06-05-2010, 05:27 PM
dang that sucks, Just don't mess with any of the bots items while it is running inless u want to drop something it found
D2NT31 NTBot42 Tutorial
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06-05-2010, 05:27 PM
dang that sucks, Just don't mess with any of the bots items while it is running inless u want to drop something it found
06-06-2010, 01:27 AM
OK everything looks good, but still i am getting that mess, My pal's name is Rom-Pal so its name just as is....all my profile settings are set correct under the NTbot.ntj so i dont know what the heck is wrong.
06-06-2010, 03:57 AM
(This post was last modified: 06-06-2010, 05:28 AM by JTOneAndOnly.)
skidude Wrote:go to D2NT\scripts\NTBot\char_configs and pick your chars config file and make sure u have it named right Hey, i did this for my sorceress, before i changed this i would get a blue messaged saying config loaded and then a red 1 about NTLoadConfig not defined. so i added this step, made sure everything was caps/uncaps correctly and it now reads: NTConfig_Sorceress_JTs-BlizzSorc.ntl. Now I'm just getting the red message. Do i need to take off the .ntl or is there something else wrong with what i'm doing? thanks for the help
06-06-2010, 06:15 AM
The file type should already be ntl so adding it again would just put that in as part of the char name. So u would need to remove the .ntl if he shows up in the char name
06-06-2010, 06:20 AM
skidude Wrote:The file type should already be ntl so adding it again would just put that in as part of the char name. So u would need to remove the .ntl if he shows up in the char name no i didnt add it again, all it says is: NTConfig_Sorceress_JTs-BlizzSorc.ntl is there something else wrong? the error says it is in the file: NTBotGame.ntj (17) so im guessing line 17??? which says: NT_LoadConfig(); do i need to put something in the parenthesis or anything? thanks for helping
Post up your char config file confused:
06-06-2010, 06:27 AM
var NTConfig_CastStatic;
function NT_LoadConfig() { //------------------------------------------------------------------------------ // Boss configuration //------------------------------------------------------------------------------ //NTConfig_Script.push("NTPindleskin.ntj"); NTConfig_NihlathakExtension = false; //NTConfig_Script.push("NTNihlathak.ntj"); NTConfig_PindleskinExtension = false; NTConfig_Script.push("NTEldritch.ntj"); NTConfig_ShenkExtension = false; //NTConfig_Script.push("NTThreshSocket.ntj"); //NTConfig_Script.push("NTFrozenRiver.ntj"); NTConfig_ClearFrozenRiver = false; //NTConfig_Script.push("NTGlacialTrail.ntj"); NTConfig_ClearGlacialTrail = false; //NTConfig_Script.push("NTIcyCellar.ntj"); NTConfig_ClearIcyCellar = false; NTConfig_Script.push("NTBaal.ntj"); NTConfig_KillBaal = true; NTConfig_Script.push("NTDiablo.ntj"); //NTConfig_Script.push("NTHephasto.ntj"); //NTConfig_Script.push("NTIzual.ntj"); NTConfig_Script.push("NTMephisto.ntj"); NTConfig_Script.push("NTTravincal.ntj"); //NTConfig_Script.push("NTKurastTravel.ntj"); //NTConfig_Script.push("NTAct3Sewers.ntj"); NTConfig_ClearA3SewersLevel1 = 1; // 0 : don't clear, 1 : clear path only, 2 : clear all NTConfig_Script.push("NTSummoner.ntj"); NTConfig_KillFireEye = true; NTConfig_Script.push("NTDuriel.ntj"); //NTConfig_Script.push("NTAncientTunnels.ntj"); //NTConfig_Script.push("NTColdworm.ntj"); //NTConfig_Script.push("NTRadament.ntj"); NTConfig_Script.push("NTAndariel.ntj"); NTConfig_Script.push("NTCountess.ntj"); //NTConfig_Script.push("NTTreehead.ntj"); NTConfig_Script.push("NTPit.ntj"); NTConfig_ClearPitLevel1 = 1; // 0 : don't clear, 1 : clear path only, 2 : clear all //NTConfig_Script.push("NTMausoleum.ntj"); NTConfig_KillBloodRaven = true; //NTConfig_Script.push("NTHole.ntj"); NTConfig_ClearHoleLevel1 = 1; // 0 : don't clear, 1 : clear path only, 2 : clear all //NTConfig_Script.push("NTTristram.ntj"); NTConfig_KillRakanishu = true; //------------------------------------------------------------------------------ //------------------------------------------------------------------------------ me.maxgametime = 1200; // time in seconds, maximum game length (0 is infinite) NTConfig_StartDelay = 0; // Delay time in milliseconds to start; NTConfig_AreaDelay = 500; // Delay time in milliseconds to change area; NTConfig_SnagDelay = 500; // Delay time in milliseconds to wait before starting picking items //------------------------------------------------------------------------------ //------------------------------------------------------------------------------ NTConfig_SkipHealLife = 90; // If you have more than this percent of life, you won't go to a healer NTConfig_SkipHealMana = 70; // If you have more than this percent of mana, you won't go to a healer NTConfig_UseMerc = true; // Set to true if you use a mercenary, will revive merc at a reviver npc. NTConfig_ResetWeapon = false; // Set to true to reset weapon when reviving merc NTConfig_LifeThresh = 60; // Drink a normal potion if under this percent of life. NTConfig_LifeRejuvThresh = 40; // Drink a rejuvenation potion if under this percent of life. NTConfig_ManaThresh = 30; // Drink a normal potion if under this percent of mana. //NTConfig_ManaRejuvThresh = 10; // Drink a rejuvenation potion if under this percent of mana. NTConfig_LifeChicken = 40; // This is your chicken life percent. If you go below this life total, exit game. //NTConfig_ManaChicken = 0; // This is your chicken mana percent. If you go below this mana total, exit game. NTConfig_MercLifeThresh = 50; // This is the threshold to use a life potion on your merc in percent. NTConfig_MercRejuvThresh = 30; // This is the threshold to use a rejuv potion on your merc in percent. NTConfig_MercChicken = 20; // This is your mercs chicken life percent. If he goes below this, exit game. //------------------------------------------------------------------------------ //------------------------------------------------------------------------------ NTConfig_FreeSpace = 4; // Number of free columns. If less full columns are free stashing is set. // The numbers correspond to your inventory. Set 0 to keep whatever is there, 1 to stash it. NTConfig_Columns[0] = [0,1.1.1,1,1,1,1,1,1]; NTConfig_Columns[1] = [0,1,1,1,1,1,1,1,1,1]; NTConfig_Columns[2] = [0,0,1,1,1,1,1,1,1,1]; NTConfig_Columns[3] = [0,0,1,1,1,1,1,1,1,1]; NTConfig_MinGoldToStash = 100000; // Maximum gold amount carried before going to stash //---------------------------------------------------------------------------------------------- // Type of potion used in each belt column // Available types : "hp" = health | "mp" = mana | "rv" = rejuv. Can use other potion types too. // Keep equal types at adjacent columns. First HP then MP and then HP again is a bad choice. // Keep HP and MP at the beginning of the belt (in case you want to use rejuv and other types). // Rejuvenations MUST, I REPEAT MUST be at the