour. you should be moving around fast enough to where you dont need to tele.
also, instead of fury, maybe doom, to slow em down, and the extra attack speed.
id say that mara's is a must.
US East L/NL-arowws4 arowws5 uber/organ runs for free. Free items too. Just ask. Must be member of this site.
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#5
dont even bother with shako and exile and lava gouts? and fury is not a good choice because what we want is more damage not more open wound look for mods like deadly strike and crushing blow
helm:Coa
Armor:enigma (dusk/mp/archon)
weap:griefz
shield: phoenix
switch:call to arms/spirit
belt:verdungos
gloves: steelrends
amulet:rare/crafted pally +mods(str/dex/resist)/angelics
ring:raven/angelic
ring:bk/raven/angelic
boots:eth treks/gore
charms:1x pally torch 1x anni 37x 3/20/20 or you can replace them with combat/offensive gcs

stash:treachery runeword,doomz,fortitude,eth upped hoz, ebotd wp

instead of pure chargers you should make a liberator (hammer/charge) instead
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#6
Not very good, to be honest.

Skills:
20 Charge
20 Vigor
20 Might
20 Fanatiscm (main aura)
1 Holy Shield
rest into Resist Fire / Resist Lightning

Stats:
STR: enough for gear (should be base)
VIT: rest

Gear:
Weapon: Fury sucks. Use eBOTD WP for insane damage.
Helm: Shako is fine, CoA is probably an overkill, you need life and mana from Shako.
Armor: Enigma, no question about it. You need the 45%FRW for better desynch.
Belt: Verdungo
Gloves: rares 20%IAS +20 STR +15 DEX +triple resi. Obviously you won't get all of those, but that's what to aim for (IAS stack)
Boots: Gores
Amulet: Highlord (for DS and IAS stack)
Ring1: Raven
Ring2: BK5, or SoJ, or absorb ring, depends on your play style.
Reply
#7
I would use double ravens, if you can't kill them in one hit, you're pretty much dead. Shako > Coa most of the time because + more skills and + life.
Reply
#8
Bartender Wrote:I would use double ravens, if you can't kill them in one hit, you're pretty much dead. Shako > Coa most of the time because + more skills and + life.
Dual Ravens is BM vs. Cold sorcs, so you cannot have it as a default setup.
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