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Everyone has them. I used to always have to do games in blocks of ten. If did eleven, then I'd have to do another nine to make it twenty. I never used a tp (don't ask), and I always named my chance guards with the Nithlaniak quest.
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always do long runs
like pit, countess, andy, arcane, council, meph and pindle
mostly it takes about 5 minutes max
quite a nice catch with 400 mf
nasty habbits are always that my merc doesnt get the kill although he does a lot of dmg (around 4k)
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I do that... But my MFer is a pure cold Sorc. So Andy and Countess are out of the question. I usually do Meph, then I do his Council Members at the same time. Then I do pindle. Takes usually just under two mins.
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i find andy runs to be easier with a cold sorc then with fire b/c of all the minions
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Aren't a lot of Andy's boys immune to cold? Carvers and the Shamans are I think?
Or is it the zombie dudes... hmm, I can't remember.
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no all the monsters around andyare fire immune or lightning immune (unless its some rare boss)
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i usually do meph then pindle with cold sorc, and doesnt if your merc kill its only his equipment for mf not his + urs cause whenever he kills i find crap.
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Hmm, usually I get pretty craptacular drops off of the council compared to the drops I've gotten off Meph.
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Hay sky u say u do mephy with an all cold sorc and council members does it work good cause i have pure fire sorc as my mfer and all i do is meph and pindle since i cant do council (fire immunes) just wonderin if it worth tryin an all cold sorc o and u use blizz right??
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I'd never use tps and just leave the game then go do another but i'd have to name my game something other than something like a;ldsfja;dkj////aldjf;al
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wait, council is immune to light not fire cuz i used to mf with fire sorc and i killed council, did they change it?
i always do pindle, meph and andy with a fire sorc, or pindle, meph, andy and countess with necro