end of the belt (last x columns). // To use rejuvenations only, put "rv" in all columns. //---------------------------------------------------------------------------------------------- NTConfig_BeltColType[0] = "hp"; NTConfig_BeltColType[1] = "hp"; NTConfig_BeltColType[2] = "hp"; NTConfig_BeltColType[3] = "mp"; //----------------------------------------------------------------------------------- // SnagIt configuration // Select one group only (normal / advance / extreme) //----------------------------------------------------------------------------------- NTConfig_NIPFilePath.push("normal/normal.nip"); NTConfig_NIPFilePath.push("normal/magic_rare.nip"); NTConfig_NIPFilePath.push("normal/set.nip"); NTConfig_NIPFilePath.push("normal/unique.nip"); NTConfig_NIPFilePath.push("normal/craft.nip"); //NTConfig_NIPFilePath.push("advance/normal.nip"); //NTConfig_NIPFilePath.push("advance/magic_rare.nip"); //NTConfig_NIPFilePath.push("advance/set.nip"); //NTConfig_NIPFilePath.push("advance/unique.nip"); //NTConfig_NIPFilePath.push("advance/craft.nip"); NTConfig_NIPFilePath.push("extreme/normal.nip"); NTConfig_NIPFilePath.push("extreme/magic_rare.nip"); NTConfig_NIPFilePath.push("extreme/set.nip"); NTConfig_NIPFilePath.push("extreme/unique.nip"); NTConfig_NIPFilePath.push("extreme/craft.nip"); NTConfig_SnagRange = 40; // Radius to check for dropped items. 40 is a good number here //------------------------------------------------------------------------------ // Cubing configuration //------------------------------------------------------------------------------ NTConfig_Cubing = false; // Enable cubing //NTConfig_CubingItem.push([NTCU_GEM, 560]); // Flawless Amethyst //NTConfig_CubingItem.push([NTCU_GEM, 565]); // Flawless Topaz //NTConfig_CubingItem.push([NTCU_GEM, 570]); // Flawless Saphire //NTConfig_CubingItem.push([NTCU_GEM, 575]); // Flawless Emerald //NTConfig_CubingItem.push([NTCU_GEM, 580]); // Flawless Ruby //NTConfig_CubingItem.push([NTCU_GEM, 585]); // Flawless Diamond //NTConfig_CubingItem.push([NTCU_GEM, 600]); // Flawless Skull //NTConfig_CubingItem.push([NTCU_MAGIC, 420]); // Magic Tiara //NTConfig_CubingItem.push([NTCU_MAGIC, 421]); // Magic Diadem //NTConfig_CubingItem.push([NTCU_MAGIC_CHARM, 603]); // Magic Small Charm NTConfig_CubingItem.push([NTCU_MAGIC_CHARM, 605]); // Magic Grand Charm NTConfig_CubingItem.push([NTCU_CRAFT_HITPOWER_GLOVES, 382]); // Craft Heavy Bracers //NTConfig_CubingItem.push([NTCU_CRAFT_HITPOWER_GLOVES, 452]); // Craft Vambraces //NTConfig_CubingItem.push([NTCU_CRAFT_BLOOD_HELM, 354]); // Craft Casque //NTConfig_CubingItem.push([NTCU_CRAFT_BLOOD_HELM, 424]); // Craft Armet //NTConfig_CubingItem.push([NTCU_CRAFT_BLOOD_BOOTS, 388]); // Craft Battle Boots //NTConfig_CubingItem.push([NTCU_CRAFT_BLOOD_BOOTS, 458]); // Craft Mirrored Boots //NTConfig_CubingItem.push([NTCU_CRAFT_BLOOD_GLOVES, 381]); // Craft Sharkskin Gloves //NTConfig_CubingItem.push([NTCU_CRAFT_BLOOD_GLOVES, 451]); // Craft Vampirebone Gloves //NTConfig_CubingItem.push([NTCU_CRAFT_BLOOD_BELT, 392]); // Craft Mesh Belt //NTConfig_CubingItem.push([NTCU_CRAFT_BLOOD_BELT, 462]); // Craft Mithril Coil //NTConfig_CubingItem.push([NTCU_CRAFT_BLOOD_AMULET, 520]); // Craft Amulet NTConfig_CubingItem.push([NTCU_CRAFT_BLOOD_RING, 522]); // Craft Ring NTConfig_CubingItem.push([NTCU_CRAFT_CASTER_AMULET, 520]); // Craft Amulet //NTConfig_CubingItem.push([NTCU_CRAFT_SAFETY_SHIELD, 447]); // Craft Monarch //NTConfig_CubingItem.push([NTCU_CRAFT_SAFETY_AMULET, 520]); // Craft Amulet NTConfig_CubingItem.push([NTCU_ESSENSE, 0]); //NTConfig_CubingItem.push([NTCU_RUNE_THUL, 562]); //NTConfig_CubingItem.push([NTCU_RUNE_AMN, 557]); //NTConfig_CubingItem.push([NTCU_RUNE_SOL, 567]); //NTConfig_CubingItem.push([NTCU_RUNE_SHAEL, 577]); //NTConfig_CubingItem.push([NTCU_RUNE_DOL, 572]); //NTConfig_CubingItem.push([NTCU_RUNE_HEL, 582]); //NTConfig_CubingItem.push([NTCU_RUNE_IO, 563]); NTConfig_CubingItem.push([NTCU_RUNE_LUM, 558]); NTConfig_CubingItem.push([NTCU_RUNE_KO, 568]); NTConfig_CubingItem.push([NTCU_RUNE_FAL, 578]); NTConfig_CubingItem.push([NTCU_RUNE_LEM, 573]); NTConfig_CubingItem.push([NTCU_RUNE_PUL, 583]); NTConfig_CubingItem.push([NTCU_RUNE_UM, 564]); NTConfig_CubingItem.push([NTCU_RUNE_MAL, 559]); //NTConfig_CubingItem.push([NTCU_RUNE_IST, 569]); //NTConfig_CubingItem.push([NTCU_RUNE_GUL, 579]); //NTConfig_CubingItem.push([NTCU_RUNE_VEX, 574]); //NTConfig_CubingItem.push([NTCU_RUNE_OHM, 584]); //NTConfig_CubingItem.push([NTCU_RUNE_LO, 565]); //NTConfig_CubingItem.push([NTCU_RUNE_SUR, 560]); //NTConfig_CubingItem.push([NTCU_RUNE_BER, 570]); //NTConfig_CubingItem.push([NTCU_RUNE_JAH, 580]); //NTConfig_CubingItem.push([NTCU_RUNE_CHAM, 575]); //***** Include the following, Primary item must be setted in item_configs folder ***** //NTConfig_CubingItem.push([NTCU_SOCKET_BODYARMOR, 442]); // Socket Sacred Armor //NTConfig_CubingItem.push([NTCU_SOCKET_WEAPON, 255]); // Socket Thresher //NTConfig_CubingItem.push([NTCU_SOCKET_WEAPON, 256]); // Socket Cryptic Axe //NTConfig_CubingItem.push([NTCU_SOCKET_WEAPON, 257]); // Socket Great Poleaxe //NTConfig_CubingItem.push([NTCU_SOCKET_WEAPON, 258]); // Socket Giant Thresher //NTConfig_CubingItem.push([NTCU_UPGRADE_E_UNIQUE_WEAPON, 295]); // Titan's Revenge : Exceptional -> Elite //NTConfig_CubingItem.push([NTCU_UPGRADE_N_UNIQUE_ARMOR, 337]); // Magefist : Normal -> Exceptional //NTConfig_CubingItem.push([NTCU_UPGRADE_E_UNIQUE_ARMOR, 360]); // Skin of the Vipermagi : Exceptional -> Elite //NTConfig_CubingItem.push([NTCU_UPGRADE_E_UNIQUE_ARMOR, 383]); // Magefist or Lava Gout : Exceptional -> Elite //NTConfig_CubingItem.push([NTCU_UPGRADE_E_UNIQUE_ARMOR, 389]); // Gore Rider : Exceptional -> Elite //NTConfig_CubingItem.push([NTCU_UPGRADE_E_UNIQUE_ARMOR, 477]); // Arreat's Face : Exceptional -> Elite //NTConfig_CubingItem.push([NTCU_UPGRADE_E_UNIQUE_ARMOR, 481]); // Herald Of Zakarum : Exceptional -> Elite //------------------------------------------------------------------------------ // Gamble configuration // To specify what items to gamble, adjust the array with the desired item codes //------------------------------------------------------------------------------ NTConfig_Gamble = true; // Enable gambling NTConfig_GambleStartGold = 1000000; // Gold amount to start the gambling NTConfig_GambleStopGold = 100000; // Gold amount to stop the gambling NTConfig_GambleItem.push(520); // Amulets //NTConfig_GambleItem.push(522); // Rings NTConfig_GambleItem.push(418); // Circlets NTConfig_GambleItem.push(419); // Coronets //NTConfig_GambleItem.push(334); // Leather Gloves //NTConfig_GambleItem.push(335); // Heavy Gloves //NTConfig_GambleItem.push(336); // Chain Gloves //NTConfig_GambleItem.push(337); // Light Gauntlets //NTConfig_GambleItem.push(338); // Gauntlets //------------------------------------------------------------------------------ // General configuration //------------------------------------------------------------------------------ NTConfig_PublicMode = true; NTConfig_CheckCloneDiablo = true; // Set to true if you want to wait in game after notifying "Diablo Walks the Earth" msg. NTConfig_OpenChest = true; // Set to true to open chest me.quitonhostile = true; //------------------------------------------------------------------------------ // Attack configuration //------------------------------------------------------------------------------ NTConfig_AttackSkill[0] = 0; // First skill. Set to 0 if you won't NTConfig_AttackSkill[1] = 49; // Primary skill to boss. NTConfig_AttackSkill[2] = 49; // Primary untimed skill to boss. Set to 0 if you won't NTConfig_AttackSkill[3] = 49; // Primary skill to others. NTConfig_AttackSkill[4] = 49; // Primary untimed skill to others. Set to 0 if you won't NTConfig_AttackSkill[5] = 49; // Secondary skill in case monster is immune to primary skill. Set to 0 if you won't NTConfig_AttackSkill[6] = 0; // Secondary untimed skill. Set to 0 if you won't NTConfig_ClearPosition = true; // Set to true if you want to clear area after killing boss. // Check self safe in field (NOT in town). Set to 0 if you won't // 0x01 : Potion, 0x02 : Poison, 0x04 : Amplify Damage, 0x08 : Weaken, 0x10 : Iron Maiden, 0x20 : Decrepify, 0x40 : Lower Resist NTConfig_CheckSelfSafe = 0x04|0x40; // Check merc's safe in field (NOT in town). Set to 0 if you won't // 0x01 : Death, 0x02 : Poison, 0x04 : Amplify Damage, 0x08 : Weaken, 0x10 : Iron Maiden, 0x20 : Decrepify, 0x40 : Lower Resist NTConfig_CheckMercSafe = 0x01|0x04|0x10|0x40; NTConfig_CastStatic = 60; // Cast Static Field until monster's HP lower less than this percent. Set to 100 if you won't } thanks for your help.
06-06-2010, 06:36 AM
Yea maybe i should post mine up as well, since i caint seem to get it working either, i betcha its somthing simple that im doing wrong hehe.
06-06-2010, 06:44 AM
Well the config looks about right, NTConfig_FreeSpace = 4 should be set to 8 going by the way u have your Columns set up
also your chars name is blizz? so i take it u are a blizz sorc and not lightning You have NTConfig_AttackSkill[1] = 49 and 49 = lightning If u are a blizz sorc like u char name u should have them set to 59
06-06-2010, 06:53 AM
ok ill see if that helps, thank you
![]() ![]()
06-06-2010, 06:57 AM
:// it didnt change anything. Is there anything else that might be wrong with it? when i load the D2NT Manager do i HAVE to enter a CD Key? my dad has the other 1.13 bot and he doesnt have his listed and his works fine, he told me that it only effects it if i was altering my cd key and i'm not, also, im play diablo without the cd, i dled it off b.net. would that effect it all?
06-06-2010, 07:14 AM
what os are u running? I have heard a lot of people that use windows 7 and vista have a lot of issues with the bot, I use windows xp pro and never got 1 error from the bot
You don't have to enter a cdkey and having a downloaded copy off bnet's site should work the same as having cd in the drive. IS your dad running d2nt 3.0 or 3.1? or d2bs edit: sorry i am running out of idea's on this issue
06-06-2010, 07:18 AM
i think my OS is like Windows 97 or 98, its an old comp. he's running 3.0, i tried extracting files for that 1 and halfway thru i got an error message and started running this 1. just to be sure, the spot that i add _JTs-BlizzSorc is the NTConfig_Sorceress.ntl
NOT the NTConfig.ntl Correct?
