03-10-2008, 08:20 AM
![[Image: world-of-warcraft-ptr-patch-notes-4-0-2.jpg?739703]](http://img.qj.net/uploads/articles_module/115525/world-of-warcraft-ptr-patch-notes-4-0-2.jpg?739703)
Well, World of Warcraft gamers asked for it, so they're getting quite a load of it. Here is the latest update (in a long string of recent updates) for the Public Test Realms' Patch 2.40. It's not as long as the others, but we can expect even more in the future.
This update includes even more class changes for the Druid. Other classes that have changes are the Hunter and Paladin. Another thing to note in this update is the removal of the Essence of Immortals Quest Chain. Here are the updates:
General
- Non-self based haste spells will no longer stack with each other.
Druids
- Lifebloom: The bonus coefficient on the final bloom effect has been reduced by 20 . This spell will no longer cause error messages when interacting with Spellsteal or while the Druid is under the effects of Mind Control.
- Regrowth: The mana cost of this spell has been reduced by approximately 20 .
- Improved Mend Pet now has a 25/50 chance to remove one Curse, Disease, Magic, or Poison effect, up from 15/50 .
- Illumination: The mana energize from this talent no longer has a chance to set off other triggered effects.
Apologies that this update is coming so late but we pulled the Essence of Immortal quest chain about 2 weeks ago. That's why you haven't seen it on the Public Test Realm. The 3 gates will open automatically over time at equal intervals on all servers.
Regarding the taking back of the town on the Isle, however, that will still be dependent on completion of daily quests. Servers can race to see who can open their quest hub the fastest. But access to raid bosses has been made equal.
We really like the concept of cross-server competition. But the concept of the gates being tied to specific boss kills was not playing out as we had hoped. We plan to do future things that involve servers competing with one another through major events.