Gear:
Helm: Shako w/ ist
Armor: 1370+ Def Archon Enigma
Weapon: 40 Resis Hoto
Weapon 2: CTA
Shield: HoZ
Shield 2: Spirit
Boots: Eth treks
Gloves: Magefists
Belt: Arach
Rings: Soj
Amulet: Perf Mara
Skills:
20 Blessed hammer
20 Concentration
20 Blessed Aim
20 Vigor
20 Holy shield
10+ Defiance
Stats:
Strength: Enough to wear gear
Dex: 100-125
Vit: All the rest
Mana: 20
Mercs Gear:
Act 2 Defensive. Not sure if you want freeze or not but I like the defiance.
Helm: Delerium
Armor: Ber'd Perf Levi
Weapon: Eth Collosus Voulge insight
Inventory:
1 Anni, 3 Combats. I decreased the amount of combats because when you mf you need spare space in your inventory.
Strategies in PvM:
Teleport under the monster and use your hammers, usually kills within 3-4 hits.
Tough Monsters that Kill:
Undead Dolls: They explode, kill them before they hit.
Oblivion Knights: I hate IRON MAIDEN, though it does not affect you, it kills your merc and you'll have very little mana without the inisght.
Strategies in PvP:
WW Barbs/Conc Barbs/Throwing Barbs:
Teleport under them and attack with hammers OR just wait for them to come to you

.
Ele Druid, Shapeshifters, Sorcs:
Teleport randomly and fire 1-3 hammers, then teleport away randomly because most of the time they will follow you.
Necros: Heres a challenge, teleport under them and try to get a hammer through, because of their FCR and damage it will be hard to take one down.
Zons: Teleport under them and keep on firing your hammers and hope they hit.
Trap Asns: Very hard to kill because of their mind blast, and traps. I suggest using FHR charms and TGODS + Wisps.
Zealots: No battle here, just teleport under them, 2-3 hammers and they die.
Hammerdins: These are close fights and depends on who hits who first.
FoHer: Extremely tough to kill
THX FOR READING THIS GODLY GUIDE
"this guide has been moved to the palladin section. thank you for your contribution" silver_ice1212