06-06-2010, 07:23 AM
You char config file should be named this NTConfig_Sorceress_JTs-BlizzSorc and the file type should already be NTL
06-06-2010, 07:37 AM
that doesnt rly explain it though, lol. i mean which file do i use? there's this 1:
NTConfig.ntl which has: var NTConfig_Script = new Array(); var NTConfig_NihlathakExtension; var NTConfig_PindleskinExtension; var NTConfig_ShenkExtension; var NTConfig_ClearFrozenRiver; var NTConfig_ClearGlacialTrail; var NTConfig_ClearIcyCellar; var NTConfig_KillBaal; var NTConfig_ClearA3SewersLevel1; var NTConfig_KillFireEye; var NTConfig_ClearPitLevel1; var NTConfig_KillBloodRaven; var NTConfig_ClearHoleLevel1; var NTConfig_KillRakanishu; var NTConfig_StartDelay; var NTConfig_AreaDelay; var NTConfig_SnagDelay; var NTConfig_SkipHealLife; var NTConfig_SkipHealMana; var NTConfig_UseMerc; var NTConfig_ResetWeapon; var NTConfig_LifeThresh; var NTConfig_LifeRejuvThresh; var NTConfig_ManaThresh; var NTConfig_ManaRejuvThresh; var NTConfig_LifeChicken; var NTConfig_ManaChicken; var NTConfig_MercLifeThresh; var NTConfig_MercRejuvThresh; var NTConfig_MercChicken; var NTConfig_FreeSpace; var NTConfig_Columns = new Array(4); NTConfig_Columns[0] = new Array(10); NTConfig_Columns[1] = new Array(10); NTConfig_Columns[2] = new Array(10); NTConfig_Columns[3] = new Array(10); var NTConfig_MinGoldToStash; var NTConfig_BeltColType = new Array(4); var NTConfig_NIPFilePath = new Array(); var NTConfig_SnagRange; var NTConfig_Cubing; var NTConfig_CubingItem = new Array(); var NTConfig_Gamble; var NTConfig_GambleStartGold; var NTConfig_GambleStopGold; var NTConfig_GambleItem = new Array(); var NTConfig_PublicMode; var NTConfig_CheckCloneDiablo; var NTConfig_OpenChest; var NTConfig_AttackSkill = new Array(7); var NTConfig_ClearPosition; var NTConfig_CheckSelfSafe; var NTConfig_CheckMercSafe; or this 1 NTConfig_Sorceress which has the stuff i sent to you. Currently i have my char name added on NTConfig_Sorceress, am i suppose to have it on that? or do i add "_Sorceress_JTs-BlizzSorc" to NTConfig.
06-06-2010, 07:43 AM
You don't have to mess with anything in NTConfig.ntl you should be using the NTConfig_Sorceress like u are now
you should be in D2NT\scripts\NTBot\char_configs
alright then im doing everything right, idk whats wrong.
![]() a friend just gave me a nigma so ill try configing the pally, if it doesnt work then \wrists. :'( idk if something is wrong with the sorceress script??? but the paladin works fine, thanks guys ![]()
06-06-2010, 08:43 AM
hmm that's odd, But glad u got a bot working +1 for botters ^.^
next time please use edit post
06-06-2010, 10:21 AM
arite well its working alot better now. i wish i had better mf tho kuz im not finding things very often. best things ive found so far tho are a soj and a 10/28/130 andys so im happy. wish it would also scout out LLD stuff too tho.
on a different note, how do i configure gambling to JUST buy circlets and coronets?
06-06-2010, 10:35 AM
go to your chars config file and scroll down to Gamble configuration and put // infront of anything u don't want it to gamble
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